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This example implements a flexible icon view which can store lots of icon items. It supports Drag&Drop, different selection modes, view modes, rubberband selection, etc.
Main:
/**************************************************************************** ** $Id: qt/main.cpp 3.3.8 edited Jan 11 14:37 $ ** ** Copyright (C) 1992-2007 Trolltech ASA. All rights reserved. ** ** This file is part of an example program for TQt. This example ** program may be used, distributed and modified without limitation. ** *****************************************************************************/ #include <qiconview.h> #include <qapplication.h> #include <qdragobject.h> #include <qpixmap.h> #include <qiconset.h> #include <qmime.h> #include <stdio.h> class ListenDND : public TQObject { Q_OBJECT public: ListenDND( TQWidget *w ) : view( w ) {} public slots: void dropped( TQDropEvent *mime ) { qDebug( "Dropped Mimesource %p into the view %p", mime, view ); qDebug( " Formats:" ); int i = 0; const char *str = mime->format( i ); qDebug( " %s", str ); while ( str ) { qDebug( " %s", str ); str = mime->format( ++i ); } }; void moved() { qDebug( "All selected items were moved to another widget" ); } protected: TQWidget *view; }; int main( int argc, char **argv ) { TQApplication a( argc, argv ); TQIconView qiconview; qiconview.setSelectionMode( TQIconView::Extended ); for ( unsigned int i = 0; i < 3000; i++ ) { TQIconViewItem *item = new TQIconViewItem( &qiconview, TQString( "Item %1" ).arg( i + 1 ) ); item->setRenameEnabled( TRUE ); } qiconview.setCaption( "TQt Example - Iconview" ); ListenDND listen_dnd( &qiconview ); TQObject::connect( &qiconview, SIGNAL( dropped( TQDropEvent *, const TQValueList<TQIconDragItem> & ) ), &listen_dnd, SLOT( dropped( TQDropEvent * ) ) ); TQObject::connect( &qiconview, SIGNAL( moved() ), &listen_dnd, SLOT( moved() ) ); a.setMainWidget( &qiconview ); qiconview.show(); qiconview.resize( qiconview.sizeHint() ); return a.exec(); } #include "main.moc"
See also Examples.
Copyright © 2007 Trolltech | Trademarks | TQt 3.3.8
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