You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
99 lines
2.4 KiB
99 lines
2.4 KiB
#ifndef GLLANDSCAPE_H
|
|
#define GLLANDSCAPE_H
|
|
|
|
#include <ntqgl.h>
|
|
|
|
class GLLandscape : public TQGLWidget
|
|
{
|
|
TQ_OBJECT
|
|
|
|
public:
|
|
GLLandscape( TQWidget * parent = 0, const char * name = 0 );
|
|
~GLLandscape();
|
|
|
|
public slots:
|
|
void rotateX( int );
|
|
void rotateY( int );
|
|
void rotateZ( int );
|
|
void zoom( int );
|
|
void fractalize();
|
|
void resetGrid();
|
|
|
|
void setWireframe( int );
|
|
void setFilled( int );
|
|
void setSmoothShaded( int );
|
|
void setLandscape( int );
|
|
void setGridSize( int );
|
|
|
|
void toggleWaveAnimation( bool );
|
|
|
|
signals:
|
|
void rotatedX( int );
|
|
void rotatedY( int );
|
|
void rotatedZ( int );
|
|
|
|
protected:
|
|
void paintGL();
|
|
void initializeGL();
|
|
void resizeGL( int w, int h );
|
|
void mousePressEvent( TQMouseEvent * );
|
|
void mouseReleaseEvent( TQMouseEvent * );
|
|
void mouseMoveEvent( TQMouseEvent * );
|
|
void timerEvent( TQTimerEvent * );
|
|
void showEvent( TQShowEvent * );
|
|
void hideEvent( TQHideEvent * );
|
|
|
|
void drawWireframe();
|
|
void drawFilled();
|
|
void drawSmoothShaded();
|
|
void drawAxis();
|
|
void drawCube();
|
|
|
|
private:
|
|
enum Axis { XAxis, YAxis, ZAxis };
|
|
enum RenderModes { Wireframe, Filled, SmoothShaded, Landscape };
|
|
enum Views { DefaultView, CurrentView, AxisView };
|
|
|
|
void rotate( GLfloat deg, Axis axis );
|
|
void calculateVertexNormals();
|
|
void averageNormals();
|
|
void createGrid( int size );
|
|
void destroyGrid();
|
|
void initDisplayLists();
|
|
|
|
RenderModes mode;
|
|
|
|
typedef struct grid_normals {
|
|
double u[3], l[3];
|
|
} gridNormals;
|
|
|
|
// Structure used to store the vertex normals for the landscape
|
|
typedef struct avg_normals {
|
|
double n[3];
|
|
} avgNormals;
|
|
|
|
typedef struct viewMatrix {
|
|
GLfloat model[4][4]; // OpenGL model view matrix for the view
|
|
GLfloat projection[4][4]; // OpenGL projection matrix for the view
|
|
} viewMatrix;
|
|
|
|
double ** landscape; // Height field data
|
|
double ** wave; // Wave data
|
|
double ** wt; // Parameterized wave data
|
|
gridNormals ** normals;
|
|
avgNormals ** vertexNormals;
|
|
viewMatrix views[3];
|
|
|
|
TQPoint oldPos;
|
|
GLfloat oldX, oldY, oldZ;
|
|
bool initFractals;
|
|
int gridSize, gridHalf;
|
|
bool animationRunning;
|
|
bool mouseButtonDown;
|
|
int cubeTimer, animTimer;
|
|
GLfloat cubeRot;
|
|
GLint axisList, cubeList;
|
|
};
|
|
|
|
#endif
|