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/****************************************************************************
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**
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** Documentation of focus handling in Qt
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the TQt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free TQt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.QPL
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** included in the packaging of this file. Licensees holding valid Qt
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** Commercial licenses may use this file in accordance with the Qt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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/*!
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\page focus.html
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\title Keyboard Focus Overview
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\keyword keyboard focus
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Qt's widgets handle keyboard focus in the ways that have become
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customary in GUIs.
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The basic issue is that the user's keystrokes can be directed at any
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of several windows on the screen, and any of several widgets inside
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the intended window. When the user presses a key, they expect it to go
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to the right place, and the software must try to meet this
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expectation. The system must determine which application the keystroke
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is directed at, which window within that application, and which widget
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within that window.
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\section1 Focus motion
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The customs which have evolved for directing keyboard focus to a
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particular widget are these:
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\list 1
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\i The user presses Tab (or Shift+Tab) (or sometimes Enter).
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\i The user clicks a widget.
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\i The user presses a keyboard shortcut.
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\i The user uses the mouse wheel.
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\i The user moves the focus to a window, and the application must
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determine which widget within the window should get the focus.
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\endlist
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Each of these motion mechanisms is different, and different types of
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widgets receive focus in only some of them. We'll cover each of them
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in turn.
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\section2 Tab or Shift+Tab.
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Pressing Tab is by far the most common way to move focus using the
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keyboard. Sometimes in data-entry applications Enter does the same as
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Tab. We will ignore that for the moment.
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Pressing Tab, in all window systems in common use today, moves the
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keyboard focus to the next widget in a circular per-window list. Tab
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moves focus along the circular list in one direction, Shift+Tab in the
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other. The order in which Tab presses move from widget to widget is
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called the tab order.
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In Qt, this list is kept in the \l TQFocusData class. There is one
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TQFocusData object per window, and widgets automatically append
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themselves to the end of it when \l TQWidget::setFocusPolicy() is
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called with an appropriate \l TQWidget::FocusPolicy. You can customize
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the tab order using \l TQWidget::setTabOrder(). (If you don't, Tab
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generally moves focus in the order of widget construction.) \link
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designer-manual.book TQt Designer\endlink provides a means of visually
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changing the tab order.
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Since pressing Tab is so common, most widgets that can have focus
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should support tab focus. The major exception is widgets that are
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rarely used, and where there is some keyboard accelerator or error
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handler that moves the focus.
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For example, in a data entry dialog, there might be a field that is
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only necessary in one per cent of all cases. In such a dialog, Tab
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could skip this field, and the dialog could use one of these
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mechanisms:
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\list 1
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\i If the program can determine whether the field is needed, it can
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move focus there when the user finishes entry and presses OK, or when
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the user presses Enter after finishing the other fields. Alternately,
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include the field in the tab order but disable it. Enable it if it
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becomes appropriate in view of what the user has set in the other
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fields.
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\i The label for the field can include a keyboard shortcut that moves
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focus to this field.
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\endlist
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Another exception to Tab support is text-entry widgets that must
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support the insertion of tabs; almost all text editors fall into this
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class. TQt treats Control+Tab as Tab and Control+Shift+Tab as
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Shift+Tab, and such widgets can reimplement \l TQWidget::event() and
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handle Tab before calling TQWidget::event() to get normal processing of
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all other keys. However, since some systems use Control+Tab for other
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purposes, and many users aren't aware of Control+Tab anyway, this
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isn't a complete solution.
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\section2 The user clicks a widget.
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This is perhaps even more common than pressing Tab on computers with a
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mouse or other pointing device.
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Clicking to move the focus is slightly more powerful than Tab. While
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it moves the focus \e to a widget, for editor widgets it also moves
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the text cursor (the widget's internal focus) to the spot where the
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mouse is clicked.
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Since it is so common and people are used to it, it's a good idea to
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support it for most widgets. However, there is also an important
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reason to avoid it: you may not want to remove focus from the widget
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where it was.
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For example, in a word processor, when the user clicks the 'B' (bold)
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tool button, what should happen to the keyboard focus? Should it
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remain where it was, almost certainly in the editing widget, or should
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it move to the 'B' button?
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We advise supporting click-to-focus for widgets that support text
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entry, and to avoid it for most widgets where a mouse click has a
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different effect. (For buttons, we also recommend adding a keyboard
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shortcut: \l TQButton and its subclasses make this very easy.)
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In Qt, only the \l TQWidget::setFocusPolicy() function affects
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click-to-focus.
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\section2 The user presses a keyboard shortcut.
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It's not unusual for keyboard shortcuts to move the focus. This can
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happen implicitly by opening modal dialogs, but also explicitly using
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focus accelerators such as those provided by \l TQLabel::setBuddy(), \l
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TQGroupBox and \l TQTabBar.
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We advise supporting shortcut focus for all widgets that the user may
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want to jump to. For example, a tab dialog can have keyboard shortcuts
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for each of its pages, so the user can press e.g. Alt+P to step to the
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<u>P</u>rinting page. But don't overdo this: there are only a few
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keys, and it's also important to provide keyboard shortcuts for
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commands. Alt+P is also used for Paste, Play, Print and Print Here in
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the \link accelerators.html standard list of shortcuts\endlink, for
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example.
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\section2 The user uses the mouse wheel.
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On Microsoft Windows, mouse wheel usage is always handled by the
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widget that has keyboard focus. On Mac OS X and X11, it's handled by
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the widget that gets other mouse events.
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The way TQt handles this platform difference is by letting widgets move
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the keyboard focus when the wheel is used. With the right focus policy
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on each widget, applications can work idiomatically correctly on
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Windows, Mac OS X, and X11.
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\section2 The user moves the focus to this window.
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In this situation the application must determine which widget within
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the window should receive the focus.
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This can be simple: if the focus has been in this window before, then
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the last widget to have focus should regain it. TQt does this
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automatically.
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If focus has never been in this window before and you know where focus
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should start out, call \l TQWidget::setFocus() on the widget which
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should receive focus before you \l TQWidget::show() it. If you don't,
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Qt will pick a suitable widget.
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*/
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