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<?xml version="1.0" ?>
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<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
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<!ENTITY klinkstatus "<application>KLinkStatus</application>">
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<!ENTITY kappname "&klinkstatus;">
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<!ENTITY package "tdewebdev">
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<!ENTITY % addindex "IGNORE">
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<!ENTITY % English "INCLUDE"><!-- change language only here -->
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]>
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<!-- kdoctemplate v0.8 October 1 1999
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Minor update to "Credits and Licenses" section on August 24, 2000
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Removed "Revision history" section on 22 January 2001
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Changed to Installation/Help menu entities 18 October 2001
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Other minor cleanup and changes 18 October 2001 -->
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<!--
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This template was designed by: David Rugge davidrugge@mindspring.com
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with lots of help from: Eric Bischoff ebisch@cybercable.tm.fr
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and Frederik Fouvry fouvry@sfs.nphil.uni-tuebingen.de
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of the KDE DocBook team.
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You may freely use this template for writing any sort of KDE documentation.
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If you have any changes or improvements, please let us know.
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Remember:
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- in XML, the case of the <tags> and attributes is relevant ;
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- also, quote all attributes.
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Please don't forget to remove all these comments in your final documentation,
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thanks ;-).
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-->
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<!-- ................................................................ -->
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<!-- The language must NOT be changed here. -->
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<book lang="&language;">
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<!-- This header contains all of the meta-information for the document such
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as Authors, publish date, the abstract, and Keywords -->
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<bookinfo>
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<title>The &klinkstatus; Handbook</title>
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<authorgroup>
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<author>
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<firstname>Paulo</firstname>
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<surname>Moura Guedes</surname>
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<affiliation>
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<address><email>moura@tdewebdev.org</email></address>
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</affiliation>
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</author>
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<!-- TRANS:ROLES_OF_TRANSLATORS -->
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</authorgroup>
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<copyright>
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<year>2004</year>
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<holder>Paulo Moura Guedes</holder>
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</copyright>
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<!-- Translators: put here the copyright notice of the translation -->
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<!-- Put here the FDL notice. Read the explanation in fdl-notice.docbook
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and in the FDL itself on how to use it. -->
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<legalnotice>&FDLNotice;</legalnotice>
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<!-- Date and version information of the documentation
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Don't forget to include this last date and this last revision number, we
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need them for translation coordination !
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Please respect the format of the date (YYYY-MM-DD) and of the version
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(V.MM.LL), it could be used by automation scripts.
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Do NOT change these in the translation. -->
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<date>2004-04-29</date>
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<releaseinfo>0.1.3</releaseinfo>
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<!-- Abstract about this handbook -->
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<abstract>
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<para>
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&klinkstatus; is a link checker for &kde;.
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</para>
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</abstract>
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<!-- This is a set of Keywords for indexing by search engines.
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Please at least include KDE, the KDE package it is in, the name
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of your application, and a few relevant keywords. -->
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<keywordset>
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<keyword>KDE</keyword>
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<keyword>KLinkStatus</keyword>
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<keyword>link checker</keyword>
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<keyword>validation</keyword>
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</keywordset>
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</bookinfo>
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<chapter id="introduction">
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<title>Introduction</title>
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<para>&klinkstatus; is a link checker for &kde;.
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It allows you to search internal and external links in your entire web site,
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just a single page and choose the depth to search.
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You can also check local files, ftp, fish, &etc;, as &klinkstatus; uses TDEIO.
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For performance, links can be checked simultaneously.
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Please report any problems or feature requests to http://linkstatus.paradigma.co.pt/bugs/.
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</para>
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</chapter>
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<chapter id="using-klinkstatus">
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<title>Using &klinkstatus;</title>
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<para>
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<!-- Note that all graphics should be in .png format. Use no gifs because of
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patent issues. -->
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<screenshot>
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<screeninfo>Here's a screenshot of &klinkstatus;</screeninfo>
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<mediaobject>
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<imageobject>
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<imagedata fileref="screenshot.png" format="PNG"/>
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</imageobject>
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<imageobject>
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<imagedata fileref="screenshot.eps" format="EPS"/>
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</imageobject>
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<textobject>
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<phrase>Screenshot</phrase>
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</textobject>
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</mediaobject>
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</screenshot>
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</para>
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</chapter>
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<chapter id="commands">
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<title>Command Reference</title>
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<sect1 id="klinkstatus-mainwindow">
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<title>The main &klinkstatus; window</title>
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<sect2>
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<title>The File Menu</title>
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<para>
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<variablelist>
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<varlistentry>
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<term><menuchoice>
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<shortcut>
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<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
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</shortcut>
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<guimenu>File</guimenu>
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<guimenuitem>New Link Check</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Creates a new session, if none is empty</action></para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<shortcut>
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<keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo>
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</shortcut>
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<guimenu>File</guimenu>
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<guimenuitem>Open URL</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Opens a &URL;</action></para></listitem>
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</varlistentry>
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<varlistentry>
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<term><menuchoice>
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<shortcut>
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<keycombo action="simul">&Ctrl;<keycap>W</keycap></keycombo>
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</shortcut>
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<guimenu>File</guimenu>
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<guimenuitem>Close Tab</guimenuitem>
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</menuchoice></term>
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<listitem><para><action>Close the current tab.</action></para></listitem>
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</varlistentry>
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</variablelist>
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</para>
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</sect2>
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<sect2>
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<title>The <guimenu>Help</guimenu> Menu</title>
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<!-- Assuming you have a standard help menu (help, what's this, about -->
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<!-- &klinkstatus;, about &kde;) then the documentation is already written. -->
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<!-- The following entity is valid anywhere that a variablelist is -->
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<!-- valid. -->
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&help.menu.documentation;
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</sect2>
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</sect1>
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</chapter>
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<!--
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<chapter id="developers">
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<title>Developer's Guide to &klinkstatus;</title>
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-->
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<!-- (OPTIONAL) A Programming/Scripting reference chapter should be
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used for apps that use plugins or that provide their own scripting hooks
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and/or development libraries. -->
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<!--
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<para>FILL_ME</para>
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-->
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<!-- Use refentries to describe APIs. Refentries are fairly complicated and you
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should consult the docbook reference for further details. The example below was
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taken from that reference and shortened a bit for readability.
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<refentry id="re-1007-unmanagechildren-1">
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<refmeta>
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<refentrytitle>XtUnmanageChildren</refentrytitle>
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<refmiscinfo>Xt - Geometry Management</refmiscinfo>
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</refmeta>
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<refnamediv>
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<refname>XtUnmanageChildren
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</refname>
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<refpurpose>remove a list of children from a parent widget's managed
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list.
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<indexterm id="ix-1007-unmanagechildren-1"><primary>widgets</primary><secondary>removing</secondary></indexterm>
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<indexterm id="ix-1007-unmanagechildren-2"><primary>XtUnmanageChildren</primary></indexterm>
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</refpurpose>
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</refnamediv>
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<refsynopsisdiv>
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<refsynopsisdivinfo>
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<date>4 March 1996</date>
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</refsynopsisdivinfo>
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<synopsis>
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void XtUnmanageChildren(<replaceable class="parameter">children</replaceable>, <replaceable class="parameter">num_children</replaceable>)
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WidgetList <replaceable class="parameter">children</replaceable>;
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Cardinal <replaceable class="parameter">num_children</replaceable>;
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</synopsis>
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<refsect2 id="r2-1007-unmanagechildren-1">
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<title>Inputs</title>
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<variablelist>
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<varlistentry>
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<term><replaceable class="parameter">children</replaceable>
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</term>
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<listitem>
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<para>Specifies an array of child widgets. Each child must be of
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class RectObj or any subclass thereof.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term><replaceable class="parameter">num_children</replaceable>
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</term>
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<listitem>
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<para>Specifies the number of elements in <replaceable class="parameter">children</replaceable>.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</refsect2></refsynopsisdiv>
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<refsect1 id="r1-1007-unmanagechildren-1">
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<title>Description
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</title>
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<para><function>XtUnmanageChildren()</function> unmaps the specified widgets
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and removes them from their parent's geometry management.
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The widgets will disappear from the screen, and (depending
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on its parent) may no longer have screen space allocated for
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them.
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</para>
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<para>Each of the widgets in the <replaceable class="parameter">children</replaceable> array must have
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the same parent.
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</para>
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<para>See the “Algorithm” section below for full details of the
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widget unmanagement procedure.
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</para>
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</refsect1>
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<refsect1 id="r1-1007-unmanagechildren-2">
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<title>Usage</title>
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<para>Unmanaging widgets is the usual method for temporarily
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making them invisible. They can be re-managed with
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<function>XtManageChildren()</function>.
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</para>
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<para>You can unmap a widget, but leave it under geometry
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management by calling <function>XtUnmapWidget()</function>. You can
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destroy a widget's window without destroying the widget by
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calling <function>XtUnrealizeWidget()</function>. You can destroy a
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widget completely with <function>XtDestroyWidget()</function>.
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</para>
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<para>If you are only going to unmanage a single widget, it is
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more convenient to call <function>XtUnmanageChild()</function>. It is
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often more convenient to call <function>XtUnmanageChild()</function>
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several times than it is to declare and initialize an array
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of widgets to pass to <function>XtUnmanageChildren()</function>. Calling
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<function>XtUnmanageChildren()</function> is more efficient, however,
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because it only calls the parent's <function>change_managed()</function>
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method once.
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</para>
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</refsect1>
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<refsect1 id="r1-1007-unmanagechildren-3">
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<title>Algorithm
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</title>
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<para><function>XtUnmanageChildren()</function> performs the following:
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</para>
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<variablelist>
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<varlistentry>
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<term>-
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</term>
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<listitem>
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<para>Ignores the child if it already is unmanaged or is being
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destroyed.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>-
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</term>
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<listitem>
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<para>Otherwise, if the child is realized, it makes it nonvisible
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by unmapping it.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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<para>FILL_ME
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</para>
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</refsect1>
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<refsect1 id="r1-1007-unmanagechildren-4">
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<title>Structures</title>
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<para>The <type>WidgetList</type> type is simply an array of widgets:
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</para>
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<screen id="sc-1007-unmanagechildren-1">typedef Widget *WidgetList;
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</screen>
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</refsect1>
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</refentry>
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</chapter>
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-->
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<!--
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<chapter id="faq">
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<title>Questions and Answers</title>
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-->
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|
<!-- (OPTIONAL but recommended) This chapter should include all of the silly
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(and not-so-silly) newbie questions that fill up your mailbox. This chapter
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|
should be reserved for BRIEF questions and answers! If one question uses more
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than a page or so then it should probably be part of the
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"Using this Application" chapter instead. You should use links to
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cross-reference questions to the parts of your documentation that answer them.
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This is also a great place to provide pointers to other FAQ's if your users
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must do some complicated configuration on other programs in order for your
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application work. -->
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<!--
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|
&reporting.bugs;
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&updating.documentation;
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<qandaset id="faqlist">
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<qandaentry>
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-
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<question>
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<para>My Mouse doesn't work. How do I quit &klinkstatus;?</para>
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</question>
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<answer>
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<para>You silly goose! Check out the <link linkend="commands">Commands
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Section</link> for the answer.</para>
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</answer>
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</qandaentry>
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<qandaentry>
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<question>
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<para>Why am I unable to twiddle my documents?</para>
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</question>
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<answer>
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<para>You can only twiddle your documents if you have the foobar.lib
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installed.</para>
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</answer>
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</qandaentry>
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</qandaset>
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</chapter>
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-->
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<chapter id="credits">
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<!-- Include credits for the programmers, documentation writers, and
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contributors here. The license for your software should then be included below
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the credits with a reference to the appropriate license file included in the KDE
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distribution. -->
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<title>Credits and License</title>
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<para>
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&klinkstatus;
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</para>
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<para>
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Program Copyright © 2004 Paulo Moura Guedes <email>pmg@netcabo.pt</email>
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</para>
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<para>
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Documentation Copyright © 2004 Paulo Moura Guedes <email>pmg@netcabo.pt</email>
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</para>
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<!-- TRANS:CREDIT_FOR_TRANSLATORS -->
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&underFDL; <!-- FDL: do not remove -->
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&underGPL; <!-- GPL License -->
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</chapter>
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<appendix id="installation">
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<title>Installation</title>
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<sect1 id="getting-klinkstatus">
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<title>How to obtain &klinkstatus;</title>
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<!-- This first entity contains boiler plate for applications that are
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part of KDE CVS. You should remove it if you are releasing your
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application -->
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<!--&install.intro.documentation;-->
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<para>http://kde-apps.org
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</para>
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</sect1>
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<!--
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<sect1 id="requirements">
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<title>Requirements</title>
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List any special requirements for your application here. This should include:
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.Libraries or other software that is not included in tdesupport,
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tdelibs, or tdebase.
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.Hardware requirements like amount of RAM, disk space, graphics card
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|
capabilities, screen resolution, special expansion cards, etc.
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.Operating systems the app will run on. If your app is designed only for a
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|
specific OS, (you wrote a graphical LILO configurator for example) put this
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information here.
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-->
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|
<!--
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<para>
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In order to successfully use &klinkstatus;, you need &kde; 1.1. Foobar.lib is
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required in order to support the advanced &klinkstatus; features. &klinkstatus; uses
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about 5 megs of memory to run, but this may vary depending on your
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platform and configuration.
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</para>
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<para>
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All required libraries as well as &klinkstatus; itself can be found
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|
on <ulink url="ftp://ftp.klinkstatus.org">The &klinkstatus; home page</ulink>.
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</para>
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-->
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|
<!-- For a list of updates, you may refer to the application web site
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|
or the ChangeLog file, or ... -->
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|
<!--
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|
<para>
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|
You can find a list of changes at <ulink
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|
url="http://apps.kde.org/klinkstatus">http://apps.kde.org/klinkstatus</ulink>.
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|
</para>
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</sect1>
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|
-->
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|
<sect1 id="compilation">
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|
<title>Compilation and Installation</title>
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|
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|
<!-- This entity contains the boilerplate text for standard -->
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|
<!-- compilation instructions. If your application requires any -->
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|
<!-- special handling, remove it, and replace with your own text. -->
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|
&install.compile.documentation;
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</sect1>
|
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|
<!--
|
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|
<sect1 id="configuration">
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|
<title>Configuration</title>
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|
|
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|
<para>Don't forget to tell your system to start the <filename>dtd</filename>
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|
|
dicer-toaster daemon first, or &klinkstatus; won't work !</para>
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|
</sect1>
|
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|
-->
|
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|
</appendix>
|
|
|
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|
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&documentation.index;
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|
</book>
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