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#include <ntqpixmap.h>
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#include <ntqmap.h>
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#include "dndbase.h"
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#ifndef DNDDEMO_H
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#define DNDDEMO_H
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class IconItem
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{
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public:
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IconItem( const TQString& name = TQString::null, const TQString& icon = TQString::null );
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TQString name() { return _name; }
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TQPixmap *pixmap() { return &_pixmap; }
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TQ_DUMMY_COMPARISON_OPERATOR( IconItem )
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protected:
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TQPixmap loadPixmap( const TQString& name );
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private:
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TQString _name;
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TQPixmap _pixmap;
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};
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class DnDDemo : public DnDDemoBase
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{
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TQ_OBJECT
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public:
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DnDDemo( TQWidget* parent = 0, const char* name = 0 );
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~DnDDemo();
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IconItem findItem( const TQString& tag );
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private:
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TQMap<TQString,IconItem> items;
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};
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#endif
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