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tdenetwork/kopete/protocols/oscar/liboscar/logintask.h

147 lines
3.5 KiB

/*
Kopete Oscar Protocol
logintask.h - Handles logging into to the AIM or ICQ service
Copyright (c) 2004 Matt Rogers <mattr@kde.org>
Kopete (c) 2002-2004 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef _OSCAR_LOGINTASK_H_
#define _OSCAR_LOGINTASK_H_
#include <tqcstring.h>
#include "oscartypes.h"
#include "task.h"
#include "aimlogintask.h"
#include "icqlogintask.h"
#include "closeconnectiontask.h"
using namespace Oscar;
class TQString;
class Transfer;
/**
* \short Handle OSCAR login - stage 1
*
* OSCAR login is divided into two stages. The first stage handles the connection negotiation
* so that we can get a BOS server to connect to and start stage two of the login process
* This class handles the first stage of the OSCAR login process
* For more info about the OSCAR login process, visit http://iserverd1.khstu.ru/oscar
*/
class StageOneLoginTask : public Task
{
Q_OBJECT
TQ_OBJECT
public:
StageOneLoginTask( Task* parent );
~StageOneLoginTask();
bool take( Transfer* transfer );
//Protocol specific stuff
//! Get the BOS cookie
const TQByteArray& loginCookie() const;
//! Get the BOS server
const TQString& bosServer() const;
//! Get the BOS port
const TQString& bosPort() const;
//! Get the error code, if there is one
int errorCode() const;
//! Get the error reason so it can be displayed
const TQString& errorReason() const;
public slots:
void closeTaskFinished();
void aimTaskFinished();
protected:
bool forMe( Transfer* transfer ) const;
private:
//Tasks we want to control
AimLoginTask* m_aimTask;
IcqLoginTask* m_icqTask;
CloseConnectionTask* m_closeTask;
//Private data we get from the tasks
TQByteArray m_cookie;
TQString m_bosServer;
TQString m_bosPort;
};
/**
* \short Handle OSCAR Login - stage 2
*
* Oscar login is divided into two stages. The first stage handles the connection negotiation
* so that we can get a BOS server to connect to for the second stage. This class handles the
* second stage of Oscar login that establishes various things like rate limits, contact lists,
* and SNAC family versions
*/
class ServerVersionsTask;
class RateInfoTask;
class StageTwoLoginTask : public Task
{
Q_OBJECT
TQ_OBJECT
public:
StageTwoLoginTask( Task* parent );
~StageTwoLoginTask();
bool take( Transfer* transfer );
void onGo();
//protocol specifics
//! Set the cookie to send to the server
void setCookie( const TQByteArray& newCookie );
//! Get the cookie to send to the server
const TQByteArray& cookie();
TQString host() const;
TQString port() const;
public slots:
//! Start the rate info task
void versionTaskFinished();
//! The rate info task is finished. Start the other ones
void rateTaskFinished();
protected:
bool forMe( Transfer* transfer ) const;
private:
TQByteArray m_cookie;
TQString m_host, m_port;
//tasks
ServerVersionsTask* m_versionTask;
RateInfoTask* m_rateTask;
};
#endif
//kate: tab-width 4; indent-mode csands;