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158 lines
5.2 KiB
158 lines
5.2 KiB
/*
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* libjingle
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* Copyright 2004--2005, Google Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _XMPPCLIENT_H_
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#define _XMPPCLIENT_H_
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#include <string>
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#include "talk/base/basicdefs.h"
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#include "talk/base/sigslot.h"
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#include "talk/xmpp/xmppengine.h"
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#include "talk/xmpp/asyncsocket.h"
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#include "talk/xmpp/xmppclientsettings.h"
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#include "talk/base/task.h"
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namespace buzz {
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class XmppTask;
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class PreXmppAuth;
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class CaptchaChallenge;
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// Just some non-colliding number. Could have picked "1".
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#define XMPP_CLIENT_TASK_CODE 0x366c1e47
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/////////////////////////////////////////////////////////////////////
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//
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// XMPPCLIENT
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//
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/////////////////////////////////////////////////////////////////////
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//
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// See Task first. XmppClient is a parent task for XmppTasks.
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//
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// XmppClient is a task which is designed to be the parent task for
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// all tasks that depend on a single Xmpp connection. If you want to,
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// for example, listen for subscription requests forever, then your
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// listener should be a task that is a child of the XmppClient that owns
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// the connection you are using. XmppClient has all the utility methods
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// that basically drill through to XmppEngine.
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//
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// XmppClient is just a wrapper for XmppEngine, and if I were writing it
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// all over again, I would make XmppClient == XmppEngine. Why?
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// XmppEngine needs tasks too, for example it has an XmppLoginTask which
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// should just be the same kind of Task instead of an XmppEngine specific
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// thing. It would help do certain things like GAIA auth cleaner.
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//
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/////////////////////////////////////////////////////////////////////
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class XmppClient : public Task, public sigslot::has_slots<>
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{
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public:
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XmppClient(Task * parent);
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~XmppClient();
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XmppReturnStatus Connect(const XmppClientSettings & settings,
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AsyncSocket * socket,
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PreXmppAuth * preauth);
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virtual Task * GetParent(int code);
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virtual int ProcessStart();
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virtual int ProcessResponse();
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XmppReturnStatus Disconnect();
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const Jid & jid();
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sigslot::signal1<XmppEngine::State> SignalStateChange;
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XmppEngine::State GetState();
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XmppEngine::Error GetError();
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// When there is an authentication error, we may have captcha info
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// that the user can use to unlock their account
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CaptchaChallenge GetCaptchaChallenge();
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// When authentication is successful, this returns the service cookie
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// (if we used GAIA authentication)
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std::string GetAuthCookie();
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std::string NextId();
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XmppReturnStatus SendStanza(const XmlElement *stanza);
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XmppReturnStatus SendRaw(const std::string & text);
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XmppReturnStatus SendStanzaError(const XmlElement * pelOriginal,
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XmppStanzaError code,
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const std::string & text);
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XmppEngine* engine();
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sigslot::signal2<const char *, int> SignalLogInput;
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sigslot::signal2<const char *, int> SignalLogOutput;
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private:
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friend class XmppTask;
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void OnAuthDone();
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// managed tasks and dispatching
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void AddXmppTask(XmppTask *, XmppEngine::HandlerLevel);
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void RemoveXmppTask(XmppTask *);
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sigslot::signal0<> SignalDisconnected;
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private:
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// Internal state management
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enum {
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STATE_PRE_XMPP_LOGIN = STATE_NEXT,
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STATE_START_XMPP_LOGIN = STATE_NEXT + 1,
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};
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int Process(int state) {
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switch (state) {
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case STATE_PRE_XMPP_LOGIN: return ProcessCookieLogin();
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case STATE_START_XMPP_LOGIN: return ProcessStartXmppLogin();
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default: return Task::Process(state);
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}
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}
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std::string GetStateName(int state) const {
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switch (state) {
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case STATE_PRE_XMPP_LOGIN: return "PRE_XMPP_LOGIN";
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case STATE_START_XMPP_LOGIN: return "START_XMPP_LOGIN";
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default: return Task::GetStateName(state);
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}
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}
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int ProcessCookieLogin();
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int ProcessStartXmppLogin();
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void EnsureClosed();
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class Private;
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friend class Private;
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scoped_ptr<Private> d_;
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bool delivering_signal_;
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};
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}
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#endif
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