You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdepim/akregator/src/mk4storage/metakit/src/viewx.cpp

858 lines
19 KiB

// viewx.cpp --
// $Id$
// This is part of Metakit, see http://www.equi4.com/metakit/
/** @file
* Implements c4_Sequence, c4_Reference, and c4_...Ref
*/
#include "header.h"
#include "handler.h"
#include "store.h"
#include "column.h"
/////////////////////////////////////////////////////////////////////////////
c4_Sequence::c4_Sequence ()
: _refCount (0), _dependencies (0), _propertyLimit (0), _tempBuf (0)
{
}
c4_Sequence::~c4_Sequence ()
{
d4_assert(_refCount == 0);
d4_assert(!_dependencies); // there can be no dependencies left
ClearCache();
delete _tempBuf;
}
c4_Persist* c4_Sequence::Persist() const
{
return 0;
}
/// Increment the reference count of this sequence
void c4_Sequence::IncRef()
{
++_refCount;
d4_assert(_refCount != 0);
}
/// Decrement the reference count, delete objects when last
void c4_Sequence::DecRef()
{
d4_assert(_refCount != 0);
if (--_refCount == 0)
delete this;
}
/// Return the current reference count
int c4_Sequence::NumRefs() const
{
return _refCount;
}
/// Compare the specified row with another one
int c4_Sequence::Compare(int index_, c4_Cursor cursor_) const
{
d4_assert(cursor_._seq != 0);
c4_Bytes data;
for (int colNum = 0; colNum < NumHandlers(); ++colNum)
{
c4_Handler& h = NthHandler(colNum);
const c4_Sequence* hc = HandlerContext(colNum);
int i = RemapIndex(index_, hc);
if (!cursor_._seq->Get(cursor_._index, h.PropId(), data))
h.ClearBytes(data);
int f = h.Compare(i, data);
if (f != 0)
return f;
}
return 0;
}
/// Restrict the search range for rows
bool c4_Sequence::RestrictSearch(c4_Cursor, int&, int&)
{
return true;
}
/// Replace the contents of a specified row
void c4_Sequence::SetAt(int index_, c4_Cursor newElem_)
{
d4_assert(newElem_._seq != 0);
c4_Bytes data;
c4_Notifier change (this);
if (GetDependencies())
change.StartSetAt(index_, newElem_);
for (int i = 0; i < newElem_._seq->NumHandlers(); ++i)
{
c4_Handler& h = newElem_._seq->NthHandler(i);
// added 06-12-1999 to do index remapping for derived seq's
const c4_Sequence* hc = newElem_._seq->HandlerContext(i);
int ri = newElem_._seq->RemapIndex(newElem_._index, hc);
h.GetBytes(ri, data);
// Set(index_, cursor._seq->NthProperty(i), data);
int colNum = PropIndex(h.Property());
d4_assert(colNum >= 0);
NthHandler(colNum).Set(index_, data);
}
// if number of props in dest is larger after adding, clear the rest
// this way, new props get copied and undefined props get cleared
if (newElem_._seq->NumHandlers() < NumHandlers())
{
for (int j = 0; j < NumHandlers(); ++j)
{
c4_Handler& h = NthHandler(j);
// if the property does not appear in the source
if (newElem_._seq->PropIndex(h.PropId()) < 0)
{
h.ClearBytes(data);
h.Set(index_, data);
}
}
}
}
/// Remap the index to an underlying view
int c4_Sequence::RemapIndex(int index_, const c4_Sequence* seq_) const
{
return seq_ == this ? index_ : -1;
}
/// Gives access to a general purpose temporary buffer
c4_Bytes& c4_Sequence::Buffer()
{
if (_tempBuf == 0)
_tempBuf = d4_new c4_Bytes;
return *_tempBuf;
}
// 1.8.5: extra buffer to hold returned description strings
const char* c4_Sequence::UseTempBuffer(const char* str_)
{
return strcpy((char*) Buffer().SetBuffer(strlen(str_) + 1), str_);
}
/// Change number of rows, either by inserting or removing them
void c4_Sequence::Resize(int newSize_, int)
{
if (NumHandlers() > 0)
{
int diff = newSize_ - NumRows();
if (diff > 0)
{
c4_Row empty; // make sure this doesn't recurse, see below
InsertAt(NumRows(), &empty, diff);
}
else if (diff < 0)
RemoveAt(newSize_, - diff);
}
else // need special case to avoid recursion for c4_Row allocations
SetNumRows(newSize_);
}
/// Insert one or more rows into this sequence
void c4_Sequence::InsertAt(int index_, c4_Cursor newElem_, int count_)
{
d4_assert(newElem_._seq != 0);
c4_Notifier change (this);
if (GetDependencies())
change.StartInsertAt(index_, newElem_, count_);
SetNumRows(NumRows() + count_);
c4_Bytes data;
for (int i = 0; i < newElem_._seq->NumHandlers(); ++i)
{
c4_Handler& h = newElem_._seq->NthHandler(i);
// added 06-12-1999 to do index remapping for derived seq's
const c4_Sequence* hc = newElem_._seq->HandlerContext(i);
int ri = newElem_._seq->RemapIndex(newElem_._index, hc);
h.GetBytes(ri, data);
int colNum = PropIndex(h.Property());
d4_assert(colNum >= 0);
if (h.Property().Type() == 'V')
{
// special treatment for subviews, insert empty, then overwrite
// changed 19990904 - probably fixes a long-standing limitation
c4_Bytes temp;
h.ClearBytes(temp);
c4_Handler& h2 = NthHandler(colNum);
h2.Insert(index_, temp, count_);
for (int j = 0; j < count_; ++j)
h2.Set(index_ + j, data);
}
else
NthHandler(colNum).Insert(index_, data, count_);
}
// if number of props in dest is larger after adding, clear the rest
// this way, new props get copied and undefined props get cleared
if (newElem_._seq->NumHandlers() < NumHandlers())
{
for (int j = 0; j < NumHandlers(); ++j)
{
c4_Handler& h = NthHandler(j);
// if the property does not appear in the source
if (newElem_._seq->PropIndex(h.PropId()) < 0)
{
h.ClearBytes(data);
h.Insert(index_, data, count_);
}
}
}
}
/// Remove one or more rows from this sequence
void c4_Sequence::RemoveAt(int index_, int count_)
{
c4_Notifier change (this);
if (GetDependencies())
change.StartRemoveAt(index_, count_);
SetNumRows(NumRows() - count_);
//! careful, this does no index remapping, wrong for derived seq's
for (int i = 0; i < NumHandlers(); ++i)
NthHandler(i).Remove(index_, count_);
}
/// Move a row to another position
void c4_Sequence::Move(int from_, int to_)
{
c4_Notifier change (this);
if (GetDependencies())
change.StartMove(from_, to_);
//! careful, this does no index remapping, wrong for derived seq's
for (int i = 0; i < NumHandlers(); ++i)
NthHandler(i).Move(from_, to_);
}
/// Return the id of the N-th property
int c4_Sequence::NthPropId(int index_) const
{
return NthHandler(index_).PropId();
}
void c4_Sequence::ClearCache()
{
if (_propertyLimit > 0)
{
delete [] _propertyMap; // property indexes may change
_propertyLimit = 0;
}
}
/// Find the index of a property by its id
int c4_Sequence::PropIndex(int propId_)
{
//! CACHING NOTE: derived views will fail if underlying view is restructured
// still, this cache is kept, since sort will fail anyway...
// The only safe change in these cases is adding new properties at the end.
// use the map for the fastest result once known
if (propId_ < _propertyLimit && _propertyMap[propId_] >= 0)
return _propertyMap[propId_];
// locate the property using a linear search, return if not present
int n = NumHandlers();
do
if (--n < 0)
return -1;
while (NthPropId(n) != propId_);
// if the map is too small, resize it (with a little slack)
if (propId_ >= _propertyLimit)
{
int round = (propId_ + 8) & ~0x07;
short* vec = d4_new short [round];
for (int i = 0; i < round; ++i)
vec[i] = i < _propertyLimit ? _propertyMap[i] : -1;
if (_propertyLimit > 0)
delete [] _propertyMap;
_propertyMap = vec;
_propertyLimit = round;
}
// we have a map, adjust the entry and return
return _propertyMap[propId_] = n;
}
/// Find the index of a property, or create a new entry
int c4_Sequence::PropIndex(const c4_Property& prop_)
{
int pos = PropIndex(prop_.GetId());
if (pos >= 0)
{
d4_assert(NthHandler(pos).Property().Type() == prop_.Type());
return pos;
}
c4_Handler* h = CreateHandler(prop_);
d4_assert(h != 0);
int i = AddHandler(h);
if (i >= 0 && NumRows() > 0)
{
c4_Bytes data;
h->ClearBytes(data);
h->Insert(0, data, NumRows());
}
return i;
}
const char* c4_Sequence::Description()
{
return 0;
}
int c4_Sequence::ItemSize(int index_, int propId_)
{
int colNum = PropIndex(propId_);
return colNum >= 0 ? NthHandler(colNum).ItemSize(index_) : -1;
}
bool c4_Sequence::Get(int index_, int propId_, c4_Bytes& buf_)
{
int colNum = PropIndex(propId_);
if (colNum < 0)
return false;
NthHandler(colNum).GetBytes(index_, buf_);
return true;
}
void c4_Sequence::Set(int index_, const c4_Property& prop_, const c4_Bytes& buf_)
{
int colNum = PropIndex(prop_);
d4_assert(colNum >= 0);
c4_Handler& h = NthHandler(colNum);
c4_Notifier change (this);
if (GetDependencies())
change.StartSet(index_, prop_.GetId(), buf_);
if (buf_.Size())
h.Set(index_, buf_);
else
{
c4_Bytes empty;
h.ClearBytes(empty);
h.Set(index_, empty);
}
}
/// Register a sequence to receive change notifications
void c4_Sequence::Attach(c4_Sequence* child_)
{
IncRef();
if (!_dependencies)
_dependencies = d4_new c4_Dependencies;
_dependencies->Add(child_);
}
/// Unregister a sequence which received change notifications
void c4_Sequence::Detach(c4_Sequence* child_)
{
d4_assert(_dependencies != 0);
if (!_dependencies->Remove(child_))
{
delete _dependencies;
_dependencies = 0;
}
DecRef();
}
/// Called just before a change is made to the sequence
c4_Notifier* c4_Sequence::PreChange(c4_Notifier&)
{
d4_assert(0); // should not be called, because it should not attach
return 0;
}
/// Called after changes have been made to the sequence
void c4_Sequence::PostChange(c4_Notifier&)
{
}
/////////////////////////////////////////////////////////////////////////////
c4_Reference& c4_Reference::operator= (const c4_Reference& value_)
{
c4_Bytes result;
value_.GetData(result);
SetData(result);
return *this;
}
bool operator== (const c4_Reference& a_, const c4_Reference& b_)
{
c4_Bytes buf1;
bool f1 = a_.GetData(buf1);
c4_Bytes buf2;
bool f2 = b_.GetData(buf2);
// if absent, fill either with zero bytes to match length
if (!f1)
buf1.SetBufferClear(buf2.Size());
if (!f2)
buf2.SetBufferClear(buf1.Size());
return buf1 == buf2;
}
/////////////////////////////////////////////////////////////////////////////
c4_IntRef::operator t4_i32 () const
{
c4_Bytes result;
if (!GetData(result))
return 0;
d4_assert(result.Size() == sizeof (t4_i32));
return *(const t4_i32*) result.Contents();
}
c4_IntRef& c4_IntRef::operator= (t4_i32 value_)
{
SetData(c4_Bytes (&value_, sizeof value_));
return *this;
}
/////////////////////////////////////////////////////////////////////////////
#if !q4_TINY
/////////////////////////////////////////////////////////////////////////////
c4_LongRef::operator t4_i64 () const
{
c4_Bytes result;
if (!GetData(result))
{
static t4_i64 zero;
return zero;
}
d4_assert(result.Size() == sizeof (t4_i64));
return *(const t4_i64*) result.Contents();
}
c4_LongRef& c4_LongRef::operator= (t4_i64 value_)
{
SetData(c4_Bytes (&value_, sizeof value_));
return *this;
}
/////////////////////////////////////////////////////////////////////////////
c4_FloatRef::operator double () const
{
c4_Bytes result;
if (!GetData(result))
return 0;
d4_assert(result.Size() == sizeof (float));
return *(const float*) result.Contents();
}
c4_FloatRef& c4_FloatRef::operator= (double value_)
{
float v = (float) value_; // loses precision
SetData(c4_Bytes (&v, sizeof v));
return *this;
}
/////////////////////////////////////////////////////////////////////////////
c4_DoubleRef::operator double () const
{
c4_Bytes result;
if (!GetData(result))
return 0;
d4_assert(result.Size() == sizeof (double));
return *(const double*) result.Contents();
}
c4_DoubleRef& c4_DoubleRef::operator= (double value_)
{
SetData(c4_Bytes (&value_, sizeof value_));
return *this;
}
/////////////////////////////////////////////////////////////////////////////
#endif // !q4_TINY
/////////////////////////////////////////////////////////////////////////////
c4_BytesRef::operator c4_Bytes () const
{
c4_Bytes result;
GetData(result);
// the result must immediately be used, its lifetime may be limited
return result;
}
c4_BytesRef& c4_BytesRef::operator= (const c4_Bytes& value_)
{
SetData(value_);
return *this;
}
c4_Bytes c4_BytesRef::Access(t4_i32 off_, int len_) const
{
c4_Bytes& buffer = _cursor._seq->Buffer();
int colNum = _cursor._seq->PropIndex(_property.GetId());
if (colNum >= 0)
{
c4_Handler& h = _cursor._seq->NthHandler(colNum);
int sz = h.ItemSize(_cursor._index);
if (len_ == 0 || off_ + len_ > sz)
len_ = sz - off_;
c4_Column* col = h.GetNthMemoCol(_cursor._index, true);
if (col != 0)
{
if (len_ > 0) {
col->FetchBytes(off_, len_, buffer, true);
return buffer;
}
}
else // do it the hard way for custom/mapped views (2002-03-13)
{
c4_Bytes result;
GetData(result);
d4_assert(off_ + len_ <= result.Size());
return c4_Bytes (result.Contents() + off_, len_, true);
}
}
return c4_Bytes ();
}
bool c4_BytesRef::Modify(const c4_Bytes& buf_, t4_i32 off_, int diff_) const
{
int colNum = _cursor._seq->PropIndex(_property.GetId());
if (colNum >= 0)
{
c4_Handler& h = _cursor._seq->NthHandler(colNum);
const int n = buf_.Size();
const t4_i32 limit = off_ + n; // past changed bytes
const t4_i32 overshoot = limit - h.ItemSize(_cursor._index);
if (diff_ < overshoot)
diff_ = overshoot;
c4_Column* col = h.GetNthMemoCol(_cursor._index, true);
if (col != 0)
{
if (diff_ < 0)
col->Shrink(limit, - diff_);
else if (diff_ > 0)
// insert bytes in the highest possible spot
// if a gap is created, it will contain garbage
col->Grow(overshoot > 0 ? col->ColSize() :
diff_ > n ? off_ : limit - diff_, diff_);
col->StoreBytes(off_, buf_);
}
else // do it the hard way for custom/mapped views (2002-03-13)
{
c4_Bytes orig;
GetData(orig);
c4_Bytes result;
t4_byte* ptr = result.SetBuffer(orig.Size() + diff_);
memcpy(ptr, orig.Contents(), off_);
memcpy(ptr + off_, buf_.Contents(), n);
memcpy(ptr + off_ + n, orig.Contents() + off_, orig.Size() - off_);
SetData(result);
}
return true;
}
return false;
}
/////////////////////////////////////////////////////////////////////////////
c4_StringRef::operator const char* () const
{
c4_Bytes result;
GetData(result);
return result.Size() > 0 ? (const char*) result.Contents() : "";
}
c4_StringRef& c4_StringRef::operator= (const char* value_)
{
SetData(c4_Bytes (value_, strlen(value_) + 1));
return *this;
}
/////////////////////////////////////////////////////////////////////////////
c4_ViewRef::operator c4_View () const
{
c4_Bytes result;
if (!GetData(result))
return (c4_Sequence*) 0; // resolve ambiguity
d4_assert(result.Size() == sizeof (c4_Sequence*));
return *(c4_Sequence* const*) result.Contents();
}
c4_ViewRef& c4_ViewRef::operator= (const c4_View& value_)
{
SetData(c4_Bytes (&value_._seq, sizeof value_._seq));
return *this;
}
/////////////////////////////////////////////////////////////////////////////
c4_Stream::~c4_Stream ()
{
}
/////////////////////////////////////////////////////////////////////////////
c4_Strategy::c4_Strategy ()
: _bytesFlipped (false), _failure (0),
_mapStart (0), _dataSize (0), _baseOffset (0), _rootPos (-1), _rootLen (-1)
{
}
c4_Strategy::~c4_Strategy ()
{
d4_assert(_mapStart == 0);
}
/// Read a number of bytes
int c4_Strategy::DataRead(t4_i32, void*, int)
{
/*
if (_mapStart != 0 && pos_ + length_ <= _dataSize)
{
memcpy(buffer_, _mapStart + pos_, length_);
return length_;
}
*/
++_failure;
return -1;
}
/// Write a number of bytes, return true if successful
void c4_Strategy::DataWrite(t4_i32, const void*, int)
{
++_failure;
}
/// Flush and truncate file
void c4_Strategy::DataCommit(t4_i32)
{
}
/// Override to support memory-mapped files
void c4_Strategy::ResetFileMapping()
{
}
/// Report total size of the datafile
t4_i32 c4_Strategy::FileSize()
{
return _dataSize;
}
/// Return a value to use as fresh generation counter
t4_i32 c4_Strategy::FreshGeneration()
{
return 1;
}
/// Define the base offset where data is stored
void c4_Strategy::SetBase(t4_i32 base_)
{
t4_i32 off = base_ - _baseOffset;
_baseOffset = base_;
_dataSize -= off;
if (_mapStart != 0)
_mapStart += off;
}
/*
end_ is file position to start from (0 defaults to FileSize())
result is the logical end of the datafile (or -1 if no data)
This code uses a tiny state machine so all the code to read and decode
file marks is in one place within the loop.
*/
/// Scan datafile head/tail markers, return logical end of data
t4_i32 c4_Strategy::EndOfData(t4_i32 end_)
{
enum { kStateAtEnd, kStateCommit, kStateHead, kStateOld, kStateDone };
t4_i32 pos = (end_ >= 0 ? end_ : FileSize()) - _baseOffset;
t4_i32 last = pos;
t4_i32 rootPos = 0;
t4_i32 rootLen = -1; // impossible value, flags old-style header
t4_byte mark [8];
for (int state = kStateAtEnd; state != kStateDone; )
{
pos -= 8;
if (pos + _baseOffset < 0 && state != kStateOld)
{
// bad offset, try old-style header from start of file
pos = - _baseOffset;
state = kStateOld;
}
if (DataRead(pos, &mark, sizeof mark) != sizeof mark)
return -1;
t4_i32 count = 0;
for (int i = 1; i < 4; ++i)
count = (count << 8) + mark[i];
t4_i32 offset = 0;
for (int j = 4; j < 8; ++j)
offset = (offset << 8) + mark[j];
const bool isSkipTail = mark[0] == 0x80 && count == 0 && offset > 0;
const bool isCommitTail = mark[0] == 0x80 && count > 0 && offset > 0;
const bool isHeader = (mark[0] == 'J' || mark[0] == 'L') &&
(mark[0] ^ mark[1]) == ('J' ^ 'L') &&
mark[2] == 0x1A;
switch (state)
{
case kStateAtEnd: // no commit tail found yet
if (isSkipTail)
{
pos -= offset;
last = pos;
}
else if (isCommitTail)
{
rootPos = offset;
rootLen = count;
state = kStateCommit;
}
else
{
pos = 8;
state = kStateOld;
}
break;
case kStateCommit: // commit tail must be preceded by skip tail
if (!isSkipTail)
return -1;
pos -= offset - 8;
state = kStateHead;
break;
case kStateHead: // fetch the header
if (!isHeader)
{
pos = 8;
state = kStateOld;
}
else
{
state = kStateDone;
}
break;
case kStateOld: // old format, look for header in first 4 Kb
if (isHeader && mark[3] == 0x80)
{
d4_assert(rootPos == 0);
for (int k = 8; --k >= 4; ) // old header is little-endian
rootPos = (rootPos << 8) + mark[k];
state = kStateDone;
}
else
{
pos += 16;
if (pos > 4096)
return -1;
}
break;
}
}
last += _baseOffset; // all seeks were relative to current offset
if (end_ >= 0) // if end was specified, then adjust this strategy object
{
_baseOffset += pos;
d4_assert(_baseOffset >= 0);
if (_mapStart != 0)
{
_mapStart += pos;
_dataSize -= pos;
}
_rootPos = rootPos;
_rootLen = rootLen;
}
d4_assert(mark[0] == 'J' || mark[1] == 'J');
_bytesFlipped = (char) *(const short*) mark != 'J';
return last;
}
/////////////////////////////////////////////////////////////////////////////