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tdenetwork/kopete/libkopete/ui/kopeteview.h

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/*
kopeteview.h - View Manager
Copyright (c) 2003 by Jason Keirstead <jason@keirstead.org>
Copyright (c) 2004 by Matt Rogers <matt.rogers@kdemail.net>
Kopete (c) 2002-2003 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef KOPETEVIEW_H
#define KOPETEVIEW_H
#include "kopetemessage.h"
#include <tqvaluelist.h>
#include "kopete_export.h"
namespace Kopete
{
class ViewPlugin;
}
/**
* @author Jason Keirstead
*
* Abstract parent class for all types of views used for messaging.These view objects
* are provided by a @ref Kopete::ViewPlugin
*
* @see Kopete::ViewPlugin
*/
class KOPETE_EXPORT KopeteView
{
public:
/**
* constructor
*/
KopeteView( Kopete::ChatSession *manager, Kopete::ViewPlugin *parent );
virtual ~KopeteView();
/**
* @brief Returns the message currently in the edit area
* @return The Kopete::Message object containing the message
*/
virtual Kopete::Message currentMessage() = 0;
/**
* Set the message that the view is currently editing.
* @param newMessage The Kopete::Message object containing the message to be edited.
*/
virtual void setCurrentMessage( const Kopete::Message &newMessage ) = 0;
/**
* @brief Get the message manager
* @return The Kopete::ChatSession that the view is in communication with.
*/
Kopete::ChatSession *msgManager() const;
/**
* @brief add a message to the view
*
* The message gets added at the end of the view and is automatically
* displayed. Classes that inherit from KopeteView should make this a slot.
*/
virtual void appendMessage( Kopete::Message & ) = 0;
/**
* @brief append multiple messages to the view
*
* This function does the same thing as the above function but
* can be reimplemented if it is faster to apend several messages
* in the same time.
*
* The default implementation just call @ref appendMessage() X times
*/
virtual void appendMessages( TQValueList<Kopete::Message> );
/**
* @brief Raises the view above other windows
* @param activate change the focus to the window
*/
virtual void raise(bool activate = false) = 0;
/**
* @brief Clear the buffer
*/
virtual void clear();
/**
* @brief Make the view visible
*
* Makes the view visible if it is currently hidden.
*/
virtual void makeVisible() = 0;
/**
* @brief Close this view
*/
virtual bool closeView( bool force = false ) = 0;
/**
* @brief Get the current visibility of the view
* @return Whether the view is visible or not.
*/
virtual bool isVisible() = 0;
/**
* @brief Get the view widget
*
* Can be reimplemented to return this if derived object is a widget
*/
virtual TQWidget *mainWidget() = 0;
/**
* @brief Inform the view the message was sent successfully
*
* This should be reimplemented as a TQT_SLOT in any derived objects
*/
virtual void messageSentSuccessfully() = 0;
/**
* @brief Register a handler for the context menu
*
* Plugins should call this slot at view creation to register
* themselves as handlers for the context menu of this view. Plugins
* can attach to the viewCreated signal of KopeteMessageManagerFactory
* to know when views are created.
*
* A view does not need to implement this method unless they have context
* menus that can be extended
*
* @param target A target TQObject for the contextMenuEvent signal of the view
* @param slot A slot that matches the signature ( TQString&, TDEPopupMenu *)
*/
virtual void registerContextMenuHandler( TQObject *target, const char*slot ){ Q_UNUSED(target); Q_UNUSED(slot); };
/**
* @brief Register a handler for the tooltip
*
* Plugins should call this slot at view creation to register
* themselves as handlers for the tooltip of this view. Plugins
* can attach to the viewCreated signal of KopeteMessageManagerFactory
* to know when views are created.
*
* A view does not need to impliment this method unless it has the ability
* to show tooltips
*
* @param target A target TQObject for the contextMenuEvent signal of the view
* @param slot A slot that matches the signature ( TQString&, TDEPopupMenu *)
*/
virtual void registerTooltipHandler( TQObject *target, const char*slot ){ Q_UNUSED(target); Q_UNUSED(slot); };
/**
* @brief Returns the Kopete::ViewPlugin responsible for this view
*
* KopeteView objects are created by plugins. This returns a pointer to the plugin
* that created this view. You can use this to infer other information on this view
* and it's capabilities.
*/
Kopete::ViewPlugin *plugin();
protected:
/**
* a pointer to the Kopete::ChatSession given in the constructor
*/
Kopete::ChatSession *m_manager;
Kopete::ViewPlugin *m_plugin;
};
#endif