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186 lines
6.7 KiB
186 lines
6.7 KiB
#this import statement allows access to the karamba functions
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import karamba
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import os
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input1 = 0
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input2 = 0
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output = 0
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i = 0
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fontSize = 0
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#this is called when your widget is initialized
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def initWidget(widget):
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global input1, input2, output, fontSize
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#input = karamba.getThemeInputBox(widget, "input01")
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input1 = karamba.createInputBox(widget,0,0,50,20,"foo")
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input2 = karamba.createInputBox(widget,0,30,50,20,"bar")
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fontSize = karamba.getInputBoxFontSize(widget, input2)
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output = karamba.getThemeText(widget, "output01")
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karamba.changeTextColor(widget, output, 0, 0, 0)
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karamba.changeTextSize(widget, output, 10)
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karamba.redrawWidget(widget)
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#This is called when your widget is closed. You can use this to clean
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#up open files, etc. You don't need to delete text and images in your
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#theme. That is done automatically. This callback is just for cleaning up
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#external things. Most people don't need to put anything here.
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def widgetClosed(widget):
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pass
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#this is called everytime your widget is updated
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#the update inverval is specified in the .theme file
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def widgetUpdated(widget):
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global input1, input2, i, fontSize
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#Change the font in the input box
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if i == 0:
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karamba.changeInputBoxFont(widget, input1, "times" )
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karamba.changeInputBoxFontColor(widget, input1, 0, 0, 0)
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karamba.changeInputBoxBackgroundColor(widget, input1, 255,255,255)
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karamba.changeInputBoxFrameColor(widget, input2, 0, 0, 255)
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karamba.changeInputBoxFontSize(widget, input2, fontSize)
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else:
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karamba.changeInputBoxFont(widget, input1, "luxi sans" )
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karamba.changeInputBoxFontColor(widget, input1, 255, 0, 0)
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karamba.changeInputBoxBackgroundColor(widget, input1, 0, 0, 0)
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karamba.changeInputBoxFrameColor(widget, input2, 255, 255, 255)
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karamba.changeInputBoxFontSize(widget, input2, 14)
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i += 1
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if i == 2:
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i = 0
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karamba.redrawWidget(widget)
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#This gets called everytime our widget is clicked.
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#Notes:
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# widget = reference to our widget
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# x = x position (relative to our widget)
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# y = y position (relative to our widget)
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# botton = button clicked:
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# 1 = Left Mouse Button
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# 2 = Middle Mouse Button
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# 3 = Right Mouse Button, but this will never happen
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# because the right mouse button brings up the
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# Karamba menu.
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# 4,5 = Scroll wheel up and down
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def widgetClicked(widget, x, y, button):
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pass
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#This gets called everytime our widget is clicked.
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#Notes
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# widget = reference to our widget
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# x = x position (relative to our widget)
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# y = y position (relative to our widget)
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# botton = button being held:
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# 0 = No Mouse Button
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# 1 = Left Mouse Button
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# 2 = Middle Mouse Button
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# 3 = Right Mouse Button, but this will never happen
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# because the right mouse button brings up the
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# Karamba menu.
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def widgetMouseMoved(widget, x, y, button):
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#Warning: Don't do anything too intensive here
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#You don't want to run some complex piece of code everytime the mouse moves
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pass
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#This gets called when an item is clicked in a popup menu you have created.
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# menu = a reference to the menu
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# id = the number of the item that was clicked.
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def menuItemClicked(widget, menu, id):
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pass
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#This gets called when an item is clicked in the theme CONFIGURATION menu,
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#not the popup menus that you create.
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# key = the reference to the configuration key that was changed
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# value = the new value (true or false) that was selected
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def menuOptionChanged(widget, key, value):
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pass
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#This gets called when a meter (image, text, etc) is clicked.
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# NOTE you must use attachClickArea() to make a meter
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# clickable.
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# widget = reference to your theme
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# meter = the meter clicked
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# button = the button clicked (see widgetClicked for button numbers)
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def meterClicked(widget, meter, button):
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pass
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#This gets called when a command you have executed with executeInteractive() outputs something
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#to stdout. This way you can get the output of for example kdialog without freezing up the widget
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#waiting for kdialog to end.
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# widget = reference to your theme
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# pid = process number of the program outputting (use this if you execute more than out process)
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# output = the text the program outputted to stdout
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def commandOutput(widget, pid, output):
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pass
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#This gets called when an item is dropped on this widget.
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# NOTE you have to call acceptDrops() before your widget will accept drops.
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# widget = reference to your theme
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# dropText = the text of the dropped item (probably a URL to it's location in KDE)
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def itemDropped(widget, dropText):
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pass
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#This gets called when a new program is LOADING in KDE. When it is done
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#loading, startupRemoved() is called, followed by taskAdded().
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# widget = reference to your widget
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# task = A refence to the task that is starting.
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def startupAdded(widget, startup):
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pass
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#This gets called when a new program is done LOADING in KDE.
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# widget = reference to your widget
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# task = A refence to the task that just finished loading.
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def startupRemoved(widget, startup):
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pass
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#This is called every time a new task (program) is started in KDE.
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# widget = reference to your widget
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# task = A refence to the new task. Call getTaskInfo() with this reference
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# to get the name, etc of this new task.
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def taskAdded(widget, task):
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pass
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#This is called everytime a task (program) is closed in KDE.
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# widget = reference to your widget
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# task = A refence to the task.
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def taskRemoved(widget, task):
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pass
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#This is called everytime a different task gains focus (IE, the user clicks
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#on a different window).
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# widget = reference to your widget
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# task = A refence to the task. Call getTaskInfo() with this reference
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# to get the name, etc of this new task.
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def activeTaskChanged(widget, task):
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pass
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#This is called everytime the systray you created with createSystray() is updated
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def systrayUpdated(widget):
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pass
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#This is called everytime the current desktop changes
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# widget = reference to your widget
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# desktop = the current desktop
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def desktopChanged(widget, desktop):
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pass
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#This is called everytime the wallpaper changes on a desktop
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# widget = reference to your widget
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# desktop = the desktop whose wallpaper changed
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def wallpaperChanged(widget, desktop):
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pass
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#This is called everytime there is a key press in any focused input field
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# widget = reference to your widget
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# meter = reference to an input box
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# char = the key that was pressed
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def keyPressed(widget, meter, char):
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pass
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# This will be printed when the widget loads.
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print("Loaded my python extension!")
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