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/*
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Copyright (C) 2010 Timothy Pearson <kb9vqf@pearsoncomputing.net>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include <tqt.h>
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#include <tqmap.h>
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#ifdef USE_QT4
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typedef TQMapNodeBase* NodePtr;
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typedef TQMapNodeBase Node;
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void TQMapPrivateBase::rotateLeft( NodePtr x, NodePtr& root)
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{
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NodePtr y = x->right;
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x->right = y->left;
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if (y->left !=0)
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y->left->parent = x;
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y->parent = x->parent;
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if (x == root)
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root = y;
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else if (x == x->parent->left)
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x->parent->left = y;
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else
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x->parent->right = y;
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y->left = x;
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x->parent = y;
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}
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void TQMapPrivateBase::rotateRight( NodePtr x, NodePtr& root )
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{
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NodePtr y = x->left;
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x->left = y->right;
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if (y->right != 0)
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y->right->parent = x;
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y->parent = x->parent;
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if (x == root)
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root = y;
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else if (x == x->parent->right)
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x->parent->right = y;
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else
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x->parent->left = y;
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y->right = x;
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x->parent = y;
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}
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void TQMapPrivateBase::rebalance( NodePtr x, NodePtr& root)
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{
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x->color = Node::Red;
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while ( x != root && x->parent->color == Node::Red ) {
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if ( x->parent == x->parent->parent->left ) {
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NodePtr y = x->parent->parent->right;
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if (y && y->color == Node::Red) {
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x->parent->color = Node::Black;
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y->color = Node::Black;
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x->parent->parent->color = Node::Red;
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x = x->parent->parent;
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} else {
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if (x == x->parent->right) {
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x = x->parent;
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rotateLeft( x, root );
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}
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x->parent->color = Node::Black;
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x->parent->parent->color = Node::Red;
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rotateRight (x->parent->parent, root );
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}
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} else {
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NodePtr y = x->parent->parent->left;
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if ( y && y->color == Node::Red ) {
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x->parent->color = Node::Black;
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y->color = Node::Black;
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x->parent->parent->color = Node::Red;
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x = x->parent->parent;
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} else {
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if (x == x->parent->left) {
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x = x->parent;
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rotateRight( x, root );
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}
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x->parent->color = Node::Black;
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x->parent->parent->color = Node::Red;
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rotateLeft( x->parent->parent, root );
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}
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}
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}
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root->color = Node::Black;
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}
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NodePtr TQMapPrivateBase::removeAndRebalance( NodePtr z, NodePtr& root,
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NodePtr& leftmost,
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NodePtr& rightmost )
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{
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NodePtr y = z;
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NodePtr x;
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NodePtr x_parent;
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if (y->left == 0) {
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x = y->right;
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} else {
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if (y->right == 0)
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x = y->left;
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else
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{
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y = y->right;
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while (y->left != 0)
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y = y->left;
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x = y->right;
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}
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}
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if (y != z) {
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z->left->parent = y;
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y->left = z->left;
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if (y != z->right) {
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x_parent = y->parent;
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if (x)
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x->parent = y->parent;
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y->parent->left = x;
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y->right = z->right;
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z->right->parent = y;
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} else {
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x_parent = y;
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}
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if (root == z)
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root = y;
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else if (z->parent->left == z)
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z->parent->left = y;
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else
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z->parent->right = y;
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y->parent = z->parent;
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// Swap the colors
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Node::Color c = y->color;
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y->color = z->color;
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z->color = c;
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y = z;
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} else {
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x_parent = y->parent;
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if (x)
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x->parent = y->parent;
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if (root == z)
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root = x;
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else if (z->parent->left == z)
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z->parent->left = x;
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else
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z->parent->right = x;
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if ( leftmost == z ) {
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if (z->right == 0)
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leftmost = z->parent;
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else
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leftmost = x->minimum();
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}
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if (rightmost == z) {
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if (z->left == 0)
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rightmost = z->parent;
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else
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rightmost = x->maximum();
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}
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}
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if (y->color != Node::Red) {
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while (x != root && (x == 0 || x->color == Node::Black)) {
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if (x == x_parent->left) {
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NodePtr w = x_parent->right;
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if (w->color == Node::Red) {
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w->color = Node::Black;
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x_parent->color = Node::Red;
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rotateLeft(x_parent, root);
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w = x_parent->right;
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}
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if ((w->left == 0 || w->left->color == Node::Black) &&
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(w->right == 0 || w->right->color == Node::Black)) {
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w->color = Node::Red;
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x = x_parent;
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x_parent = x_parent->parent;
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} else {
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if (w->right == 0 || w->right->color == Node::Black) {
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if (w->left)
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w->left->color = Node::Black;
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w->color = Node::Red;
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rotateRight(w, root);
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w = x_parent->right;
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}
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w->color = x_parent->color;
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x_parent->color = Node::Black;
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if (w->right)
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w->right->color = Node::Black;
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rotateLeft(x_parent, root);
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break;
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}
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} else {
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NodePtr w = x_parent->left;
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if (w->color == Node::Red) {
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w->color = Node::Black;
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x_parent->color = Node::Red;
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rotateRight(x_parent, root);
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w = x_parent->left;
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}
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if ((w->right == 0 || w->right->color == Node::Black) &&
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(w->left == 0 || w->left->color == Node::Black)) {
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w->color = Node::Red;
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x = x_parent;
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x_parent = x_parent->parent;
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} else {
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if (w->left == 0 || w->left->color == Node::Black) {
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if (w->right)
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w->right->color = Node::Black;
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w->color = Node::Red;
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rotateLeft(w, root);
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w = x_parent->left;
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}
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w->color = x_parent->color;
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x_parent->color = Node::Black;
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if (w->left)
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w->left->color = Node::Black;
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rotateRight(x_parent, root);
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break;
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}
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}
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}
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if (x)
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x->color = Node::Black;
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}
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return y;
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}
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#endif // USE_QT4
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