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/****************************************************************************
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**
|
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** Miscellaneous documentation that doesn't fit anywhere else
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
|
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** Public License versions 2.0 or 3.0 as published by the Free
|
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
|
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** Please review the following information to ensure GNU General
|
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** Public Licensing requirements will be met:
|
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
|
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** If you are unsure which license is appropriate for your use, please
|
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|
** review the following information:
|
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|
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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|
|
**
|
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** This file may be used under the terms of the Q Public License as
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|
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
|
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|
|
** included in the packaging of this file. Licensees holding valid Qt
|
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|
** Commercial licenses may use this file in accordance with the Qt
|
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|
|
** Commercial License Agreement provided with the Software.
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**
|
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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/*! \page commonproblems.html
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|
|
\title Brief Technical FAQ
|
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This document describes how to use more than one Qt version on one
|
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|
machine and how to use Qt on X11 without a window manager. In addition
|
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|
|
it explains the most common source of link errors with Qt.
|
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Other frequently asked questions can be found in the
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|
|
\link http://www.trolltech.com/developer/faqs/ FAQ index\endlink and
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in the \link http://www.trolltech.com/developer/faqs/technical.html Technical FAQ\endlink.
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\list
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\i \link #linkerror Link error, complaining about a lack of
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|
<tt>vtbl</tt>, <tt>_vtbl</tt>, <tt>__vtbl</tt> or similar\endlink
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|
\i \link #diffver Using different versions of Qt on the same
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|
machine\endlink
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\list
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|
\i \link #qtbin Developers building for a single version of Qt on Unix - Qt binary packages\endlink
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\i \link #qtsrc Developers building for two versions of Qt on Unix - Qt sources\endlink
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|
\endlist
|
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|
\i \link #nowinman Using Qt on X11 without a window manager\endlink
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|
|
\i \link distributingntqt.html Distributing Qt Applications\endlink
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\endlist
|
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|
|
\target linkerror
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|
\section1 Link error, complaining about a lack of \c vtbl, \c _vtbl, \c __vtbl or similar
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|
|
This indicates that you've included the TQ_OBJECT macro in a class
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|
|
declaration and probably also run the moc, but forgot to link the
|
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|
|
moc-generated object code into your executable. See \link moc.html
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|
|
Using the Meta Object Compiler\endlink for details on how to use moc.
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\target diffver
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|
|
\section1 Using different versions of Qt on the same machine
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Qt programs need the following components of a Qt distribution:
|
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<dl>
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<dt>Header files - Compile time
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<dd>Programmers need to include the Qt header files. The Qt header files
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|
|
are usually located in the \c include subdirectory of Qt distributions.
|
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|
|
Care must be taken to include the header files of the relevant release of
|
|
|
|
|
Qt. Those with a command-line compiler will typically use options such as
|
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|
|
\c{/I%QTDIR%\include} or \c{-I"$QTDIR"/include} provided \c QTDIR specifies
|
|
|
|
|
the relevant release of Qt.
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|
<dt>Meta Object Compiler and other tools - Compile time
|
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|
|
<dd>Programmers need to run \e moc and other tools such as \e uic. These
|
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|
|
tools are usually located in the \c bin subdirectory of Qt distributions.
|
|
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|
|
Either run \c "$QTDIR"/bin/moc and \c "$QTDIR"/bin/uic or add \c "$QTDIR"/bin
|
|
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|
|
to your \c PATH and run \c moc and \c uic. If you use \c qmake the
|
|
|
|
|
appropriate lines will be added to your Makefiles so that \e uic and
|
|
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|
|
\e moc will be executed as required.
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|
|
<dt>Static or shared libraries - Link time
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|
|
<dd>Programmers need to link with the Qt static or shared libraries. The Qt
|
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|
|
libraries are usually located in the \c lib subdirectory of Qt distributions.
|
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|
|
Care must be taken to link with the libraries of the relevant release of
|
|
|
|
|
Qt. Those with a command-line compiler will typically use options such as
|
|
|
|
|
\c{/L%QTDIR%\lib\qt.lib} or \c{-L"$QTDIR"/lib} \c -lqt provided \c QTDIR
|
|
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|
|
specifies the relevant release of Qt.
|
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|
|
<dt>Shared libraries - Run time
|
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|
|
<dd>Users of programs linked with shared Qt libraries need these same
|
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|
|
|
shared libraries to run these programs. The Qt libraries are usually
|
|
|
|
|
located in the \c lib subdirectory of Qt distributions. Shared libraries
|
|
|
|
|
are made available to programs in places such as \c{C:\windows\system} on
|
|
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|
|
Windows platforms, directories listed in file \c /etc/ld.so.conf on Linux,
|
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|
|
standard \c lib directories on Unix, or directories listed in environment
|
|
|
|
|
variables \c LD_LIBRARY_PATH, \c SHLIB_PATH, or \c LIBPATH on various Unix
|
|
|
|
|
flavours. Make the relevant Qt libraries available using one of these
|
|
|
|
|
mechanisms.
|
|
|
|
|
|
|
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|
|
</dl>
|
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|
|
Qt distributions consist of different files needed at compile time,
|
|
|
|
|
link time, or run time. Trolltech distributes Qt in the form of a
|
|
|
|
|
source package that contain all these files once they have been built.
|
|
|
|
|
|
|
|
|
|
Other vendors distribute Qt in the form of binary packages. Binary packages
|
|
|
|
|
usually consist of two parts:
|
|
|
|
|
|
|
|
|
|
\list
|
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|
|
\i shared libraries in the run time package, usually called \c qt3.
|
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|
|
\i header files, static libraries, the moc and other tools in the developers'
|
|
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|
|
kit, usually called \c qt3-dev.
|
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|
|
\endlist
|
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|
|
|
|
|
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|
|
Depending on how you are using Qt, you need to make specific parts of
|
|
|
|
|
the Qt distribution available to your programs. Typical situations are
|
|
|
|
|
described below.
|
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|
|
\target qtbin
|
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|
|
\section2 Developers building for a single version of Qt on Unix - Qt binary packages
|
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|
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|
|
You build programs with a single version of Qt, but you still need
|
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|
|
to run programs linked with another version of Qt. You are typically
|
|
|
|
|
a Linux developer who builds programs for Qt 3.x on a KDE desktop based
|
|
|
|
|
on Qt 2.x. Qt packages are usually split into a shared library
|
|
|
|
|
package with a name like \c qt and a developer package with a name
|
|
|
|
|
like \c qt-dev. You will need the appropriate packages:
|
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|
|
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|
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|
|
\list
|
|
|
|
|
|
|
|
|
|
\i To build programs you will need the header files, the libraries,
|
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|
|
the moc and other tools from Qt 3.x. They are included in the developer
|
|
|
|
|
package of Qt 3.x (\c qt3-dev or similar).
|
|
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|
|
|
|
|
|
|
\i To run programs you will need the shared libraries of Qt 3.x and
|
|
|
|
|
Qt 2.x. They are included in the regular packages of Qt 3.x (\c qt3
|
|
|
|
|
or similar) and Qt 2.x (\c qt2 or similar).
|
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|
|
|
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|
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|
|
\endlist
|
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|
|
|
|
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|
|
Just install the packages, \c qt2, \c qt3, and \c qt3-dev. You may
|
|
|
|
|
need to set the environment variable \c QTDIR to point to Qt 3.x.
|
|
|
|
|
|
|
|
|
|
\target qtsrc
|
|
|
|
|
\section2 Developers building for two versions of Qt on Unix - Qt sources
|
|
|
|
|
|
|
|
|
|
You build and run programs for Qt 2.x and Qt 3.x. You will need:
|
|
|
|
|
|
|
|
|
|
\list
|
|
|
|
|
|
|
|
|
|
\i the header files, the libraries, the moc and other tools from Qt 3.x
|
|
|
|
|
and Qt 2.x to build programs,
|
|
|
|
|
|
|
|
|
|
\i the shared libraries of Qt 3.x and Qt 2.x to run programs.
|
|
|
|
|
|
|
|
|
|
\endlist
|
|
|
|
|
|
|
|
|
|
Get the source distributions of both Qt 2.x and Qt 3.x.
|
|
|
|
|
|
|
|
|
|
\list 1
|
|
|
|
|
|
|
|
|
|
\i Install and build Qt 2.x and Qt 3.x, usually in \c /opt or
|
|
|
|
|
\c /usr/local. In the case of \c /opt:
|
|
|
|
|
|
|
|
|
|
\code
|
|
|
|
|
$ cd /opt
|
|
|
|
|
$ gunzip -c \c qt-x11-2.3.1.tar.gz | tar xf -
|
|
|
|
|
$ cd qt-2.3.1
|
|
|
|
|
$ setenv QTDIR /opt/qt-2.3.1
|
|
|
|
|
$ configure [options]
|
|
|
|
|
$ make
|
|
|
|
|
|
|
|
|
|
$ cd /opt
|
|
|
|
|
$ gunzip -c qt-x11-free-3.0.0.tar.gz | tar xf -
|
|
|
|
|
$ cd qt-3.0.0
|
|
|
|
|
$ setenv QTDIR /opt/qt-3.0.0
|
|
|
|
|
$ configure [options]
|
|
|
|
|
$ make
|
|
|
|
|
\endcode
|
|
|
|
|
|
|
|
|
|
\i Make shared libraries available to programs at run time. Either
|
|
|
|
|
add both \c /opt/qt-2.3.1/lib and \c /opt/qt-3.0.0/lib to your environment
|
|
|
|
|
variable \c LD_LIBRARY_PATH or file \c /etc/ld.so.conf or whataver mechanism
|
|
|
|
|
you're using, or make links to the libraries in a standard directory like
|
|
|
|
|
\c /usr/local/lib:
|
|
|
|
|
|
|
|
|
|
\code
|
|
|
|
|
cd /usr/local/lib
|
|
|
|
|
ln -s /opt/qt-2.3.1/lib/libqt.so.2 .
|
|
|
|
|
ln -s /opt/qt-2.3.1/lib/libtqt-mt.so.2 .
|
|
|
|
|
ln -s /opt/qt-2.3.1/lib/libqutil.so.1 .
|
|
|
|
|
ln -s /opt/qt-3.0.0/lib/libqt.so.3 .
|
|
|
|
|
ln -s /opt/qt-3.0.0/lib/libtqui.so.1 .
|
|
|
|
|
\endcode
|
|
|
|
|
|
|
|
|
|
\endlist
|
|
|
|
|
|
|
|
|
|
To develop with Qt 2.x use:
|
|
|
|
|
|
|
|
|
|
\code
|
|
|
|
|
setenv QTDIR /opt/qt-2.3.1
|
|
|
|
|
setenv PATH ${QTDIR}/bin:${PATH}
|
|
|
|
|
\endcode
|
|
|
|
|
|
|
|
|
|
To develop with Qt 3.x use:
|
|
|
|
|
|
|
|
|
|
\code
|
|
|
|
|
setenv QTDIR /opt/qt-3.0.0
|
|
|
|
|
setenv PATH ${QTDIR}/bin:${PATH}
|
|
|
|
|
\endcode
|
|
|
|
|
|
|
|
|
|
Setting \c QTDIR ensures that the proper resources are used, such as the
|
|
|
|
|
documentation appropriate to the version of Qt you're using. Also
|
|
|
|
|
your Makfiles may refer to \c "$QTDIR"/include and \c "$QTDIR"/lib to
|
|
|
|
|
include the proper header files and link with the proper libraries.
|
|
|
|
|
Setting the \c PATH ensures that the proper version of moc and other
|
|
|
|
|
tools is being used.
|
|
|
|
|
|
|
|
|
|
\target nowinman
|
|
|
|
|
\section1 Using Qt on X11 without a window manager
|
|
|
|
|
|
|
|
|
|
When using Qt without a window manager on Unix/X11, you will most
|
|
|
|
|
likely experience focus problems. Without a window manager, there is
|
|
|
|
|
no focus handling on X11, and no concept of an active window
|
|
|
|
|
either. If you want your application to work in such an environment,
|
|
|
|
|
you have to explicitly mark a window as active \e after showing it:
|
|
|
|
|
|
|
|
|
|
\code
|
|
|
|
|
yourWindow->show();
|
|
|
|
|
yourWindow->setActiveWindow();
|
|
|
|
|
\endcode
|
|
|
|
|
|
|
|
|
|
Note that setActiveWindow() won't work if the widget does not become
|
|
|
|
|
physically visible during this event cycle. However, without a window
|
|
|
|
|
manager running, this is guaranteed to happen. For the curious reader:
|
|
|
|
|
setActiveWindow() emulates a window manager by explicitly setting the
|
|
|
|
|
X Input Focus to a widget's top level window.
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/*! \page bughowto.html
|
|
|
|
|
\title How to Report A Bug
|
|
|
|
|
|
|
|
|
|
If you think you have found a bug in Qt, we would like to hear
|
|
|
|
|
about it so that we can fix it.
|
|
|
|
|
|
|
|
|
|
Before reporting a bug, please check the
|
|
|
|
|
\link commonproblems.html Brief Technical FAQ\endlink, the
|
|
|
|
|
\link http://www.trolltech.com/developer/faqs/ FAQs\endlink, and the
|
|
|
|
|
\link http://www.trolltech.com/platforms/ Platform Notes\endlink
|
|
|
|
|
on our web site to see if the issue is already known.
|
|
|
|
|
|
|
|
|
|
Always include the following information in your bug report:
|
|
|
|
|
|
|
|
|
|
\list 1
|
|
|
|
|
\i The name and version number of your compiler
|
|
|
|
|
\i The name and version number of your operating system
|
|
|
|
|
\i The version of Qt you are using, and what configure options it was
|
|
|
|
|
compiled with.
|
|
|
|
|
\endlist
|
|
|
|
|
|
|
|
|
|
If the problem you are reporting is only at visible run-time, try to
|
|
|
|
|
create a small test program that shows the problem when run. Often,
|
|
|
|
|
such a program can be created with some minor changes to one
|
|
|
|
|
of the many example programs in the \c{qt/examples} directory.
|
|
|
|
|
|
|
|
|
|
Please send the bug report to
|
|
|
|
|
\link mailto:qt-bugs@trolltech.com qt-bugs@trolltech.com\endlink.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*! \page license.html
|
|
|
|
|
|
|
|
|
|
\title Qt Open Source Edition License Agreement
|
|
|
|
|
|
|
|
|
|
The Qt Open Source Edition is distributed under the Q Public License (QPL).
|
|
|
|
|
It allows free use of Qt Open Source Edition for running software developed by
|
|
|
|
|
others, and free use of Qt Open Source Edition for development of free and open source
|
|
|
|
|
software. There is \link http://www.trolltech.com/qpl/ more information
|
|
|
|
|
about the QPL\endlink at the Trolltech web site.
|
|
|
|
|
|
|
|
|
|
Note that the Qt/Embedded Open Source Edition is <b>not</b> distributed
|
|
|
|
|
under the QPL, but under the \link gpl.html GNU General Public
|
|
|
|
|
License (GPL)\endlink.
|
|
|
|
|
|
|
|
|
|
For development non-free/proprietary software, the Qt Professional
|
|
|
|
|
Edition is available. It has a normal commercial library license, with
|
|
|
|
|
none of the special restrictions of the QPL or the GPL.
|
|
|
|
|
|
|
|
|
|
<hr>
|
|
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<center>
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<h2>
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THE Q PUBLIC LICENSE
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version 1.0
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</h2>
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<b>
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Copyright (C) 1999-2008 Trolltech ASA, Norway.<br>
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Everyone is permitted to copy and distribute this license document.
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</b>
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</center>
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The intent of this license is to establish freedom to share and change the
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software regulated by this license under the open source model.
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This license applies to any software containing a notice placed by the
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copyright holder saying that it may be distributed under the terms of
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the Q Public License version 1.0. Such software is herein referred to as
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the Software. This license covers modification and distribution of the
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Software, use of third-party application programs based on the Software,
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and development of free software which uses the Software.
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<h3 align="center">
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Granted Rights
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</h3>
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1. You are granted the non-exclusive rights set forth in this license
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provided you agree to and comply with any and all conditions in this
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license. Whole or partial distribution of the Software, or software
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items that link with the Software, in any form signifies acceptance of
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this license.
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2. You may copy and distribute the Software in unmodified form provided
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that the entire package, including - but not restricted to - copyright,
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trademark notices and disclaimers, as released by the initial developer
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of the Software, is distributed.
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3. You may make modifications to the Software and distribute your
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modifications, in a form that is separate from the Software, such as
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patches. The following restrictions apply to modifications:
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<blockquote>
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a. Modifications must not alter or remove any copyright notices in
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the Software.
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b. When modifications to the Software are released under this
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license, a non-exclusive royalty-free right is granted to the
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initial developer of the Software to distribute your modification
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in future versions of the Software provided such versions remain
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available under these terms in addition to any other license(s) of
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the initial developer.
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</blockquote>
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4. You may distribute machine-executable forms of the Software or
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machine-executable forms of modified versions of the Software, provided
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that you meet these restrictions:
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<blockquote>
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a. You must include this license document in the distribution.
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b. You must ensure that all recipients of the machine-executable forms
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are also able to receive the complete machine-readable source code
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to the distributed Software, including all modifications, without
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any charge beyond the costs of data transfer, and place prominent
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notices in the distribution explaining this.
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c. You must ensure that all modifications included in the
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machine-executable forms are available under the terms of this
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license.
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</blockquote>
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5. You may use the original or modified versions of the Software to
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compile, link and run application programs legally developed by you
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or by others.
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6. You may develop application programs, reusable components and other
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software items that link with the original or modified versions of the
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Software. These items, when distributed, are subject to the following
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requirements:
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<blockquote>
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a. You must ensure that all recipients of machine-executable forms of
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these items are also able to receive and use the complete
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machine-readable source code to the items without any charge
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beyond the costs of data transfer.
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b. You must explicitly license all recipients of your items to use
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and re-distribute original and modified versions of the items in
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both machine-executable and source code forms. The recipients must
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be able to do so without any charges whatsoever, and they must be
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able to re-distribute to anyone they choose.
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c. If the items are not available to the general public, and the
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initial developer of the Software requests a copy of the items,
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then you must supply one.
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</blockquote>
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<h3 align="center">
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Limitations of Liability
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</h3>
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In no event shall the initial developers or copyright holders be liable
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for any damages whatsoever, including - but not restricted to - lost
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revenue or profits or other direct, indirect, special, incidental or
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consequential damages, even if they have been advised of the possibility
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of such damages, except to the extent invariable law, if any, provides
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otherwise.
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<h3 align="center">
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No Warranty
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</h3>
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The Software and this license document are provided AS IS with NO WARRANTY
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OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE.
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<h3 align="center">
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Choice of Law
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</h3>
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This license is governed by the Laws of Norway. Disputes shall be settled
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by Oslo City Court.
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*/
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/*! \page gpl.html
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\title GNU General Public License
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The Qt GUI Toolkit is Copyright (C) 1994-2008 Trolltech ASA.
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The Qt Open Source Edition and the Qt/Embedded Open Source Edition are available
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under the GPL. The Qt Open Source Edition (for Unix/X11) is also available
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under the \link license.html QPL\endlink.
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\code
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You may use, distribute and copy the Qt GUI Toolkit under the terms of
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GNU General Public License version 2, which is displayed below.
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GNU GENERAL PUBLIC LICENSE
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Version 2, June 1991
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Copyright (C) 1989, 1991 Free Software Foundation, Inc.
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51 Franklin Steet, Fifth Floor, Boston, MA 02110-1301, USA
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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|
Preamble
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The licenses for most software are designed to take away your
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freedom to share and change it. By contrast, the GNU General Public
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License is intended to guarantee your freedom to share and change free
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software--to make sure the software is free for all its users. This
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General Public License applies to most of the Free Software
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Foundation's software and to any other program whose authors commit to
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using it. (Some other Free Software Foundation software is covered by
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the GNU Library General Public License instead.) You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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this service if you wish), that you receive source code or can get it
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if you want it, that you can change the software or use pieces of it
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in new free programs; and that you know you can do these things.
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To protect your rights, we need to make restrictions that forbid
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anyone to deny you these rights or to ask you to surrender the rights.
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These restrictions translate to certain responsibilities for you if you
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distribute copies of the software, or if you modify it.
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must give the recipients all the rights that
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you have. You must make sure that they, too, receive or can get the
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source code. And you must show them these terms so they know their
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rights.
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We protect your rights with two steps: (1) copyright the software, and
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(2) offer you this license which gives you legal permission to copy,
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distribute and/or modify the software.
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Also, for each author's protection and ours, we want to make certain
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that everyone understands that there is no warranty for this free
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software. If the software is modified by someone else and passed on, we
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want its recipients to know that what they have is not the original, so
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that any problems introduced by others will not reflect on the original
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authors' reputations.
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Finally, any free program is threatened constantly by software
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patents. We wish to avoid the danger that redistributors of a free
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program will individually obtain patent licenses, in effect making the
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program proprietary. To prevent this, we have made it clear that any
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patent must be licensed for everyone's free use or not licensed at all.
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The precise terms and conditions for copying, distribution and
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modification follow.
|
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GNU GENERAL PUBLIC LICENSE
|
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|
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License applies to any program or other work which contains
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|
|
a notice placed by the copyright holder saying it may be distributed
|
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|
|
under the terms of this General Public License. The "Program", below,
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|
refers to any such program or work, and a "work based on the Program"
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|
means either the Program or any derivative work under copyright law:
|
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that is to say, a work containing the Program or a portion of it,
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|
either verbatim or with modifications and/or translated into another
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language. (Hereinafter, translation is included without limitation in
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the term "modification".) Each licensee is addressed as "you".
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Activities other than copying, distribution and modification are not
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covered by this License; they are outside its scope. The act of
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running the Program is not restricted, and the output from the Program
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is covered only if its contents constitute a work based on the
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Program (independent of having been made by running the Program).
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Whether that is true depends on what the Program does.
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1. You may copy and distribute verbatim copies of the Program's
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|
source code as you receive it, in any medium, provided that you
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conspicuously and appropriately publish on each copy an appropriate
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|
|
copyright notice and disclaimer of warranty; keep intact all the
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|
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notices that refer to this License and to the absence of any warranty;
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and give any other recipients of the Program a copy of this License
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along with the Program.
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You may charge a fee for the physical act of transferring a copy, and
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you may at your option offer warranty protection in exchange for a fee.
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2. You may modify your copy or copies of the Program or any portion
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|
of it, thus forming a work based on the Program, and copy and
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|
distribute such modifications or work under the terms of Section 1
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above, provided that you also meet all of these conditions:
|
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a) You must cause the modified files to carry prominent notices
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|
stating that you changed the files and the date of any change.
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b) You must cause any work that you distribute or publish, that in
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whole or in part contains or is derived from the Program or any
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part thereof, to be licensed as a whole at no charge to all third
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parties under the terms of this License.
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c) If the modified program normally reads commands interactively
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when run, you must cause it, when started running for such
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interactive use in the most ordinary way, to print or display an
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announcement including an appropriate copyright notice and a
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notice that there is no warranty (or else, saying that you provide
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a warranty) and that users may redistribute the program under
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these conditions, and telling the user how to view a copy of this
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License. (Exception: if the Program itself is interactive but
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does not normally print such an announcement, your work based on
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the Program is not required to print an announcement.)
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These requirements apply to the modified work as a whole. If
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identifiable sections of that work are not derived from the Program,
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and can be reasonably considered independent and separate works in
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themselves, then this License, and its terms, do not apply to those
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sections when you distribute them as separate works. But when you
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distribute the same sections as part of a whole which is a work based
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on the Program, the distribution of the whole must be on the terms of
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this License, whose permissions for other licensees extend to the
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entire whole, and thus to each and every part regardless of who wrote it.
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Thus, it is not the intent of this section to claim rights or contest
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|
your rights to work written entirely by you; rather, the intent is to
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exercise the right to control the distribution of derivative or
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collective works based on the Program.
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In addition, mere aggregation of another work not based on the Program
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|
with the Program (or with a work based on the Program) on a volume of
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a storage or distribution medium does not bring the other work under
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|
the scope of this License.
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3. You may copy and distribute the Program (or a work based on it,
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|
under Section 2) in object code or executable form under the terms of
|
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|
|
Sections 1 and 2 above provided that you also do one of the following:
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|
a) Accompany it with the complete corresponding machine-readable
|
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|
|
source code, which must be distributed under the terms of Sections
|
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|
1 and 2 above on a medium customarily used for software interchange; or,
|
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|
b) Accompany it with a written offer, valid for at least three
|
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|
|
years, to give any third party, for a charge no more than your
|
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|
|
cost of physically performing source distribution, a complete
|
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|
|
machine-readable copy of the corresponding source code, to be
|
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|
|
distributed under the terms of Sections 1 and 2 above on a medium
|
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|
|
customarily used for software interchange; or,
|
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|
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|
c) Accompany it with the information you received as to the offer
|
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|
|
to distribute corresponding source code. (This alternative is
|
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|
|
allowed only for noncommercial distribution and only if you
|
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|
|
received the program in object code or executable form with such
|
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|
|
an offer, in accord with Subsection b above.)
|
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|
|
The source code for a work means the preferred form of the work for
|
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|
|
making modifications to it. For an executable work, complete source
|
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|
|
code means all the source code for all modules it contains, plus any
|
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|
|
associated interface definition files, plus the scripts used to
|
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|
|
control compilation and installation of the executable. However, as a
|
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|
|
special exception, the source code distributed need not include
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|
|
anything that is normally distributed (in either source or binary
|
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|
|
form) with the major components (compiler, kernel, and so on) of the
|
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|
|
operating system on which the executable runs, unless that component
|
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|
itself accompanies the executable.
|
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|
If distribution of executable or object code is made by offering
|
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|
|
access to copy from a designated place, then offering equivalent
|
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|
|
access to copy the source code from the same place counts as
|
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|
|
distribution of the source code, even though third parties are not
|
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|
compelled to copy the source along with the object code.
|
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|
4. You may not copy, modify, sublicense, or distribute the Program
|
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|
|
except as expressly provided under this License. Any attempt
|
|
|
|
|
otherwise to copy, modify, sublicense or distribute the Program is
|
|
|
|
|
void, and will automatically terminate your rights under this License.
|
|
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|
|
However, parties who have received copies, or rights, from you under
|
|
|
|
|
this License will not have their licenses terminated so long as such
|
|
|
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parties remain in full compliance.
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5. You are not required to accept this License, since you have not
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signed it. However, nothing else grants you permission to modify or
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distribute the Program or its derivative works. These actions are
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prohibited by law if you do not accept this License. Therefore, by
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modifying or distributing the Program (or any work based on the
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|
|
Program), you indicate your acceptance of this License to do so, and
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all its terms and conditions for copying, distributing or modifying
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the Program or works based on it.
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6. Each time you redistribute the Program (or any work based on the
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Program), the recipient automatically receives a license from the
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original licensor to copy, distribute or modify the Program subject to
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these terms and conditions. You may not impose any further
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restrictions on the recipients' exercise of the rights granted herein.
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You are not responsible for enforcing compliance by third parties to
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this License.
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7. If, as a consequence of a court judgment or allegation of patent
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|
|
infringement or for any other reason (not limited to patent issues),
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conditions are imposed on you (whether by court order, agreement or
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|
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otherwise) that contradict the conditions of this License, they do not
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excuse you from the conditions of this License. If you cannot
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|
distribute so as to satisfy simultaneously your obligations under this
|
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|
|
License and any other pertinent obligations, then as a consequence you
|
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may not distribute the Program at all. For example, if a patent
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|
license would not permit royalty-free redistribution of the Program by
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all those who receive copies directly or indirectly through you, then
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the only way you could satisfy both it and this License would be to
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refrain entirely from distribution of the Program.
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If any portion of this section is held invalid or unenforceable under
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any particular circumstance, the balance of the section is intended to
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apply and the section as a whole is intended to apply in other
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circumstances.
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It is not the purpose of this section to induce you to infringe any
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patents or other property right claims or to contest validity of any
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such claims; this section has the sole purpose of protecting the
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|
integrity of the free software distribution system, which is
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implemented by public license practices. Many people have made
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generous contributions to the wide range of software distributed
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through that system in reliance on consistent application of that
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system; it is up to the author/donor to decide if he or she is willing
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to distribute software through any other system and a licensee cannot
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impose that choice.
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This section is intended to make thoroughly clear what is believed to
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be a consequence of the rest of this License.
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8. If the distribution and/or use of the Program is restricted in
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certain countries either by patents or by copyrighted interfaces, the
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original copyright holder who places the Program under this License
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|
may add an explicit geographical distribution limitation excluding
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those countries, so that distribution is permitted only in or among
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countries not thus excluded. In such case, this License incorporates
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the limitation as if written in the body of this License.
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9. The Free Software Foundation may publish revised and/or new versions
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|
of the General Public License from time to time. Such new versions will
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be similar in spirit to the present version, but may differ in detail to
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|
address new problems or concerns.
|
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Each version is given a distinguishing version number. If the Program
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|
specifies a version number of this License which applies to it and "any
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|
|
later version", you have the option of following the terms and conditions
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|
either of that version or of any later version published by the Free
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|
|
Software Foundation. If the Program does not specify a version number of
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|
|
this License, you may choose any version ever published by the Free Software
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|
Foundation.
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10. If you wish to incorporate parts of the Program into other free
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|
programs whose distribution conditions are different, write to the author
|
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|
|
to ask for permission. For software which is copyrighted by the Free
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|
Software Foundation, write to the Free Software Foundation; we sometimes
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|
make exceptions for this. Our decision will be guided by the two goals
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|
of preserving the free status of all derivatives of our free software and
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|
of promoting the sharing and reuse of software generally.
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NO WARRANTY
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11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
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|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
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|
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
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|
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
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|
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
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|
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
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|
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
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|
|
REPAIR OR CORRECTION.
|
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12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
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|
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
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|
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
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|
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
|
|
|
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
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|
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
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|
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
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|
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
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|
|
POSSIBILITY OF SUCH DAMAGES.
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|
END OF TERMS AND CONDITIONS
|
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|
|
Appendix: How to Apply These Terms to Your New Programs
|
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|
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|
|
If you develop a new program, and you want it to be of the greatest
|
|
|
|
|
possible use to the public, the best way to achieve this is to make it
|
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|
|
|
free software which everyone can redistribute and change under these terms.
|
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|
|
|
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|
|
To do so, attach the following notices to the program. It is safest
|
|
|
|
|
to attach them to the start of each source file to most effectively
|
|
|
|
|
convey the exclusion of warranty; and each file should have at least
|
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|
|
|
the "copyright" line and a pointer to where the full notice is found.
|
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|
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|
|
<one line to give the program's name and a brief idea of what it does.>
|
|
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|
|
Copyright (C) 19yy <name of author>
|
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|
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|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
|
(at your option) any later version.
|
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|
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|
|
This program is distributed in the hope that it will be useful,
|
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|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
|
Foundation, Inc., 51 Franklin Steet, Fifth Floor,
|
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|
|
Boston, MA 02110-1301, USA.
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|
Also add information on how to contact you by electronic and paper mail.
|
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|
If the program is interactive, make it output a short notice like this
|
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|
|
when it starts in an interactive mode:
|
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|
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|
|
Gnomovision version 69, Copyright (C) 19yy name of author
|
|
|
|
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
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|
|
This is free software, and you are welcome to redistribute it
|
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|
|
under certain conditions; type `show c' for details.
|
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|
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
|
|
|
parts of the General Public License. Of course, the commands you use may
|
|
|
|
|
be called something other than `show w' and `show c'; they could even be
|
|
|
|
|
mouse-clicks or menu items--whatever suits your program.
|
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|
|
You should also get your employer (if you work as a programmer) or your
|
|
|
|
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
|
|
|
|
necessary. Here is a sample; alter the names:
|
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|
|
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|
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
|
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|
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
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|
|
<signature of Ty Coon>, 1 April 1989
|
|
|
|
|
Ty Coon, President of Vice
|
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|
|
|
|
|
|
|
|
This General Public License does not permit incorporating your program into
|
|
|
|
|
proprietary programs. If your program is a subroutine library, you may
|
|
|
|
|
consider it more useful to permit linking proprietary applications with the
|
|
|
|
|
library. If this is what you want to do, use the GNU Library General
|
|
|
|
|
Public License instead of this License.
|
|
|
|
|
\endcode
|
|
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|
|
*/
|
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/*! \page troll.html
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|
\title Company Information
|
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|
|
Trolltech is an international software company with
|
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|
|
headquarters in Oslo, the capital of Norway, and with offices
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|
|
in Brisbane, Australia, and Redwood City, California.
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Our flagship product is \link
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|
|
http://www.trolltech.com/products/ntqt.html Qt\endlink, the
|
|
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|
|
multi-platform C++ GUI toolkit. Qt enables you to build professional,
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|
|
efficient, portable and maintainable GUI applications tquickly and
|
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|
|
easily.
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|
\link http://www.trolltech.com/products/embedded/index.html
|
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|
|
Qt/Embedded\endlink, the embedded version of Qt, is designed to power
|
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|
|
todays new generation of embedded computers and electronic consumer
|
|
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|
|
devices. On top of that, \link
|
|
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|
|
http://www.trolltech.com/products/qtopia/index.html Qtopia\endlink
|
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|
|
provides a window system and application suite for handheld devices.
|
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|
|
\section1 Software that makes Sense
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|
Our motto expresses the vision behind our products. We design our
|
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|
|
products to give our customers the feeling of "this is the way
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|
|
that things were always meant to be".
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|
We know that it is crucial for our customers to have good tools for
|
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|
|
making good software. Therefore, we do not compromise our demands for
|
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|
|
superior design and technical quality when we develop our
|
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|
|
products.
|
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|
|
Trolltech is also known for providing top quality technical support
|
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|
|
to our customers. At Trolltech, support intquiries are handled by the
|
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|
|
most qualified developers and designers themselves.
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|
|
\section1 History
|
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|
|
Trolltech was founded in 1994. The core team of designers at Trolltech
|
|
|
|
|
started developing Qt in 1992, and the first commercial version of Qt was
|
|
|
|
|
released in 1995. Since then, Trolltech has experienced rapid growth, and
|
|
|
|
|
Qt is currently used in thousands of successful commercial software
|
|
|
|
|
development projects world wide. At Trolltech, we continously work to
|
|
|
|
|
improve and expand Qt to ensure that it always represents the state of the
|
|
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|
|
art in usability, look and feel, performance, and stability.
|
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|
For more information, please visit the \link http://www.trolltech.com
|
|
|
|
|
Trolltech website\endlink.
|
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|
|
\section1 Contact Information
|
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|
<br clear="all">
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|
<table cellpadding=3 cellspacing=0 border="0" bgcolor="#E5E5E5">
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|
<tr><th colspan=6 valign="top" bgcolor="#a2c511">Email</th></tr>
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|
<tr>
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|
<td rowspan=4><br></td>
|
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|
|
<td colspan=2>\link mailto:info@trolltech.com <strong>info@trolltech.com</strong>\endlink
|
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|
<td colspan=2>\link mailto:sales@trolltech.com <strong>sales@trolltech.com</strong>\endlink
|
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|
<td rowspan=4><br></td>
|
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|
|
<tr>
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|
<td ><br></td>
|
|
|
|
|
<td valign="top"> General intquiries and questions. Please check the
|
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|
|
\link http://www.trolltech.com/faq/ FAQ\endlink to see if your question is already answered there.</td>
|
|
|
|
|
<td ><br></td>
|
|
|
|
|
<td valign="top"> Intquires related to purchasing, pricing and availability of
|
|
|
|
|
Trolltech products</td></tr>
|
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|
|
<tr>
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|
|
<td colspan=2>\link mailto:www@trolltech.com <strong>www@trolltech.com</strong>\endlink
|
|
|
|
|
<td colspan=2>\link mailto:qt-bugs@trolltech.com <strong>qt-bugs@trolltech.com</strong>\endlink
|
|
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|
|
<tr>
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|
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|
|
<td ><br></td>
|
|
|
|
|
<td valign="top"> Comments about our web pages</td>
|
|
|
|
|
<td ><br></td>
|
|
|
|
|
<td valign="top">
|
|
|
|
|
Use this address for bug reports; \e please read (the very short)
|
|
|
|
|
\link bughowto.html How to Report a Bug\endlink page \e first.
|
|
|
|
|
</td></tr>
|
|
|
|
|
<tr><td ><br></td>
|
|
|
|
|
<td colspan=4 valign="top">Note that Trolltech uses the
|
|
|
|
|
\link http://mail-abuse.org/rbl/ RBL\endlink and
|
|
|
|
|
\link http://work-rss.mail-abuse.org/rss/ RSS\endlink databases to cut down on
|
|
|
|
|
spam. If your mail server is listed, you will regrettably not be able to
|
|
|
|
|
send us mail. The \link http://www.mail-abuse.org/tsi/ MAPS TSI\endlink
|
|
|
|
|
pages provide information about how to secure your server.
|
|
|
|
|
</td><td ><br></td></tr>
|
|
|
|
|
<tr bgcolor="#ffffff"><td bgcolor="#ffffff" colspan="6"><3E><br><3E></td></tr>
|
|
|
|
|
<tr><th colspan=6 valign="top" bgcolor="#a2c511">Norway Office</th></tr>
|
|
|
|
|
</tr>
|
|
|
|
|
<tr>
|
|
|
|
|
<td rowspan=4><br></td>
|
|
|
|
|
<td colspan=2><strong>Telephone</strong>
|
|
|
|
|
<td colspan=2><strong>Street/Mail Address</strong>
|
|
|
|
|
<td rowspan=4><br></td>
|
|
|
|
|
<tr>
|
|
|
|
|
<td ><br></td>
|
|
|
|
|
<td valign="top"> General intquiries: +47 21 60 48 00</td>
|
|
|
|
|
<td rowspan=3><br></td>
|
|
|
|
|
<td valign="top" rowspan=3> Sandakerveien 116<br> PO Box 4332 Nydalen<br> NO-0402 Oslo<br> Norway</td></tr>
|
|
|
|
|
<tr>
|
|
|
|
|
<td colspan=2><strong>Telefax</strong></td>
|
|
|
|
|
<tr>
|
|
|
|
|
<td ><br></td>
|
|
|
|
|
<td valign="top"> All intquiries: +47 21 60 48 01</td>
|
|
|
|
|
<tr bgcolor="#ffffff"><td bgcolor="#ffffff" colspan="6"><3E><br><3E></td></tr>
|
|
|
|
|
<tr><th colspan=6 valign="top" bgcolor="#a2c511">USA Office</th></tr>
|
|
|
|
|
</tr>
|
|
|
|
|
<tr>
|
|
|
|
|
<td rowspan=4><br></td>
|
|
|
|
|
<td colspan=2><strong>Telephone</strong>
|
|
|
|
|
<td colspan=2><strong>Street/Mail Address</strong>
|
|
|
|
|
<td rowspan=4><br></td>
|
|
|
|
|
<tr>
|
|
|
|
|
<td ><br></td>
|
|
|
|
|
<td valign="top"> General intquiries: (+1) 650-551-1676</td>
|
|
|
|
|
<td rowspan=3><br></td>
|
|
|
|
|
<td valign="top" rowspan=3> 555 Twin Dolphin Drive<br> Suite 280<br> Redwood City, CA 94065<br> USA</td></tr>
|
|
|
|
|
<tr>
|
|
|
|
|
<td colspan=2><strong>Telefax</strong></td>
|
|
|
|
|
<tr>
|
|
|
|
|
<td ><br></td>
|
|
|
|
|
<td valign="top"> All intquiries: (+1) 650-551-1851</td>
|
|
|
|
|
</table>
|
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|
|
|
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|
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|
|
*/
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/*! \page guibooks.html
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\title Books about GUI
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This is not a comprehensive list of books, there are many other
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books worth buying. Here we mention just a few GUI/UI books that don't
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gather dust in our shelves.
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<b>C++ GUI Programming with Qt 3</b> by Jasmin Blanchette and Mark
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Summerfield, ISBN 0-13-124072-2. This is the Official Qt book written
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by two veteran Trolls.
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\link http://www.amazon.com/exec/obidos/ASIN/0131240722/trolltech/
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(Read more about it or buy it.)\endlink
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<b>The Design of Everyday Things</b> by Donald Norman,
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ISBN 0-38526774-6, is one of the classics of human interface design.
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Norman shows how badly something as simple as a kitchen stove can be
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designed, and everyone should read it who will design a dialog box,
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write an error message, or design just about anything else humans are
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supposed to use.
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\link http://www.amazon.com/exec/obidos/ASIN/0385267746/trolltech/t
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(Read more or buy it.)\endlink
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\target fowler
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<b>GUI Design Handbook</b> by Susan Fowler, ISBN 0-07-059274-8, is an
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alphabetical dictionary of widgets and other user interface elements,
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with comprehensive coverage of each. Each chapter covers one widget
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or other element, contains the most important recommendation from the
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Macintosh, Windows and Motif style guides, notes about common
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problems, comparison with other widgets that can serve some of the
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same roles as this one, etc.
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\link http://www.amazon.com/exec/obidos/ASIN/0070592748/trolltech/t
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(Read more or buy it.)\endlink
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<b>Macintosh Human Interface Guidelines</b>, second edition, ISBN
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0-201-62216-5, is worth buying for the \e {don't}s alone. Even
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though you're not writing Macintosh software, avoiding most of what it
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advises against will produce more easily comprehensible software.
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Doing what it tells you to \e do helps, too.
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\link http://www.amazon.com/exec/obidos/ASIN/0201622165/trolltech/t
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(Read more or buy it.)\endlink
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This book is now available
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\link http://developer.apple.com/techpubs/mac/HIGuidelines/HIGuidelines-2.html
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on the web\endlink and there is a
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\link http://developer.apple.com/techpubs/mac/HIGOS8Guide/thig-2.html Mac
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OS 8 addendum.\endlink
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<b>The Microsoft Windows User Experience</b>, ISBN 1-55615-679-0,
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is Microsoft's look and feel Bible. Indispensable for everyone who
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has customers that worship Microsoft, and it's quite good, too.
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\link http://www.amazon.com/exec/obidos/ASIN/0735605661/trolltech/t
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(Read more or buy it.)\endlink
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Microsoft's guidelines are often available on the web, but have
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occasionally been hidden in an impenetrable maze of javascript.
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\link http://msdn.microsoft.com/library/en-us/dnwue/html/welcome.asp Try and see.\endlink
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<b>The Icon Book</b> by William Horton, ISBN 0-471-59900-X, is a
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perhaps the only thorough coverage of icons and icon use in software.
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In order for icons to be successful, people must be able to do four
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things with them: decode, recognize, find and activate them. This
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book explains these goals from scratch and how to reach them, both
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with single icons and icon families. Some 500 examples are scattered
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throughout the text, generally in groups of four or five.
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\link http://www.amazon.com/exec/obidos/ASIN/047159900X/trolltech/t
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(Read more or buy it.)\endlink
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\section1 <nobr>Buying these books from</nobr>
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\link http://www.amazon.com/text/ Amazon.com.\endlink
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These books are made available in association with Amazon.com, our
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favorite on-line bookstore. Here is more information about
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\link http://www.amazon.com/exec/obidos/subst/help/shipping-policy.html/t
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Amazon.com's shipping options\endlink and its
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\link http://www.amazon.com/exec/obidos/subst/help/desk.html/t
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customer service.\endlink When you buy a book by following one of these
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links, Amazon.com gives about 15% of the purchase price to
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\link http://www.amnesty.org Amnesty International.\endlink
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*/
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/*! \page licenses.html
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\title Licenses for Code Used in Qt
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Qt contains a little code that is not under the \link license.html
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QPL\endlink, the \link gpl.html GPL\endlink, or the Qt Commercial
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License Agreement, but rather under specific highly permissive
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licenses from the original authors. This page lists the licenses used
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for that code, names the authors, and links to the points where it is
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used.
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Trolltech gratefully acknowledges these and others contribution to
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Qt. We recommend that all programs that use Qt also acknowledge these
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contributions, and quote all these license statements in an appendix
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to the documentation.
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\legaleselist
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*/
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/*! \page geometry.html
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\title Window Geometry
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\section1 Overview
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QWidget provides several functions that deal with a widget's
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geometry. Some of these functions operate on the pure client area
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(i.e. the window excluding the window frame), others include the
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window frame. The differentiation is done in a way that covers the
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most common usage transparently.
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\table
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\row
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\i <strong>Including the window frame:
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\i x(), y(), frameGeometry(), pos() and move()
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\row
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\i <strong>Excluding the window frame:</strong>
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\i geometry(), width(), height(), rect() and size()
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\endtable
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Note that the distinction only matters for decorated top-level
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widgets. For all child widgets, the frame geometry is equal to the
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widget's client geometry.
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This diagram shows most of the functions in use:
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\img geometry.png Geometry diagram
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\section1 Unix/X11 peculiarities
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On Unix/X11, a window does not have a frame until the window manager
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decorates it. This happens asynchronously at some point in time after
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calling show() and the first paint event the window receives: or it
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does not happen at all. Bear in mind that X11 is policy-free (others
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call it flexible). Thus you cannot make any safe assumption about the
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decoration frame your window will get. Basic rule: there's always one
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user who uses a window manager that breaks your assumption, and who
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will complain to you.
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Furthermore, a toolkit cannot simply place windows on the screen. All
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Qt can do is to send certain hints to the window manager. The window
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manager, a separate process, may either obey, ignore or misunderstand
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them. Due to the partially unclear Inter-Client Communication
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Conventions Manual (ICCCM), window placement is handled quite
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differently in existing window managers.
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X11 provides no standard or easy way to get the frame geometry once
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the window is decorated. Qt solves this problem with nifty heuristics
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and clever code that works on a wide range of window managers that
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exist today. Don't be surprised if you find one where frameGeometry()
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returns bogus results though.
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Nor does X11 provide a way to maximize a window. The showMaximized()
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function in Qt therefore has to emulate the feature. Its result
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depends on the result of frameGeometry() and the capability of the
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window manager to do proper window placement, neither of which can be
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guaranteed.
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\section1 Restoring a Window's Geometry
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A common task in modern applications is to restore a window's geometry
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in a later session. On Windows, this is basically storing the result
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of geometry() and calling setGeometry() in the next session before
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calling show(). On X11, this won't work because an invisible window
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doesn't have a frame yet. The window manager would decorate the window
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later. When this happens, the window shifts towards the bottom/right
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corner of the screen depending on the size of the decoration frame. X
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theoretically provides a way to avoid this shift. Our tests have
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shown, though, that almost all window managers fail to implement this
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feature.
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A workaround is to call setGeometry() after show(). This has the
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two disadvantages that the widget appears at a wrong place for a
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millisecond (results in flashing) and that currently only every
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second window manager gets it right. A safer solution is to store
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both pos() and size() and to restore the geometry using resize() and
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move() before calling show(), as demonstrated in the following
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example:
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\code
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MyWidget* widget = new MyWidget
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...
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QPoint p = widget->pos(); // store position
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QSize s = widget->size(); // store size
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...
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widget = new MyWidget;
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widget->resize( s ); // restore size
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widget->move( p ); // restore position
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widget->show(); // show widget
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\endcode
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This method works on both MS-Windows and most existing X11 window
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managers.
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*/
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