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83 lines
2.4 KiB
83 lines
2.4 KiB
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<title>t13/gamebrd.h Example File</title>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>t13/gamebrd.h Example File</h1>
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<pre>/****************************************************************
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**
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** Definition of GameBoard class, TQt tutorial 13
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**
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****************************************************************/
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#ifndef GAMEBRD_H
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#define GAMEBRD_H
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#include <<a href="qwidget-h.html">ntqwidget.h</a>>
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class TQPushButton;
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class LCDRange;
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class TQLCDNumber;
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class CannonField;
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#include "lcdrange.h"
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#include "cannon.h"
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class GameBoard : public <a href="ntqwidget.html">TQWidget</a>
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{
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TQ_OBJECT
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public:
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GameBoard( <a href="ntqwidget.html">TQWidget</a> *parent=0, const char *name=0 );
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protected slots:
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void fire();
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void hit();
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void missed();
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void newGame();
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private:
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<a href="ntqlcdnumber.html">TQLCDNumber</a> *hits;
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<a href="ntqlcdnumber.html">TQLCDNumber</a> *shotsLeft;
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CannonField *cannonField;
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};
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#endif // GAMEBRD_H
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>TQt 3.3.8</div>
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