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284 lines
6.5 KiB
284 lines
6.5 KiB
/***************************************************************************
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debuggervariable.cpp
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------------------------
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begin : 2004-04-04
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copyright : (C) 2004 Thiago Silva
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***************************************************************************/
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/****************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include "debuggervariable.h"
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#include <kdebug.h>
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#include <tdelocale.h>
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DebuggerVariable::DebuggerVariable()
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: m_isReference(false)
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, m_size(0)
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, m_type(DebuggerVariableTypes::Undefined)
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, m_item(NULL)
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{}
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DebuggerVariable::DebuggerVariable(const TQString& name)
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: m_isReference(false)
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, m_size(0)
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, m_type(DebuggerVariableTypes::Undefined)
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, m_item(NULL)
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{
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m_name = name;
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}
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DebuggerVariable::DebuggerVariable(const TQString& name, const TQString& value, int type)
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: m_isReference(false)
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, m_size(0)
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, m_item(NULL)
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{
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m_name = name;
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m_value = value;
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m_type = type;
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if(type == DebuggerVariableTypes::String)
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m_size = value.length();
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}
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DebuggerVariable::DebuggerVariable(const TQString& name, const TQString& value, int type, int size)
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: m_isReference(false)
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, m_item(NULL)
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{
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m_name = name;
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m_value = value;
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m_type = type;
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m_size = size;
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}
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DebuggerVariable::DebuggerVariable(const TQString& name, const ValueList_t& values, int type)
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: m_isReference(false)
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, m_item(NULL)
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{
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m_name = name;
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m_valueList = values;
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m_type = type;
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m_size = values.count();
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}
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DebuggerVariable::DebuggerVariable(DebuggerVariable* v, bool copyitem )
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{
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m_name = v->name();
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m_size = v->size();
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m_value = v->value();
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m_type = v->type();
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m_isReference = v->isReference();
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if(copyitem)
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{
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m_item = v->item();
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v->setItem(NULL);
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}
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else
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m_item = NULL;
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// We cant just assign m_valuelist to v->values(), it would make a shallow copy...
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for(DebuggerVariable * v2 = v->values().first(); v2; v2 = v->values().next())
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m_valueList.append(new DebuggerVariable(v2, copyitem));
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}
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void DebuggerVariable::setName(const TQString& name)
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{
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m_name = name;
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}
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TQString DebuggerVariable::name() const
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{
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return m_name;
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}
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void DebuggerVariable::setValue(const TQString& value)
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{
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m_value = value;
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}
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TQString DebuggerVariable::value() const
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{
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if(isScalar())
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return m_value;
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else
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return i18n("Non scalar value");
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}
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bool DebuggerVariable::isScalar() const
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{
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switch(m_type)
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{
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case DebuggerVariableTypes::Reference:
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case DebuggerVariableTypes::Resource:
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case DebuggerVariableTypes::String:
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case DebuggerVariableTypes::Integer:
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case DebuggerVariableTypes::Float:
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case DebuggerVariableTypes::Boolean:
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case DebuggerVariableTypes::Undefined:
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case DebuggerVariableTypes::Error:
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return true;
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}
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return false;
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}
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void DebuggerVariable::setValues(const ValueList_t& valueList)
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{
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m_valueList = valueList;
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}
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ValueList_t DebuggerVariable::values() const
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{
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return m_valueList;
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}
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void DebuggerVariable::setType(int type)
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{
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m_type = type;
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}
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int DebuggerVariable::type() const
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{
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return m_type;
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}
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const TQString DebuggerVariable::typeName() const
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{
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switch(m_type)
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{
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case DebuggerVariableTypes::Array:
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return i18n("Array");
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case DebuggerVariableTypes::Object:
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return i18n("Object");
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case DebuggerVariableTypes::Reference:
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return i18n("Reference");
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case DebuggerVariableTypes::Resource:
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return i18n("Resource");
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case DebuggerVariableTypes::String:
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return i18n("String");
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case DebuggerVariableTypes::Integer:
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return i18n("Integer");
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case DebuggerVariableTypes::Float:
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return i18n("Float");
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case DebuggerVariableTypes::Boolean:
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return i18n("Boolean");
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case DebuggerVariableTypes::Undefined:
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return i18n("Undefined");
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case DebuggerVariableTypes::Error:
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return i18n("Error");
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default:
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return i18n("Unknown");
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}
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}
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void DebuggerVariable::setSize(long size)
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{
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m_size = size;
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}
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long DebuggerVariable::size() const
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{
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return m_size;
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}
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TQString DebuggerVariable::sizeName() const
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{
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switch(m_type)
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{
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case DebuggerVariableTypes::Reference:
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case DebuggerVariableTypes::Resource:
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case DebuggerVariableTypes::Integer:
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case DebuggerVariableTypes::Float:
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case DebuggerVariableTypes::Boolean:
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case DebuggerVariableTypes::Undefined:
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case DebuggerVariableTypes::Error:
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return "";
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}
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return TQString::number(m_size);
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}
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void DebuggerVariable::setReference(bool ref)
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{
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m_isReference = ref;
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}
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bool DebuggerVariable::isReference() const
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{
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return m_isReference;
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}
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DebuggerVariable::~DebuggerVariable()
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{
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DebuggerVariable * v;
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while((v = m_valueList.first()))
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{
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m_valueList.remove(v);
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delete v;
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}
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// If this variable is shown in the treeview, remove it
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if(m_item)
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delete m_item;
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}
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void DebuggerVariable::deleteChild( DebuggerVariable * child )
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{
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for(DebuggerVariable *v = m_valueList.first(); v; v = m_valueList.next())
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{
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if(v->name() == child->name())
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{
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m_valueList.remove(v);
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delete v;
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return;
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}
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}
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}
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DebuggerVariable* DebuggerVariable::findItem( TQListViewItem * item, bool traverse )
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{
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if(item == m_item)
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return this;
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if(!traverse)
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return NULL;
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for(DebuggerVariable * v = m_valueList.first(); v; v = m_valueList.next())
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{
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DebuggerVariable * v2 = v->findItem(item, true);
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if(v2)
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return v2;
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}
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return NULL;
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}
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void DebuggerVariable::copy( DebuggerVariable * v, bool copychildren )
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{
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m_name = v->name();
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m_size = (v->isScalar() || copychildren ? v->size() : m_valueList.count());
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m_value = v->value();
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m_type = v->type();
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m_isReference = v->isReference();
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// We cant just assign m_valuelist to v->values(), it would make a shallow copy...
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//
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if(copychildren)
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{
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m_valueList.clear();
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for(DebuggerVariable * v2 = v->values().first(); v2; v2 = v->values().next())
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m_valueList.append(new DebuggerVariable(v2, true));
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}
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}
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void DebuggerVariable::append( DebuggerVariable * v )
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{
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m_valueList.append(v);
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}
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