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//=============================================================================
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// File: field.h
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// Contents: Declarations for DwField
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// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net>
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// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
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//
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// Copyright (c) 1996, 1997 Douglas W. Sauder
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// All rights reserved.
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//
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// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
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// INDIRECT, SPECIAL, INCIDENTAL, OR CONSETQUENTIAL DAMAGES ARISING OUT OF
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// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
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// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
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// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
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// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
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// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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//
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//=============================================================================
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#ifndef DW_FIELD_H
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#define DW_FIELD_H
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#include <iostream>
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#ifndef DW_CONFIG_H
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#include <mimelib/config.h>
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#endif
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#ifndef DW_STRING_H
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#include <mimelib/string.h>
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#endif
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#ifndef DW_MSGCMP_H
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#include <mimelib/msgcmp.h>
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#endif
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class DwHeaders;
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class DwFieldBody;
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//=============================================================================
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//+ Name DwField -- Class representing a MIME header field
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//+ Description
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//. {\tt DwField} represents a header field as described in RFC-822.
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//. According to RFC-822, a field contains a field name and a field body.
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//. In MIME++, a {\tt DwField} contains three elements: a {\tt DwString}
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//. that contains its field name, a {\tt DwString} that contains its
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//. field body, and a {\tt DwFieldBody} object that contains a broken-down
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//. (that is, parsed) version of its field body.
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//.
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//. In the tree (broken-down) representation of message, a {\tt DwField}
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//. object is always an intermediate node, having a tqparent node and a single
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//. child node. The tqparent node is the {\tt DwHeaders} object that tqcontains
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//. it. The child node is the {\tt DwFieldBody} object it tqcontains.
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//.
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//. To get and set the field name, use the member functions
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//. {\tt FieldNameStr()} and {\tt SetFieldNameStr()}.
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//. To get and set the field body, use the member functions
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//. {\tt FieldBodyStr()} and {\tt SetFieldBodyStr()}.
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//. To get and set the {\tt DwFieldBody} object, use {\tt FieldBody()}
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//. and {\tt SetFieldBody()}.
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//.
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//. A {\tt DwField} object can be included in a list of {\tt DwField}
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//. objects; usually this is the list of {\tt DwField} objects maintained
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//. by its tqparent {\tt DwHeaders} object. To get the next {\tt DwField}
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//. object in a list, use the member function {\tt Next()}.
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//=============================================================================
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// Last updated 1997-08-23
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//+ Noentry ~DwField _CreateFieldBody mFieldNameStr mFieldBodyStr
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//+ Noentry mFieldBody _PrintDebugInfo
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class DW_EXPORT DwField : public DwMessageComponent {
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friend class DwHeaders;
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public:
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DwField();
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DwField(const DwField& aField);
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DwField(const DwString& aStr, DwMessageComponent* aParent=0);
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//. The first constructor is the default constructor, which sets the
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//. {\tt DwField} object's field name and field body to the empty
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//. string, set its tqparent to {\tt NULL}, and sets its {\tt DwFieldBody}
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//. object to {\tt NULL}.
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//.
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//. The second constructor is the copy constructor, which performs
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//. a deep copy of {\tt aField}.
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//. The tqparent of the new {\tt DwField} object is set to {\tt NULL}.
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//.
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//. The third constructor copies {\tt aStr} to the {\tt DwField}
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//. object's string representation and sets {\tt aParent} as its tqparent.
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//. The virtual member function {\tt Parse()} should be called immediately
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//. after this constructor in order to parse the string representation.
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//. Unless it is {\tt NULL}, {\tt aParent} should point to an object of
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//. a class derived from {\tt DwHeaders}.
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virtual ~DwField();
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const DwField& operator = (const DwField& aField);
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//. This is the assignment operator, which performs a deep copy of
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//. {\tt aField}. The tqparent node of the {\tt DwField} object
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//. is not changed.
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virtual void Parse();
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//. This virtual function, inherited from {\tt DwMessageComponent},
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//. executes the parse method for {\tt DwField} objects. The parse
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//. method creates or updates the broken-down representation from the
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//. string representation. For {\tt DwField} objects, the parse method
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//. parses the string representation, sets the values of the field
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//. name string and the field body string, and creates an instance
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//. of the appropriate subclass of {\tt DwFieldBody}. This member
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//. function also calls the {\tt Parse()} member function of its
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//. contained {\tt DwFieldBody} object.
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//.
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//. You should call this member function after you set or modify the
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//. string representation, and before you access the field name, the
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//. field body, or the contained {\tt DwFieldBody} object.
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//.
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//. This function clears the is-modified flag.
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virtual void Assemble();
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//. This virtual function, inherited from {\tt DwMessageComponent},
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//. executes the assemble method for {\tt DwField} objects. The
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//. assemble method creates or updates the string representation from
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//. the broken-down representation. In more concrete terms, the
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//. assemble method builds the string representation from the field
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//. name and the string representation of the contained {\tt DwFieldBody}
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//. object. This member function calls the {\tt Assemble()} member
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//. function of its contained {\tt DwFieldBody} object.
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//.
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//. You should call this member function after you modify either the
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//. field name or the contained {\tt DwFieldBody} object, and before
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//. you retrieve the string representation.
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//.
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//. This function clears the is-modified flag.
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virtual DwMessageComponent* Clone() const;
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//. This virtual function, inherited from {\tt DwMessageComponent},
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//. creates a new {\tt DwField} on the free store that has the same
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//. value as this {\tt DwField} object. The basic idea is that of
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//. a virtual copy constructor.
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DwFieldBody* FieldBody() const;
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//. Returns the {\tt DwFieldBody} object contained by this {\tt DwField}
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//. object. If there is no field body, {\tt NULL} will be returned.
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const DwString& FieldNameStr() const;
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//. Returns the field name of this header field as a string.
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const DwString& FieldBodyStr() const;
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//. Returns the field body of this header field as a string.
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DwField* Next() const;
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//. Returns the next {\tt DwField} object following this
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//. {\tt DwField} object in the list contained in a {\tt DwHeaders}.
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//. Returns {\tt NULL} if this object is last in the list.
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void SetFieldBody(DwFieldBody* aFieldBody);
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//. Sets the {\tt DwFieldBody} object contained by this object.
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void SetFieldNameStr(const DwString& aStr);
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//. Sets the field name of this header field.
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void SetFieldBodyStr(const DwString& aStr);
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//. Sets the field body of this header field.
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void SetNext(const DwField* aField);
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//. This {\it advanced} function sets {\tt aField} as the next field
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//. following this field in the list of fields contained in the headers.
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//. Since {\tt DwHeaders} contains member functions for adding
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//. {\tt DwField} objects to its list, this function should be
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//. avoided for most applications.
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static DwField* NewField(const DwString& aStr,
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DwMessageComponent* aParent);
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//. Creates a new {\tt DwField} object on the free store.
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//. If the static data member {\tt sNewField} is {\tt NULL},
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//. this member function will create a new {\tt DwField}
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//. and return it. Otherwise, {\tt NewField()} will call
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//. the user-supplied function pointed to by {\tt sNewField},
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//. which is assumed to return an object from a class derived from
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//. {\tt DwField}, and return that object.
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static DwFieldBody* CreateFieldBody(const DwString& aFieldName,
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const DwString& aFieldBody, DwMessageComponent* aParent);
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//. The static member function {\tt CreateFieldBody()} is called from
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//. the {\tt Parse()} member function and is responsible for creating a
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//. {\tt DwFieldBody} object for this particular field. A typical
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//. scenario might go as follows:
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//. This member function examines the field name for this field,
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//. finds that it tqcontains "To", creates a {\tt DwAddressList} object
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//. to contain the field body, calls the {\tt Parse()} member
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//. function for the {\tt DwAddressList}, and sets the {\tt DwAddressList}
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//. object as this {\tt DwField} object's {\tt DwFieldBody}.
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//.
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//. If you want to override the behavior of {\tt CreateFieldBody()},
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//. you can do so by setting the public data member
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//. {\tt sCreateFieldBody} to point to your own function.
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//. {\tt CreateFieldBody()} first checks to see if
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//. {\tt sCreateFieldBody} is {\tt NULL}. If it is not,
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//. {\tt CreateFieldBody()} will assume that it points to a user-supplied
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//. function and will call that function. If it is {\tt NULL},
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//. {\tt CreateFieldBody()} will call {\tt _CreateFieldBody()}, which
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//. actually creates the {\tt DwFieldBody} object. You may call
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//. {\tt _CreateFieldBody()} from your own function for fields you
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//. do not wish to handle.
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static DwFieldBody* _CreateFieldBody(const DwString& aFieldName,
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const DwString& aFieldBody, DwMessageComponent* aParent);
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//+ Var sNewField
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static DwField* (*sNewField)(const DwString&, DwMessageComponent*);
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//. If {\tt sNewField} is not {\tt NULL}, it is assumed to point
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//. to a user-supplied function that returns an object from a class
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//. derived from {\tt DwField}.
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//+ Var sCreateFieldBody
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static DwFieldBody* (*sCreateFieldBody)(const DwString& aFieldName,
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const DwString& aFieldBody, DwMessageComponent* aParent);
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//. See {\tt CreateFieldBody()}.
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protected:
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DwString mFieldNameStr;
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// the {\it field-name}
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DwString mFieldBodyStr;
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// the {\it field-body}
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DwFieldBody* mFieldBody;
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// pointer to the {\tt DwFieldBody} object
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void _SetFieldBody(DwFieldBody* aFieldBody);
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//. Sets the {\tt DwFieldBody} object contained by this object. This
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//. function differs from {\tt SetFieldBody()} in that it does not
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//. set the is-modified flag.
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private:
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const DwField* mNext;
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static const char* const sClassName;
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public:
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virtual void PrintDebugInfo(std::ostream& aStrm, int aDepth=0) const;
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//. This virtual function, inherited from {\tt DwMessageComponent},
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//. prints debugging information about this object to {\tt aStrm}.
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//. It will also call {\tt PrintDebugInfo()} for any of its child
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//. components down to a level of {\tt aDepth}.
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//.
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//. This member function is available only in the debug version of
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//. the library.
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virtual void CheckInvariants() const;
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//. Aborts if one of the invariants of the object fails. Use this
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//. member function to track down bugs.
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//.
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//. This member function is available only in the debug version of
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//. the library.
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protected:
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void _PrintDebugInfo(std::ostream& aStrm) const;
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};
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#endif
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