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100 lines
3.1 KiB
100 lines
3.1 KiB
/* qeventloopinteractor.cpp
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Copyright (C) 2003 Klarälvdalens Datakonsult AB
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This file is part of QGPGME.
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QGPGME is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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QGPGME is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with QGPGME; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */
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// -*- c++ -*-
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include <qgpgme/eventloopinteractor.h>
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#include <gpgmepp/context.h>
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#include <qsocketnotifier.h>
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#include <qapplication.h>
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using namespace GpgME;
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QGpgME::EventLoopInteractor::EventLoopInteractor( QObject * parent, const char * name )
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: QObject( parent, name ), GpgME::EventLoopInteractor()
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{
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if ( !parent )
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if ( qApp ) {
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connect( qApp, SIGNAL(aboutToQuit()), SLOT(deleteLater()) );
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connect( qApp, SIGNAL(aboutToQuit()), SIGNAL(aboutToDestroy()) );
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}
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mSelf = this;
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}
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QGpgME::EventLoopInteractor::~EventLoopInteractor() {
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emit aboutToDestroy();
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mSelf = 0;
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}
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QGpgME::EventLoopInteractor * QGpgME::EventLoopInteractor::mSelf = 0;
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QGpgME::EventLoopInteractor * QGpgME::EventLoopInteractor::instance() {
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if ( !mSelf )
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#ifndef NDEBUG
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if ( !qApp )
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qWarning( "QGpgME::EventLoopInteractor: Need a QApplication object before calling instance()!" );
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else
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#endif
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(void)new EventLoopInteractor( 0, "QGpgME::EventLoopInteractor::instance()" );
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return mSelf;
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}
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void * QGpgME::EventLoopInteractor::registerWatcher( int fd, Direction dir, bool & ok ) {
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QSocketNotifier * sn = new QSocketNotifier( fd,
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dir == Read ? QSocketNotifier::Read : QSocketNotifier::Write );
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if ( dir == Read )
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connect( sn, SIGNAL(activated(int)), SLOT(slotReadActivity(int)) );
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else
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connect( sn, SIGNAL(activated(int)), SLOT(slotWriteActivity(int)) );
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ok = true; // Can above operations fails?
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return sn;
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}
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void QGpgME::EventLoopInteractor::unregisterWatcher( void * tag ) {
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delete static_cast<QSocketNotifier*>( tag );
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}
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void QGpgME::EventLoopInteractor::slotWriteActivity( int socket ) {
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actOn( socket , Write );
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}
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void QGpgME::EventLoopInteractor::slotReadActivity( int socket ) {
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actOn( socket , Read );
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}
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void QGpgME::EventLoopInteractor::nextTrustItemEvent( GpgME::Context * context, const GpgME::TrustItem & item ) {
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emit nextTrustItemEventSignal( context, item );
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}
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void QGpgME::EventLoopInteractor::nextKeyEvent( GpgME::Context * context, const GpgME::Key & key ) {
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emit nextKeyEventSignal( context, key );
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}
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void QGpgME::EventLoopInteractor::operationDoneEvent( GpgME::Context * context, const GpgME::Error & e ) {
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emit operationDoneEventSignal( context, e );
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}
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#include "eventloopinteractor.moc"
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