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tdeutils/superkaramba/examples/input_api/input_api.py

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#this import statement allows access to the karamba functions
import karamba
import os
input1 = 0
input2 = 0
output = 0
i = 0
fontSize = 0
#this is called when your widget is initialized
def initWidget(widget):
global input1, input2, output, fontSize
#input = karamba.getThemeInputBox(widget, "input01")
input1 = karamba.createInputBox(widget,0,0,50,20,"foo")
input2 = karamba.createInputBox(widget,0,30,50,20,"bar")
fontSize = karamba.getInputBoxFontSize(widget, input2)
output = karamba.getThemeText(widget, "output01")
karamba.changeTextColor(widget, output, 0, 0, 0)
karamba.changeTextSize(widget, output, 10)
karamba.redrawWidget(widget)
#This is called when your widget is closed. You can use this to clean
#up open files, etc. You don't need to delete text and images in your
#theme. That is done automatically. This callback is just for cleaning up
#external things. Most people don't need to put anything here.
def widgetClosed(widget):
pass
#this is called everytime your widget is updated
#the update inverval is specified in the .theme file
def widgetUpdated(widget):
global input1, input2, i, fontSize
#Change the font in the input box
if i == 0:
karamba.changeInputBoxFont(widget, input1, "times" )
karamba.changeInputBoxFontColor(widget, input1, 0, 0, 0)
karamba.changeInputBoxBackgroundColor(widget, input1, 255,255,255)
karamba.changeInputBoxFrameColor(widget, input2, 0, 0, 255)
karamba.changeInputBoxFontSize(widget, input2, fontSize)
else:
karamba.changeInputBoxFont(widget, input1, "luxi sans" )
karamba.changeInputBoxFontColor(widget, input1, 255, 0, 0)
karamba.changeInputBoxBackgroundColor(widget, input1, 0, 0, 0)
karamba.changeInputBoxFrameColor(widget, input2, 255, 255, 255)
karamba.changeInputBoxFontSize(widget, input2, 14)
i += 1
if i == 2:
i = 0
karamba.redrawWidget(widget)
#This gets called everytime our widget is clicked.
#Notes:
# widget = reference to our widget
# x = x position (relative to our widget)
# y = y position (relative to our widget)
# botton = button clicked:
# 1 = Left Mouse Button
# 2 = Middle Mouse Button
# 3 = Right Mouse Button, but this will never happen
# because the right mouse button brings up the
# Karamba menu.
# 4,5 = Scroll wheel up and down
def widgetClicked(widget, x, y, button):
pass
#This gets called everytime our widget is clicked.
#Notes
# widget = reference to our widget
# x = x position (relative to our widget)
# y = y position (relative to our widget)
# botton = button being held:
# 0 = No Mouse Button
# 1 = Left Mouse Button
# 2 = Middle Mouse Button
# 3 = Right Mouse Button, but this will never happen
# because the right mouse button brings up the
# Karamba menu.
def widgetMouseMoved(widget, x, y, button):
#Warning: Don't do anything too intensive here
#You don't want to run some complex piece of code everytime the mouse moves
pass
#This gets called when an item is clicked in a popup menu you have created.
# menu = a reference to the menu
# id = the number of the item that was clicked.
def menuItemClicked(widget, menu, id):
pass
#This gets called when an item is clicked in the theme CONFIGURATION menu,
#not the popup menus that you create.
# key = the reference to the configuration key that was changed
# value = the new value (true or false) that was selected
def menuOptionChanged(widget, key, value):
pass
#This gets called when a meter (image, text, etc) is clicked.
# NOTE you must use attachClickArea() to make a meter
# clickable.
# widget = reference to your theme
# meter = the meter clicked
# button = the button clicked (see widgetClicked for button numbers)
def meterClicked(widget, meter, button):
pass
#This gets called when a command you have executed with executeInteractive() outputs something
#to stdout. This way you can get the output of for example kdialog without freezing up the widget
#waiting for kdialog to end.
# widget = reference to your theme
# pid = process number of the program outputting (use this if you execute more than out process)
# output = the text the program outputted to stdout
def commandOutput(widget, pid, output):
pass
#This gets called when an item is dropped on this widget.
# NOTE you have to call acceptDrops() before your widget will accept drops.
# widget = reference to your theme
# dropText = the text of the dropped item (probably a URL to it's location in KDE)
def itemDropped(widget, dropText):
pass
#This gets called when a new program is LOADING in KDE. When it is done
#loading, startupRemoved() is called, followed by taskAdded().
# widget = reference to your widget
# task = A refence to the task that is starting.
def startupAdded(widget, startup):
pass
#This gets called when a new program is done LOADING in KDE.
# widget = reference to your widget
# task = A refence to the task that just finished loading.
def startupRemoved(widget, startup):
pass
#This is called every time a new task (program) is started in KDE.
# widget = reference to your widget
# task = A refence to the new task. Call getTaskInfo() with this reference
# to get the name, etc of this new task.
def taskAdded(widget, task):
pass
#This is called everytime a task (program) is closed in KDE.
# widget = reference to your widget
# task = A refence to the task.
def taskRemoved(widget, task):
pass
#This is called everytime a different task gains focus (IE, the user clicks
#on a different window).
# widget = reference to your widget
# task = A refence to the task. Call getTaskInfo() with this reference
# to get the name, etc of this new task.
def activeTaskChanged(widget, task):
pass
#This is called everytime the systray you created with createSystray() is updated
def systrayUpdated(widget):
pass
#This is called everytime the current desktop changes
# widget = reference to your widget
# desktop = the current desktop
def desktopChanged(widget, desktop):
pass
#This is called everytime the wallpaper changes on a desktop
# widget = reference to your widget
# desktop = the desktop whose wallpaper changed
def wallpaperChanged(widget, desktop):
pass
#This is called everytime there is a key press in any focused input field
# widget = reference to your widget
# meter = reference to an input box
# char = the key that was pressed
def keyPressed(widget, meter, char):
pass
# This will be printed when the widget loads.
print("Loaded my python extension!")