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379 lines
18 KiB
379 lines
18 KiB
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<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/src/kernel/qpoint.cpp:42 -->
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<html>
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<title>TQPoint Class</title>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQPoint Class Reference</h1>
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<p>The TQPoint class defines a point in the plane.
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<a href="#details">More...</a>
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<p><tt>#include <<a href="qpoint-h.html">ntqpoint.h</a>></tt>
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<p><a href="qpoint-members.html">List of all member functions.</a>
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<h2>Public Members</h2>
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<ul>
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<li class=fn><a href="#TQPoint"><b>TQPoint</b></a> ()</li>
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<li class=fn><a href="#TQPoint-2"><b>TQPoint</b></a> ( int xpos, int ypos )</li>
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<li class=fn>bool <a href="#isNull"><b>isNull</b></a> () const</li>
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<li class=fn>int <a href="#x"><b>x</b></a> () const</li>
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<li class=fn>int <a href="#y"><b>y</b></a> () const</li>
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<li class=fn>void <a href="#setX"><b>setX</b></a> ( int x )</li>
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<li class=fn>void <a href="#setY"><b>setY</b></a> ( int y )</li>
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<li class=fn>int <a href="#manhattanLength"><b>manhattanLength</b></a> () const</li>
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<li class=fn>TQCOORD & <a href="#rx"><b>rx</b></a> ()</li>
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<li class=fn>TQCOORD & <a href="#ry"><b>ry</b></a> ()</li>
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<li class=fn>TQPoint & <a href="#operator+-eq"><b>operator+=</b></a> ( const TQPoint & p )</li>
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<li class=fn>TQPoint & <a href="#operator--eq"><b>operator-=</b></a> ( const TQPoint & p )</li>
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<li class=fn>TQPoint & <a href="#operator*-eq"><b>operator*=</b></a> ( int c )</li>
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<li class=fn>TQPoint & <a href="#operator*-eq-2"><b>operator*=</b></a> ( double c )</li>
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<li class=fn>TQPoint & <a href="#operator/-eq"><b>operator/=</b></a> ( int c )</li>
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<li class=fn>TQPoint & <a href="#operator/-eq-2"><b>operator/=</b></a> ( double c )</li>
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</ul>
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<h2>Related Functions</h2>
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<ul>
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<li class=fn>bool <a href="#operator-eq-eq"><b>operator==</b></a> ( const TQPoint & p1, const TQPoint & p2 )</li>
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<li class=fn>bool <a href="#operator!-eq"><b>operator!=</b></a> ( const TQPoint & p1, const TQPoint & p2 )</li>
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<li class=fn>const TQPoint <a href="#operator+"><b>operator+</b></a> ( const TQPoint & p1, const TQPoint & p2 )</li>
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<li class=fn>const TQPoint <a href="#operator-"><b>operator-</b></a> ( const TQPoint & p1, const TQPoint & p2 )</li>
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<li class=fn>const TQPoint <a href="#operator*"><b>operator*</b></a> ( const TQPoint & p, int c )</li>
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<li class=fn>const TQPoint <a href="#operator*-2"><b>operator*</b></a> ( int c, const TQPoint & p )</li>
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<li class=fn>const TQPoint <a href="#operator*-3"><b>operator*</b></a> ( const TQPoint & p, double c )</li>
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<li class=fn>const TQPoint <a href="#operator*-4"><b>operator*</b></a> ( double c, const TQPoint & p )</li>
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<li class=fn>const TQPoint <a href="#operator--2"><b>operator-</b></a> ( const TQPoint & p )</li>
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<li class=fn>const TQPoint <a href="#operator/"><b>operator/</b></a> ( const TQPoint & p, int c )</li>
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<li class=fn>const TQPoint <a href="#operator/-2"><b>operator/</b></a> ( const TQPoint & p, double c )</li>
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<li class=fn>TQDataStream & <a href="#operator-lt-lt"><b>operator<<</b></a> ( TQDataStream & s, const TQPoint & p )</li>
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<li class=fn>TQDataStream & <a href="#operator-gt-gt"><b>operator>></b></a> ( TQDataStream & s, TQPoint & p )</li>
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</ul>
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<hr><a name="details"></a><h2>Detailed Description</h2>
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The TQPoint class defines a point in the plane.
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<p>
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<p> A point is specified by an x coordinate and a y coordinate.
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<p> The coordinate type is <tt>TQCOORD</tt> (a 32-bit integer). The minimum
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value of <tt>TQCOORD</tt> is <tt>TQCOORD_MIN</tt> (-2147483648) and the maximum
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value is <tt>TQCOORD_MAX</tt> (2147483647).
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<p> The coordinates are accessed by the functions <a href="#x">x</a>() and <a href="#y">y</a>(); they
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can be set by <a href="#setX">setX</a>() and <a href="#setY">setY</a>() or by the reference functions <a href="#rx">rx</a>()
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and <a href="#ry">ry</a>().
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<p> Given a point <em>p</em>, the following statements are all equivalent:
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<pre>
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p.setX( p.x() + 1 );
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p += <a href="#TQPoint">TQPoint</a>( 1, 0 );
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p.rx()++;
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</pre>
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<p> A TQPoint can also be used as a vector. Addition and subtraction
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of TQPoints are defined as for vectors (each component is added
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separately). You can divide or multiply a TQPoint by an <tt>int</tt> or a
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<tt>double</tt>. The function <a href="#manhattanLength">manhattanLength</a>() gives an inexpensive
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approximation of the length of the TQPoint interpreted as a vector.
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<p> Example:
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<pre>
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//TQPoint oldPos is defined somewhere else
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MyWidget::mouseMoveEvent( <a href="qmouseevent.html">TQMouseEvent</a> *e )
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{
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TQPoint vector = e-><a href="qmouseevent.html#pos">pos</a>() - oldPos;
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if ( vector.<a href="#manhattanLength">manhattanLength</a>() > 3 )
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... //mouse has moved more than 3 pixels since oldPos
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}
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</pre>
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<p> TQPoints can be compared for equality or inequality, and they can
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be written to and read from a TQStream.
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<p> <p>See also <a href="ntqpointarray.html">TQPointArray</a>, <a href="ntqsize.html">TQSize</a>, <a href="ntqrect.html">TQRect</a>, <a href="graphics.html">Graphics Classes</a>, and <a href="images.html">Image Processing Classes</a>.
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<hr><h2>Member Function Documentation</h2>
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<h3 class=fn><a name="TQPoint"></a>TQPoint::TQPoint ()
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</h3>
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<p> Constructs a point with coordinates (0, 0) (<a href="#isNull">isNull</a>() returns TRUE).
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<h3 class=fn><a name="TQPoint-2"></a>TQPoint::TQPoint ( int xpos, int ypos )
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</h3>
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<p> Constructs a point with x value <em>xpos</em> and y value <em>ypos</em>.
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<h3 class=fn>bool <a name="isNull"></a>TQPoint::isNull () const
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</h3>
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<p> Returns TRUE if both the x value and the y value are 0; otherwise
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returns FALSE.
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<h3 class=fn>int <a name="manhattanLength"></a>TQPoint::manhattanLength () const
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</h3>
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Returns the sum of the absolute values of <a href="#x">x</a>() and <a href="#y">y</a>(),
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traditionally known as the "Manhattan length" of the vector from
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the origin to the point. The tradition arises because such
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distances apply to travelers who can only travel on a rectangular
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grid, like the streets of Manhattan.
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<p> This is a useful, and tquick to calculate, approximation to the
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true length: sqrt(pow(x(),2)+pow(y(),2)).
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<h3 class=fn><a href="ntqpoint.html">TQPoint</a> & <a name="operator*-eq"></a>TQPoint::operator*= ( int c )
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</h3>
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<p> Multiplies this point's x and y by <em>c</em>, and returns a reference
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to this point.
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<p> Example:
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<pre>
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TQPoint p( -1, 4 );
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p *= 2; // p becomes (-2,8)
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</pre>
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<h3 class=fn><a href="ntqpoint.html">TQPoint</a> & <a name="operator*-eq-2"></a>TQPoint::operator*= ( double c )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p> Multiplies this point's x and y by <em>c</em>, and returns a reference
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to this point.
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<p> Example:
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<pre>
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TQPoint p( -1, 4 );
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p *= 2.5; // p becomes (-3,10)
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</pre>
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<p> Note that the result is truncated because points are held as
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integers.
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<h3 class=fn><a href="ntqpoint.html">TQPoint</a> & <a name="operator+-eq"></a>TQPoint::operator+= ( const <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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<p> Adds point <em>p</em> to this point and returns a reference to this
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point.
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<p> Example:
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<pre>
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TQPoint p( 3, 7 );
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TQPoint q( -1, 4 );
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p += q; // p becomes (2,11)
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</pre>
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<h3 class=fn><a href="ntqpoint.html">TQPoint</a> & <a name="operator--eq"></a>TQPoint::operator-= ( const <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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<p> Subtracts point <em>p</em> from this point and returns a reference to
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this point.
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<p> Example:
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<pre>
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TQPoint p( 3, 7 );
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TQPoint q( -1, 4 );
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p -= q; // p becomes (4,3)
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</pre>
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<h3 class=fn><a href="ntqpoint.html">TQPoint</a> & <a name="operator/-eq"></a>TQPoint::operator/= ( int c )
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</h3>
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<p> Divides both x and y by <em>c</em>, and returns a reference to this
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point.
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<p> Example:
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<pre>
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TQPoint p( -2, 8 );
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p /= 2; // p becomes (-1,4)
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</pre>
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<h3 class=fn><a href="ntqpoint.html">TQPoint</a> & <a name="operator/-eq-2"></a>TQPoint::operator/= ( double c )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p> Divides both x and y by <em>c</em>, and returns a reference to this
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point.
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<p> Example:
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<pre>
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TQPoint p( -3, 10 );
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p /= 2.5; // p becomes (-1,4)
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</pre>
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<p> Note that the result is truncated because points are held as
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integers.
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<h3 class=fn>TQCOORD & <a name="rx"></a>TQPoint::rx ()
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</h3>
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<p> Returns a reference to the x coordinate of the point.
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<p> Using a reference makes it possible to directly manipulate x.
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<p> Example:
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<pre>
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TQPoint p( 1, 2 );
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p.<a href="#rx">rx</a>()--; // p becomes (0, 2)
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</pre>
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<p> <p>See also <a href="#ry">ry</a>().
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<h3 class=fn>TQCOORD & <a name="ry"></a>TQPoint::ry ()
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</h3>
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<p> Returns a reference to the y coordinate of the point.
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<p> Using a reference makes it possible to directly manipulate y.
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<p> Example:
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<pre>
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TQPoint p( 1, 2 );
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p.<a href="#ry">ry</a>()++; // p becomes (1, 3)
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</pre>
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<p> <p>See also <a href="#rx">rx</a>().
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<h3 class=fn>void <a name="setX"></a>TQPoint::setX ( int x )
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</h3>
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<p> Sets the x coordinate of the point to <em>x</em>.
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<p> <p>See also <a href="#x">x</a>() and <a href="#setY">setY</a>().
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<p>Example: <a href="tutorial1-14.html#x2422">t14/cannon.cpp</a>.
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<h3 class=fn>void <a name="setY"></a>TQPoint::setY ( int y )
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</h3>
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<p> Sets the y coordinate of the point to <em>y</em>.
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<p> <p>See also <a href="#y">y</a>() and <a href="#setX">setX</a>().
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<p>Example: <a href="tutorial1-14.html#x2423">t14/cannon.cpp</a>.
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<h3 class=fn>int <a name="x"></a>TQPoint::x () const
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</h3>
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<p> Returns the x coordinate of the point.
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<p> <p>See also <a href="#setX">setX</a>() and <a href="#y">y</a>().
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<p>Examples: <a href="canvas-example.html#x2944">canvas/canvas.cpp</a>, <a href="tutorial2-06.html#x2581">chart/canvasview.cpp</a>, <a href="dirview-example.html#x1696">dirview/dirview.cpp</a>, <a href="fileiconview-example.html#x864">fileiconview/qfileiconview.cpp</a>, <a href="helpsystem-example.html#x2679">helpsystem/tooltip.cpp</a>, <a href="life-example.html#x1893">life/life.cpp</a>, and <a href="tutorial1-14.html#x2424">t14/cannon.cpp</a>.
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<h3 class=fn>int <a name="y"></a>TQPoint::y () const
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</h3>
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<p> Returns the y coordinate of the point.
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<p> <p>See also <a href="#setY">setY</a>() and <a href="#x">x</a>().
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<p>Examples: <a href="canvas-example.html#x2945">canvas/canvas.cpp</a>, <a href="tutorial2-06.html#x2582">chart/canvasview.cpp</a>, <a href="fileiconview-example.html#x865">fileiconview/qfileiconview.cpp</a>, <a href="helpsystem-example.html#x2680">helpsystem/tooltip.cpp</a>, <a href="life-example.html#x1894">life/life.cpp</a>, <a href="tutorial1-14.html#x2425">t14/cannon.cpp</a>, and <a href="themes-example.html#x230">themes/wood.cpp</a>.
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<hr><h2>Related Functions</h2>
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<h3 class=fn>bool <a name="operator!-eq"></a>operator!= ( const <a href="ntqpoint.html">TQPoint</a> & p1, const <a href="ntqpoint.html">TQPoint</a> & p2 )
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</h3>
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<p>
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<p> Returns TRUE if <em>p1</em> and <em>p2</em> are not equal; otherwise returns FALSE.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator*"></a>operator* ( const <a href="ntqpoint.html">TQPoint</a> & p, int c )
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</h3>
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<p>
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<p> Returns the TQPoint formed by multiplying both components of <em>p</em>
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by <em>c</em>.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator*-2"></a>operator* ( int c, const <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p>
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<p> Returns the TQPoint formed by multiplying both components of <em>p</em>
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by <em>c</em>.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator*-3"></a>operator* ( const <a href="ntqpoint.html">TQPoint</a> & p, double c )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p>
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<p> Returns the TQPoint formed by multiplying both components of <em>p</em>
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by <em>c</em>.
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<p> Note that the result is truncated because points are held as
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integers.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator*-4"></a>operator* ( double c, const <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p>
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<p> Returns the TQPoint formed by multiplying both components of <em>p</em>
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by <em>c</em>.
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<p> Note that the result is truncated because points are held as
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integers.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator+"></a>operator+ ( const <a href="ntqpoint.html">TQPoint</a> & p1, const <a href="ntqpoint.html">TQPoint</a> & p2 )
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</h3>
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<p>
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<p> Returns the sum of <em>p1</em> and <em>p2</em>; each component is added separately.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator-"></a>operator- ( const <a href="ntqpoint.html">TQPoint</a> & p1, const <a href="ntqpoint.html">TQPoint</a> & p2 )
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</h3>
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<p>
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<p> Returns <em>p2</em> subtracted from <em>p1</em>; each component is subtracted
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separately.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator--2"></a>operator- ( const <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p>
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<p> Returns the TQPoint formed by changing the sign of both components
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of <em>p</em>, equivalent to <tt>TQPoint(0,0) - p</tt>.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator/"></a>operator/ ( const <a href="ntqpoint.html">TQPoint</a> & p, int c )
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</h3>
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<p>
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<p> Returns the TQPoint formed by dividing both components of <em>p</em> by
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<em>c</em>.
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<h3 class=fn>const <a href="ntqpoint.html">TQPoint</a> <a name="operator/-2"></a>operator/ ( const <a href="ntqpoint.html">TQPoint</a> & p, double c )
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</h3>
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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<p>
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<p> Returns the TQPoint formed by dividing both components of <em>p</em>
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by <em>c</em>.
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<p> Note that the result is truncated because points are held as
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integers.
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<h3 class=fn><a href="ntqdatastream.html">TQDataStream</a> & <a name="operator-lt-lt"></a>operator<< ( <a href="ntqdatastream.html">TQDataStream</a> & s, const <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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<p> Writes point <em>p</em> to the stream <em>s</em> and returns a reference to
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the stream.
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<p> <p>See also <a href="datastreamformat.html">Format of the TQDataStream operators</a>.
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<h3 class=fn>bool <a name="operator-eq-eq"></a>operator== ( const <a href="ntqpoint.html">TQPoint</a> & p1, const <a href="ntqpoint.html">TQPoint</a> & p2 )
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</h3>
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<p>
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<p> Returns TRUE if <em>p1</em> and <em>p2</em> are equal; otherwise returns FALSE.
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<h3 class=fn><a href="ntqdatastream.html">TQDataStream</a> & <a name="operator-gt-gt"></a>operator>> ( <a href="ntqdatastream.html">TQDataStream</a> & s, <a href="ntqpoint.html">TQPoint</a> & p )
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</h3>
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<p> Reads a TQPoint from the stream <em>s</em> into point <em>p</em> and returns a
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reference to the stream.
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<p> <p>See also <a href="datastreamformat.html">Format of the TQDataStream operators</a>.
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<!-- eof -->
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<hr><p>
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This file is part of the <a href="index.html">TQt toolkit</a>.
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Copyright © 1995-2007
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<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
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<table width=100% cellspacing=0 border=0><tr>
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<td>Copyright © 2007
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>TQt 3.3.8</div>
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</table></div></address></body>
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</html>
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