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254 lines
9.3 KiB
254 lines
9.3 KiB
/***************************************************************************
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kbuffercolumn.h - description
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-------------------
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begin : Mit Mai 14 2003
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copyright : (C) 2003 by Friedrich W. H. Kossebau
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email : Friedrich.W.H@Kossebau.de
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***************************************************************************/
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/***************************************************************************
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License version 2 as published by the Free Software Foundation. *
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* *
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***************************************************************************/
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#ifndef KHE_KBUFFERCOLUMN_H
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#define KHE_KBUFFERCOLUMN_H
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// lib specific
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#include "khe.h"
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#include "kdatabuffer.h"
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#include "khechar.h"
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#include "kcolumn.h"
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#include "kbufferlayout.h"
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#include "ksection.h"
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class TQPainter;
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class TQColor;
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namespace KHE
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{
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// class KHexEdit;
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class TDEBufferRanges;
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class KCharCodec;
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const int NoByteFound = -1;
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/** base class of all buffer column displayers
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* holds all information about the vertical layout of a buffer column
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* knows how to paint the data and the editing things (focus, cursor, selection)
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* but does not offer
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*
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*@author Friedrich W. H. Kossebauint TDEBufferColumn::posOfX( KPixelX PX, bool *ToTheRightFlag ) const
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*/
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class TDEBufferColumn : public KColumn
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{
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public:
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enum KFrameStyle { Frame, Left, Right };
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public:
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TDEBufferColumn( KColumnsView/*KHexEdit*/ *HE, KDataBuffer *B, TDEBufferLayout *L, TDEBufferRanges *R );
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virtual ~TDEBufferColumn();
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public: // KColumn-API
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virtual void paintFirstLine( TQPainter *P, KPixelXs Xs, int FirstLine );
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virtual void paintNextLine( TQPainter *P );
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public:
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void preparePainting( KPixelXs Xs );
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public:
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void paintLine( TQPainter *P, int Line );
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void paintPositions( TQPainter *P, int Line, KSection Positions );
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/** paints a cursor based on the type of the byte.
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* @param Index Index of the byte to paint the cursor for. If -1 a space is used as char.
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*/
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void paintCursor( TQPainter *P, int Index );
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/** paints the byte with background.
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* @param Index Index of the byte to paint. If -1 only the background is painted.
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*/
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void paintByte( TQPainter *P, int Index );
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/** paints the byte with background and a frame around.
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* @param Index Index of the byte to paint the frame for. If -1 a space is used as char.
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* @param Style the style of the framing
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*/
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void paintFramedByte( TQPainter *P, int Index, KFrameStyle Style );
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public: // modification access
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/** sets the spacing in the hex column
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* @param ByteSpacingW spacing between the bytes in pixels
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* @param NewNoOfGroupedBytes numbers of grouped bytes, 0 means no grouping
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* @param GroupSpacingW spacing between the groups in pixels
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* returns true if there was a change
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*/
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bool setSpacing( KPixelX ByteSpacingW, int NewNoOfGroupedBytes = 0, KPixelX GroupSpacingW = 0 );
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/** sets the spacing between the bytes in the hex column
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* @param ByteSpacingW spacing between the bytes in pixels
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* returns true if there was a change
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*/
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bool setByteSpacingWidth( KPixelX ByteSpacingW );
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/** sets the number of grouped bytes in the hex column
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* @param NewNoOfGroupedBytes numbers of grouped bytes, 0 means no grouping
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* returns true if there was a change
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*/
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bool setNoOfGroupedBytes( int NewNoOfGroupedBytes );
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/** sets the spacing between the groups of bytes in the hex column
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* @param GroupSpacingW spacing between the groups in pixels
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* returns true if there was a change
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*/
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bool setGroupSpacingWidth( KPixelX GroupSpacingW );
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/** sets width of digits and recalculates depend sizes
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* returns true if there was a change
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*/
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bool setDigitWidth( KPixelX DW );
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/** sets the metrics of the used font
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* @param NewDigitWidth the new width of a digit
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* @param NewDigitBaseLine the new baseline of the digits
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*/
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void setMetrics( KPixelX NewDigitWidth, KPixelY NewDigitBaseLine );
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/** */
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void set( KDataBuffer *B );
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/** creates new buffer for x-values; to be called on any change of NoOfBytesPerLine or metrics */
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void resetXBuffer();
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/** sets the codec to be used by the char column. */
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void setCodec( KCharCodec *C );
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public: // functional logic
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/** returns byte positions covered by pixels with absolute x-coord x */
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KSection posOfX( KPixelX x, KPixelX w ) const;
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/** returns byte pos at pixel with absolute x-coord x */
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int posOfX( KPixelX x ) const;
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/** returns byte pos at pixel with absolute x-coord x, and sets the flag to true if we are closer to the right */
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int magPosOfX( KPixelX PX ) const;
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/** returns absolute x-coord of byte at position Pos */
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KPixelX xOfPos( int Pos ) const;
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/** returns right absolute x-coord of byte at position Pos */
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KPixelX rightXOfPos( int Pos ) const;
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/** returns byte pos at pixel with relative x-coord x */
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int posOfRelX( KPixelX x ) const;
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/** returns byte positions covered by pixels with relative x-coord x */
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KSection posOfRelX( KPixelX x, KPixelX w ) const;
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/** returns relative x-coord of byte at position Pos */
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KPixelX relXOfPos( int Pos ) const;
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/** returns right relative x-coord of byte at position Pos */
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KPixelX relRightXOfPos( int Pos ) const;
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/** returns the positions that overlap with the absolute x-coords */
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KSection visiblePositions( KPixelX x, KPixelX w ) const;
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/** returns the */
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KPixelXs wideXPixelsOfPos( KSection Positions ) const;
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/** */
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KPixelXs relWideXPixelsOfPos( KSection Positions ) const;
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public: // value access
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KPixelX byteWidth() const;
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KPixelX digitWidth() const;
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KPixelX groupSpacingWidth() const;
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KPixelX byteSpacingWidth() const;
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int noOfGroupedBytes() const;
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int firstPos() const;
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int lastPos() const;
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KSection visiblePositions() const;
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const TDEBufferLayout *layout() const;
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KCharCodec* codec() const;
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protected:
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/** */
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void recalcX();
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void recalcVerticalGridX();
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protected: // API to be refined
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/** default implementation simply prints the byte as ASCII */
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virtual void drawByte( TQPainter *P, char Byte, KHEChar B, const TQColor &Color ) const;
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/** default implementation sets byte width to one digit width */
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virtual void recalcByteWidth();
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protected:
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void paintGrid( TQPainter *P, KSection Range );
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void paintPlain( TQPainter *P, KSection Positions, int Index );
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void paintSelection( TQPainter *P, KSection Positions, int Index, int Flag );
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void paintMarking( TQPainter *P, KSection Positions, int Index, int Flag );
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void paintRange( TQPainter *P, const TQColor &Color, KSection Positions, int Flag );
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bool isSelected( KSection Range, KSection *Selection, unsigned int *Flag ) const;
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bool isMarked( KSection Range, KSection *Marking, unsigned int *Flag ) const;
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protected:
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/** pointer to the buffer */
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KDataBuffer *Buffer;
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/** pointer to the layout */
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const TDEBufferLayout *Layout;
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/** pointer to the ranges */
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TDEBufferRanges *Ranges;
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/** */
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KCharCodec *Codec;
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/** */
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KPixelX DigitWidth;
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/** */
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KPixelY DigitBaseLine;
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/** */
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KPixelX VerticalGridX;
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/** */
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bool VerticalGrid;
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protected: // individual data
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/** total width of byte display in pixel */
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KPixelX ByteWidth;
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/** width of inserting cursor in pixel */
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KPixelX CursorWidth;
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/** size of the line margin */
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KPixelX ByteSpacingWidth;
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/** width of spacing in pixel */
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KPixelX GroupSpacingWidth;
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/** number of grouped bytes */
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int NoOfGroupedBytes;
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/** pointer to array with buffered positions (relative to column position)
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* a spacing gets assigned to the left byte -> ...c|c|c |c|c...
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*/
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KPixelX *PosX;
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KPixelX *PosRightX;
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/** index of right position */
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int LastPos;
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protected: // buffering drawing data
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KSection PaintPositions;
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int PaintLine;
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KPixelX PaintX;
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KPixelX PaintW;
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int SpacingTrigger;
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};
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inline KPixelX TDEBufferColumn::byteWidth() const { return ByteWidth; }
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inline KPixelX TDEBufferColumn::digitWidth() const { return DigitWidth; }
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inline KPixelX TDEBufferColumn::byteSpacingWidth() const { return ByteSpacingWidth; }
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inline KPixelX TDEBufferColumn::groupSpacingWidth() const { return GroupSpacingWidth; }
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inline int TDEBufferColumn::noOfGroupedBytes() const { return NoOfGroupedBytes; }
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inline int TDEBufferColumn::firstPos() const { return PaintPositions.start(); }
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inline int TDEBufferColumn::lastPos() const { return PaintPositions.end(); }
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inline KSection TDEBufferColumn::visiblePositions() const { return PaintPositions; }
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inline const TDEBufferLayout *TDEBufferColumn::layout() const { return Layout; }
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inline void TDEBufferColumn::setCodec( KCharCodec *C ) { Codec = C; }
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inline KCharCodec* TDEBufferColumn::codec() const { return Codec; }
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}
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#endif
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