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322 lines
9.8 KiB
322 lines
9.8 KiB
13 years ago
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/include/qrect.h:1 -->
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>qrect.h</h1>
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<p>This is the verbatim text of the qrect.h include file. It is provided only for illustration; the copyright remains with Trolltech.
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<hr>
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<pre>
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/****************************************************************************
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** $Id: qt/qrect.h 3.3.8 edited Jan 11 14:38 $
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**
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** Definition of TQRect class
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**
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** Created : 931028
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**
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** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
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**
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** This file is part of the kernel module of the TQt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General Public
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** License versions 2.0 or 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Alternatively you may (at your option) use any
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** later version of the GNU General Public License if such license has
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** been publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free TQt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing retquirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
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** included in the packaging of this file. Licensees holding valid TQt
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** Commercial licenses may use this file in accordance with the TQt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#ifndef TQRECT_H
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#define TQRECT_H
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#ifndef QT_H
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#include "qsize.h"
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#endif // QT_H
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#if defined(topLeft)
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#error "Macro definition of topLeft conflicts with TQRect"
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// don't just silently undo people's defines: #undef topLeft
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#endif
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class Q_EXPORT TQRect // rectangle class
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{
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public:
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TQRect() { x1 = y1 = 0; x2 = y2 = -1; }
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TQRect( const TQPoint &topleft, const TQPoint &bottomright );
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TQRect( const TQPoint &topleft, const TQSize &size );
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TQRect( int left, int top, int width, int height );
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bool isNull() const;
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bool isEmpty() const;
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bool isValid() const;
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TQRect normalize() const;
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int left() const;
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int top() const;
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int right() const;
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int bottom() const;
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TQCOORD &rLeft();
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TQCOORD &rTop();
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TQCOORD &rRight();
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TQCOORD &rBottom();
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int x() const;
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int y() const;
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void setLeft( int pos );
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void setTop( int pos );
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void setRight( int pos );
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void setBottom( int pos );
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void setX( int x );
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void setY( int y );
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void setTopLeft( const TQPoint &p );
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void setBottomRight( const TQPoint &p );
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void setTopRight( const TQPoint &p );
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void setBottomLeft( const TQPoint &p );
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TQPoint topLeft() const;
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TQPoint bottomRight() const;
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TQPoint topRight() const;
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TQPoint bottomLeft() const;
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TQPoint center() const;
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void rect( int *x, int *y, int *w, int *h ) const;
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void coords( int *x1, int *y1, int *x2, int *y2 ) const;
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void moveLeft( int pos );
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void moveTop( int pos );
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void moveRight( int pos );
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void moveBottom( int pos );
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void moveTopLeft( const TQPoint &p );
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void moveBottomRight( const TQPoint &p );
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void moveTopRight( const TQPoint &p );
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void moveBottomLeft( const TQPoint &p );
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void moveCenter( const TQPoint &p );
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void moveBy( int dx, int dy );
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void setRect( int x, int y, int w, int h );
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void setCoords( int x1, int y1, int x2, int y2 );
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void addCoords( int x1, int y1, int x2, int y2 );
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TQSize size() const;
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int width() const;
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int height() const;
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void setWidth( int w );
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void setHeight( int h );
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void setSize( const TQSize &s );
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TQRect operator|(const TQRect &r) const;
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TQRect operator&(const TQRect &r) const;
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TQRect& operator|=(const TQRect &r);
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TQRect& operator&=(const TQRect &r);
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bool contains( const TQPoint &p, bool proper=FALSE ) const;
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bool contains( int x, int y ) const; // inline methods, _don't_ merge these
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bool contains( int x, int y, bool proper ) const;
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bool contains( const TQRect &r, bool proper=FALSE ) const;
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TQRect unite( const TQRect &r ) const;
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TQRect intersect( const TQRect &r ) const;
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bool intersects( const TQRect &r ) const;
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friend Q_EXPORT bool operator==( const TQRect &, const TQRect & );
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friend Q_EXPORT bool operator!=( const TQRect &, const TQRect & );
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private:
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#if defined(Q_WS_X11) || defined(Q_OS_TEMP)
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friend void qt_setCoords( TQRect *r, int xp1, int yp1, int xp2, int yp2 );
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#endif
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#if defined(Q_OS_MAC)
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TQCOORD y1;
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TQCOORD x1;
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TQCOORD y2;
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TQCOORD x2;
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#else
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TQCOORD x1;
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TQCOORD y1;
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TQCOORD x2;
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TQCOORD y2;
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#endif
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};
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Q_EXPORT bool operator==( const TQRect &, const TQRect & );
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Q_EXPORT bool operator!=( const TQRect &, const TQRect & );
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/*****************************************************************************
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TQRect stream functions
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*****************************************************************************/
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#ifndef QT_NO_DATASTREAM
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Q_EXPORT TQDataStream &operator<<( TQDataStream &, const TQRect & );
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Q_EXPORT TQDataStream &operator>>( TQDataStream &, TQRect & );
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#endif
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/*****************************************************************************
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TQRect inline member functions
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*****************************************************************************/
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inline TQRect::TQRect( int left, int top, int width, int height )
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{
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x1 = (TQCOORD)left;
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y1 = (TQCOORD)top;
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x2 = (TQCOORD)(left+width-1);
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y2 = (TQCOORD)(top+height-1);
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}
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inline bool TQRect::isNull() const
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{ return x2 == x1-1 && y2 == y1-1; }
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inline bool TQRect::isEmpty() const
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{ return x1 > x2 || y1 > y2; }
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inline bool TQRect::isValid() const
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{ return x1 <= x2 && y1 <= y2; }
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inline int TQRect::left() const
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{ return x1; }
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inline int TQRect::top() const
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{ return y1; }
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inline int TQRect::right() const
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{ return x2; }
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inline int TQRect::bottom() const
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{ return y2; }
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inline TQCOORD &TQRect::rLeft()
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{ return x1; }
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inline TQCOORD & TQRect::rTop()
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{ return y1; }
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inline TQCOORD & TQRect::rRight()
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{ return x2; }
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inline TQCOORD & TQRect::rBottom()
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{ return y2; }
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inline int TQRect::x() const
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{ return x1; }
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inline int TQRect::y() const
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{ return y1; }
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inline void TQRect::setLeft( int pos )
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{ x1 = (TQCOORD)pos; }
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inline void TQRect::setTop( int pos )
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{ y1 = (TQCOORD)pos; }
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inline void TQRect::setRight( int pos )
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{ x2 = (TQCOORD)pos; }
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inline void TQRect::setBottom( int pos )
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{ y2 = (TQCOORD)pos; }
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inline void TQRect::setX( int x )
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{ x1 = (TQCOORD)x; }
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inline void TQRect::setY( int y )
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{ y1 = (TQCOORD)y; }
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inline TQPoint TQRect::topLeft() const
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{ return TQPoint(x1, y1); }
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inline TQPoint TQRect::bottomRight() const
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{ return TQPoint(x2, y2); }
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inline TQPoint TQRect::topRight() const
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{ return TQPoint(x2, y1); }
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inline TQPoint TQRect::bottomLeft() const
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{ return TQPoint(x1, y2); }
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inline TQPoint TQRect::center() const
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{ return TQPoint((x1+x2)/2, (y1+y2)/2); }
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inline int TQRect::width() const
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{ return x2 - x1 + 1; }
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inline int TQRect::height() const
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{ return y2 - y1 + 1; }
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inline TQSize TQRect::size() const
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{ return TQSize(x2-x1+1, y2-y1+1); }
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inline bool TQRect::contains( int x, int y, bool proper ) const
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{
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if ( proper )
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return x > x1 && x < x2 &&
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y > y1 && y < y2;
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else
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return x >= x1 && x <= x2 &&
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y >= y1 && y <= y2;
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}
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inline bool TQRect::contains( int x, int y ) const
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{
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return x >= x1 && x <= x2 &&
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y >= y1 && y <= y2;
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}
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#define Q_DEFINED_QRECT
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#include "qwinexport.h"
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#endif // TQRECT_H
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</pre>
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<!-- eof -->
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<p><address><hr><div align=center>
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<table width=100% cellspacing=0 border=0><tr>
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<td>Copyright © 2007
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>TQt 3.3.8</div>
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</table></div></address></body>
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</html>
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