|
|
|
<HTML>
|
|
|
|
<HEAD>
|
|
|
|
<TITLE> DwBodyPart Man Page </TITLE>
|
|
|
|
</HEAD>
|
|
|
|
<BODY BGCOLOR="#FFFFFF">
|
|
|
|
<H2>
|
|
|
|
<FONT COLOR="navy"> NAME </FONT>
|
|
|
|
</H2>
|
|
|
|
<P>
|
|
|
|
DwBodyPart -- Class representing a MIME body-part
|
|
|
|
<H2>
|
|
|
|
<FONT COLOR="navy"> SYNOPSIS </FONT>
|
|
|
|
</H2>
|
|
|
|
<PRE>class DW_EXPORT DwBodyPart : public <A HREF="entity.html">DwEntity</A> {
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
<A HREF="bodypart.html#DwBodyPart">DwBodyPart</A>();
|
|
|
|
<A HREF="bodypart.html#DwBodyPart">DwBodyPart</A>(const DwBodyPart& aPart);
|
|
|
|
<A HREF="bodypart.html#DwBodyPart">DwBodyPart</A>(const DwString& aStr, DwMessageComponent* aParent=0);
|
|
|
|
virtual ~DwBodyPart();
|
|
|
|
const DwBodyPart& <A HREF="bodypart.html#op_eq">operator =</A> (const DwBodyPart& aPart);
|
|
|
|
virtual DwMessageComponent* <A HREF="bodypart.html#Clone">Clone</A>() const;
|
|
|
|
static DwBodyPart* <A HREF="bodypart.html#NewBodyPart">NewBodyPart</A>(const DwString& aStr,
|
|
|
|
DwMessageComponent* aParent);
|
|
|
|
DwBodyPart* <A HREF="bodypart.html#Next">Next</A>() const;
|
|
|
|
void <A HREF="bodypart.html#SetNext">SetNext</A>(const DwBodyPart* aPart);
|
|
|
|
static DwBodyPart* (*<A HREF="bodypart.html#sNewBodyPart">sNewBodyPart</A>)(const DwString&, DwMessageComponent*);
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
virtual void <A HREF="bodypart.html#PrintDebugInfo">PrintDebugInfo</A>(ostream& aStrm, int aDepth=0) const;
|
|
|
|
virtual void <A HREF="bodypart.html#CheckInvariants">CheckInvariants</A>() const;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
void _PrintDebugInfo(ostream& aStrm) const;
|
|
|
|
};
|
|
|
|
</PRE>
|
|
|
|
<H2>
|
|
|
|
<FONT COLOR="navy"> DESCRIPTION </FONT>
|
|
|
|
</H2>
|
|
|
|
<P>
|
|
|
|
<B><TT>DwBodyPart</TT></B> represents a <I>body part</I>, as described in
|
|
|
|
RFC-2045 and RFC-2046. A body part is an <I>entity</I>, so it has a collection
|
|
|
|
of headers and a <I>body</I>. A body part is different from a <I>message</I>
|
|
|
|
in that a body part is part of a multipart body.
|
|
|
|
<P>
|
|
|
|
In MIME++, a <B><TT>DwBodyPart</TT></B> is a subclass of
|
|
|
|
<B><TT><A HREF="entity.html">DwEntity</A></TT></B>; therefore, it tqcontains
|
|
|
|
both a <B><TT><A HREF="headers.html">DwHeaders</A></TT></B> object and a
|
|
|
|
<B><TT><A HREF="body.html">DwBody</A></TT></B> object, and it is contained
|
|
|
|
in a multipart <B><TT>DwBody</TT></B> object.
|
|
|
|
<P>
|
|
|
|
As with <B><TT><A HREF="message.html">DwMessage</A></TT></B>, most of the
|
|
|
|
functionality of <B><TT>DwBodyPart</TT></B> is implemented by the abstract
|
|
|
|
class <B><TT>DwEntity</TT></B>.
|
|
|
|
<H2>
|
|
|
|
<FONT COLOR="navy"> Public Member Functions </FONT>
|
|
|
|
</H2>
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> <A NAME="DwBodyPart">DwBodyPart</A>() <BR>
|
|
|
|
DwBodyPart(const DwBodyPart& aPart) <BR>
|
|
|
|
DwBodyPart(const DwString& aStr, DwMessageComponent* aParent=0)
|
|
|
|
</B></FONT>
|
|
|
|
<P>
|
|
|
|
The first constructor is the default constructor, which sets the
|
|
|
|
<B><TT>DwBodyPart</TT></B> object's string representation to the empty string
|
|
|
|
and sets its tqparent to <B><TT>NULL</TT></B>.
|
|
|
|
<P>
|
|
|
|
The second constructor is the copy constructor, which performs a deep copy
|
|
|
|
of <B><TT>aPart</TT></B>. The tqparent of the new
|
|
|
|
<B><TT>DwBodyPart</TT></B> object is set to <B><TT>NULL</TT></B>.
|
|
|
|
<P>
|
|
|
|
The third constructor copies <B><TT>aStr</TT></B> to the
|
|
|
|
<B><TT>DwBodyPart</TT></B> object's string representation and sets
|
|
|
|
<B><TT>aParent</TT></B> as its tqparent. The virtual member function
|
|
|
|
<B><TT>Parse()</TT></B> should be called immediately after this constructor
|
|
|
|
in order to parse the string representation. Unless it is
|
|
|
|
<B><TT>NULL</TT></B>, <B><TT>aParent</TT></B> should point to an object of
|
|
|
|
a class derived from <B><TT>DwBody</TT></B>.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> const DwBodyPart& <A NAME="op_eq">operator =</A>
|
|
|
|
(const DwBodyPart& aPart) </B></FONT>
|
|
|
|
<P>
|
|
|
|
This is the assignment operator, which performs a deep copy of
|
|
|
|
<B><TT>aPart</TT></B>. The tqparent node of the <B><TT>DwBodyPart</TT></B>
|
|
|
|
object is not changed.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> virtual DwMessageComponent*
|
|
|
|
<A NAME="Clone">Clone</A>() const </B></FONT>
|
|
|
|
<P>
|
|
|
|
This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
|
|
|
|
creates a new <B><TT>DwBodyPart</TT></B> on the free store that has the same
|
|
|
|
value as this <B><TT>DwBodyPart</TT></B> object. The basic idea is that of
|
|
|
|
a virtual copy constructor.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> static DwBodyPart*
|
|
|
|
<A NAME="NewBodyPart">NewBodyPart</A>(const DwString& aStr,
|
|
|
|
DwMessageComponent* aParent) </B></FONT>
|
|
|
|
<P>
|
|
|
|
Creates a new <B><TT>DwBodyPart</TT></B> on the free store. If the static
|
|
|
|
data member <B><TT>sNewBodyPart</TT></B> is <B><TT>NULL</TT></B>, this member
|
|
|
|
function will create a new <B><TT>DwBodyPart</TT></B> and return it. Otherwise,
|
|
|
|
<B><TT>NewBodyPart()</TT></B> will call the user-supplied function pointed
|
|
|
|
to by <B><TT>sNewBodyPart</TT></B>, which is assumed to return an object
|
|
|
|
from a class derived from <B><TT>DwBodyPart</TT></B>, and return that object.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> DwBodyPart* <A NAME="Next">Next</A>() const
|
|
|
|
</B></FONT>
|
|
|
|
<P>
|
|
|
|
This member function returns the next <B><TT>DwBodyPart</TT></B> object following
|
|
|
|
this <B><TT>DwBodyPart</TT></B> in the list of <B><TT>DwBodyPart</TT></B>
|
|
|
|
objects contained in a multipart <B><TT>DwBody</TT></B>.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> void <A NAME="SetNext">SetNext</A>(const DwBodyPart*
|
|
|
|
aPart) </B></FONT>
|
|
|
|
<P>
|
|
|
|
This advanced function sets <B><TT>aPart</TT></B> as the next
|
|
|
|
<B><TT>DwBodyPart</TT></B> object following this
|
|
|
|
<B><TT>DwBodyPart</TT></B> in the list of <B><TT>DwBodyPart</TT></B> objects
|
|
|
|
contained in a multipart <B><TT>DwBody</TT></B>. Since
|
|
|
|
<B><TT>DwBody</TT></B> contains a member function for adding a
|
|
|
|
<B><TT>DwBodyPart</TT></B> object to its list, this function should be avoided
|
|
|
|
for most applications.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> virtual void
|
|
|
|
<A NAME="PrintDebugInfo">PrintDebugInfo</A>(ostream& aStrm, int aDepth=0)
|
|
|
|
const </B></FONT>
|
|
|
|
<P>
|
|
|
|
This virtual function, inherited from <B><TT>DwMessageComponent</TT></B>,
|
|
|
|
prints debugging information about this object to <B><TT>aStrm</TT></B>.
|
|
|
|
It will also call <B><TT>PrintDebugInfo()</TT></B> for any of its child
|
|
|
|
components down to a level of <B><TT>aDepth</TT></B>.
|
|
|
|
<P>
|
|
|
|
This member function is available only in the debug version of the library.
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> virtual void
|
|
|
|
<A NAME="CheckInvariants">CheckInvariants</A>() const </B></FONT>
|
|
|
|
<P>
|
|
|
|
Aborts if one of the invariants of the object fails. Use this member function
|
|
|
|
to track down bugs.
|
|
|
|
<P>
|
|
|
|
This member function is available only in the debug version of the library.
|
|
|
|
<H2>
|
|
|
|
<FONT COLOR="navy"> Public Data Members </FONT>
|
|
|
|
</H2>
|
|
|
|
<P>
|
|
|
|
<FONT COLOR="teal"><B> static DwBodyPart*
|
|
|
|
(*<A NAME="sNewBodyPart">sNewBodyPart</A>)(const DwString&,
|
|
|
|
DwMessageComponent*) </B></FONT>
|
|
|
|
<P>
|
|
|
|
If <B><TT>sNewBodyPart</TT></B> is not <B><TT>NULL</TT></B>, it is assumed
|
|
|
|
to point to a user-supplied function that returns an object from a class
|
|
|
|
derived from <B><TT>DwBodyPart</TT></B>.
|
|
|
|
<P>
|
|
|
|
</BODY></HTML>
|