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160 lines
7.8 KiB
160 lines
7.8 KiB
'\" t
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.TH QBitmap 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
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.\" Copyright 1992-2007 Trolltech ASA. All rights reserved. See the
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.\" license file included in the distribution for a complete license
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.\" statement.
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.\"
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.ad l
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.nh
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.SH NAME
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QBitmap \- Monochrome (1-bit depth) pixmaps
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.SH SYNOPSIS
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\fC#include <ntqbitmap.h>\fR
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.PP
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Inherits QPixmap.
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.PP
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.SS "Public Members"
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.in +1c
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.ti -1c
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.BI "\fBQBitmap\fR ()"
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.br
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.ti -1c
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.BI "\fBQBitmap\fR ( int w, int h, bool clear = FALSE, QPixmap::Optimization optimization = QPixmap::DefaultOptim )"
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.br
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.ti -1c
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.BI "\fBQBitmap\fR ( const QSize & size, bool clear = FALSE, QPixmap::Optimization optimization = QPixmap::DefaultOptim )"
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.br
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.ti -1c
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.BI "\fBQBitmap\fR ( int w, int h, const uchar * bits, bool isXbitmap = FALSE )"
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.br
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.ti -1c
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.BI "\fBQBitmap\fR ( const QSize & size, const uchar * bits, bool isXbitmap = FALSE )"
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.br
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.ti -1c
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.BI "\fBQBitmap\fR ( const QBitmap & bitmap )"
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.br
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.ti -1c
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.BI "\fBQBitmap\fR ( const TQString & fileName, const char * format = 0 )"
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.br
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.ti -1c
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.BI "QBitmap & \fBoperator=\fR ( const QBitmap & bitmap )"
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.br
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.ti -1c
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.BI "QBitmap & \fBoperator=\fR ( const QPixmap & pixmap )"
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.br
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.ti -1c
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.BI "QBitmap & \fBoperator=\fR ( const TQImage & image )"
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.br
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.ti -1c
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.BI "QBitmap \fBxForm\fR ( const QWMatrix & matrix ) const"
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.br
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.in -1c
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.SH DESCRIPTION
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The QBitmap class provides monochrome (1-bit depth) pixmaps.
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.PP
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The QBitmap class is a monochrome off-screen paint device used mainly for creating custom QCursor and QBrush objects, in QPixmap::setMask() and for QRegion.
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.PP
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A QBitmap is a QPixmap with a depth of 1. If a pixmap with a depth greater than 1 is assigned to a bitmap, the bitmap will be dithered automatically. A QBitmap is guaranteed to always have the depth 1, unless it is QPixmap::isNull() which has depth 0.
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.PP
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When drawing in a QBitmap (or QPixmap with depth 1), we recommend using the TQColor objects \fCQt::color0\fR and \fCQt::color1\fR. Painting with \fCcolor0\fR sets the bitmap bits to 0, and painting with \fCcolor1\fR sets the bits to 1. For a bitmap, 0-bits indicate background (or transparent) and 1-bits indicate foreground (or opaque). Using the \fCblack\fR and \fCwhite\fR TQColor objects make no sense because the TQColor::pixel() value is not necessarily 0 for black and 1 for white.
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.PP
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The QBitmap can be transformed (translated, scaled, sheared or rotated) using xForm().
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.PP
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Just like the QPixmap class, QBitmap is optimized by the use of implicit sharing, so it is very efficient to pass QBitmap objects as arguments.
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.PP
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See also QPixmap, QPainter::drawPixmap(), bitBlt(), Shared Classes, Graphics Classes, Image Processing Classes, and Implicitly and Explicitly Shared Classes.
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.SH MEMBER FUNCTION DOCUMENTATION
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.SH "QBitmap::QBitmap ()"
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Constructs a null bitmap.
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.PP
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See also QPixmap::isNull().
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.SH "QBitmap::QBitmap ( int w, int h, bool clear = FALSE, QPixmap::Optimization optimization = QPixmap::DefaultOptim )"
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Constructs a bitmap with width \fIw\fR and height \fIh\fR.
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.PP
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The contents of the bitmap is uninitialized if \fIclear\fR is FALSE; otherwise it is filled with pixel value 0 (the TQColor \fCQt::color0\fR).
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.PP
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The optional \fIoptimization\fR argument specifies the optimization setting for the bitmap. The default optimization should be used in most cases. Games and other pixmap-intensive applications may benefit from setting this argument; see QPixmap::Optimization.
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.PP
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See also QPixmap::setOptimization() and QPixmap::setDefaultOptimization().
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.SH "QBitmap::QBitmap ( const QSize & size, bool clear = FALSE, QPixmap::Optimization optimization = QPixmap::DefaultOptim )"
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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.PP
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Constructs a bitmap with the size \fIsize\fR.
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.PP
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The contents of the bitmap is uninitialized if \fIclear\fR is FALSE; otherwise it is filled with pixel value 0 (the TQColor \fCQt::color0\fR).
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.PP
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The optional \fIoptimization\fR argument specifies the optimization setting for the bitmap. The default optimization should be used in most cases. Games and other pixmap-intensive applications may benefit from setting this argument; see QPixmap::Optimization.
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.SH "QBitmap::QBitmap ( int w, int h, const uchar * bits, bool isXbitmap = FALSE )"
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Constructs a bitmap with width \fIw\fR and height \fIh\fR and sets the contents to \fIbits\fR.
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.PP
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The \fIisXbitmap\fR flag should be TRUE if \fIbits\fR was generated by the X11 bitmap program. The X bitmap bit order is little endian. The TQImage documentation discusses bit order of monochrome images.
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.PP
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Example (creates an arrow bitmap):
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.PP
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.nf
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.br
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uchar arrow_bits[] = { 0x3f, 0x1f, 0x0f, 0x1f, 0x3b, 0x71, 0xe0, 0xc0 };
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.br
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QBitmap bm( 8, 8, arrow_bits, TRUE );
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.br
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.fi
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.SH "QBitmap::QBitmap ( const QSize & size, const uchar * bits, bool isXbitmap = FALSE )"
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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.PP
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Constructs a bitmap with the size \fIsize\fR and sets the contents to \fIbits\fR.
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.PP
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The \fIisXbitmap\fR flag should be TRUE if \fIbits\fR was generated by the X11 bitmap program. The X bitmap bit order is little endian. The TQImage documentation discusses bit order of monochrome images.
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.SH "QBitmap::QBitmap ( const QBitmap & bitmap )"
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Constructs a bitmap that is a copy of \fIbitmap\fR.
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.SH "QBitmap::QBitmap ( const TQString & fileName, const char * format = 0 )"
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Constructs a bitmap from the file \fIfileName\fR. If the file does not exist or is of an unknown format, the bitmap becomes a null bitmap.
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.PP
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The parameters \fIfileName\fR and \fIformat\fR are passed on to QPixmap::load(). Dithering will be performed if the file format uses more than 1 bit per pixel.
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.PP
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See also QPixmap::isNull(), QPixmap::load(), QPixmap::loadFromData(), QPixmap::save(), and QPixmap::imageFormat().
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.SH "QBitmap & QBitmap::operator= ( const QBitmap & bitmap )"
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Assigns the bitmap \fIbitmap\fR to this bitmap and returns a reference to this bitmap.
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.SH "QBitmap & QBitmap::operator= ( const QPixmap & pixmap )"
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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.PP
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Assigns the pixmap \fIpixmap\fR to this bitmap and returns a reference to this bitmap.
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.PP
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Dithering will be performed if the pixmap has a QPixmap::depth() greater than 1.
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.SH "QBitmap & QBitmap::operator= ( const TQImage & image )"
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This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
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.PP
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Converts the image \fIimage\fR to a bitmap and assigns the result to this bitmap. Returns a reference to the bitmap.
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.PP
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Dithering will be performed if the image has a TQImage::depth() greater than 1.
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.SH "QBitmap QBitmap::xForm ( const QWMatrix & matrix ) const"
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Returns a transformed copy of this bitmap by using \fImatrix\fR.
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.PP
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This function does exactly the same as QPixmap::xForm(), except that it returns a QBitmap instead of a QPixmap.
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.PP
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See also QPixmap::xForm().
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.SH "SEE ALSO"
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.BR http://doc.trolltech.com/ntqbitmap.html
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.BR http://www.trolltech.com/faq/tech.html
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.SH COPYRIGHT
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Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the
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license file included in the distribution for a complete license
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statement.
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.SH AUTHOR
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Generated automatically from the source code.
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.SH BUGS
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If you find a bug in Qt, please report it as described in
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.BR http://doc.trolltech.com/bughowto.html .
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Good bug reports help us to help you. Thank you.
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.P
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The definitive TQt documentation is provided in HTML format; it is
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located at $TQTDIR/doc/html and can be read using TQt Assistant or with
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a web browser. This man page is provided as a convenience for those
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users who prefer man pages, although this format is not officially
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supported by Trolltech.
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.P
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If you find errors in this manual page, please report them to
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.BR qt-bugs@trolltech.com .
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Please include the name of the manual page (tqbitmap.3qt) and the Qt
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version (3.3.8).
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