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tqt3/doc/html/t10-cannon-h.html

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<pre>/****************************************************************
**
** Definition of CannonField class, TQt tutorial 10
**
****************************************************************/
#ifndef CANNON_H
#define CANNON_H
#include &lt;<a href="tqwidget-h.html">tqwidget.h</a>&gt;
class CannonField : public <a href="tqwidget.html">TQWidget</a>
{
TQ_OBJECT
public:
CannonField( <a href="tqwidget.html">TQWidget</a> *parent=0, const char *name=0 );
<a href="tqsizepolicy.html">TQSizePolicy</a> sizePolicy() const;
int angle() const { return ang; }
int force() const { return f; }
public slots:
void setAngle( int degrees );
void setForce( int newton );
signals:
void angleChanged( int );
void forceChanged( int );
protected:
void paintEvent( <a href="tqpaintevent.html">TQPaintEvent</a> * );
private:
<a href="ntqrect.html">TQRect</a> cannonRect() const;
int ang;
int f;
};
#endif // CANNON_H
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