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143 lines
6.4 KiB
143 lines
6.4 KiB
'\" t
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.TH QServerSocket 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
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.\" Copyright 1992-2007 Trolltech ASA. All rights reserved. See the
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.\" license file included in the distribution for a complete license
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.\" statement.
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.\"
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.ad l
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.nh
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.SH NAME
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QServerSocket \- TCP-based server
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.SH SYNOPSIS
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\fC#include <ntqserversocket.h>\fR
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.PP
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Inherits QObject.
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.PP
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.SS "Public Members"
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.in +1c
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.ti -1c
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.BI "\fBQServerSocket\fR ( Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
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.br
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.ti -1c
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.BI "\fBQServerSocket\fR ( const QHostAddress & address, Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
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.br
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.ti -1c
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.BI "\fBQServerSocket\fR ( QObject * parent = 0, const char * name = 0 )"
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.br
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.ti -1c
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.BI "virtual \fB~QServerSocket\fR ()"
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.br
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.ti -1c
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.BI "bool \fBok\fR () const"
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.br
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.ti -1c
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.BI "Q_UINT16 \fBport\fR () const"
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.br
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.ti -1c
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.BI "int \fBsocket\fR () const"
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.br
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.ti -1c
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.BI "virtual void \fBsetSocket\fR ( int socket )"
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.br
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.ti -1c
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.BI "QHostAddress \fBaddress\fR () const"
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.br
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.ti -1c
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.BI "virtual void \fBnewConnection\fR ( int socket ) = 0"
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.br
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.in -1c
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.SS "Protected Members"
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.in +1c
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.ti -1c
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.BI "QSocketDevice * \fBsocketDevice\fR ()"
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.br
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.in -1c
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.SH DESCRIPTION
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The QServerSocket class provides a TCP-based server.
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.PP
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This class is a convenience class for accepting incoming TCP connections. You can specify the port or have QServerSocket pick one, and listen on just one address or on all the machine's addresses.
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.PP
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Using the API is very simple: subclass QServerSocket, call the constructor of your choice, and implement newConnection() to handle new incoming connections. There is nothing more to do.
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.PP
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(Note that due to lack of support in the underlying APIs, QServerSocket cannot accept or reject connections conditionally.)
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.PP
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See also QSocket, QSocketDevice, QHostAddress, QSocketNotifier, and Input/Output and Networking.
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.SH MEMBER FUNCTION DOCUMENTATION
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.SH "QServerSocket::QServerSocket ( Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
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Creates a server socket object, that will serve the given \fIport\fR on all the addresses of this host. If \fIport\fR is 0, QServerSocket will pick a suitable port in a system-dependent manner. Use \fIbacklog\fR to specify how many pending connections the server can have.
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.PP
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The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
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.PP
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\fBWarning:\fR On Tru64 Unix systems a value of 0 for \fIbacklog\fR means that you don't accept any connections at all; you should specify a value larger than 0.
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.SH "QServerSocket::QServerSocket ( const QHostAddress & address, Q_UINT16 port, int backlog = 1, QObject * parent = 0, const char * name = 0 )"
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Creates a server socket object, that will serve the given \fIport\fR only on the given \fIaddress\fR. Use \fIbacklog\fR to specify how many pending connections the server can have.
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.PP
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The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
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.PP
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\fBWarning:\fR On Tru64 Unix systems a value of 0 for \fIbacklog\fR means that you don't accept any connections at all; you should specify a value larger than 0.
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.SH "QServerSocket::QServerSocket ( QObject * parent = 0, const char * name = 0 )"
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Construct an empty server socket.
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.PP
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This constructor, in combination with setSocket(), allows us to use the QServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets under Unix).
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.PP
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The \fIparent\fR and \fIname\fR arguments are passed on to the QObject constructor.
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.PP
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See also setSocket().
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.SH "QServerSocket::~QServerSocket ()\fC [virtual]\fR"
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Destroys the socket.
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.PP
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This causes any backlogged connections (connections that have reached the host, but not yet been completely set up by calling QSocketDevice::accept()) to be severed.
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.PP
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Existing connections continue to exist; this only affects the acceptance of new connections.
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.SH "QHostAddress QServerSocket::address () const"
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Returns the address on which this object listens, or 0.0.0.0 if this object listens on more than one address. ok() must be TRUE before calling this function.
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.PP
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See also port() and QSocketDevice::address().
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.SH "void QServerSocket::newConnection ( int socket )\fC [pure virtual]\fR"
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This pure virtual function is responsible for setting up a new incoming connection. \fIsocket\fR is the fd (file descriptor) for the newly accepted connection.
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.SH "bool QServerSocket::ok () const"
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Returns TRUE if the construction succeeded; otherwise returns FALSE.
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.SH "Q_UINT16 QServerSocket::port () const"
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Returns the port number on which this server socket listens. This is always non-zero; if you specify 0 in the constructor, QServerSocket will pick a non-zero port itself. ok() must be TRUE before calling this function.
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.PP
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See also address() and QSocketDevice::port().
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.PP
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Example: network/httpd/httpd.cpp.
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.SH "void QServerSocket::setSocket ( int socket )\fC [virtual]\fR"
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Sets the socket to use \fIsocket\fR. bind() and listen() should already have been called for \fIsocket\fR.
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.PP
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This allows us to use the QServerSocket class as a wrapper for other socket types (e.g. Unix Domain Sockets).
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.SH "int QServerSocket::socket () const"
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Returns the operating system socket.
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.SH "QSocketDevice * QServerSocket::socketDevice ()\fC [protected]\fR"
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Returns a pointer to the internal socket device. The returned pointer is 0 if there is no connection or pending connection.
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.PP
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There is normally no need to manipulate the socket device directly
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since this class does all the necessary setup for most client or
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server socket applications.
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.SH "SEE ALSO"
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.BR http://doc.trolltech.com/ntqserversocket.html
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.BR http://www.trolltech.com/faq/tech.html
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.SH COPYRIGHT
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Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the
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license file included in the distribution for a complete license
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statement.
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.SH AUTHOR
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Generated automatically from the source code.
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.SH BUGS
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If you find a bug in Qt, please report it as described in
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.BR http://doc.trolltech.com/bughowto.html .
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Good bug reports help us to help you. Thank you.
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.P
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The definitive Qt documentation is provided in HTML format; it is
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located at $QTDIR/doc/html and can be read using Qt Assistant or with
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a web browser. This man page is provided as a convenience for those
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users who prefer man pages, although this format is not officially
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supported by Trolltech.
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.P
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If you find errors in this manual page, please report them to
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.BR qt-bugs@trolltech.com .
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Please include the name of the manual page (qserversocket.3qt) and the Qt
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version (3.3.8).
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