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tdenetwork/kopete/protocols/oscar/aim/aimjoinchat.cpp

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2.5 KiB

// aimjoinchat.cpp
// Copyright (C) 2005 Matt Rogers <mattr@kde.org>
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
// 02110-1301 USA
#include "aimjoinchat.h"
#include <tqlineedit.h>
#include <tqcombobox.h>
#include <tdelocale.h>
#include "aimjoinchatbase.h"
#include "aimaccount.h"
AIMJoinChatUI::AIMJoinChatUI( AIMAccount* account, bool modal,
TQWidget* parent, const char* name )
: KDialogBase( parent, name, modal, i18n( "Join AIM Chat Room" ),
Cancel | User1, User1, true, i18n( "Join" ) )
{
kdDebug(OSCAR_AIM_DEBUG) << k_funcinfo << "Account " << account->accountId()
<< " joining a chat room" << endl;
m_account = account;
m_joinUI = new AIMJoinChatBase( this, "aimjoinchatbase" );
setMainWidget( m_joinUI );
TQObject::connect( this, TQT_SIGNAL( user1Clicked() ), this, TQT_SLOT( joinChat() ) );
TQObject::connect( this, TQT_SIGNAL( cancelClicked() ), this, TQT_SLOT( closeClicked() ) );
}
AIMJoinChatUI::~AIMJoinChatUI()
{
m_exchanges.clear();
}
void AIMJoinChatUI::setExchangeList( const TQValueList<int>& list )
{
m_exchanges = list;
TQStringList exchangeList;
TQValueList<int>::const_iterator it = list.begin();
while ( it != list.end() )
{
exchangeList.append( TQString::number( ( *it ) ) );
++it;
}
m_joinUI->exchange->insertStringList( exchangeList );
}
void AIMJoinChatUI::joinChat()
{
m_roomName = m_joinUI->roomName->text();
int item = m_joinUI->exchange->currentItem();
m_exchange = m_joinUI->exchange->text( item );
emit closing( TQDialog::Accepted );
}
void AIMJoinChatUI::closeClicked()
{
//hmm, do nothing?
emit closing( TQDialog::Rejected );
}
TQString AIMJoinChatUI::roomName() const
{
return m_roomName;
}
TQString AIMJoinChatUI::exchange() const
{
return m_exchange;
}
#include "aimjoinchat.moc"