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/****************************************************************************
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**
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** QValueVector class documentation
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the Qt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free Qt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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/*****************************************************************************
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QValueVector documentation
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*****************************************************************************/
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/*!
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\class QValueVector ntqvaluevector.h
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\brief The QValueVector class is a value-based template class that provides a dynamic array.
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\ingroup qtl
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\ingroup tools
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\ingroup shared
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\mainclass
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\reentrant
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QValueVector is a Qt implementation of an STL-like vector
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container. It can be used in your application if the standard \c
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vector is not available for your target platforms. QValueVector is
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part of the \link ntqtl.html Qt Template Library\endlink.
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QValueVector\<T\> defines a template instance to create a vector
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of values that all have the class T. QValueVector does not store
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pointers to the members of the vector; it holds a copy of every
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member. QValueVector is said to be value based; in contrast,
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QPtrList and QDict are pointer based.
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QValueVector contains and manages a collection of objects of type
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T and provides random access iterators that allow the contained
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objects to be addressed. QValueVector owns the contained
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elements. For more relaxed ownership semantics, see QPtrCollection
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and friends, which are pointer-based containers.
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QValueVector provides good performance if you append or remove
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elements from the end of the vector. If you insert or remove
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elements from anywhere but the end, performance is very bad. The
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reason for this is that elements must to be copied into new
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positions.
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Some classes cannot be used within a QValueVector: for example,
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all classes derived from QObject and thus all classes that
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implement widgets. Only values can be used in a QValueVector. To
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qualify as a value the class must provide:
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\list
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\i a copy constructor;
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\i an assignment operator;
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\i a default constructor, i.e., a constructor that does not take any arguments.
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\endlist
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Note that C++ defaults to field-by-field assignment operators and
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copy constructors if no explicit version is supplied. In many
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cases this is sufficient.
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QValueVector uses an STL-like syntax to manipulate and address the
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objects it contains. See \link ntqtl.html this document\endlink for
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more information.
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Example:
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\code
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#include <ntqvaluevector.h>
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#include <ntqstring.h>
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#include <stdio.h>
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class Employee
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{
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public:
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Employee(): s(0) {}
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Employee( const QString& name, int salary )
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: n( name ), s( salary )
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{ }
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QString name() const { return n; }
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int salary() const { return s; }
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void setSalary( int salary ) { s = salary; }
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private:
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QString n;
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int s;
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};
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int main()
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{
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typedef QValueVector<Employee> EmployeeVector;
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EmployeeVector vec( 3 ); // vector of 3 Employees
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vec[0] = Employee( "Bill", 50000 );
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vec[1] = Employee( "Steve", 80000 );
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vec[2] = Employee( "Ron", 60000 );
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Employee joe( "Joe", 50000 );
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vec.push_back( joe ); // vector expands to accommodate 4 Employees
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joe.setSalary( 70000 );
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EmployeeVector::iterator it;
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for( it = vec.begin(); it != vec.end(); ++it )
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printf( "%s earns %d\n", (*it).name().latin1(), (*it).salary() );
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return 0;
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}
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\endcode
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Program output:
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\code
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Bill earns 50000
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Steve earns 80000
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Ron earns 60000
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Joe earns 50000
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\endcode
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As you can see, the most recent change to Joe's salary did not
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affect the value in the vector because the vector created a copy
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of Joe's entry.
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Many Qt functions return const value vectors; to iterate over
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these you should make a copy and iterate over the copy.
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There are several ways to find items in the vector. The begin()
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and end() functions return iterators to the beginning and end of
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the vector. The advantage of getting an iterator is that you can
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move forward or backward from this position by
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incrementing/decrementing the iterator. The iterator returned by
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end() points to the element which is one past the last element in
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the container. The past-the-end iterator is still associated with
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the vector it belongs to, however it is \e not dereferenceable;
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operator*() will not return a well-defined value. If the vector is
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empty(), the iterator returned by begin() will equal the iterator
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returned by end().
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The fastest way to access an element of a vector is by using
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operator[]. This function provides random access and will return
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a reference to the element located at the specified index. Thus,
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you can access every element directly, in constant time, providing
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you know the location of the element. It is undefined to access
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an element that does not exist (your application will probably
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crash). For example:
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\code
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QValueVector<int> vec1; // an empty vector
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vec1[10] = 4; // WARNING: undefined, probably a crash
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QValueVector<QString> vec2(25); // initialize with 25 elements
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vec2[10] = "Dave"; // OK
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\endcode
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Whenever inserting, removing or referencing elements in a vector,
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always make sure you are referring to valid positions. For
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example:
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\code
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void func( QValueVector<int>& vec )
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{
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if ( vec.size() > 10 ) {
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vec[9] = 99; // OK
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}
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};
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\endcode
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The iterators provided by vector are random access iterators,
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therefore you can use them with many generic algorithms, for
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example, algorithms provided by the STL or the \link ntqtl.html
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QTL\endlink.
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Another way to find an element in the vector is by using the
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std::find() or \link ntqtl.html#qFind tqFind()\endlink algorithms.
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For example:
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\code
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QValueVector<int> vec;
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...
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QValueVector<int>::const_iterator it = tqFind( vec.begin(), vec.end(), 3 );
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if ( it != vector.end() )
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// 'it' points to the found element
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\endcode
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It is safe to have multiple iterators on the vector at the same
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time. Since QValueVector manages memory dynamically, all iterators
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can become invalid if a memory reallocation occurs. For example,
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if some member of the vector is removed, iterators that point to
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the removed element and to all following elements become
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invalidated. Inserting into the middle of the vector will
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invalidate all iterators. For convenience, the function back()
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returns a reference to the last element in the vector, and front()
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returns a reference to the first element. If the vector is
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empty(), both back() and front() have undefined behavior (your
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application will crash or do unpredictable things). Use back() and
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front() with caution, for example:
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\code
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QValueVector<int> vec( 3 );
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vec.push_back( 1 );
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vec.push_back( 2 );
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vec.push_back( 3 );
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...
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if ( !vec.empty() ) {
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// OK: modify the first element
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int& i = vec.front();
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i = 18;
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}
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...
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QValueVector<double> dvec;
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double d = dvec.back(); // undefined behavior
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\endcode
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Because QValueVector manages memory dynamically, it is recommended
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that you contruct a vector with an initial size. Inserting and
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removing elements happens fastest when:
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\list
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\i Inserting or removing elements happens at the end() of the
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vector;
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\i The vector does not need to allocate additional memory.
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\endlist
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By creating a QValueVector with a sufficiently large initial size,
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there will be less memory allocations. Do not use an initial size
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that is too big, since it will still take time to construct all
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the empty entries, and the extra space will be wasted if it is
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never used.
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Because QValueVector is value-based there is no need to be careful
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about deleting elements in the vector. The vector holds its own
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copies and will free them if the corresponding member or the
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vector itself is deleted. You can force the vector to free all of
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its items with clear().
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QValueVector is shared implicitly, which means it can be copied in
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constant time. If multiple QValueVector instances share the same
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data and one needs to modify its contents, this modifying instance
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makes a copy and modifies its private copy; it thus does not
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affect the other instances. This is often called "copy on write".
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If a QValueVector is being used in a multi-threaded program, you
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must protect all access to the vector. See QMutex.
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There are several ways to insert elements into the vector. The
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push_back() function insert elements into the end of the vector,
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and is usually fastest. The insert() function can be used to add
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elements at specific positions within the vector.
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Items can be also be removed from the vector in several ways.
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There are several variants of the erase() function which removes a
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specific element, or range of elements, from the vector.
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Vectors can be also sorted with various STL algorithms , or it can
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be sorted using the \link ntqtl.html Qt Template Library\endlink.
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For example with qHeapSort():
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Example:
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\code
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QValueVector<int> v( 4 );
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v.push_back( 5 );
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v.push_back( 8 );
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v.push_back( 3 );
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v.push_back( 4 );
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qHeapSort( v );
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\endcode
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QValueVector stores its elements in contiguous memory. This means
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that you can use a QValueVector in any situation that requires an
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array.
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*/
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/*! \enum QValueVector::value_type
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The type of the object stored in the vector. */
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/*! \enum QValueVector::ValueType
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The type of the object stored in the vector. */
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/*! \enum QValueVector::pointer
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The pointer to T type. */
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/*! \enum QValueVector::const_pointer
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The const pointer to T type. */
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/*! \enum QValueVector::iterator
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The vector's iterator type. */
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/*! \enum QValueVector::const_iterator
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The vector's const iterator type. */
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/*! \enum QValueVector::Iterator
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The vector's iterator type. */
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/*! \enum QValueVector::ConstIterator
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The vector's const iterator type. */
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/*! \enum QValueVector::reference
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The reference to T type. */
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/*! \enum QValueVector::const_reference
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The const reference to T type. */
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/*! \enum QValueVector::size_type
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An unsigned integral type, used to represent various sizes. */
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/*! \enum QValueVector::difference_type
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A signed integral type used to represent the distance between two iterators. */
|
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|
/*!
|
|
|
|
\fn QValueVector::QValueVector()
|
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|
|
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|
Constructs an empty vector without any elements. To create a
|
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|
|
vector which reserves an initial amount of space for elements, use
|
|
|
|
\c QValueVector(size_type n).
|
|
|
|
*/
|
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|
|
|
|
|
/*!
|
|
|
|
\fn QValueVector::QValueVector( const QValueVector<T>& v )
|
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|
Constructs a copy of \a v.
|
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|
This operation costs O(1) time because QValueVector is implicitly
|
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|
shared.
|
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|
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|
The first modification to the vector does takes O(n) time, because
|
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|
the elements must be copied.
|
|
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|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QValueVector::QValueVector( std::vector<T>& v )
|
|
|
|
|
|
|
|
Constructs a copy of \a v.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QValueVector::QValueVector( const std::vector<T>& v )
|
|
|
|
|
|
|
|
This operation costs O(n) time because \a v is copied.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QValueVector::QValueVector( size_type n, const T& val )
|
|
|
|
|
|
|
|
Constructs a vector with an initial size of \a n elements. Each
|
|
|
|
element is initialized with the value of \a val.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QValueVector::~QValueVector()
|
|
|
|
|
|
|
|
Destroys the vector, destroying all elements and freeing the
|
|
|
|
allocated memory. References to the values in the vector and all
|
|
|
|
iterators of this vector become invalidated. Note that it is
|
|
|
|
impossible for an iterator to check whether or not it is valid:
|
|
|
|
QValueVector is tuned for performance, not for error checking.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn QValueVector<T>& QValueVector::operator=( const QValueVector<T>& v )
|
|
|
|
|
|
|
|
Assigns \a v to this vector and returns a reference to this vector.
|
|
|
|
|
|
|
|
All iterators of the current vector become invalidated by this
|
|
|
|
operation. The cost of such an assignment is O(1) since
|
|
|
|
QValueVector is implicitly shared.
|
|
|
|
*/
|
|
|
|
|
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/*!
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\fn QValueVector<T>& QValueVector::operator=( const std::vector<T>& v )
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\overload
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Assigns \a v to this vector and returns a reference to this vector.
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All iterators of the current vector become invalidated by this
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operation. The cost of this assignment is O(n) since \a v is
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copied.
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*/
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/*!
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\fn size_type QValueVector::size() const
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Returns the number of elements in the vector.
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This function is provided for STL compatibility. It is equivalent
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to count().
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\sa empty()
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*/
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/*!
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\fn size_type QValueVector::count() const
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Returns the number of items in the vector.
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\sa isEmpty()
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*/
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/*!
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\fn bool QValueVector::empty() const
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Returns TRUE if the vector is empty; otherwise returns FALSE.
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Equivalent to size()==0, only faster.
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This function is provided for STL compatibility. It is equivalent
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to isEmpty().
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\sa size()
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*/
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/*!
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\fn bool QValueVector::isEmpty() const
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Returns TRUE if the vector is empty; returns FALSE otherwise.
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\sa count()
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*/
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/*!
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\fn size_type QValueVector::capacity() const
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Returns the maximum number of elements that can be stored in the
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vector without forcing memory reallocation. If memory reallocation
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takes place, some or all iterators may become invalidated.
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*/
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/*!
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\fn iterator QValueVector::begin()
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Returns an iterator pointing to the beginning of the vector. If
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the vector is empty(), the returned iterator will equal end().
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*/
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/*!
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\fn const_iterator QValueVector::begin() const
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\overload
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Returns a const iterator pointing to the beginning of the vector.
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If the vector is empty(), the returned iterator will equal end().
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*/
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/*!
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\fn const_iterator QValueVector::constBegin() const
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Returns a const iterator pointing to the beginning of the vector.
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If the vector is empty(), the returned iterator will equal end().
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\sa constEnd();
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*/
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/*!
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\fn iterator QValueVector::end()
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Returns an iterator pointing behind the last element of the
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vector.
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*/
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/*!
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\fn const_iterator QValueVector::end() const
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\overload
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Returns a const iterator pointing behind the last element of the
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vector.
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*/
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/*!
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\fn const_iterator QValueVector::constEnd() const
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Returns a const iterator pointing behind the last element of the
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vector.
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\sa constBegin()
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*/
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/*!
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\fn reference QValueVector::at( size_type i , bool* ok )
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Returns a reference to the element with index \a i. If \a ok is
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non-null, and the index \a i is out of range, *\a ok is set to
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FALSE and the returned reference is undefined. If the index \a i
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is within the range of the vector, and \a ok is non-null, *\a ok
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is set to TRUE and the returned reference is well defined.
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*/
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/*!
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\fn const_reference QValueVector::at( size_type i , bool* ok ) const
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\overload
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Returns a const reference to the element with index \a i. If \a ok
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is non-null, and the index \a i is out of range, *\a ok is set to
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FALSE and the returned reference is undefined. If the index \a i
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is within the range of the vector, and \a ok is non-null, *\a ok
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is set to TRUE and the returned reference is well defined.
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*/
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/*!
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\fn reference QValueVector::operator[]( size_type i )
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Returns a reference to the element at index \a i. If \a i is out
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of range, this function has undefined behavior.
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\sa at()
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*/
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/*!
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\fn const_reference QValueVector::operator[]( size_type i ) const
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\overload
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Returns a const reference to the element at index \a i. If \a i is
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out of range, this function has undefined behavior.
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\sa at()
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*/
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/*!
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\fn reference QValueVector::front()
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Returns a reference to the first element in the vector. If there
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is no first element, this function has undefined behavior.
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\sa empty() back()
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*/
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/*!
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\fn const_reference QValueVector::front() const
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\overload
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Returns a const reference to the first element in the vector. If
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there is no first element, this function has undefined behavior.
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\sa empty() back()
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*/
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/*!
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\fn reference QValueVector::first()
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Returns a reference to the first item in the vector. If there is
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no first item, this function has undefined behavior.
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\sa empty() last()
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*/
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/*!
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\fn const_reference QValueVector::first() const
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\overload
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*/
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/*!
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\fn reference QValueVector::back()
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Returns a reference to the last element in the vector. If there is
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no last element, this function has undefined behavior.
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\sa empty() front()
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*/
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|
/*!
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\fn const_reference QValueVector::back() const
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\overload
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|
Returns a const reference to the last element in the vector. If
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there is no last element, this function has undefined behavior.
|
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\sa empty() front()
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*/
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/*!
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\fn reference QValueVector::last()
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Returns a reference to the last item in the vector. If there is no
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last item, this function has undefined behavior.
|
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|
\sa empty() first()
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*/
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/*!
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\fn const_reference QValueVector::last() const
|
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\overload
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*/
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/*!
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\fn void QValueVector::push_back( const T& x )
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Appends a copy of \a x to the end of the vector. This is the
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|
fastest way to add new elements.
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This function is provided for STL compatibility. It is equivalent
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|
to append().
|
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\sa insert()
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*/
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/*!
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\fn void QValueVector::append( const T& x )
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Appends a copy of \a x to the end of the vector.
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|
\sa push_back() insert()
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*/
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/*!
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|
\fn void QValueVector::pop_back()
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|
Removes the last item from the vector.
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This function is provided for STL compatibility.
|
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*/
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|
|
/*!
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\fn iterator QValueVector::insert( iterator pos, const T& x )
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Inserts a copy of \a x at the position immediately before \a pos.
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\sa push_back()
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*/
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|
/*! \fn void QValueVector::detachInternal()
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|
\internal
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|
*/
|
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|
|
/*!
|
|
|
|
\fn iterator QValueVector::insert( iterator pos, size_type n, const T& x )
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|
\overload
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|
Inserts \a n copies of \a x immediately before position x.
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|
\sa push_back()
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*/
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|
/*!
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|
\fn void QValueVector::reserve( size_type n )
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|
Increases the vector's capacity. If \a n is less than or equal to
|
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|
|
capacity(), nothing happens. Otherwise, additional memory is
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|
|
allocated so that capacity() will be increased to a value greater
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|
than or equal to \a n. All iterators will then become invalidated.
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|
|
Note that the vector's size() and the values of existing elements
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|
remain unchanged.
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|
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|
*/
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|
|
/*!
|
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|
|
\fn void QValueVector::resize( size_type n, const T& val = T() )
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|
Changes the size of the vector to \a n. If \a n is greater than
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|
the current size(), elements are added to the end and initialized
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|
with the value of \a val. If \a n is less than size(), elements
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|
are removed from the end. If \a n is equal to size() nothing
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|
happens.
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|
*/
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|
|
/*!
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|
|
\fn void QValueVector::clear()
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|
Removes all the elements from the vector.
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|
*/
|
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|
|
/*!
|
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|
\fn iterator QValueVector::erase( iterator pos )
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|
Removes the element at position \a pos and returns the position of
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|
the next element.
|
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|
|
*/
|
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|
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|
|
/*!
|
|
|
|
\fn iterator QValueVector::erase( iterator first, iterator last )
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|
|
|
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|
|
\overload
|
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|
Removes all elements from \a first up to but not including \a last
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|
and returns the position of the next element.
|
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|
*/
|
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|
|
|
|
|
/*!
|
|
|
|
\fn bool QValueVector::operator==( const QValueVector<T>& x ) const
|
|
|
|
|
|
|
|
Returns TRUE if each element in this vector equals each
|
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|
|
corresponding element in \a x; otherwise returns FALSE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\fn bool QValueVector::operator==( const QValueVector<T>& x )
|
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|
|
|
|
|
|
\overload
|
|
|
|
|
|
|
|
Returns TRUE if each element in this vector equals each
|
|
|
|
corresponding element in \a x; otherwise returns FALSE.
|
|
|
|
*/
|
|
|
|
|
|
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|
|
|
|
|
/*!
|
|
|
|
\fn void QValueVector::detach()
|
|
|
|
|
|
|
|
\internal
|
|
|
|
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|
|
If the vector does not share its data with another QValueVector
|
|
|
|
instance, nothing happens. Otherwise the function creates a new
|
|
|
|
copy of this data and detaches from the shared one. This function
|
|
|
|
is called whenever the vector is modified. The implicit sharing
|
|
|
|
mechanism is implemented this way.
|
|
|
|
*/
|