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123 lines
2.5 KiB
123 lines
2.5 KiB
/*
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This file is part of KDE WSCL Parser
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Copyright (c) 2005 Tobias Koenig <tokoe@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "conversation.h"
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using namespace WSCL;
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Conversation::Conversation()
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{
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}
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Conversation::~Conversation()
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{
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}
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void Conversation::setName( const TQString &name )
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{
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mName = name;
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}
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TQString Conversation::name() const
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{
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return mName;
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}
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void Conversation::setVersion( const TQString &version )
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{
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mVersion = version;
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}
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TQString Conversation::version() const
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{
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return mVersion;
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}
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void Conversation::setDescription( const TQString &description )
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{
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mDescription = description;
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}
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TQString Conversation::description() const
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{
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return mDescription;
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}
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void Conversation::setNameSpace( const TQString &nameSpace )
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{
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mNameSpace = nameSpace;
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}
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TQString Conversation::nameSpace() const
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{
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return mNameSpace;
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}
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void Conversation::setSchema( const TQString &schema )
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{
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mSchema = schema;
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}
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TQString Conversation::schema() const
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{
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return mSchema;
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}
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void Conversation::setInitialInteraction( const TQString &initialInteraction )
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{
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mInitialInteraction = initialInteraction;
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}
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TQString Conversation::initialInteraction() const
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{
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return mInitialInteraction;
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}
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void Conversation::setFinalInteraction( const TQString &finalInteraction )
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{
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mFinalInteraction = finalInteraction;
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}
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TQString Conversation::finalInteraction() const
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{
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return mFinalInteraction;
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}
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void Conversation::setInteractions( const Interaction::List &interactions )
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{
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mInteractions = interactions;
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}
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Interaction::List Conversation::interactions() const
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{
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return mInteractions;
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}
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void Conversation::setTransitions( const Transition::List &transitions )
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{
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mTransitions = transitions;
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}
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Transition::List Conversation::transitions() const
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{
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return mTransitions;
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}
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