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363 lines
11 KiB
363 lines
11 KiB
/*
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gwaccount.h - Kopete GroupWise Protocol
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Copyright (c) 2004 SUSE Linux AG http://www.suse.com
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Based on Testbed
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Copyright (c) 2003 by Will Stephenson <will@stevello.free-online.co.uk>
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Kopete (c) 2002-2003 by the Kopete developers <kopete-devel@kde.org>
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*************************************************************************
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef GW_ACCOUNT_H
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#define GW_ACCOUNT_H
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#include <tdeaction.h>
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#include <kopetechatsessionmanager.h>
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#include "gwerror.h"
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#include <managedconnectionaccount.h>
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class TDEActionMenu;
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namespace Kopete {
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class Contact;
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class Group;
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class MetaContact;
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}
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class GroupWiseContact;
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class GroupWiseChatSession;
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class GroupWiseProtocol;
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class KNetworkConnector;
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namespace TQCA {
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class TLS;
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}
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class TQCATLSHandler;
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class ClientStream;
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class Client;
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class GWContactList;
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using namespace GroupWise;
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/**
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* This represents an account on a Novell GroupWise Messenger Server
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*/
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class GroupWiseAccount : public Kopete::ManagedConnectionAccount
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{
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TQ_OBJECT
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public:
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GroupWiseAccount( GroupWiseProtocol *parent, const TQString& accountID, const char *name = 0 );
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~GroupWiseAccount();
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/**
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* Construct the context menu used for the status bar icon
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*/
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virtual TDEActionMenu* actionMenu();
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// DEBUG ONLY
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void dumpManagers();
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// DEBUG ONLY
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/**
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* Creates a protocol specific Kopete::Contact subclass and adds it to the supplied
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* Kopete::MetaContact
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*/
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virtual bool createContact(const TQString& contactId, Kopete::MetaContact* parentContact);
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/**
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* Delete a contact on the server
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*/
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void deleteContact( GroupWiseContact * contact );
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/**
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* Called when Kopete is set globally away
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*/
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virtual void setAway(bool away, const TQString& reason);
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/**
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* Utility access to the port given by the user
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*/
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int port() const;
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/**
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* Utility access to the server given by the user
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*/
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const TQString server() const;
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/**
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* Utility access to our protocol
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*/
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GroupWiseProtocol * protocol() const;
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/**
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* Utility access to the @ref Client which is the main interface exposed by libgroupwise.
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* Most protocol actions are carried out using the client's member functions but the possibility exists
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* to start Tasks directly on the client and respond directly to their signals.
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*/
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Client * client() const;
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/**
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* Utility to create or access a message manager instance for a given GUID and set of contacts
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*/
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GroupWiseChatSession * chatSession( Kopete::ContactPtrList others, const ConferenceGuid & guid, Kopete::Contact::CanCreateFlags canCreate );
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/**
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* Look up a contact given a DN
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* Returns 0 if none found
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*/
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GroupWiseContact * contactForDN( const TQString & dn );
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/**
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* Create a conference (start a chat) on the server
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*/
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void createConference( const int clientId, const TQStringList& invitees );
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/**
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* Send a message
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*/
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void sendMessage( const ConferenceGuid & guid, const Kopete::Message & message );
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/**
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* Invite someone to join a conference
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*/
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void sendInvitation( const ConferenceGuid & guid, const TQString & dn, const TQString & message );
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/**
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* Check a contact's blocking status
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* Only works when connected - otherwise always returns false
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*/
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bool isContactBlocked( const TQString & m_dn );
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/**
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* Set up a temporary contact (not on our contact list but is messaging us or involved in a conversation that we have been invited to.
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*/
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GroupWiseContact * createTemporaryContact( const TQString & dn );
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/**
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* Check whether sync is not currently needed
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*/
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bool dontSync();
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void syncContact( GroupWiseContact * contact );
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public slots:
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void slotTestRTFize();
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/* Connects to the server. */
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void performConnectWithPassword ( const TQString &password );
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/* Disconnects from the server. */
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virtual void disconnect();
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virtual void disconnect( Kopete::Account::DisconnectReason reason );
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/** Set the online status for the account. Reimplemented from Kopete::Account */
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void setOnlineStatus( const Kopete::OnlineStatus& status , const TQString &reason = TQString());
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signals:
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void conferenceCreated( const int mmId, const GroupWise::ConferenceGuid & guid );
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void conferenceCreationFailed( const int mmId, const int statusCode );
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void contactTyping( const ConferenceEvent & );
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void contactNotTyping( const ConferenceEvent & );
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void privacyChanged( const TQString & dn, bool allowed );
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protected slots:
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void slotMessageSendingFailed();
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/**
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* Set an auto reply message for use when the account is away
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* TODO: Extend Kopete::AwayAction so you can set multiple ones there.
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*/
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void slotSetAutoReply();
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/**
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* Manage the user's privacy settings
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*/
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void slotPrivacy();
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/**
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* Show a dialog to join a chatroom without first adding it to the contact list
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*/
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void slotJoinChatRoom();
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/**
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* Slot informing GroupWise when a group is renamed
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*/
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void slotKopeteGroupRenamed( Kopete::Group * );
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/**
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* Slot informing GroupWise when a group is removed
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*/
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void slotKopeteGroupRemoved( Kopete::Group * );
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// SERVER SIDE CONTACT LIST PROCESSING
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/**
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* Called when we receive a FOLDER from the server side contact list
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* Adds to the Kopete contact list if not already present.
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*/
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void receiveFolder( const FolderItem & folder );
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/**
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* Called when we receive a CONTACT from the server side contact list
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* Adds to a folder in the Kopete contact list.
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*/
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void receiveContact( const ContactItem & );
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/**
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* Called when we receive a CONTACT'S METADATA (including initial status) from the server side contact list,
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* or in response to an explicity query. This is necessary to handle some events from the server.
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* These events are queued in the account until the data arrives and then we handle the event.
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*/
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void receiveContactUserDetails( const GroupWise::ContactDetails & );
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/**
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* Called after we create a contact on the server
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*/
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void receiveContactCreated();
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/**
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* Handles the response to deleting a contact on the server
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*/
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void receiveContactDeleted( const ContactItem & instance );
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// SLOTS HANDLING PROTOCOL EVENTS
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/**
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* Received a message from the server.
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* Find the conversation that this message belongs to, and display it there.
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* @param event contains event type, sender, content, flags. Type is used to handle autoreplies, normal messages, and [system] broadcasts.
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*/
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void handleIncomingMessage( const ConferenceEvent & );
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/**
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* A contact changed status
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*/
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void receiveStatus( const TQString &, TQ_UINT16, const TQString & );
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/**
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* Our status changed on the server
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*/
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void changeOurStatus( GroupWise::Status, const TQString &, const TQString & );
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/**
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* Called when we've been disconnected for logging in as this user somewhere else
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*/
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void slotConnectedElsewhere();
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/**
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* Called when we've logged in successfully
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*/
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void slotLoggedIn();
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/**
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* Called when a login attempt failed
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*/
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void slotLoginFailed();
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/**
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* We joined a conference having accepted an invitation, create a message manager
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*/
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void receiveConferenceJoin( const GroupWise::ConferenceGuid & guid, const TQStringList & participants, const TQStringList & invitees );
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/**
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* Someone joined a conference, add them to the appropriate message manager
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*/
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void receiveConferenceJoinNotify( const ConferenceEvent & );
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/**
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* Someone left a conference, remove them from the message manager
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*/
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void receiveConferenceLeft( const ConferenceEvent & );
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/**
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* The user was invited to join a conference
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*/
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void receiveInvitation( const ConferenceEvent & );
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/**
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* Notification that a third party was invited to join conference
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*/
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void receiveInviteNotify( const ConferenceEvent & );
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/**
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* Notification that a third party declined an invitation
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*/
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void receiveInviteDeclined( const ConferenceEvent & );
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/**
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* A conference was closed by the server because everyone has left or declined invitations
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* Prevents any further messages to this conference
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*/
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// void closeConference();
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// SLOTS HANDLING NETWORK EVENTS
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/**
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* Update the local user's metadata
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*/
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void receiveAccountDetails( const GroupWise::ContactDetails & details );
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/**
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* The TLS handshake has happened, check the result
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*/
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void slotTLSHandshaken();
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/** The connection is ready for a login */
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void slotTLSReady( int secLayerCode );
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/**
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* Called when the clientstream is connected, debug only
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*/
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void slotCSConnected();
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/**
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* Performs necessary actions when the client stream has been disconnected
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*/
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void slotCSDisconnected();
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void slotCSError( int error );
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void slotCSWarning( int warning );
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// HOUSEKEEPING
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/**
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* We listen for the destroyed() signal and leave any conferences we
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* might have been in, and remove it from our map.
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*/
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void slotLeavingConference( GroupWiseChatSession * );
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/** Debug slots */
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void slotConnError();
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void slotConnConnected();
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protected:
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/**
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* Sends a status message to the server - called by the status specific slotGoAway etc
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*/
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//void setStatus( GroupWise::Status status, const TQString & reason = TQString() );
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int handleTLSWarning (int warning, TQString server, TQString accountId);
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GroupWiseChatSession * findChatSessionByGuid( const GroupWise::ConferenceGuid & guid );
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/**
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* reconcile any changes to the contact list which happened offline
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*/
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void reconcileOfflineChanges();
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/**
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* Memory management
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*/
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void cleanup();
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private:
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// action menu and its actions
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TDEActionMenu * m_actionMenu;
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TDEAction * m_actionAutoReply;
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TDEAction * m_actionManagePrivacy;
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TDEAction * m_actionJoinChatRoom;
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// Network code
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KNetworkConnector * m_connector;
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TQCA::TLS * m_TQCATLS;
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TQCATLSHandler * m_tlsHandler;
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ClientStream * m_clientStream;
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// Client, entry point of libgroupwise
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Client * m_client;
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TQString m_initialReason;
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TQValueList<GroupWiseChatSession*> m_chatSessions;
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bool m_dontSync;
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GWContactList * m_serverListModel;
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};
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/**
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* @internal
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* An action that selects an OnlineStatus and provides a status message, but not using Kopete::Away, because the status message relates only to this status.
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*/
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/*class OnlineStatusMessageAction : public TDEAction
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{
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TQ_OBJECT
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public:
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OnlineStatusMessageAction ( const Kopete::OnlineStatus& status, const TQString &text, const TQString &message, const TQIconSet &pix, TQObject *parent=0, const char *name=0);
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signals:
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void activated( const Kopete::OnlineStatus& status, const TQString & );
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private slots:
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void slotActivated();
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private:
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Kopete::OnlineStatus m_status;
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TQString m_message;
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};
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*/
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#endif
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