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217 lines
6.4 KiB
217 lines
6.4 KiB
/*
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msnnotifysocket.h - Notify Socket for the MSN Protocol
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Copyright (c) 2002 by Duncan Mac-Vicar Prett <duncan@kde.org>
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Copyright (c) 2002-2003 by Martijn Klingens <klingens@kde.org>
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Copyright (c) 2002-2005 by Olivier Goffart <ogoffart at kde.org>
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Copyright (c) 2005 by Michaël Larouche <michael.larouche@kdemail.net>
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Copyright (c) 2005 by Gregg Edghill <gregg.edghill@gmail.com>
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Kopete (c) 2002-2005 by the Kopete developers <kopete-devel@kde.org>
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Portions taken from
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KMerlin (c) 2001 by Olaf Lueg <olueg@olsd.de>
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*************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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*************************************************************************
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*/
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#ifndef MSNNOTIFYSOCKET_H
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#define MSNNOTIFYSOCKET_H
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#include "msnsocket.h"
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#include "msnprotocol.h"
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class MSNDispatchSocket;
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class MSNAccount;
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class KTempFile;
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class MSNSecureLoginHandler;
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class MSNChallengeHandler;
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/**
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* @author Olaf Lueg
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* @author Olivier Goffart
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*/
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class MSNNotifySocket : public MSNSocket
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{
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Q_OBJECT
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public:
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MSNNotifySocket( MSNAccount* account, const QString &msnId, const QString &password );
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~MSNNotifySocket();
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virtual void disconnect();
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void setStatus( const Kopete::OnlineStatus &status );
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void addContact( const QString &handle, int list, const QString& publicName, const QString& contactGuid, const QString& groupGuid );
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void removeContact( const QString &handle, int list, const QString &contactGuid, const QString &groupGuid );
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void addGroup( const QString& groupName );
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void removeGroup( const QString& group );
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void renameGroup( const QString& groupName, const QString& groupGuid );
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void changePublicName( const QString& publicName , const QString &handle=QString::null );
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void changePersonalMessage( MSNProtocol::PersonalMessageType type , const QString& personalMessage );
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void changePhoneNumber( const QString &key, const QString &data );
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void createChatSession();
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void sendMail(const QString &email);
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/**
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* this should return a Kopete::Account::DisconnectReason value
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*/
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int disconnectReason() { return m_disconnectReason; }
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QString localIP() { return m_localIP; }
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bool setUseHttpMethod( bool useHttpMethod );
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bool isLogged() const { return m_isLogged; }
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public slots:
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void slotOpenInbox();
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void slotMSNAlertLink(unsigned int action);
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void slotMSNAlertUnwanted();
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signals:
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void newContactList();
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void contactList(const QString& handle, const QString& publicName, const QString &contactGuid, uint lists, const QString& groups);
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void contactStatus(const QString&, const QString&, const QString& );
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void contactAdded(const QString& handle, const QString& list, const QString& publicName, const QString& contactGuid, const QString& groupGuid);
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//void contactRemoved(const QString&, const QString&, uint);
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void contactRemoved(const QString& handle, const QString& list, const QString& contactGuid, const QString& groupGuid);
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void groupListed(const QString&, const QString&);
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void groupAdded( const QString&, const QString&);
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void groupRenamed( const QString&, const QString& );
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void groupRemoved( const QString& );
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void invitedToChat(const QString&, const QString&, const QString&, const QString&, const QString& );
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void startChat( const QString&, const QString& );
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void statusChanged( const Kopete::OnlineStatus &newStatus );
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void hotmailSeted(bool) ;
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/**
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* When the dispatch server sends us the notification server to use, this
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* signal is emitted. After this the socket is automatically closed.
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*/
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void receivedNotificationServer( const QString &host, uint port );
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protected:
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/**
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* Handle an MSN command response line.
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*/
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virtual void parseCommand( const QString &cmd, uint id,
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const QString &data );
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/**
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* Handle an MSN error condition.
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* This reimplementation handles most of the other MSN error codes.
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*/
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virtual void handleError( uint code, uint id );
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/**
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* This reimplementation sets up the negotiating with the server and
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* suppresses the change of the status to online until the handshake
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* is complete.
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*/
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virtual void doneConnect();
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private slots:
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/**
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* We received a message from the server, which is sent as raw data,
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* instead of cr/lf line-based text.
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*/
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void slotReadMessage( const QByteArray &bytes );
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/**
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* Send a keepalive to the server to avoid idle connections to cause
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* MSN closing the connection
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*/
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void slotSendKeepAlive();
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void sslLoginFailed();
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void sslLoginIncorrect();
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void sslLoginSucceeded(QString ticket);
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private:
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/**
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* Convert the MSN status strings to a Kopete::OnlineStatus
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*/
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Kopete::OnlineStatus convertOnlineStatus( const QString &statusString );
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MSNAccount *m_account;
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QString m_password;
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QStringList m_msnAlertURLs;
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unsigned int mailCount;
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Kopete::OnlineStatus m_newstatus;
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/**
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* Convert an entry of the Status enum back to a string
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*/
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QString statusToString( const Kopete::OnlineStatus &status ) const;
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/**
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* Process the CurrentMedia XML element.
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* @param mediaXmlElement the source XML element as text.
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*/
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QString processCurrentMedia( const QString &mediaXmlElement );
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//know the last handle used
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QString m_tmpLastHandle;
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QMap <unsigned int,QString> m_tmpHandles;
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QString m_configFile;
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//for hotmail inbox opening
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bool m_isHotmailAccount;
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QString m_MSPAuth;
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QString m_kv;
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QString m_sid;
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QString m_loginTime;
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QString m_localIP;
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MSNSecureLoginHandler *m_secureLoginHandler;
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MSNChallengeHandler *m_challengeHandler;
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QTimer *m_keepaliveTimer;
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bool m_ping;
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int m_disconnectReason;
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/**
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* Used to set the myself() personalMessage when the acknowledge(UUX) command is received.
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* The personalMessage is built into @ref changePersonalMessage
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*/
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QString m_propertyPersonalMessage;
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/**
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* Used to tell when we are logged in to MSN Messeger service.
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* Logged when we receive the initial profile message from Hotmail.
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*
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* Some commands only make sense to be done when logged.
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*/
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bool m_isLogged;
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};
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#endif
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// vim: set noet ts=4 sts=4 sw=4:
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