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< pre > #ifndef CANVASVIEW_H
#define CANVASVIEW_H
#include "element.h"
#include "canvastext.h"
#include < < a href = "qcanvas-h.html" > ntqcanvas.h< / a > >
class TQPoint;
class CanvasView : public < a href = "qcanvasview.html" > TQCanvasView< / a >
{
TQ_OBJECT
public:
CanvasView( < a href = "ntqcanvas.html" > TQCanvas< / a > *canvas, ElementVector *elements,
< a href = "ntqwidget.html" > TQWidget< / a > * parent = 0, const char* name = "canvas view",
WFlags f = 0 )
: < a href = "qcanvasview.html" > TQCanvasView< / a > ( canvas, parent, name, f ), m_movingItem(0),
m_elements( elements ) {}
protected:
void viewportResizeEvent( < a href = "qresizeevent.html" > TQResizeEvent< / a > *e );
void contentsMousePressEvent( < a href = "qmouseevent.html" > TQMouseEvent< / a > *e );
void contentsMouseMoveEvent( < a href = "qmouseevent.html" > TQMouseEvent< / a > *e );
void contentsContextMenuEvent( < a href = "qcontextmenuevent.html" > TQContextMenuEvent< / a > *e );
private:
< a href = "qcanvasitem.html" > TQCanvasItem< / a > *m_movingItem;
< a href = "ntqpoint.html" > TQPoint< / a > m_pos;
ElementVector *m_elements;
};
#endif
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