The QKeyEvent class contains describes a key event.
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Key events occur when a key is pressed or released when a widget has keyboard input focus.
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A key event contains a special accept flag that indicates whether the receiver wants the key event. You should call QKeyEvent::ignore() if the key press or release event is not handled by your widget. A key event is propagated up the parent widget chain until a widget accepts it with QKeyEvent::accept() or an event filter consumes it. Key events for multi media keys are ignored by default. You should call QKeyEvent::accept() if your widget handles those events.
The \fItype\fR parameter must be TQEvent::KeyPress or TQEvent::KeyRelease. If \fIkey\fR is 0 the event is not a result of a known key (e.g. it may be the result of a compose sequence or keyboard macro). \fIascii\fR is the ASCII code of the key that was pressed or released. \fIstate\fR holds the keyboard modifiers. \fItext\fR is the Unicode text that the key generated. If \fIautorep\fR is TRUE, isAutoRepeat() will be TRUE. \fIcount\fR is the number of single keys.
Clears the accept flag parameter of the key event object.
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Clearing the accept parameter indicates that the event receiver does not want the key event. Unwanted key events are sent to the parent widget.
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The accept flag is set by default.
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See also accept().
.SH "bool QKeyEvent::isAccepted () const"
Returns TRUE if the receiver of the event wants to keep the key; otherwise returns FALSE
.SH "bool QKeyEvent::isAutoRepeat () const"
Returns TRUE if this event comes from an auto-repeating key and FALSE if it comes from an initial key press.
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Note that if the event is a multiple-key compressed event that is partly due to auto-repeat, this function could return either TRUE or FALSE indeterminately.
.SH "int QKeyEvent::key () const"
Returns the code of the key that was pressed or released.
A value of either 0 or Key_unknown means that the event is not the result of a known key (e.g. it may be the result of a compose sequence or a keyboard macro, or due to key event compression).
Returns the Unicode text that this key generated. The text returned migth be empty, which is the case when pressing or releasing modifying keys as Shift, Control, Alt and Meta. In these cases key() will contain a valid value.