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tdenetworkmanager/tdenetworkmanager/src/knetworkmanager-connection_...

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/***************************************************************************
*
* knetworkmanager-connection_store.h - A NetworkManager frontend for KDE
*
* Copyright (C) 2005, 2006 Novell, Inc.
*
* Author: Helmut Schaa <hschaa@suse.de>, <Helmut.Schaa@gmx.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
**************************************************************************/
#include <tqtimer.h>
#include <tquuid.h>
#include <tqdbusobjectpath.h>
#include <kstaticdeleter.h>
#include <kapplication.h>
#include <kdebug.h>
#include "knetworkmanager-connection_store.h"
#include "knetworkmanager-connection.h"
#include "knetworkmanager-connection_setting.h"
#include "knetworkmanager-connection_setting_info.h"
#include "knetworkmanager-connection_setting_ipv4.h"
#include "knetworkmanager-connection_setting_wired.h"
#include "knetworkmanager-connection_setting_wireless.h"
#include "knetworkmanager-connection_setting_wireless_security.h"
using namespace ConnectionSettings;
static KStaticDeleter<ConnectionStore> sd;
ConnectionStore* ConnectionStore::_instance = NULL;
ConnectionStore*
ConnectionStore::getInstance()
{
if (_instance)
return _instance;
return sd.setObject(_instance, new ConnectionStore());
}
ConnectionStore::ConnectionStore()
: _connectionList()
{
// defer the connection init a bit
TQTimer::singleShot(0, this, TQT_SLOT(slotInit()));
}
ConnectionStore::~ConnectionStore()
{
for (TQValueList<Connection*>::Iterator it = _connectionList.begin(); it != _connectionList.end(); ++it)
{
delete (*it);
*it = NULL;
}
}
void
ConnectionStore::slotInit()
{
}
void
ConnectionStore::slotSecretsNeeded(Connection* conn, ConnectionSetting* setting, const TQStringList& hints, bool request_new)
{
kdDebug() << "ConnectionStore::slotSecretsNeeded" << endl;
emit SecretsNeeded(conn, setting, hints, request_new);
}
void
ConnectionStore::addConnection(Connection* con)
{
if (_connectionList.find(con) != _connectionList.end())
{
con->slotUpdated();
emit signalConnectionUpdated(con);
return;
}
// check if the connection has an ID already
if (con->getID().isEmpty())
{
// set unique id for this connection
con->setID(createNewConnectionID());
}
// we own the connection now
_connectionList.append(con);
// let's get notified if the connection asks for new secrets
connect(con, TQT_SIGNAL(SecretsNeeded(Connection*, ConnectionSetting*, const TQStringList&, bool)),
this, TQT_SLOT(slotSecretsNeeded(Connection*, ConnectionSetting*, const TQStringList&, bool)));
// new connection, ring ring
emit signalConnectionAdded(con);
}
void
ConnectionStore::removeConnection(Connection* con)
{
// check if the connection is != NULL
if (!con)
return;
// remove the object from our list
if (_connectionList.remove(con) == 0)
return;
// notify everybody about the removed connection
emit signalConnectionRemoved(con);
// delete the connection, it will deregister itself from NM
con->slotAboutToBeRemoved();
delete con;
}
Connection*
ConnectionStore::getConnection(const TQString& obj_path)
{
// find a connection by obj_path
TQValueList<Connection*>::Iterator it = _connectionList.begin();
for (; it != _connectionList.end(); ++it)
if (TQString((*it)->getObjectPath()) == obj_path)
return (*it);
return NULL;
}
TQValueList<Connection*>
ConnectionStore::getConnections(const TQString& type)
{
// return a list of connection
if (type.isEmpty())
return _connectionList;
else
{
TQValueList<Connection*> ret;
for (TQValueList<Connection*>::Iterator it = _connectionList.begin(); it != _connectionList.end(); ++it)
{
if ( (*it)->getType() == type)
ret.append(*it);
}
return ret;
}
}
TQString
ConnectionStore::createNewConnectionID()
{
bool unique;
TQString id;
do
{
unique = true;
// 16 bytes of randomness should be enougth for getting a unique ID
id = TQUuid::createUuid().toString();
id = id.replace("{","");
id = id.replace("}","");
// nevertheless check if the id is used already
TQValueList<Connection*>::Iterator it = _connectionList.begin();
for (; it != _connectionList.end(); ++it)
{
if ((*it)->getID() == id)
{
unique = false;
break;
}
}
} while (unique == false);
return id;
}
#include "knetworkmanager-connection_store.moc"