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/*
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* shellprocess.cpp - execute a shell process
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* Program: kalarm
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* Copyright (c) 2004, 2005 by David Jarvie <software@astrojar.org.uk>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <tdeapplication.h>
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#include <tdelocale.h>
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#include <kdebug.h>
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#include "shellprocess.moc"
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TQCString ShellProcess::mShellName;
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TQCString ShellProcess::mShellPath;
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bool ShellProcess::mInitialised = false;
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bool ShellProcess::mAuthorised = false;
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ShellProcess::ShellProcess(const TQString& command)
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: KShellProcess(shellName()),
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mCommand(command),
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mStatus(INACTIVE),
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mStdinExit(false)
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{
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}
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/******************************************************************************
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* Execute a command.
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*/
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bool ShellProcess::start(Communication comm)
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{
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if (!authorised())
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{
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mStatus = UNAUTHORISED;
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return false;
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}
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KShellProcess::operator<<(mCommand);
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connect(this, TQT_SIGNAL(wroteStdin(TDEProcess*)), TQT_SLOT(writtenStdin(TDEProcess*)));
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connect(this, TQT_SIGNAL(processExited(TDEProcess*)), TQT_SLOT(slotExited(TDEProcess*)));
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if (!KShellProcess::start(TDEProcess::NotifyOnExit, comm))
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{
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mStatus = START_FAIL;
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return false;
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}
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mStatus = RUNNING;
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return true;
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}
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/******************************************************************************
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* Called when a shell process execution completes.
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* Interprets the exit status according to which shell was called, and emits
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* a shellExited() signal.
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*/
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void ShellProcess::slotExited(TDEProcess* proc)
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{
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kdDebug(5950) << "ShellProcess::slotExited()\n";
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mStdinQueue.clear();
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mStatus = SUCCESS;
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if (!proc->normalExit())
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{
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kdWarning(5950) << "ShellProcess::slotExited(" << mCommand << ") " << mShellName << ": died/killed\n";
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mStatus = DIED;
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}
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else
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{
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// Some shells report if the command couldn't be found, or is not executable
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int status = proc->exitStatus();
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if (mShellName == "bash" && (status == 126 || status == 127)
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|| mShellName == "ksh" && status == 127)
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{
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kdWarning(5950) << "ShellProcess::slotExited(" << mCommand << ") " << mShellName << ": not found or not executable\n";
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mStatus = NOT_FOUND;
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}
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}
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emit shellExited(this);
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}
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/******************************************************************************
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* Write a string to STDIN.
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*/
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void ShellProcess::writeStdin(const char* buffer, int bufflen)
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{
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TQCString scopy(buffer, bufflen+1); // construct a deep copy
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bool write = mStdinQueue.isEmpty();
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mStdinQueue.append(scopy);
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if (write)
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TDEProcess::writeStdin(mStdinQueue.first(), mStdinQueue.first().length());
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}
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/******************************************************************************
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* Called when output to STDIN completes.
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* Send the next queued output, if any.
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* Note that buffers written to STDIN must not be freed until the writtenStdin()
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* signal has been processed.
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*/
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void ShellProcess::writtenStdin(TDEProcess* proc)
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{
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mStdinQueue.pop_front(); // free the buffer which has now been written
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if (!mStdinQueue.isEmpty())
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proc->writeStdin(mStdinQueue.first(), mStdinQueue.first().length());
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else if (mStdinExit)
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kill();
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}
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/******************************************************************************
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* Tell the process to exit once all STDIN strings have been written.
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*/
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void ShellProcess::stdinExit()
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{
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if (mStdinQueue.isEmpty())
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kill();
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else
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mStdinExit = true;
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}
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/******************************************************************************
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* Return the error message corresponding to the command exit status.
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* Reply = null string if not yet exited, or if command successful.
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*/
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TQString ShellProcess::errorMessage() const
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{
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switch (mStatus)
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{
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case UNAUTHORISED:
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return i18n("Failed to execute command (shell access not authorized):");
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case START_FAIL:
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case NOT_FOUND:
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return i18n("Failed to execute command:");
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case DIED:
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return i18n("Command execution error:");
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case INACTIVE:
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case RUNNING:
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case SUCCESS:
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default:
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return TQString();
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}
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}
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/******************************************************************************
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* Determine which shell to use.
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* This is a duplication of what KShellProcess does, but we need to know
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* which shell is used in order to decide what its exit code means.
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*/
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const TQCString& ShellProcess::shellPath()
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{
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if (mShellPath.isEmpty())
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{
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// Get the path to the shell
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mShellPath = "/bin/sh";
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TQCString envshell = TQCString(getenv("SHELL")).stripWhiteSpace();
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if (!envshell.isEmpty())
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{
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struct stat fileinfo;
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if (stat(envshell.data(), &fileinfo) != -1 // ensure file exists
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&& !S_ISDIR(fileinfo.st_mode) // and it's not a directory
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&& !S_ISCHR(fileinfo.st_mode) // and it's not a character device
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&& !S_ISBLK(fileinfo.st_mode) // and it's not a block device
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#ifdef S_ISSOCK
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&& !S_ISSOCK(fileinfo.st_mode) // and it's not a socket
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#endif
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&& !S_ISFIFO(fileinfo.st_mode) // and it's not a fifo
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&& !access(envshell.data(), X_OK)) // and it's executable
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mShellPath = envshell;
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}
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// Get the shell filename with the path stripped off
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int i = mShellPath.findRev('/');
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if (i >= 0)
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mShellName = mShellPath.mid(i + 1);
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else
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mShellName = mShellPath;
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}
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return mShellPath;
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}
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/******************************************************************************
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* Check whether shell commands are allowed at all.
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*/
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bool ShellProcess::authorised()
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{
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if (!mInitialised)
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{
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mAuthorised = kapp->authorize("shell_access");
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mInitialised = true;
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}
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return mAuthorised;
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}
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