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/***************************************************************************
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* Copyright (C) 1999-2001 by John Birch *
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* jbb@kdevelop.org *
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* Copyright (C) 2001 by Bernd Gehrmann *
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* bernd@kdevelop.org *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef _DEBUGGERPART_H_
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#define _DEBUGGERPART_H_
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#include <tqguardedptr.h>
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#include "tdevplugin.h"
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#include "tdevcore.h"
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#include "gdbcontroller.h"
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#include "debuggerdcopinterface.h"
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namespace KParts { class Part; }
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class TQLabel;
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class TQPopupMenu;
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class KDialogBase;
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class ProcessWidget;
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class ProcessLineMaker;
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class TDevAppFrontend;
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class TDevDebugger;
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namespace GDBDebugger
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{
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class GDBBreakpointWidget;
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class FramestackWidget;
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class DisassembleWidget;
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class Breakpoint;
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class GDBController;
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class DbgToolBar;
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class VariableWidget;
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class GDBOutputWidget;
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class ViewerWidget;
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class DebuggerPart : public TDevPlugin, virtual public DebuggerDCOPInterface
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{
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Q_OBJECT
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public:
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DebuggerPart( TQObject *parent, const char *name, const TQStringList & );
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~DebuggerPart();
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virtual void restorePartialProjectSession(const TQDomElement* el);
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virtual void savePartialProjectSession(TQDomElement* el);
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k_dcop:
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virtual ASYNC slotDebugExternalProcess();
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virtual ASYNC slotDebugCommandLine(const TQString& command);
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private slots:
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void setupDcop();
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void guiClientAdded(KXMLGUIClient*);
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void contextMenu(TQPopupMenu *popup, const Context *context);
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void toggleBreakpoint();
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void contextEvaluate();
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void contextWatch();
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// void projectOpened();
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void projectClosed();
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void projectConfigWidget(KDialogBase *dlg);
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void slotActivePartChanged(KParts::Part*);
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void slotRun();
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// Called to finish run operation in the case when we're
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// starting the debugger. Called either directly from
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// slotRun, if no rebuilding of project is needed, or
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// indirectly from project()->projectCompiled() after project
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// is rebuilt.
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void slotRun_part2();
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void slotRestart();
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void slotExamineCore();
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void slotAttachProcess();
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void slotStopDebugger();
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void slotStop(TDevPlugin* which = 0);
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void slotPause();
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void slotRunToCursor();
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void slotJumpToCursor();
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void slotStepOver();
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void slotStepOverInstruction();
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void slotStepIntoInstruction();
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void slotStepInto();
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void slotStepOut();
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void slotMemoryView();
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void slotRefreshBPState(const Breakpoint&);
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void slotStatus(const TQString &msg, int state);
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void slotShowStep(const TQString &fileName, int lineNum);
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void slotGotoSource(const TQString &fileName, int lineNum);
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void slotDCOPApplicationRegistered(const TQCString &appId);
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void slotCloseDrKonqi();
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// Hide or show the view that's the sender of this signal.
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void slotShowView(bool enabled);
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void slotDebuggerAbnormalExit();
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// Called when some file in the project was saved.
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// Sets 'needRebuild_' to true.
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void slotFileSaved();
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void slotProjectCompiled();
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void slotEvent(GDBController::event_t);
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private:
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TDevAppFrontend *appFrontend();
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TDevDebugger *debugger();
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bool attachProcess(int pid);
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bool startDebugger();
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void setupController();
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bool haveModifiedFiles();
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TQGuardedPtr<VariableWidget> variableWidget;
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TQGuardedPtr<GDBBreakpointWidget> gdbBreakpointWidget;
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TQGuardedPtr<FramestackWidget> framestackWidget;
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TQGuardedPtr<DisassembleWidget> disassembleWidget;
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TQGuardedPtr<GDBOutputWidget> gdbOutputWidget;
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TQGuardedPtr<ViewerWidget> viewerWidget;
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GDBController *controller;
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TQGuardedPtr<TQLabel> statusBarIndicator;
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TQGuardedPtr<DbgToolBar> floatingToolBar;
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ProcessLineMaker* procLineMaker;
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ProcessLineMaker* gdbLineMaker;
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TQString m_contextIdent;
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TQCString m_drkonqi;
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TDevDebugger *m_debugger;
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int previousDebuggerState_;
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// Set to true after each debugger restart
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// Currently used to auto-show variables view
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// on the first pause.
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bool justRestarted_;
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// Flag that specifies in project rebuild is necessary
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// before running the debugger. Set to 'true' in constructor
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// because we have no idea if project is 'dirty' or not
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// when it's opened, and then set to 'true' each time a file is
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// modified.
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bool needRebuild_;
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// Set by 'startDebugger' and cleared by 'slotStopDebugger'.
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bool running_;
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signals:
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void buildProject();
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};
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}
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#endif
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