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//=============================================================================
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// File: multipar.h
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// Contents: Declarations for MultiparBodyPart and MultipartMessage
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// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net>
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// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
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//
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// Copyright (c) 1996, 1997 Douglas W. Sauder
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// All rights reserved.
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//
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// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
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// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
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// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
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// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
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// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
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// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
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// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
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//
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//=============================================================================
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#ifndef MULTIPAR_H
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#define MULTIPAR_H
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#include "basicmsg.h"
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class MultipartBodyPart {
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public:
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MultipartBodyPart();
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virtual ~MultipartBodyPart();
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// Get or set the 'Content-Type' header field
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// + The member functions that involve enumerated types (ints)
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// will work only for well-known types or subtypes. The enum
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// values are defined in <mimepp/enum.h>.
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// Type
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const DwString& TypeStr() const;
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int Type() const;
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void SetTypeStr(const DwString& aStr);
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void SetType(int aType);
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// Subtype
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const DwString& SubtypeStr() const;
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int Subtype() const;
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void SetSubtypeStr(const DwString& aStr);
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void SetSubtype(int aSubtype);
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// Get or set the 'Content-Transfer-Encoding' header field
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// + The member functions that involve enumerated types (ints)
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// will work only for well-known encodings. The enum values
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// are defined in <mimepp/enum.h>.
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const DwString& ContentTransferEncodingStr() const;
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int ContentTransferEncoding() const;
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void SetContentTransferEncodingStr(const DwString& aStr);
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void SetContentTransferEncoding(int aCte);
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// Cte is short for ContentTransferEncoding.
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// These functions are an alternative to the ones with longer names.
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const DwString& CteStr() const;
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int Cte() const;
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void SetCteStr(const DwString& aStr);
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void SetCte(int aCte);
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// Get or set the 'Content-Description' header field
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const DwString& ContentDescription() const;
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void SetContentDescription(const DwString& aStr);
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// Get or set the 'Content-Disposition' header field
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const DwString& ContentDisposition() const;
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void SetContentDisposition(const DwString& aStr);
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// Get or set the body of this body part
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const DwString& Body() const;
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void SetBody(const DwString& aStr);
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protected:
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DwString mType;
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DwString mSubtype;
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DwString mCte;
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DwString mContentDescription;
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DwString mContentDisposition;
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DwString mBody;
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};
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class MultipartMessage : public BasicMessage {
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public:
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// Use this constructor to create a new multipart message
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MultipartMessage();
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// Use this constructor to create a wrapper for a DwMessage that has
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// been parsed and has been verified as a multipart
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MultipartMessage(DwMessage* aMsg);
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virtual ~MultipartMessage();
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// This virtual function is overridden from BasicMessage. In
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// MultipartMessage, we add the Content-Type header field with
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// type Multipart and subtype Mixed
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virtual void SetAutomaticFields();
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// Return the number of body parts contained
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int NumberOfParts() const;
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// Get the body part at position in aIdx. Indexing starts at 0.
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// If there is no body part at that index, aPart will have its
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// attributes set to empty values.
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void BodyPart(int aIdx, MultipartBodyPart& aPart);
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// Set the body part at position in aIdx. Indexing starts at 0.
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// If you have aIdx = 10 and there are only 2 body parts, 7 empty
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// body parts will be created to fill slots 2 through 8. If you
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// just want to add a body part at the end, use AddBodyPart().
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void SetBodyPart(int aIdx, const MultipartBodyPart& aPart);
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// Append a body part to the message.
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void AddBodyPart(const MultipartBodyPart& aPart);
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};
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#endif
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