You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tdepim/mimelib/mimelib/bodypart.h

157 lines
6.1 KiB

//=============================================================================
// File: bodypart.h
// Contents: Declarations for DwBodyPart
// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net>
// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
//
// Copyright (c) 1996, 1997 Douglas W. Sauder
// All rights reserved.
//
// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
//
//=============================================================================
#ifndef DW_BODYPART_H
#define DW_BODYPART_H
#ifndef DW_CONFIG_H
#include <mimelib/config.h>
#endif
#ifndef DW_STRING_H
#include <mimelib/string.h>
#endif
#ifndef DW_ENTITY_H
#include <mimelib/entity.h>
#endif
class DwMessage;
class DwEntity;
class DwBody;
//=============================================================================
//+ Name DwBodyPart -- Class representing a MIME body-part
//+ Description
//. {\tt DwBodyPart} represents a {\it body part}, as described in RFC-2045
//. and RFC-2046. A body part is an {\it entity}, so it has a collection
//. of headers and a {\it body}. A body part is different from a {\it message}
//. in that a body part is part of a multipart body.
//.
//. In MIME++, a {\tt DwBodyPart} is a subclass of {\tt DwEntity}; therefore,
//. it contains both a {\tt DwHeaders} object and a {\tt DwBody} object,
//. and it is contained in a multipart {\tt DwBody} object.
//.
//. As with {\tt DwMessage}, most of the functionality of {\tt DwBodyPart} is
//. implemented by the abstract class {\tt DwEntity}.
//=============================================================================
// Last modified 1997-08-23
//+ Noentry ~DwBodyPart _PrintDebugInfo mNext sClassName
class DW_EXPORT DwBodyPart : public DwEntity {
public:
DwBodyPart();
DwBodyPart(const DwBodyPart& aPart);
DwBodyPart(const DwEntity& aPart);
DwBodyPart(const DwString& aStr, DwMessageComponent* aParent=0);
//. The first constructor is the default constructor, which sets the
//. {\tt DwBodyPart} object's string representation to the empty string
//. and sets its parent to {\tt NULL}.
//.
//. The second constructor is the copy constructor, which performs
//. a deep copy of {\tt aPart}.
//. The parent of the new {\tt DwBodyPart} object is set to {\tt NULL}.
//.
//. The third constructor copies {\tt aStr} to the {\tt DwBodyPart}
//. object's string representation and sets {\tt aParent} as its parent.
//. The virtual member function {\tt Parse()} should be called immediately
//. after this constructor in order to parse the string representation.
//. Unless it is {\tt NULL}, {\tt aParent} should point to an object of
//. a class derived from {\tt DwBody}.
virtual ~DwBodyPart();
const DwBodyPart& operator = (const DwBodyPart& aPart);
//. This is the assignment operator, which performs a deep copy of
//. {\tt aPart}. The parent node of the {\tt DwBodyPart} object
//. is not changed.
virtual DwMessageComponent* Clone() const;
//. This virtual function, inherited from {\tt DwMessageComponent},
//. creates a new {\tt DwBodyPart} on the free store that has the same
//. value as this {\tt DwBodyPart} object. The basic idea is that of
//. a virtual copy constructor.
static DwBodyPart* NewBodyPart(const DwString& aStr,
DwMessageComponent* aParent);
//. Creates a new {\tt DwBodyPart} on the free store.
//. If the static data member {\tt sNewBodyPart} is {\tt NULL},
//. this member function will create a new {\tt DwBodyPart}
//. and return it. Otherwise, {\tt NewBodyPart()} will call
//. the user-supplied function pointed to by {\tt sNewBodyPart},
//. which is assumed to return an object from a class derived from
//. {\tt DwBodyPart}, and return that object.
DwBodyPart* Next() const;
//. This member function returns the next {\tt DwBodyPart} object
//. following this {\tt DwBodyPart} in the list of {\tt DwBodyPart}
//. objects contained in a multipart {\tt DwBody}.
void SetNext(const DwBodyPart* aPart);
//. This advanced function sets {\tt aPart} as the next {\tt DwBodyPart}
//. object following this {\tt DwBodyPart} in the list of {\tt DwBodyPart}
//. objects contained in a multipart {\tt DwBody}. Since {\tt DwBody}
//. contains a member function for adding a {\tt DwBodyPart} object to
//. its list, this function should be avoided for most applications.
//+ Var sNewBodyPart
static DwBodyPart* (*sNewBodyPart)(const DwString&, DwMessageComponent*);
//. If {\tt sNewBodyPart} is not {\tt NULL}, it is assumed to point to a
//. user-supplied function that returns an object from a class
//. derived from {\tt DwBodyPart}.
public:
virtual void PrintDebugInfo(std::ostream& aStrm, int aDepth=0) const;
//. This virtual function, inherited from {\tt DwMessageComponent},
//. prints debugging information about this object to {\tt aStrm}.
//. It will also call {\tt PrintDebugInfo()} for any of its child
//. components down to a level of {\tt aDepth}.
//.
//. This member function is available only in the debug version of
//. the library.
virtual void CheckInvariants() const;
//. Aborts if one of the invariants of the object fails. Use this
//. member function to track down bugs.
//.
//. This member function is available only in the debug version of
//. the library.
protected:
void _PrintDebugInfo(std::ostream& aStrm) const;
private:
const DwBodyPart* mNext;
static const char* const sClassName;
};
#endif