You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdenetwork/kopete/protocols/oscar/icq/icqcontact.h

156 lines
4.2 KiB

/*
icqcontact.h - ICQ Contact
Copyright (c) 2003 by Stefan Gehn <metz AT gehn.net>
Copyright (c) 2003 by Olivier Goffart
Copyright (c) 2004 by Richard Smith <kde@metafoo.co.uk>
Kopete (c) 2002-2004 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef ICQCONTACT_H
#define ICQCONTACT_H
#include "oscarcontact.h"
#include "userdetails.h"
class OscarEncodingSelectionDialog;
class TDEAction;
class TDEToggleAction;
namespace Kopete { class ChatSession; }
namespace Kopete { class OnlineStatus; }
class ICQProtocol;
class ICQAccount;
class OscarAccount;
class ICQUserInfo; // user info dialog
class ICQReadAway;
class ICQGeneralUserInfo;
class ICQWorkUserInfo;
class ICQUserInfoWidget;
class ICQInterestInfoWidget;
/**
* Contact for ICQ over Oscar protocol
* @author Stefan Gehn
* @author Richard Smith
* @author Matt Rogers
*/
class ICQContact : public OscarContact
{
TQ_OBJECT
public:
/** Normal ICQ constructor */
ICQContact( ICQAccount *account, const TQString &name, Kopete::MetaContact *parent,
const TQString& icon = TQString(), const Oscar::SSI& ssiItem = Oscar::SSI() );
virtual ~ICQContact();
/**
* Returns a set of custom menu items for
* the context menu
*/
virtual TQPtrList<TDEAction> *customContextMenuActions();
/** Return whether or not this contact is reachable. */
virtual bool isReachable();
//virtual const TQString awayMessage();
//virtual void setAwayMessage(const TQString &message);
public slots:
virtual void slotUserInfo();
virtual void updateSSIItem();
void userInfoUpdated( const TQString& contact, const UserDetails& details );
void userOnline( const TQString& userId );
void userOffline( const TQString& userID );
void loggedIn();
void requestShortInfo();
signals:
void haveBasicInfo( const ICQGeneralUserInfo& );
void haveWorkInfo( const ICQWorkUserInfo& );
void haveEmailInfo( const ICQEmailInfo& );
void haveMoreInfo( const ICQMoreUserInfo& );
void haveInterestInfo( const ICQInterestInfo& );
private:
bool cachedBuddyIcon( TQByteArray hash );
bool m_buddyIconDirty;
bool m_requestingNickname;
ICQProtocol *mProtocol;
ICQUserInfoWidget* m_infoWidget;
/*
ICQReadAway *awayMessageDialog;
TDEAction *actionReadAwayMessage;
*/
TDEAction *actionRequestAuth;
TDEAction *actionSendAuth;
TDEAction *m_selectEncoding;
TDEToggleAction *m_actionIgnore;
TDEToggleAction *m_actionVisibleTo;
TDEToggleAction *m_actionInvisibleTo;
/*
bool mInvisible;
*/
OscarEncodingSelectionDialog* m_oesd;
protected slots:
virtual void slotSendMsg(Kopete::Message& message, Kopete::ChatSession *);
virtual void updateFeatures();
private slots:
/** Request authorization from this contact */
void slotRequestAuth();
/** Authorize this contact */
void slotSendAuth();
void slotAuthReplyDialogOkClicked();
/** We have received an auth request */
void slotGotAuthRequest( const TQString& contact, const TQString& reason );
/** We have received an auth reply */
void slotGotAuthReply( const TQString& contact, const TQString& reason, bool granted );
void closeUserInfoDialog();
void receivedLongInfo( const TQString& contact );
void receivedShortInfo( const TQString& contact );
void changeContactEncoding();
void changeEncodingDialogClosed( int );
void requestBuddyIcon();
void haveIcon( const TQString&, TQByteArray );
void receivedStatusMessage( const TQString &contact, const TQString &message );
void receivedStatusMessage( const Oscar::Message &message );
//void slotCloseAwayMessageDialog();
//void slotReadAwayMessage();
void slotIgnore();
void slotVisibleTo();
void slotInvisibleTo();
};
#endif