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/*
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* shellprocess.h - execute a process through the shell
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* Program: kalarm
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* Copyright © 2004-2006 by David Jarvie <software@astrojar.org.uk>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef SHELLPROCESS_H
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#define SHELLPROCESS_H
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/** @file shellprocess.h - execute a process through the shell */
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#include <kprocess.h>
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/**
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* @short Enhanced KShellProcess.
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*
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* The ShellProcess class runs a shell command and interprets the shell exit status
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* as far as possible. It blocks execution if shell access is prohibited. It buffers
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* data written to the process's stdin.
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*
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* Before executing any command, ShellProcess checks whether shell commands are
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* allowed at all. If not (e.g. if the user is running in kiosk mode), it blocks
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* execution.
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*
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* Derived from KShellProcess, this class additionally tries to interpret the shell
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* exit status. Different shells use different exit codes. Currently, if bash or ksh
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* report that the command could not be found or could not be executed, the NOT_FOUND
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* status is returned.
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*
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* Writes to the process's stdin are buffered, so that unlike with KShellProcess, there
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* is no need to wait for the write to complete before writing again.
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*
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* @author David Jarvie <software@astrojar.org.uk>
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*/
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class ShellProcess : public KShellProcess
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{
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Q_OBJECT
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public:
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/** Current status of the shell process.
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* @li INACTIVE - start() has not yet been called to run the command.
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* @li RUNNING - the command is currently running.
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* @li SUCCESS - the command appears to have exited successfully.
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* @li UNAUTHORISED - shell commands are not authorised for this user.
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* @li DIED - the command didn't exit cleanly, i.e. was killed or died.
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* @li NOT_FOUND - the command was either not found or not executable.
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* @li START_FAIL - the command couldn't be started for other reasons.
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*/
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enum Status {
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INACTIVE, // start() has not yet been called to run the command
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RUNNING, // command is currently running
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SUCCESS, // command appears to have exited successfully
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UNAUTHORISED, // shell commands are not authorised for this user
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DIED, // command didn't exit cleanly, i.e. was killed or died
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NOT_FOUND, // command either not found or not executable
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START_FAIL // command couldn't be started for other reasons
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};
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/** Constructor.
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* @param command The command line to be run when start() is called.
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*/
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explicit ShellProcess(const TQString& command);
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/** Executes the configured command.
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* @param comm Which communication links should be established to the child process
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* (stdin/stdout/stderr).
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*/
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bool start(Communication comm = NoCommunication);
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/** Returns the current status of the shell process. */
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Status status() const { return mStatus; }
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/** Returns whether the command was run successfully.
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* @return True if the command has been run and appears to have exited successfully.
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*/
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bool normalExit() const { return mStatus == SUCCESS; }
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/** Returns the command configured to be run. */
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const TQString& command() const { return mCommand; }
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/** Returns the error message corresponding to the command exit status.
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* @return Error message if an error occurred. Null string if the command has not yet
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* exited, or if the command ran successfully.
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*/
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TQString errorMessage() const;
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/** Writes a string to the process's STDIN. */
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void writeStdin(const char* buffer, int bufflen);
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/** Tell the process to exit once any outstanding STDIN strings have been written. */
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void stdinExit();
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/** Returns whether the user is authorised to run shell commands. Shell commands may
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* be prohibited in kiosk mode, for example.
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*/
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static bool authorised();
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/** Determines which shell to use.
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* @return file name of shell, excluding path.
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*/
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static const TQCString& shellName() { shellPath(); return mShellName; }
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/** Determines which shell to use.
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* @return path name of shell.
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*/
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static const TQCString& shellPath();
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signals:
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/** Signal emitted when the shell process execution completes. It is not emitted
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* if start() did not attempt to start the command execution, e.g. in kiosk mode.
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*/
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void shellExited(ShellProcess*);
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private slots:
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void writtenStdin(TDEProcess*);
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void slotExited(TDEProcess*);
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private:
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// Prohibit the following inherited methods
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ShellProcess& operator<<(const TQString&);
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ShellProcess& operator<<(const TQCString&);
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ShellProcess& operator<<(const TQStringList&);
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ShellProcess& operator<<(const char*);
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static TQCString mShellName; // name of shell to be used
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static TQCString mShellPath; // path of shell to be used
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static bool mInitialised; // true once static data has been initialised
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static bool mAuthorised; // true if shell commands are authorised
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TQString mCommand; // copy of command to be executed
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TQValueList<TQCString> mStdinQueue; // queued strings to send to STDIN
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Status mStatus; // current execution status
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bool mStdinExit; // exit once STDIN queue has been written
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};
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#endif // SHELLPROCESS_H
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