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tdewebdev/quanta/parsers/parsercommon.h

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2.4 KiB

/***************************************************************************
parsercommon.h - description
-------------------
begin : Wed Feb 11 2004
copyright : (C) 2004 Andras Mantia <amantia@kde.org>
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef PARSERCOMMON_H
#define PARSERCOMMON_H
//qt includes
#include <tqptrlist.h>
#include <tqstringlist.h>
//own includes
#include "tag.h"
class Document;
struct DTDStruct;
class Node;
class KDirWatch;
namespace ParserCommon{
extern TQStringList includedFiles;
extern TQPtrList<const DTDStruct> includedFilesDTD;
extern KDirWatch *includeWatch;
//this methods may go in a common class as well
TQString getLine(Document *write, int line, int endLine, int endCol);
/** Appends a text area to a text node. */
void appendAreaToTextNode(Document *write, const AreaStruct &area, Node *node);
/** Creates a text/empty node between node and the provided position */
Node* createTextNode(Document *write, Node *node, int eLine, int eCol, Node *parentNode);
/** Creates a head node for special areas.
area: the area belonging to this node
areaName: the special area name (type)
dtd: the parent DTD
parentNode: the parent of the node
currentNode: the last child of the parent, if it exists
*/
Node* createScriptTagNode(Document *write, const AreaStruct &area, const TQString &areaName,
const DTDStruct *dtd, Node *parentNode, Node *currentNode);
/** Print the doc structure tree to the standard output.
Only for debugging purposes. */
void coutTree(Node *node, int indent);
void verifyTree(Node *node);
}
#endif