You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tqt3/doc/html/qserversocket-h.html

140 lines
4.8 KiB

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/include/ntqserversocket.h:1 -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>ntqserversocket.h Include File</title>
<style type="text/css"><!--
fn { margin-left: 1cm; text-indent: -1cm; }
a:link { color: #004faf; text-decoration: none }
a:visited { color: #672967; text-decoration: none }
body { background: #ffffff; color: black; }
--></style>
</head>
<body>
<table border="0" cellpadding="0" cellspacing="0" width="100%">
<tr bgcolor="#E5E5E5">
<td valign=center>
<a href="index.html">
<font color="#004faf">Home</font></a>
| <a href="classes.html">
<font color="#004faf">All&nbsp;Classes</font></a>
| <a href="mainclasses.html">
<font color="#004faf">Main&nbsp;Classes</font></a>
| <a href="annotated.html">
<font color="#004faf">Annotated</font></a>
| <a href="groups.html">
<font color="#004faf">Grouped&nbsp;Classes</font></a>
| <a href="functions.html">
<font color="#004faf">Functions</font></a>
</td>
<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>ntqserversocket.h</h1>
<p>This is the verbatim text of the ntqserversocket.h include file. It is provided only for illustration; the copyright remains with Trolltech.
<hr>
<pre>
/****************************************************************************
** $Id: qt/ntqserversocket.h 3.3.8 edited Jan 11 14:38 $
**
** Definition of TQServerSocketClass.
**
** Created : 970521
**
** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved.
**
** This file is part of the network module of the TQt GUI Toolkit.
**
** This file may be used under the terms of the GNU General Public
** License versions 2.0 or 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Alternatively you may (at your option) use any
** later version of the GNU General Public License if such license has
** been publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free TQt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.TQPL
** included in the packaging of this file. Licensees holding valid TQt
** Commercial licenses may use this file in accordance with the TQt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#ifndef TQSERVERSOCKET_H
#define TQSERVERSOCKET_H
#ifndef QT_H
#include "ntqobject.h"
#include "ntqhostaddress.h"
#include "ntqsocketdevice.h" // ### remove or keep for users' convenience?
#endif // QT_H
#ifndef QT_NO_NETWORK
#if !defined( TQT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK )
#define TQM_EXPORT_NETWORK
#else
#define TQM_EXPORT_NETWORK Q_EXPORT
#endif
class TQServerSocketPrivate;
class TQM_EXPORT_NETWORK TQServerSocket : public TQObject
{
TQ_OBJECT
public:
TQServerSocket( Q_UINT16 port, int backlog = 1,
TQObject *parent=0, const char *name=0 );
TQServerSocket( const TQHostAddress &amp; address, Q_UINT16 port, int backlog = 1,
TQObject *parent=0, const char *name=0 );
TQServerSocket( TQObject *parent=0, const char *name=0 );
virtual ~TQServerSocket();
bool ok() const;
Q_UINT16 port() const ;
int socket() const ;
virtual void setSocket( int socket );
TQHostAddress address() const ;
virtual void newConnection( int socket ) = 0;
protected:
TQSocketDevice *socketDevice();
private slots:
void incomingConnection( int socket );
private:
TQServerSocketPrivate *d;
void init( const TQHostAddress &amp; address, Q_UINT16 port, int backlog );
};
#endif // QT_NO_NETWORK
#endif // TQSERVERSOCKET_H
</pre>
<!-- eof -->
<p><address><hr><div align=center>
<table width=100% cellspacing=0 border=0><tr>
<td>Copyright &copy; 2007
<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
<td align=right><div align=right>TQt 3.3.8</div>
</table></div></address></body>
</html>