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153 lines
3.8 KiB
153 lines
3.8 KiB
'\" t
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.TH QObjectCleanupHandler 3qt "2 February 2007" "Trolltech AS" \" -*- nroff -*-
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.\" Copyright 1992-2007 Trolltech ASA. All rights reserved. See the
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.\" license file included in the distribution for a complete license
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.\" statement.
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.\"
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.ad l
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.nh
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.SH NAME
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QObjectCleanupHandler \- Watches the lifetime of multiple QObjects
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.SH SYNOPSIS
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\fC#include <ntqobjectcleanuphandler.h>\fR
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.PP
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Inherits QObject.
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.PP
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.SS "Public Members"
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.in +1c
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.ti -1c
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.BI "\fBQObjectCleanupHandler\fR ()"
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.br
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.ti -1c
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.BI "\fB~QObjectCleanupHandler\fR ()"
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.br
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.ti -1c
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.BI "QObject * \fBadd\fR ( QObject * object )"
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.br
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.ti -1c
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.BI "void \fBremove\fR ( QObject * object )"
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.br
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.ti -1c
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.BI "bool \fBisEmpty\fR () const"
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.br
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.ti -1c
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.BI "void \fBclear\fR ()"
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.br
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.in -1c
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.SH DESCRIPTION
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The QObjectCleanupHandler class watches the lifetime of multiple QObjects.
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.PP
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A QObjectCleanupHandler is useful whenever you need to know when a number of QObjects that are owned by someone else have been deleted. This is important, for example, when referencing memory in an application that has been allocated in a shared library.
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.PP
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Example:
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.PP
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.nf
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.br
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class FactoryComponent : public FactoryInterface, public QLibraryInterface
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.br
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{
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.br
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public:
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.br
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...
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.br
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.br
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QObject *createObject();
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.br
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.br
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bool init();
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.br
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void cleanup();
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.br
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bool canUnload() const;
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.br
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.br
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private:
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.br
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QObjectCleanupHandler objects;
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.br
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};
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.br
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.br
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// allocate a new object, and add it to the cleanup handler
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.br
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QObject *FactoryComponent::createObject()
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.br
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{
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.br
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return objects.add( new QObject() );
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.br
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}
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.br
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.br
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// QLibraryInterface implementation
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.br
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bool FactoryComponent::init()
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.br
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{
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.br
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return TRUE;
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.br
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}
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.br
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.br
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void FactoryComponent::cleanup()
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.br
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{
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.br
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}
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.br
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.br
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// it is only safe to unload the library when all QObject's have been destroyed
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.br
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bool FactoryComponent::canUnload() const
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.br
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{
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.br
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return objects.isEmpty();
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.br
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}
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.br
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.fi
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.PP
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See also Object Model.
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.SH MEMBER FUNCTION DOCUMENTATION
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.SH "QObjectCleanupHandler::QObjectCleanupHandler ()"
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Constructs an empty QObjectCleanupHandler.
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.SH "QObjectCleanupHandler::~QObjectCleanupHandler ()"
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Destroys the cleanup handler. All objects in this cleanup handler will be deleted.
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.SH "QObject * QObjectCleanupHandler::add ( QObject * object )"
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Adds \fIobject\fR to this cleanup handler and returns the pointer to the object.
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.SH "void QObjectCleanupHandler::clear ()"
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Deletes all objects in this cleanup handler. The cleanup handler becomes empty.
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.SH "bool QObjectCleanupHandler::isEmpty () const"
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Returns TRUE if this cleanup handler is empty or if all objects in this cleanup handler have been destroyed; otherwise return FALSE.
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.SH "void QObjectCleanupHandler::remove ( QObject * object )"
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Removes the \fIobject\fR from this cleanup handler. The object will
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not be destroyed.
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.SH "SEE ALSO"
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.BR http://doc.trolltech.com/ntqobjectcleanuphandler.html
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.BR http://www.trolltech.com/faq/tech.html
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.SH COPYRIGHT
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Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the
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license file included in the distribution for a complete license
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statement.
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.SH AUTHOR
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Generated automatically from the source code.
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.SH BUGS
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If you find a bug in Qt, please report it as described in
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.BR http://doc.trolltech.com/bughowto.html .
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Good bug reports help us to help you. Thank you.
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.P
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The definitive Qt documentation is provided in HTML format; it is
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located at $QTDIR/doc/html and can be read using Qt Assistant or with
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a web browser. This man page is provided as a convenience for those
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users who prefer man pages, although this format is not officially
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supported by Trolltech.
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.P
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If you find errors in this manual page, please report them to
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.BR qt-bugs@trolltech.com .
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Please include the name of the manual page (qobjectcleanuphandler.3qt) and the Qt
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version (3.3.8).
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