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/****************************************************************************
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**
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** Implementation of TQSocket class.
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**
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** Created : 970521
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of the network module of the TQt GUI Toolkit.
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**
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** This file may be used under the terms of the GNU General
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** Public License versions 2.0 or 3.0 as published by the Free
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** Software Foundation and appearing in the files LICENSE.GPL2
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** and LICENSE.GPL3 included in the packaging of this file.
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** Alternatively you may (at your option) use any later version
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** of the GNU General Public License if such license has been
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** publicly approved by Trolltech ASA (or its successors, if any)
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** and the KDE Free TQt Foundation.
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**
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** Please review the following information to ensure GNU General
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** Public Licensing requirements will be met:
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** http://trolltech.com/products/qt/licenses/licensing/opensource/.
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** If you are unsure which license is appropriate for your use, please
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** review the following information:
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** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
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** or contact the sales department at sales@trolltech.com.
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**
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** This file may be used under the terms of the Q Public License as
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** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
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** included in the packaging of this file. Licensees holding valid TQt
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** Commercial licenses may use this file in accordance with the TQt
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** Commercial License Agreement provided with the Software.
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**
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** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
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** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
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** herein.
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**
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**********************************************************************/
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#include "ntqsocket.h"
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#ifndef QT_NO_NETWORK
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#include "ntqptrlist.h"
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#include "ntqtimer.h"
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#include "ntqsocketdevice.h"
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#include "ntqdns.h"
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#include "private/qinternal_p.h"
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#include <string.h>
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#ifndef NO_ERRNO_H
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#include <errno.h>
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#endif
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//#define TQSOCKET_DEBUG
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/*
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Perhaps this private functionality needs to be refactored.
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Comment from Robert D Gatlin (Intel):
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It would be nice to have the functionality inherent in TQSocket available
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as a separate class as a standard part of the TQt library, something along
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the line of:
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class TQByteBuffer : public TQIODevice { ... }
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The same class could/would be used within TQSocket for the Read/Write
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buffers.
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The above class could be used in the following way(s):
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buffer.open( IO_WriteOnly | IO_Append );
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buffer.writeBlock( a ); // a = TQByteArray
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buffer.close();
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TQByteArray b;
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b.resize( buffer.size() );
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buffer.open( IO_ReadOnly );
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buffer.readBlock( b.data(), b.size() );
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buffer.close();
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But would also be useable with TQDataStream (via TQIODevice) with:
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buffer.open( IO_WriteOnly | IO_Append );
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TQDataStream is( &buffer );
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is << 100;
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buffer.close();
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buffer.open( IO_ReadOnly );
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TQDataStream os( &buffer );
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TQ_UINT32 x;
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os >> x;
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buffer.close();
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The real usefulness is with any situations where data (TQByteArray) arrives
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incrementally (as in TQSocket and filter case above).
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I tried using TQBuffer, but TQBuffer does not trim bytes from the front of
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the buffer in cases like:
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TQBuffer buf;
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buf.open( IO_ReadOnly );
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TQDataStream ds( &buf );
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TQ_INT32 x;
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ds >> x;
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buf.close();
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In the above case, buf.size() will be identical before and after the
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operation with TQDataStream. Based on the implementation of TQBuffer, it
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does not appear well suited for this kind of operation.
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*/
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// Private class for TQSocket
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class TQSocketPrivate {
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public:
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TQSocketPrivate();
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~TQSocketPrivate();
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void closeSocket();
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void close();
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void connectionClosed();
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void setSocketDevice( TQSocket *q, TQSocketDevice *device );
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TQSocket::State state; // connection state
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TQString host; // host name
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TQ_UINT16 port; // host port
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TQSocketDevice *socket; // connection socket
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TQSocketNotifier *rsn, *wsn; // socket notifiers
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TQMembuf rba; // read buffer
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TQ_ULONG readBufferSize; // limit for the read buffer size
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TQPtrList<TQByteArray> wba; // list of write bufs
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TQHostAddress addr; // connection address
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TQValueList<TQHostAddress> addresses; // alternatives looked up
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TQIODevice::Offset wsize; // write total buf size
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TQIODevice::Offset windex; // write index
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#ifndef QT_NO_DNS
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TQDns *dns4;
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TQDns *dns6;
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#endif
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static TQPtrList<TQSocket> sn_read_alreadyCalled; // used to avoid unwanted recursion
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TQValueList<TQHostAddress> l4;
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TQValueList<TQHostAddress> l6;
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};
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TQPtrList<TQSocket> TQSocketPrivate::sn_read_alreadyCalled;
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TQSocketPrivate::TQSocketPrivate()
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: state(TQSocket::Idle), host(TQString::fromLatin1("")), port(0),
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socket(0), rsn(0), wsn(0), readBufferSize(0), wsize(0), windex(0)
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{
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#ifndef QT_NO_DNS
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dns4 = 0;
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dns6 = 0;
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#endif
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wba.setAutoDelete( TRUE );
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}
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TQSocketPrivate::~TQSocketPrivate()
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{
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close();
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delete socket;
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#ifndef QT_NO_DNS
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delete dns4;
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delete dns6;
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#endif
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}
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void TQSocketPrivate::closeSocket()
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{
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// Order is important here - the socket notifiers must go away
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// before the socket does, otherwise libc or the kernel will
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// become unhappy.
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delete rsn;
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rsn = 0;
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delete wsn;
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wsn = 0;
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if ( socket )
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socket->close();
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}
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void TQSocketPrivate::close()
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{
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closeSocket();
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wsize = 0;
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rba.clear(); wba.clear();
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windex = 0;
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}
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void TQSocketPrivate::connectionClosed()
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{
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// We keep the open state in case there's unread incoming data
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state = TQSocket::Idle;
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closeSocket();
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wba.clear();
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windex = wsize = 0;
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}
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void TQSocketPrivate::setSocketDevice( TQSocket *q, TQSocketDevice *device )
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{
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delete socket;
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delete rsn;
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delete wsn;
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if ( device ) {
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socket = device;
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} else {
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socket = new TQSocketDevice( TQSocketDevice::Stream,
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( addr.isIPv4Address() ?
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TQSocketDevice::IPv4 :
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TQSocketDevice::IPv6 ), 0 );
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socket->setBlocking( FALSE );
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socket->setAddressReusable( TRUE );
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}
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rsn = new TQSocketNotifier( socket->socket(),
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TQSocketNotifier::Read, q, "read" );
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wsn = new TQSocketNotifier( socket->socket(),
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TQSocketNotifier::Write, q, "write" );
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TQObject::connect( rsn, SIGNAL(activated(int)), q, SLOT(sn_read()) );
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rsn->setEnabled( FALSE );
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TQObject::connect( wsn, SIGNAL(activated(int)), q, SLOT(sn_write()) );
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wsn->setEnabled( FALSE );
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}
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/*!
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|
|
\class TQSocket ntqsocket.h
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|
|
\brief The TQSocket class provides a buffered TCP connection.
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|
\if defined(commercial)
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|
It is part of the <a href="commercialeditions.html">TQt Enterprise Edition</a>.
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|
\endif
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|
|
\ingroup io
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|
\module network
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|
It provides a totally non-blocking TQIODevice, and modifies and
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extends the API of TQIODevice with socket-specific code.
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|
|
Note that a TQApplication must have been constructed before this
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|
|
class can be used.
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|
|
The functions you're likely to call most are connectToHost(),
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|
|
bytesAvailable(), canReadLine() and the ones it inherits from
|
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|
|
TQIODevice.
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connectToHost() is the most-used function. As its name implies,
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|
|
it opens a connection to a named host.
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|
|
Most network protocols are either packet-oriented or
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|
line-oriented. canReadLine() indicates whether a connection
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|
|
contains an entire unread line or not, and bytesAvailable()
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|
|
returns the number of bytes available for reading.
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The signals error(), connected(), readyRead() and
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|
|
connectionClosed() inform you of the progress of the connection.
|
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|
|
There are also some less commonly used signals. hostFound() is
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|
|
emitted when connectToHost() has finished its DNS lookup and is
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|
|
starting its TCP connection. delayedCloseFinished() is emitted
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|
|
when close() succeeds. bytesWritten() is emitted when TQSocket
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|
|
moves data from its "to be written" queue into the TCP
|
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|
|
implementation.
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|
|
There are several access functions for the socket: state() returns
|
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|
|
whether the object is idle, is doing a DNS lookup, is connecting,
|
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|
|
has an operational connection, etc. address() and port() return
|
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|
|
the IP address and port used for the connection. The peerAddress()
|
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|
|
and peerPort() functions return the IP address and port used by
|
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|
|
the peer, and peerName() returns the name of the peer (normally
|
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|
|
the name that was passed to connectToHost()). socketDevice()
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|
|
returns a pointer to the TQSocketDevice used for this socket.
|
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|
|
TQSocket inherits TQIODevice, and reimplements some functions. In
|
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|
|
general, you can treat it as a TQIODevice for writing, and mostly
|
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|
|
also for reading. The match isn't perfect, since the TQIODevice
|
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|
|
API is designed for devices that are controlled by the same
|
|
|
|
machine, and an asynchronous peer-to-peer network connection isn't
|
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|
|
quite like that. For example, there is nothing that matches
|
|
|
|
TQIODevice::size() exactly. The documentation for open(), close(),
|
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|
|
flush(), size(), at(), atEnd(), readBlock(), writeBlock(),
|
|
|
|
getch(), putch(), ungetch() and readLine() describes the
|
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|
|
differences in detail.
|
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|
|
\warning TQSocket is not suitable for use in threads. If you need
|
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|
|
to uses sockets in threads use the lower-level TQSocketDevice class.
|
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|
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|
|
\warning Because TQt doesn't use the native socketstream
|
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|
|
implementation on Mac OS X, TQSocket has an implicit transfer
|
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|
|
latency of 100ms. You can achieve lower latency on Mac OS X by
|
|
|
|
using TQSocketDevice instead.
|
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|
|
|
|
|
|
\sa TQSocketDevice, TQHostAddress, TQSocketNotifier
|
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|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Creates a TQSocket object in \c TQSocket::Idle state.
|
|
|
|
|
|
|
|
The \a parent and \a name arguments are passed on to the TQObject
|
|
|
|
constructor.
|
|
|
|
|
|
|
|
Note that a TQApplication must have been constructed before sockets
|
|
|
|
can be used.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQSocket::TQSocket( TQObject *parent, const char *name )
|
|
|
|
: TQObject( parent, name )
|
|
|
|
{
|
|
|
|
d = new TQSocketPrivate;
|
|
|
|
setSocketDevice( 0 );
|
|
|
|
setFlags( IO_Direct );
|
|
|
|
resetStatus();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Destroys the socket. Closes the connection if necessary.
|
|
|
|
|
|
|
|
\sa close()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQSocket::~TQSocket()
|
|
|
|
{
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): Destroy", name() );
|
|
|
|
#endif
|
|
|
|
if ( state() != Idle )
|
|
|
|
close();
|
|
|
|
Q_ASSERT( d != 0 );
|
|
|
|
delete d;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns a pointer to the internal socket device.
|
|
|
|
|
|
|
|
There is normally no need to manipulate the socket device directly
|
|
|
|
since this class does the necessary setup for most applications.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQSocketDevice *TQSocket::socketDevice()
|
|
|
|
{
|
|
|
|
return d->socket;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the internal socket device to \a device. Passing a \a device
|
|
|
|
of 0 will cause the internal socket device to be used. Any
|
|
|
|
existing connection will be disconnected before using the new \a
|
|
|
|
device.
|
|
|
|
|
|
|
|
The new device should not be connected before being associated
|
|
|
|
with a TQSocket; after setting the socket call connectToHost() to
|
|
|
|
make the connection.
|
|
|
|
|
|
|
|
This function is useful if you need to subclass TQSocketDevice and
|
|
|
|
want to use the TQSocket API, for example, to implement Unix domain
|
|
|
|
sockets.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::setSocketDevice( TQSocketDevice *device )
|
|
|
|
{
|
|
|
|
if ( state() != Idle )
|
|
|
|
close();
|
|
|
|
d->setSocketDevice( this, device );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\enum TQSocket::State
|
|
|
|
|
|
|
|
This enum defines the connection states:
|
|
|
|
|
|
|
|
\value Idle if there is no connection
|
|
|
|
\value HostLookup during a DNS lookup
|
|
|
|
\value Connecting during TCP connection establishment
|
|
|
|
\value Connected when there is an operational connection
|
|
|
|
\value Closing if the socket is closing down, but is not yet closed.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the current state of the socket connection.
|
|
|
|
|
|
|
|
\sa TQSocket::State
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQSocket::State TQSocket::state() const
|
|
|
|
{
|
|
|
|
return d->state;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
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#ifndef QT_NO_DNS
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/*!
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Attempts to make a connection to \a host on the specified \a port
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and return immediately.
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Any connection or pending connection is closed immediately, and
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TQSocket goes into the \c HostLookup state. When the lookup
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succeeds, it emits hostFound(), starts a TCP connection and goes
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into the \c Connecting state. Finally, when the connection
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succeeds, it emits connected() and goes into the \c Connected
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state. If there is an error at any point, it emits error().
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\a host may be an IP address in string form, or it may be a DNS
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name. TQSocket will do a normal DNS lookup if required. Note that
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\a port is in native byte order, unlike some other libraries.
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\sa state()
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*/
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void TQSocket::connectToHost( const TQString &host, TQ_UINT16 port )
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{
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s)::connectToHost: host %s, port %d",
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name(), host.ascii(), port );
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#endif
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setSocketIntern( -1 );
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d->state = HostLookup;
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d->host = host;
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d->port = port;
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d->dns4 = new TQDns( host, TQDns::A );
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d->dns6 = new TQDns( host, TQDns::Aaaa );
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// try if the address is already available (for faster connecting...)
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tryConnecting();
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if ( d->state == HostLookup ) {
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connect( d->dns4, SIGNAL(resultsReady()),
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this, SLOT(tryConnecting()) );
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connect( d->dns6, SIGNAL(resultsReady()),
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this, SLOT(tryConnecting()) );
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}
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}
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#endif
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/*!
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This private slots continues the connection process where
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connectToHost() leaves off.
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*/
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void TQSocket::tryConnecting()
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{
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s)::tryConnecting()", name() );
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#endif
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// ### this ifdef isn't correct - addresses() also does /etc/hosts and
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// numeric-address-as-string handling.
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#ifndef QT_NO_DNS
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if ( d->dns4 ) {
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d->l4 = d->dns4->addresses();
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if ( !d->l4.isEmpty() || !d->dns4->isWorking() ) {
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s)::tryConnecting: host %s, port %d: "
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"%d IPv4 addresses",
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name(), d->host.ascii(), d->port, d->l4.count() );
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#endif
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delete d->dns4;
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d->dns4 = 0;
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}
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}
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if ( d->dns6 ) {
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d->l6 = d->dns6->addresses();
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if ( !d->l6.isEmpty() || !d->dns6->isWorking() ) {
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s)::tryConnecting: host %s, port %d: "
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"%d IPv6 addresses",
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name(), d->host.ascii(), d->port, d->l6.count() );
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#endif
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delete d->dns6;
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d->dns6 = 0;
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}
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}
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if ( d->state == HostLookup ) {
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if ( d->l4.isEmpty() && d->l6.isEmpty() &&
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!d->dns4 && !d->dns6 ) {
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// no results and we're not still looking: give up
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d->state = Idle;
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emit error( ErrHostNotFound );
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return;
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}
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if ( d->l4.isEmpty() && d->l6.isEmpty() ) {
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// no results (yet): try again later
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return;
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}
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// we've found something. press on with that. if we later find
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// more, fine.
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emit hostFound();
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d->state = Connecting;
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}
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if ( d->state == Connecting ) {
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d->addresses += d->l4;
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d->addresses += d->l6;
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d->l4.clear();
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d->l6.clear();
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// try one address at a time, falling back to the next one if
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// there is a connection failure. (should also support a timeout,
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// or do multiple TCP-level connects at a time, with staggered
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// starts to avoid bandwidth waste and cause fewer
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// "connect-and-abort" errors. but that later.)
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bool stuck = TRUE;
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while( stuck ) {
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stuck = FALSE;
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if ( d->socket &&
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d->socket->connect( d->addr, d->port ) == FALSE ) {
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if ( d->socket->error() == TQSocketDevice::NoError ) {
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if ( d->wsn )
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d->wsn->setEnabled( TRUE );
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return; // not serious, try again later
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}
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s)::tryConnecting: "
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"Gave up on IP address %s",
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name(), d->socket->peerAddress().toString().ascii() );
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#endif
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delete d->wsn;
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d->wsn = 0;
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delete d->rsn;
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d->rsn = 0;
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delete d->socket;
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d->socket = 0;
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if(d->addresses.isEmpty()) {
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emit error( ErrConnectionRefused );
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return;
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}
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}
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// if the host has more addresses, try another some.
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if ( d->socket == 0 && !d->addresses.isEmpty() ) {
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d->addr = *d->addresses.begin();
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d->addresses.remove( d->addresses.begin() );
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d->setSocketDevice( this, 0 );
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stuck = TRUE;
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s)::tryConnecting: Trying IP address %s",
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name(), d->addr.toString().ascii() );
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#endif
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}
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};
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// The socket write notifier will fire when the connection succeeds
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if ( d->wsn )
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d->wsn->setEnabled( TRUE );
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}
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#endif
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}
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/*!
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\enum TQSocket::Error
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This enum specifies the possible errors:
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\value ErrConnectionRefused if the connection was refused
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\value ErrHostNotFound if the host was not found
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\value ErrSocketRead if a read from the socket failed
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*/
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/*!
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\fn void TQSocket::error( int )
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This signal is emitted after an error occurred. The parameter is
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the \l Error value.
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*/
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/*!
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\fn void TQSocket::hostFound()
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This signal is emitted after connectToHost() has been called and
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the host lookup has succeeded.
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\sa connected()
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*/
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/*!
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\fn void TQSocket::connected()
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This signal is emitted after connectToHost() has been called and a
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connection has been successfully established.
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\sa connectToHost(), connectionClosed()
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*/
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/*!
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\fn void TQSocket::connectionClosed()
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This signal is emitted when the other end has closed the
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connection. The read buffers may contain buffered input data which
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you can read after the connection was closed.
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\sa connectToHost(), close()
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*/
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/*!
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\fn void TQSocket::delayedCloseFinished()
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This signal is emitted when a delayed close is finished.
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If you call close() and there is buffered output data to be
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written, TQSocket goes into the \c TQSocket::Closing state and
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returns immediately. It will then keep writing to the socket until
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all the data has been written. Then, the delayedCloseFinished()
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signal is emitted.
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\sa close()
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*/
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/*!
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\fn void TQSocket::readyRead()
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This signal is emitted every time there is new incoming data.
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Bear in mind that new incoming data is only reported once; if you do not
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read all the data, this class buffers the data and you can read it later,
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but no signal is emitted unless new data arrives. A good practice is to
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read all data in the slot connected to this signal unless you are sure that
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you need to receive more data to be able to process it.
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\sa readBlock(), readLine(), bytesAvailable()
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*/
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/*!
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\fn void TQSocket::bytesWritten( int nbytes )
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This signal is emitted when data has been written to the network.
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The \a nbytes parameter specifies how many bytes were written.
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The bytesToWrite() function is often used in the same context; it
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indicates how many buffered bytes there are left to write.
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\sa writeBlock(), bytesToWrite()
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*/
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/*!
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Opens the socket using the specified TQIODevice file mode \a m.
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This function is called automatically when needed and you should
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not call it yourself.
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\sa close()
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*/
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bool TQSocket::open( int m )
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{
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if ( isOpen() ) {
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#if defined(QT_CHECK_STATE)
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tqWarning( "TQSocket::open: Already open" );
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#endif
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return FALSE;
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}
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TQIODevice::setMode( m & IO_ReadWrite );
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setState( IO_Open );
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return TRUE;
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}
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/*!
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Closes the socket.
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The read buffer is cleared.
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If the output buffer is empty, the state is set to \c
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TQSocket::Idle and the connection is terminated immediately. If the
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output buffer still contains data to be written, TQSocket goes into
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the \c TQSocket::Closing state and the rest of the data will be
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written. When all of the outgoing data have been written, the
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state is set to \c TQSocket::Idle and the connection is terminated.
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At this point, the delayedCloseFinished() signal is emitted.
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If you don't want that the data of the output buffer is written, call
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clearPendingData() before you call close().
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\sa state(), bytesToWrite() clearPendingData()
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*/
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void TQSocket::close()
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{
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if ( !isOpen() || d->state == Idle ) // already closed
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return;
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if ( d->state == Closing )
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return;
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if ( !d->rsn || !d->wsn )
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return;
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#if defined(TQSOCKET_DEBUG)
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tqDebug( "TQSocket (%s): close socket", name() );
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#endif
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if ( d->socket && d->wsize ) { // there's data to be written
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d->state = Closing;
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if ( d->rsn )
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d->rsn->setEnabled( FALSE );
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if ( d->wsn )
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d->wsn->setEnabled( TRUE );
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d->rba.clear(); // clear incoming data
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return;
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}
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setFlags( IO_Sequential );
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resetStatus();
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setState( 0 );
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d->close();
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d->state = Idle;
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}
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|
|
/*!
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|
This function consumes \a nbytes bytes of data from the write
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|
buffer.
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*/
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|
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bool TQSocket::consumeWriteBuf( TQ_ULONG nbytes )
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{
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|
if ( nbytes <= 0 || nbytes > d->wsize )
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|
|
return FALSE;
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|
|
#if defined(TQSOCKET_DEBUG)
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|
|
tqDebug( "TQSocket (%s): skipWriteBuf %d bytes", name(), (int)nbytes );
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|
|
#endif
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|
d->wsize -= nbytes;
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|
for ( ;; ) {
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TQByteArray *a = d->wba.first();
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|
|
if ( d->windex + nbytes >= a->size() ) {
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|
nbytes -= a->size() - d->windex;
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|
|
d->wba.remove();
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|
|
d->windex = 0;
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|
|
if ( nbytes == 0 )
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|
|
break;
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|
} else {
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|
|
d->windex += nbytes;
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|
|
break;
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|
|
}
|
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|
|
}
|
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|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Implementation of the abstract virtual TQIODevice::flush() function.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::flush()
|
|
|
|
{
|
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|
|
if ( !d->socket )
|
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|
|
return;
|
|
|
|
bool osBufferFull = FALSE;
|
|
|
|
int consumed = 0;
|
|
|
|
while ( !osBufferFull && d->state >= Connecting && d->wsize > 0 ) {
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): flush: Write data to the socket", name() );
|
|
|
|
#endif
|
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|
|
TQByteArray *a = d->wba.first();
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|
|
int nwritten;
|
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|
|
int i = 0;
|
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|
|
if ( (int)a->size() - d->windex < 1460 ) {
|
|
|
|
// Concatenate many smaller blocks. the first may be
|
|
|
|
// partial, but each subsequent block is copied entirely
|
|
|
|
// or not at all. the sizes here are picked so that we
|
|
|
|
// generally won't trigger nagle's algorithm in the tcp
|
|
|
|
// implementation: we concatenate if we'd otherwise send
|
|
|
|
// less than PMTU bytes (we assume PMTU is 1460 bytes),
|
|
|
|
// and concatenate up to the largest payload TCP/IP can
|
|
|
|
// carry. with these precautions, nagle's algorithm
|
|
|
|
// should apply only when really appropriate.
|
|
|
|
TQByteArray out( 65536 );
|
|
|
|
int j = d->windex;
|
|
|
|
int s = a->size() - j;
|
|
|
|
while ( a && i+s < (int)out.size() ) {
|
|
|
|
memcpy( out.data()+i, a->data()+j, s );
|
|
|
|
j = 0;
|
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|
|
i += s;
|
|
|
|
a = d->wba.next();
|
|
|
|
s = a ? a->size() : 0;
|
|
|
|
}
|
|
|
|
nwritten = d->socket->writeBlock( out.data(), i );
|
|
|
|
if ( d->wsn )
|
|
|
|
d->wsn->setEnabled( FALSE ); // the TQSocketNotifier documentation says so
|
|
|
|
} else {
|
|
|
|
// Big block, write it immediately
|
|
|
|
i = a->size() - d->windex;
|
|
|
|
nwritten = d->socket->writeBlock( a->data() + d->windex, i );
|
|
|
|
if ( d->wsn )
|
|
|
|
d->wsn->setEnabled( FALSE ); // the TQSocketNotifier documentation says so
|
|
|
|
}
|
|
|
|
if ( nwritten > 0 ) {
|
|
|
|
if ( consumeWriteBuf( nwritten ) )
|
|
|
|
consumed += nwritten;
|
|
|
|
}
|
|
|
|
if ( nwritten < i )
|
|
|
|
osBufferFull = TRUE;
|
|
|
|
}
|
|
|
|
if ( consumed > 0 ) {
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): flush: wrote %d bytes, %d left",
|
|
|
|
name(), consumed, (int)d->wsize );
|
|
|
|
#endif
|
|
|
|
emit bytesWritten( consumed );
|
|
|
|
}
|
|
|
|
if ( d->state == Closing && d->wsize == 0 ) {
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): flush: Delayed close done. Terminating.",
|
|
|
|
name() );
|
|
|
|
#endif
|
|
|
|
setFlags( IO_Sequential );
|
|
|
|
resetStatus();
|
|
|
|
setState( 0 );
|
|
|
|
d->close();
|
|
|
|
d->state = Idle;
|
|
|
|
emit delayedCloseFinished();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ( !d->socket->isOpen() ) {
|
|
|
|
d->connectionClosed();
|
|
|
|
emit connectionClosed();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ( d->wsn )
|
|
|
|
d->wsn->setEnabled( d->wsize > 0 ); // write if there's data
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the number of incoming bytes that can be read right now
|
|
|
|
(like bytesAvailable()).
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQIODevice::Offset TQSocket::size() const
|
|
|
|
{
|
|
|
|
return (Offset)bytesAvailable();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the current read index. Since TQSocket is a sequential
|
|
|
|
device, the current read index is always zero.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQIODevice::Offset TQSocket::at() const
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\overload
|
|
|
|
|
|
|
|
Moves the read index forward to \a index and returns TRUE if the
|
|
|
|
operation was successful; otherwise returns FALSE. Moving the
|
|
|
|
index forward means skipping incoming data.
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool TQSocket::at( Offset index )
|
|
|
|
{
|
|
|
|
if ( index > d->rba.size() )
|
|
|
|
return FALSE;
|
|
|
|
d->rba.consumeBytes( (TQ_ULONG)index, 0 ); // throw away data 0..index-1
|
|
|
|
// After we read data from our internal buffer, if we use the
|
|
|
|
// setReadBufferSize() to limit our buffer, we might now be able to
|
|
|
|
// read more data in our buffer. So enable the read socket notifier,
|
|
|
|
// but do this only if we are not in a slot connected to the
|
|
|
|
// readyRead() signal since this might cause a bad recursive behavior.
|
|
|
|
// We can test for this condition by looking at the
|
|
|
|
// sn_read_alreadyCalled flag.
|
|
|
|
if ( d->rsn && TQSocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 )
|
|
|
|
d->rsn->setEnabled( TRUE );
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns TRUE if there is no more data to read; otherwise returns FALSE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool TQSocket::atEnd() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 )
|
|
|
|
return TRUE;
|
|
|
|
TQSocket * that = (TQSocket *)this;
|
|
|
|
if ( that->d->socket->bytesAvailable() ) // a little slow, perhaps...
|
|
|
|
that->sn_read();
|
|
|
|
return that->d->rba.size() == 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the number of incoming bytes that can be read, i.e. the
|
|
|
|
size of the input buffer. Equivalent to size().
|
|
|
|
|
|
|
|
This function can trigger the readyRead() signal, if more data has
|
|
|
|
arrived on the socket.
|
|
|
|
|
|
|
|
\sa bytesToWrite()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_ULONG TQSocket::bytesAvailable() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 )
|
|
|
|
return 0;
|
|
|
|
TQSocket * that = (TQSocket *)this;
|
|
|
|
if ( that->d->socket->bytesAvailable() ) // a little slow, perhaps...
|
|
|
|
(void)that->sn_read();
|
|
|
|
return that->d->rba.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Wait up to \a msecs milliseconds for more data to be available.
|
|
|
|
|
|
|
|
If \a msecs is -1 the call will block indefinitely.
|
|
|
|
|
|
|
|
Returns the number of bytes available.
|
|
|
|
|
|
|
|
If \a timeout is non-null and no error occurred (i.e. it does not
|
|
|
|
return -1): this function sets \a *timeout to TRUE, if the reason
|
|
|
|
for returning was that the timeout was reached; otherwise it sets
|
|
|
|
\a *timeout to FALSE. This is useful to find out if the peer
|
|
|
|
closed the connection.
|
|
|
|
|
|
|
|
\warning This is a blocking call and should be avoided in event
|
|
|
|
driven applications.
|
|
|
|
|
|
|
|
\sa bytesAvailable()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_ULONG TQSocket::waitForMore( int msecs, bool *timeout ) const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 )
|
|
|
|
return 0;
|
|
|
|
TQSocket * that = (TQSocket *)this;
|
|
|
|
if ( that->d->socket->waitForMore( msecs, timeout ) > 0 )
|
|
|
|
(void)that->sn_read( TRUE );
|
|
|
|
return that->d->rba.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*! \overload
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_ULONG TQSocket::waitForMore( int msecs ) const
|
|
|
|
{
|
|
|
|
return waitForMore( msecs, 0 );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the number of bytes that are waiting to be written, i.e.
|
|
|
|
the size of the output buffer.
|
|
|
|
|
|
|
|
\sa bytesAvailable() clearPendingData()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_ULONG TQSocket::bytesToWrite() const
|
|
|
|
{
|
|
|
|
return d->wsize;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Deletes the data that is waiting to be written. This is useful if you want
|
|
|
|
to close the socket without waiting for all the data to be written.
|
|
|
|
|
|
|
|
\sa bytesToWrite() close() delayedCloseFinished()
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::clearPendingData()
|
|
|
|
{
|
|
|
|
d->wba.clear();
|
|
|
|
d->windex = d->wsize = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Reads \a maxlen bytes from the socket into \a data and returns the
|
|
|
|
number of bytes read. Returns -1 if an error occurred.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_LONG TQSocket::readBlock( char *data, TQ_ULONG maxlen )
|
|
|
|
{
|
|
|
|
if ( data == 0 && maxlen != 0 ) {
|
|
|
|
#if defined(QT_CHECK_NULL)
|
|
|
|
tqWarning( "TQSocket::readBlock: Null pointer error" );
|
|
|
|
#endif
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
if ( !isOpen() ) {
|
|
|
|
#if defined(QT_CHECK_STATE)
|
|
|
|
tqWarning( "TQSocket::readBlock: Socket is not open" );
|
|
|
|
#endif
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
if ( maxlen >= d->rba.size() )
|
|
|
|
maxlen = d->rba.size();
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): readBlock %d bytes", name(), (int)maxlen );
|
|
|
|
#endif
|
|
|
|
d->rba.consumeBytes( maxlen, data );
|
|
|
|
// After we read data from our internal buffer, if we use the
|
|
|
|
// setReadBufferSize() to limit our buffer, we might now be able to
|
|
|
|
// read more data in our buffer. So enable the read socket notifier,
|
|
|
|
// but do this only if we are not in a slot connected to the
|
|
|
|
// readyRead() signal since this might cause a bad recursive behavior.
|
|
|
|
// We can test for this condition by looking at the
|
|
|
|
// sn_read_alreadyCalled flag.
|
|
|
|
if ( d->rsn && TQSocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 )
|
|
|
|
d->rsn->setEnabled( TRUE );
|
|
|
|
return maxlen;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Writes \a len bytes to the socket from \a data and returns the
|
|
|
|
number of bytes written. Returns -1 if an error occurred.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_LONG TQSocket::writeBlock( const char *data, TQ_ULONG len )
|
|
|
|
{
|
|
|
|
#if defined(QT_CHECK_NULL)
|
|
|
|
if ( data == 0 && len != 0 ) {
|
|
|
|
tqWarning( "TQSocket::writeBlock: Null pointer error" );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#if defined(QT_CHECK_STATE)
|
|
|
|
if ( !isOpen() ) {
|
|
|
|
tqWarning( "TQSocket::writeBlock: Socket is not open" );
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#if defined(QT_CHECK_STATE)
|
|
|
|
if ( d->state == Closing ) {
|
|
|
|
tqWarning( "TQSocket::writeBlock: Cannot write, socket is closing" );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if ( len == 0 || d->state == Closing || d->state == Idle )
|
|
|
|
return 0;
|
|
|
|
TQByteArray *a = d->wba.last();
|
|
|
|
|
|
|
|
// next bit is sensitive. if we're writing really small chunks,
|
|
|
|
// try to buffer up since system calls are expensive, and nagle's
|
|
|
|
// algorithm is even more expensive. but if anything even
|
|
|
|
// remotely large is being written, try to issue a write at once.
|
|
|
|
|
|
|
|
bool writeNow = ( d->wsize + len >= 1400 || len > 512 );
|
|
|
|
|
|
|
|
if ( a && a->size() + len < 128 ) {
|
|
|
|
// small buffer, resize
|
|
|
|
int i = a->size();
|
|
|
|
a->resize( i+len );
|
|
|
|
memcpy( a->data()+i, data, len );
|
|
|
|
} else {
|
|
|
|
// append new buffer
|
|
|
|
a = new TQByteArray( len );
|
|
|
|
memcpy( a->data(), data, len );
|
|
|
|
d->wba.append( a );
|
|
|
|
}
|
|
|
|
d->wsize += len;
|
|
|
|
if ( writeNow )
|
|
|
|
flush();
|
|
|
|
else if ( d->wsn )
|
|
|
|
d->wsn->setEnabled( TRUE );
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): writeBlock %d bytes", name(), (int)len );
|
|
|
|
#endif
|
|
|
|
return len;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Reads a single byte/character from the internal read buffer.
|
|
|
|
Returns the byte/character read, or -1 if there is nothing to be
|
|
|
|
read.
|
|
|
|
|
|
|
|
\sa bytesAvailable(), putch()
|
|
|
|
*/
|
|
|
|
|
|
|
|
int TQSocket::getch()
|
|
|
|
{
|
|
|
|
if ( isOpen() && d->rba.size() > 0 ) {
|
|
|
|
uchar c;
|
|
|
|
d->rba.consumeBytes( 1, (char*)&c );
|
|
|
|
// After we read data from our internal buffer, if we use the
|
|
|
|
// setReadBufferSize() to limit our buffer, we might now be able to
|
|
|
|
// read more data in our buffer. So enable the read socket notifier,
|
|
|
|
// but do this only if we are not in a slot connected to the
|
|
|
|
// readyRead() signal since this might cause a bad recursive behavior.
|
|
|
|
// We can test for this condition by looking at the
|
|
|
|
// sn_read_alreadyCalled flag.
|
|
|
|
if ( d->rsn && TQSocketPrivate::sn_read_alreadyCalled.findRef(this) == -1 )
|
|
|
|
d->rsn->setEnabled( TRUE );
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Writes the character \a ch to the output buffer.
|
|
|
|
|
|
|
|
Returns \a ch, or -1 if an error occurred.
|
|
|
|
|
|
|
|
\sa getch()
|
|
|
|
*/
|
|
|
|
|
|
|
|
int TQSocket::putch( int ch )
|
|
|
|
{
|
|
|
|
char buf[2];
|
|
|
|
buf[0] = ch;
|
|
|
|
return writeBlock(buf, 1) == 1 ? ch : -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
This implementation of the virtual function TQIODevice::ungetch()
|
|
|
|
prepends the character \a ch to the read buffer so that the next
|
|
|
|
read returns this character as the first character of the output.
|
|
|
|
*/
|
|
|
|
|
|
|
|
int TQSocket::ungetch( int ch )
|
|
|
|
{
|
|
|
|
#if defined(QT_CHECK_STATE)
|
|
|
|
if ( !isOpen() ) {
|
|
|
|
tqWarning( "TQSocket::ungetch: Socket not open" );
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return d->rba.ungetch( ch );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns TRUE if it's possible to read an entire line of text from
|
|
|
|
this socket at this time; otherwise returns FALSE.
|
|
|
|
|
|
|
|
Note that if the peer closes the connection unexpectedly, this
|
|
|
|
function returns FALSE. This means that loops such as this won't
|
|
|
|
work:
|
|
|
|
|
|
|
|
\code
|
|
|
|
while( !socket->canReadLine() ) // WRONG
|
|
|
|
;
|
|
|
|
\endcode
|
|
|
|
|
|
|
|
\sa readLine()
|
|
|
|
*/
|
|
|
|
|
|
|
|
bool TQSocket::canReadLine() const
|
|
|
|
{
|
|
|
|
if ( ((TQSocket*)this)->d->rba.scanNewline( 0 ) )
|
|
|
|
return TRUE;
|
|
|
|
return ( bytesAvailable() > 0 &&
|
|
|
|
((TQSocket*)this)->d->rba.scanNewline( 0 ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\reimp
|
|
|
|
\internal
|
|
|
|
So that it's not hidden by our other readLine().
|
|
|
|
*/
|
|
|
|
TQ_LONG TQSocket::readLine( char *data, TQ_ULONG maxlen )
|
|
|
|
{
|
|
|
|
return TQIODevice::readLine(data,maxlen);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns a line of text including a terminating newline character
|
|
|
|
(\n). Returns "" if canReadLine() returns FALSE.
|
|
|
|
|
|
|
|
\sa canReadLine()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQString TQSocket::readLine()
|
|
|
|
{
|
|
|
|
TQByteArray a(256);
|
|
|
|
bool nl = d->rba.scanNewline( &a );
|
|
|
|
TQString s;
|
|
|
|
if ( nl ) {
|
|
|
|
at( a.size() ); // skips the data read
|
|
|
|
s = TQString( a );
|
|
|
|
}
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\internal
|
|
|
|
Internal slot for handling socket read notifications.
|
|
|
|
|
|
|
|
This function has can usually only be entered once (i.e. no
|
|
|
|
recursive calls). If the argument \a force is TRUE, the function
|
|
|
|
is executed, but no readyRead() signals are emitted. This
|
|
|
|
behaviour is useful for the waitForMore() function, so that it is
|
|
|
|
possible to call waitForMore() in a slot connected to the
|
|
|
|
readyRead() signal.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::sn_read( bool force )
|
|
|
|
{
|
|
|
|
TQ_LONG maxToRead = 0;
|
|
|
|
if ( d->readBufferSize > 0 ) {
|
|
|
|
maxToRead = d->readBufferSize - d->rba.size();
|
|
|
|
if ( maxToRead <= 0 ) {
|
|
|
|
if ( d->rsn )
|
|
|
|
d->rsn->setEnabled( FALSE );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Use TQSocketPrivate::sn_read_alreadyCalled to avoid recursive calls of
|
|
|
|
// sn_read() (and as a result avoid emitting the readyRead() signal in a
|
|
|
|
// slot for readyRead(), if you use bytesAvailable()).
|
|
|
|
if ( !force && TQSocketPrivate::sn_read_alreadyCalled.findRef(this) != -1 )
|
|
|
|
return;
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.append( this );
|
|
|
|
|
|
|
|
char buf[4096];
|
|
|
|
TQ_LONG nbytes = d->socket->bytesAvailable();
|
|
|
|
TQ_LONG nread;
|
|
|
|
TQByteArray *a = 0;
|
|
|
|
|
|
|
|
if ( state() == Connecting ) {
|
|
|
|
if ( nbytes > 0 ) {
|
|
|
|
tryConnection();
|
|
|
|
} else {
|
|
|
|
// nothing to do, nothing to care about
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( state() == Idle ) {
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( nbytes <= 0 ) { // connection closed?
|
|
|
|
// On Windows this may happen when the connection is still open.
|
|
|
|
// This happens when the system is heavily loaded and we have
|
|
|
|
// read all the data on the socket before a new WSAAsyncSelect
|
|
|
|
// event is processed. A new read operation would then block.
|
|
|
|
// This code is also useful when TQSocket is used without an
|
|
|
|
// event loop.
|
|
|
|
nread = d->socket->readBlock( buf, maxToRead ? TQMIN((TQ_LONG)sizeof(buf),maxToRead) : sizeof(buf) );
|
|
|
|
if ( nread == 0 ) { // really closed
|
|
|
|
if ( !d->socket->isOpen() ) {
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): sn_read: Connection closed", name() );
|
|
|
|
#endif
|
|
|
|
d->connectionClosed();
|
|
|
|
emit connectionClosed();
|
|
|
|
}
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
if ( nread < 0 ) {
|
|
|
|
if ( d->socket->error() == TQSocketDevice::NoError ) {
|
|
|
|
// all is fine
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqWarning( "TQSocket::sn_read (%s): Close error", name() );
|
|
|
|
#endif
|
|
|
|
if ( d->rsn )
|
|
|
|
d->rsn->setEnabled( FALSE );
|
|
|
|
emit error( ErrSocketRead );
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
a = new TQByteArray( nread );
|
|
|
|
memcpy( a->data(), buf, nread );
|
|
|
|
}
|
|
|
|
|
|
|
|
} else { // data to be read
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): sn_read: %ld incoming bytes", name(), nbytes );
|
|
|
|
#endif
|
|
|
|
if ( nbytes > (int)sizeof(buf) ) {
|
|
|
|
// big
|
|
|
|
a = new TQByteArray( nbytes );
|
|
|
|
nread = d->socket->readBlock( a->data(), maxToRead ? TQMIN(nbytes,maxToRead) : nbytes );
|
|
|
|
} else {
|
|
|
|
a = 0;
|
|
|
|
nread = d->socket->readBlock( buf, maxToRead ? TQMIN((TQ_LONG)sizeof(buf),maxToRead) : sizeof(buf) );
|
|
|
|
if ( nread > 0 ) {
|
|
|
|
// ##### could setRawData
|
|
|
|
a = new TQByteArray( nread );
|
|
|
|
memcpy( a->data(), buf, nread );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ( nread == 0 ) {
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): sn_read: Connection closed", name() );
|
|
|
|
#endif
|
|
|
|
// ### we should rather ask the socket device if it is closed
|
|
|
|
d->connectionClosed();
|
|
|
|
emit connectionClosed();
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
delete a;
|
|
|
|
return;
|
|
|
|
} else if ( nread < 0 ) {
|
|
|
|
delete a;
|
|
|
|
|
|
|
|
if ( d->socket->error() == TQSocketDevice::NoError ) {
|
|
|
|
// all is fine
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
#if defined(QT_CHECK_RANGE)
|
|
|
|
tqWarning( "TQSocket::sn_read: Read error" );
|
|
|
|
#endif
|
|
|
|
if ( d->rsn )
|
|
|
|
d->rsn->setEnabled( FALSE );
|
|
|
|
emit error( ErrSocketRead );
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if ( nread != (int)a->size() ) { // unexpected
|
|
|
|
#if defined(CHECK_RANGE) && !defined(Q_OS_WIN32)
|
|
|
|
tqWarning( "TQSocket::sn_read: Unexpected short read" );
|
|
|
|
#endif
|
|
|
|
a->resize( nread );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
d->rba.append( a );
|
|
|
|
if ( !force ) {
|
|
|
|
if ( d->rsn )
|
|
|
|
d->rsn->setEnabled( FALSE );
|
|
|
|
emit readyRead();
|
|
|
|
if ( d->rsn )
|
|
|
|
d->rsn->setEnabled( TRUE );
|
|
|
|
}
|
|
|
|
|
|
|
|
TQSocketPrivate::sn_read_alreadyCalled.removeRef( this );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\internal
|
|
|
|
Internal slot for handling socket write notifications.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::sn_write()
|
|
|
|
{
|
|
|
|
if ( d->state == Connecting ) // connection established?
|
|
|
|
tryConnection();
|
|
|
|
flush();
|
|
|
|
}
|
|
|
|
|
|
|
|
void TQSocket::emitErrorConnectionRefused()
|
|
|
|
{
|
|
|
|
emit error( ErrConnectionRefused );
|
|
|
|
}
|
|
|
|
|
|
|
|
void TQSocket::tryConnection()
|
|
|
|
{
|
|
|
|
if ( d->socket->connect( d->addr, d->port ) ) {
|
|
|
|
d->state = Connected;
|
|
|
|
#if defined(TQSOCKET_DEBUG)
|
|
|
|
tqDebug( "TQSocket (%s): sn_write: Got connection to %s",
|
|
|
|
name(), peerName().ascii() );
|
|
|
|
#endif
|
|
|
|
if ( d->rsn )
|
|
|
|
d->rsn->setEnabled( TRUE );
|
|
|
|
emit connected();
|
|
|
|
} else {
|
|
|
|
d->state = Idle;
|
|
|
|
TQTimer::singleShot( 0, this, SLOT(emitErrorConnectionRefused()) );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the socket number, or -1 if there is no socket at the moment.
|
|
|
|
*/
|
|
|
|
|
|
|
|
int TQSocket::socket() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 )
|
|
|
|
return -1;
|
|
|
|
return d->socket->socket();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the socket to use \a socket and the state() to \c Connected.
|
|
|
|
The socket must already be connected.
|
|
|
|
|
|
|
|
This allows us to use the TQSocket class as a wrapper for other
|
|
|
|
socket types (e.g. Unix Domain Sockets).
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::setSocket( int socket )
|
|
|
|
{
|
|
|
|
setSocketIntern( socket );
|
|
|
|
d->state = Connection;
|
|
|
|
d->rsn->setEnabled( TRUE );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the socket to \a socket. This is used by both setSocket() and
|
|
|
|
connectToHost() and can also be used on unconnected sockets.
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::setSocketIntern( int socket )
|
|
|
|
{
|
|
|
|
if ( state() != Idle ) {
|
|
|
|
clearPendingData();
|
|
|
|
close();
|
|
|
|
}
|
|
|
|
TQ_ULONG oldBufferSize = d ? d->readBufferSize : 0;
|
|
|
|
delete d;
|
|
|
|
|
|
|
|
d = new TQSocketPrivate;
|
|
|
|
if (oldBufferSize)
|
|
|
|
d->readBufferSize = oldBufferSize;
|
|
|
|
if ( socket >= 0 ) {
|
|
|
|
TQSocketDevice *sd = new TQSocketDevice( socket, TQSocketDevice::Stream );
|
|
|
|
sd->setBlocking( FALSE );
|
|
|
|
sd->setAddressReusable( TRUE );
|
|
|
|
d->setSocketDevice( this, sd );
|
|
|
|
}
|
|
|
|
d->state = Idle;
|
|
|
|
|
|
|
|
// Initialize the IO device flags
|
|
|
|
setFlags( IO_Direct );
|
|
|
|
resetStatus();
|
|
|
|
open( IO_ReadWrite );
|
|
|
|
|
|
|
|
// hm... this is not very nice.
|
|
|
|
d->host = TQString::null;
|
|
|
|
d->port = 0;
|
|
|
|
#ifndef QT_NO_DNS
|
|
|
|
delete d->dns4;
|
|
|
|
d->dns4 = 0;
|
|
|
|
delete d->dns6;
|
|
|
|
d->dns6 = 0;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the host port number of this socket, in native byte order.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_UINT16 TQSocket::port() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 )
|
|
|
|
return 0;
|
|
|
|
return d->socket->port();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the peer's host port number, normally as specified to the
|
|
|
|
connectToHost() function. If none has been set, this function
|
|
|
|
returns 0.
|
|
|
|
|
|
|
|
Note that TQt always uses native byte order, i.e. 67 is 67 in TQt;
|
|
|
|
there is no need to call htons().
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_UINT16 TQSocket::peerPort() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 )
|
|
|
|
return 0;
|
|
|
|
return d->socket->peerPort();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the host address of this socket. (This is normally the
|
|
|
|
main IP address of the host, but can be e.g. 127.0.0.1 for
|
|
|
|
connections to localhost.)
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQHostAddress TQSocket::address() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 ) {
|
|
|
|
TQHostAddress tmp;
|
|
|
|
return tmp;
|
|
|
|
}
|
|
|
|
return d->socket->address();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the address of the connected peer if the socket is in
|
|
|
|
Connected state; otherwise an empty TQHostAddress is returned.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQHostAddress TQSocket::peerAddress() const
|
|
|
|
{
|
|
|
|
if ( d->socket == 0 ) {
|
|
|
|
TQHostAddress tmp;
|
|
|
|
return tmp;
|
|
|
|
}
|
|
|
|
return d->socket->peerAddress();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the host name as specified to the connectToHost()
|
|
|
|
function. An empty string is returned if none has been set.
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQString TQSocket::peerName() const
|
|
|
|
{
|
|
|
|
return d->host;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Sets the size of the TQSocket's internal read buffer to \a bufSize.
|
|
|
|
|
|
|
|
Usually TQSocket reads all data that is available from the operating
|
|
|
|
system's socket. If the buffer size is limited to a certain size, this
|
|
|
|
means that the TQSocket class doesn't buffer more than this size of data.
|
|
|
|
|
|
|
|
If the size of the read buffer is 0, the read buffer is unlimited and all
|
|
|
|
incoming data is buffered. This is the default.
|
|
|
|
|
|
|
|
If you read the data in the readyRead() signal, you shouldn't use this
|
|
|
|
option since it might slow down your program unnecessary. This option is
|
|
|
|
useful if you only need to read the data at certain points in time, like in
|
|
|
|
a realtime streaming application.
|
|
|
|
|
|
|
|
\sa readBufferSize()
|
|
|
|
*/
|
|
|
|
|
|
|
|
void TQSocket::setReadBufferSize( TQ_ULONG bufSize )
|
|
|
|
{
|
|
|
|
d->readBufferSize = bufSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*!
|
|
|
|
Returns the size of the read buffer.
|
|
|
|
|
|
|
|
\sa setReadBufferSize()
|
|
|
|
*/
|
|
|
|
|
|
|
|
TQ_ULONG TQSocket::readBufferSize() const
|
|
|
|
{
|
|
|
|
return d->readBufferSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif //QT_NO_NETWORK
|