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788 lines
20 KiB
788 lines
20 KiB
/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the Qt3Support module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial Usage
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** Licensees holding valid Qt Commercial licenses may use this file in
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** accordance with the Qt Commercial License Agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Nokia.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef Q3CANVAS_H
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#define Q3CANVAS_H
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#include <Qt3Support/q3scrollview.h>
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#include <QtGui/qpixmap.h>
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#include <Qt3Support/q3ptrlist.h>
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#include <QtGui/qbrush.h>
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#include <QtGui/qpen.h>
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#include <Qt3Support/q3valuelist.h>
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#include <Qt3Support/q3pointarray.h>
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QT_BEGIN_HEADER
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QT_BEGIN_NAMESPACE
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QT_MODULE(Qt3Support)
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class Q3CanvasSprite;
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class Q3CanvasPolygonalItem;
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class Q3CanvasRectangle;
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class Q3CanvasPolygon;
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class Q3CanvasEllipse;
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class Q3CanvasText;
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class Q3CanvasLine;
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class Q3CanvasChunk;
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class Q3Canvas;
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class Q3CanvasItem;
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class Q3CanvasView;
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class Q3CanvasPixmap;
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class Q_COMPAT_EXPORT Q3CanvasItemList : public Q3ValueList<Q3CanvasItem*> {
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public:
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void sort();
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void drawUnique(QPainter& painter);
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Q3CanvasItemList operator+(const Q3CanvasItemList &l) const;
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};
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class Q3CanvasItemExtra;
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class Q_COMPAT_EXPORT Q3CanvasItem
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{
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public:
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Q3CanvasItem(Q3Canvas* canvas);
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virtual ~Q3CanvasItem();
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double x() const
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{ return myx; }
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double y() const
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{ return myy; }
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double z() const
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{ return myz; } // (depth)
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|
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virtual void moveBy(double dx, double dy);
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void move(double x, double y);
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void setX(double a) { move(a,y()); }
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void setY(double a) { move(x(),a); }
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void setZ(double a) { myz=a; changeChunks(); }
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|
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bool animated() const;
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virtual void setAnimated(bool y);
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virtual void setVelocity(double vx, double vy);
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void setXVelocity(double vx) { setVelocity(vx,yVelocity()); }
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void setYVelocity(double vy) { setVelocity(xVelocity(),vy); }
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double xVelocity() const;
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double yVelocity() const;
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virtual void advance(int stage);
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virtual bool collidesWith(const Q3CanvasItem*) const=0;
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Q3CanvasItemList collisions(bool exact /* NO DEFAULT */) const;
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virtual void setCanvas(Q3Canvas*);
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virtual void draw(QPainter&)=0;
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void show();
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void hide();
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virtual void setVisible(bool yes);
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bool isVisible() const
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{ return (bool)vis; }
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virtual void setSelected(bool yes);
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bool isSelected() const
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|
{ return (bool)sel; }
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virtual void setEnabled(bool yes);
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bool isEnabled() const
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{ return (bool)ena; }
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virtual void setActive(bool yes);
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bool isActive() const
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{ return (bool)act; }
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bool visible() const
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{ return (bool)vis; }
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bool selected() const
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{ return (bool)sel; }
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bool enabled() const
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{ return (bool)ena; }
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bool active() const
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{ return (bool)act; }
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enum RttiValues {
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Rtti_Item = 0,
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Rtti_Sprite = 1,
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Rtti_PolygonalItem = 2,
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Rtti_Text = 3,
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Rtti_Polygon = 4,
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Rtti_Rectangle = 5,
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Rtti_Ellipse = 6,
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Rtti_Line = 7,
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Rtti_Spline = 8
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};
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virtual int rtti() const;
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static int RTTI;
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virtual QRect boundingRect() const=0;
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virtual QRect boundingRectAdvanced() const;
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Q3Canvas* canvas() const
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{ return cnv; }
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protected:
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void update() { changeChunks(); }
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private:
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// For friendly subclasses...
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friend class Q3CanvasPolygonalItem;
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friend class Q3CanvasSprite;
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friend class Q3CanvasRectangle;
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friend class Q3CanvasPolygon;
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friend class Q3CanvasEllipse;
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friend class Q3CanvasText;
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friend class Q3CanvasLine;
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virtual Q3PointArray chunks() const;
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virtual void addToChunks();
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virtual void removeFromChunks();
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virtual void changeChunks();
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virtual bool collidesWith(const Q3CanvasSprite*,
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const Q3CanvasPolygonalItem*,
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const Q3CanvasRectangle*,
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const Q3CanvasEllipse*,
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const Q3CanvasText*) const = 0;
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// End of friend stuff
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Q3Canvas* cnv;
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static Q3Canvas* current_canvas;
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double myx,myy,myz;
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Q3CanvasItemExtra *ext;
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Q3CanvasItemExtra& extra();
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uint ani:1;
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uint vis:1;
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uint val:1;
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uint sel:1;
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uint ena:1;
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uint act:1;
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};
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class Q3CanvasData;
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class Q_COMPAT_EXPORT Q3Canvas : public QObject
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{
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Q_OBJECT
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public:
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Q3Canvas(QObject* parent = 0, const char* name = 0);
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Q3Canvas(int w, int h);
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Q3Canvas(QPixmap p, int h, int v, int tilewidth, int tileheight);
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virtual ~Q3Canvas();
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virtual void setTiles(QPixmap tiles, int h, int v,
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int tilewidth, int tileheight);
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virtual void setBackgroundPixmap(const QPixmap& p);
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QPixmap backgroundPixmap() const;
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virtual void setBackgroundColor(const QColor& c);
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QColor backgroundColor() const;
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virtual void setTile(int x, int y, int tilenum);
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int tile(int x, int y) const
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{ return grid[x+y*htiles]; }
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int tilesHorizontally() const
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{ return htiles; }
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int tilesVertically() const
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{ return vtiles; }
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int tileWidth() const
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{ return tilew; }
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int tileHeight() const
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{ return tileh; }
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virtual void resize(int width, int height);
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int width() const
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{ return awidth; }
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int height() const
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{ return aheight; }
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QSize size() const
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{ return QSize(awidth,aheight); }
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QRect rect() const
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{ return QRect(0, 0, awidth, aheight); }
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bool onCanvas(int x, int y) const
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{ return x>=0 && y>=0 && x<awidth && y<aheight; }
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bool onCanvas(const QPoint& p) const
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{ return onCanvas(p.x(),p.y()); }
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bool validChunk(int x, int y) const
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{ return x>=0 && y>=0 && x<chwidth && y<chheight; }
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bool validChunk(const QPoint& p) const
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{ return validChunk(p.x(),p.y()); }
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int chunkSize() const
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{ return chunksize; }
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virtual void retune(int chunksize, int maxclusters=100);
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bool sameChunk(int x1, int y1, int x2, int y2) const
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{ return x1/chunksize==x2/chunksize && y1/chunksize==y2/chunksize; }
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virtual void setChangedChunk(int i, int j);
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virtual void setChangedChunkContaining(int x, int y);
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virtual void setAllChanged();
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virtual void setChanged(const QRect& area);
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virtual void setUnchanged(const QRect& area);
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// These call setChangedChunk.
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void addItemToChunk(Q3CanvasItem*, int i, int j);
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void removeItemFromChunk(Q3CanvasItem*, int i, int j);
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void addItemToChunkContaining(Q3CanvasItem*, int x, int y);
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void removeItemFromChunkContaining(Q3CanvasItem*, int x, int y);
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Q3CanvasItemList allItems();
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Q3CanvasItemList collisions(const QPoint&) const;
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Q3CanvasItemList collisions(const QRect&) const;
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Q3CanvasItemList collisions(const Q3PointArray& pa, const Q3CanvasItem* item,
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bool exact) const;
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void drawArea(const QRect&, QPainter* p, bool double_buffer=false);
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// These are for Q3CanvasView to call
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virtual void addView(Q3CanvasView*);
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virtual void removeView(Q3CanvasView*);
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void drawCanvasArea(const QRect&, QPainter* p=0, bool double_buffer=true);
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void drawViewArea(Q3CanvasView* view, QPainter* p, const QRect& r, bool dbuf);
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// These are for Q3CanvasItem to call
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virtual void addItem(Q3CanvasItem*);
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virtual void addAnimation(Q3CanvasItem*);
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virtual void removeItem(Q3CanvasItem*);
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virtual void removeAnimation(Q3CanvasItem*);
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virtual void setAdvancePeriod(int ms);
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virtual void setUpdatePeriod(int ms);
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virtual void setDoubleBuffering(bool y);
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Q_SIGNALS:
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void resized();
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public Q_SLOTS:
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virtual void advance();
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virtual void update();
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protected:
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virtual void drawBackground(QPainter&, const QRect& area);
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virtual void drawForeground(QPainter&, const QRect& area);
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private:
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void init(int w, int h, int chunksze=16, int maxclust=100);
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Q3CanvasChunk& chunk(int i, int j) const;
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Q3CanvasChunk& chunkContaining(int x, int y) const;
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QRect changeBounds(const QRect& inarea);
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void ensureOffScrSize(int osw, int osh);
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QPixmap offscr;
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int awidth,aheight;
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int chunksize;
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int maxclusters;
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int chwidth,chheight;
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Q3CanvasChunk* chunks;
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Q3CanvasData* d;
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void initTiles(QPixmap p, int h, int v, int tilewidth, int tileheight);
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ushort *grid;
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ushort htiles;
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ushort vtiles;
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ushort tilew;
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ushort tileh;
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bool oneone;
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QPixmap pm;
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QTimer* update_timer;
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QColor bgcolor;
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bool debug_redraw_areas;
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bool dblbuf;
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friend void qt_unview(Q3Canvas* c);
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Q_DISABLE_COPY(Q3Canvas)
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};
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class Q3CanvasViewData;
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class Q_COMPAT_EXPORT Q3CanvasView : public Q3ScrollView
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{
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Q_OBJECT
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public:
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Q3CanvasView(QWidget* parent=0, const char* name=0, Qt::WindowFlags f=0);
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Q3CanvasView(Q3Canvas* viewing, QWidget* parent=0, const char* name=0, Qt::WindowFlags f=0);
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~Q3CanvasView();
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Q3Canvas* canvas() const
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{ return viewing; }
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void setCanvas(Q3Canvas* v);
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|
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const QMatrix &worldMatrix() const;
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const QMatrix &inverseWorldMatrix() const;
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bool setWorldMatrix(const QMatrix &);
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|
|
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protected:
|
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void drawContents(QPainter *p, int cx, int cy, int cw, int ch);
|
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QSize sizeHint() const;
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|
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private:
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friend class Q3Canvas;
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void drawContents(QPainter*);
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Q3Canvas* viewing;
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Q3CanvasViewData* d;
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friend void qt_unview(Q3Canvas* c);
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private Q_SLOTS:
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void updateContentsSize();
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private:
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Q_DISABLE_COPY(Q3CanvasView)
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};
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class Q_COMPAT_EXPORT Q3CanvasPixmap : public QPixmap
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{
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public:
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#ifndef QT_NO_IMAGEIO
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Q3CanvasPixmap(const QString& datafilename);
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#endif
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Q3CanvasPixmap(const QImage& image);
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Q3CanvasPixmap(const QPixmap&, const QPoint& hotspot);
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~Q3CanvasPixmap();
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int offsetX() const
|
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{ return hotx; }
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int offsetY() const
|
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{ return hoty; }
|
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void setOffset(int x, int y) { hotx = x; hoty = y; }
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|
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private:
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Q_DISABLE_COPY(Q3CanvasPixmap)
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|
|
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void init(const QImage&);
|
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void init(const QPixmap& pixmap, int hx, int hy);
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|
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friend class Q3CanvasSprite;
|
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friend class Q3CanvasPixmapArray;
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friend bool qt_testCollision(const Q3CanvasSprite* s1, const Q3CanvasSprite* s2);
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|
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int hotx,hoty;
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|
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QImage* collision_mask;
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};
|
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|
|
|
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class Q_COMPAT_EXPORT Q3CanvasPixmapArray
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{
|
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public:
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Q3CanvasPixmapArray();
|
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#ifndef QT_NO_IMAGEIO
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Q3CanvasPixmapArray(const QString& datafilenamepattern, int framecount=0);
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#endif
|
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// this form is deprecated
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Q3CanvasPixmapArray(Q3PtrList<QPixmap>, Q3PtrList<QPoint> hotspots);
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|
|
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Q3CanvasPixmapArray(Q3ValueList<QPixmap>, Q3PointArray hotspots = Q3PointArray());
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~Q3CanvasPixmapArray();
|
|
|
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#ifndef QT_NO_IMAGEIO
|
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bool readPixmaps(const QString& datafilenamepattern, int framecount=0);
|
|
bool readCollisionMasks(const QString& filenamepattern);
|
|
#endif
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|
|
|
// deprecated
|
|
bool operator!(); // Failure check.
|
|
bool isValid() const;
|
|
|
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Q3CanvasPixmap* image(int i) const
|
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{ return img ? img[i] : 0; }
|
|
void setImage(int i, Q3CanvasPixmap* p);
|
|
uint count() const
|
|
{ return (uint)framecount; }
|
|
|
|
private:
|
|
Q_DISABLE_COPY(Q3CanvasPixmapArray)
|
|
|
|
#ifndef QT_NO_IMAGEIO
|
|
bool readPixmaps(const QString& datafilenamepattern, int framecount, bool maskonly);
|
|
#endif
|
|
|
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void reset();
|
|
int framecount;
|
|
Q3CanvasPixmap** img;
|
|
};
|
|
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasSprite : public Q3CanvasItem
|
|
{
|
|
public:
|
|
Q3CanvasSprite(Q3CanvasPixmapArray* array, Q3Canvas* canvas);
|
|
|
|
void setSequence(Q3CanvasPixmapArray* seq);
|
|
|
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virtual ~Q3CanvasSprite();
|
|
|
|
void move(double x, double y);
|
|
virtual void move(double x, double y, int frame);
|
|
void setFrame(int);
|
|
enum FrameAnimationType { Cycle, Oscillate };
|
|
virtual void setFrameAnimation(FrameAnimationType=Cycle, int step=1, int state=0);
|
|
int frame() const
|
|
{ return frm; }
|
|
int frameCount() const
|
|
{ return images->count(); }
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
bool collidesWith(const Q3CanvasItem*) const;
|
|
|
|
QRect boundingRect() const;
|
|
|
|
// is there a reason for these to be protected? Lars
|
|
//protected:
|
|
|
|
int width() const;
|
|
int height() const;
|
|
|
|
int leftEdge() const;
|
|
int topEdge() const;
|
|
int rightEdge() const;
|
|
int bottomEdge() const;
|
|
|
|
int leftEdge(int nx) const;
|
|
int topEdge(int ny) const;
|
|
int rightEdge(int nx) const;
|
|
int bottomEdge(int ny) const;
|
|
Q3CanvasPixmap* image() const
|
|
{ return images->image(frm); }
|
|
virtual Q3CanvasPixmap* imageAdvanced() const;
|
|
Q3CanvasPixmap* image(int f) const
|
|
{ return images->image(f); }
|
|
virtual void advance(int stage);
|
|
|
|
public:
|
|
void draw(QPainter& painter);
|
|
|
|
private:
|
|
Q_DISABLE_COPY(Q3CanvasSprite)
|
|
|
|
void addToChunks();
|
|
void removeFromChunks();
|
|
void changeChunks();
|
|
|
|
int frm;
|
|
ushort anim_val;
|
|
uint anim_state:2;
|
|
uint anim_type:14;
|
|
bool collidesWith(const Q3CanvasSprite*,
|
|
const Q3CanvasPolygonalItem*,
|
|
const Q3CanvasRectangle*,
|
|
const Q3CanvasEllipse*,
|
|
const Q3CanvasText*) const;
|
|
|
|
friend bool qt_testCollision(const Q3CanvasSprite* s1,
|
|
const Q3CanvasSprite* s2);
|
|
|
|
Q3CanvasPixmapArray* images;
|
|
};
|
|
|
|
class QPolygonalProcessor;
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasPolygonalItem : public Q3CanvasItem
|
|
{
|
|
public:
|
|
Q3CanvasPolygonalItem(Q3Canvas* canvas);
|
|
virtual ~Q3CanvasPolygonalItem();
|
|
|
|
bool collidesWith(const Q3CanvasItem*) const;
|
|
|
|
virtual void setPen(QPen p);
|
|
virtual void setBrush(QBrush b);
|
|
|
|
QPen pen() const
|
|
{ return pn; }
|
|
QBrush brush() const
|
|
{ return br; }
|
|
|
|
virtual Q3PointArray areaPoints() const=0;
|
|
virtual Q3PointArray areaPointsAdvanced() const;
|
|
QRect boundingRect() const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void draw(QPainter &);
|
|
virtual void drawShape(QPainter &) = 0;
|
|
|
|
bool winding() const;
|
|
void setWinding(bool);
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|
|
|
void invalidate();
|
|
bool isValid() const
|
|
{ return (bool)val; }
|
|
|
|
private:
|
|
void scanPolygon(const Q3PointArray& pa, int winding,
|
|
QPolygonalProcessor& process) const;
|
|
Q3PointArray chunks() const;
|
|
|
|
bool collidesWith(const Q3CanvasSprite*,
|
|
const Q3CanvasPolygonalItem*,
|
|
const Q3CanvasRectangle*,
|
|
const Q3CanvasEllipse*,
|
|
const Q3CanvasText*) const;
|
|
|
|
QBrush br;
|
|
QPen pn;
|
|
uint wind:1;
|
|
};
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|
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|
|
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class Q_COMPAT_EXPORT Q3CanvasRectangle : public Q3CanvasPolygonalItem
|
|
{
|
|
public:
|
|
Q3CanvasRectangle(Q3Canvas* canvas);
|
|
Q3CanvasRectangle(const QRect&, Q3Canvas* canvas);
|
|
Q3CanvasRectangle(int x, int y, int width, int height, Q3Canvas* canvas);
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|
|
|
~Q3CanvasRectangle();
|
|
|
|
int width() const;
|
|
int height() const;
|
|
void setSize(int w, int h);
|
|
QSize size() const
|
|
{ return QSize(w,h); }
|
|
Q3PointArray areaPoints() const;
|
|
QRect rect() const
|
|
{ return QRect(int(x()),int(y()),w,h); }
|
|
|
|
bool collidesWith(const Q3CanvasItem*) const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void drawShape(QPainter &);
|
|
Q3PointArray chunks() const;
|
|
|
|
private:
|
|
bool collidesWith( const Q3CanvasSprite*,
|
|
const Q3CanvasPolygonalItem*,
|
|
const Q3CanvasRectangle*,
|
|
const Q3CanvasEllipse*,
|
|
const Q3CanvasText*) const;
|
|
|
|
int w, h;
|
|
};
|
|
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasPolygon : public Q3CanvasPolygonalItem
|
|
{
|
|
public:
|
|
Q3CanvasPolygon(Q3Canvas* canvas);
|
|
~Q3CanvasPolygon();
|
|
void setPoints(Q3PointArray);
|
|
Q3PointArray points() const;
|
|
void moveBy(double dx, double dy);
|
|
|
|
Q3PointArray areaPoints() const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void drawShape(QPainter &);
|
|
Q3PointArray poly;
|
|
};
|
|
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasSpline : public Q3CanvasPolygon
|
|
{
|
|
public:
|
|
Q3CanvasSpline(Q3Canvas* canvas);
|
|
~Q3CanvasSpline();
|
|
|
|
void setControlPoints(Q3PointArray, bool closed=true);
|
|
Q3PointArray controlPoints() const;
|
|
bool closed() const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
private:
|
|
void recalcPoly();
|
|
Q3PointArray bez;
|
|
bool cl;
|
|
};
|
|
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasLine : public Q3CanvasPolygonalItem
|
|
{
|
|
public:
|
|
Q3CanvasLine(Q3Canvas* canvas);
|
|
~Q3CanvasLine();
|
|
void setPoints(int x1, int y1, int x2, int y2);
|
|
|
|
QPoint startPoint() const
|
|
{ return QPoint(x1,y1); }
|
|
QPoint endPoint() const
|
|
{ return QPoint(x2,y2); }
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
void setPen(QPen p);
|
|
void moveBy(double dx, double dy);
|
|
|
|
protected:
|
|
void drawShape(QPainter &);
|
|
Q3PointArray areaPoints() const;
|
|
|
|
private:
|
|
int x1,y1,x2,y2;
|
|
};
|
|
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasEllipse : public Q3CanvasPolygonalItem
|
|
{
|
|
|
|
public:
|
|
Q3CanvasEllipse(Q3Canvas* canvas);
|
|
Q3CanvasEllipse(int width, int height, Q3Canvas* canvas);
|
|
Q3CanvasEllipse(int width, int height, int startangle, int angle,
|
|
Q3Canvas* canvas);
|
|
|
|
~Q3CanvasEllipse();
|
|
|
|
int width() const;
|
|
int height() const;
|
|
void setSize(int w, int h);
|
|
void setAngles(int start, int length);
|
|
int angleStart() const
|
|
{ return a1; }
|
|
int angleLength() const
|
|
{ return a2; }
|
|
Q3PointArray areaPoints() const;
|
|
|
|
bool collidesWith(const Q3CanvasItem*) const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
void drawShape(QPainter &);
|
|
|
|
private:
|
|
bool collidesWith(const Q3CanvasSprite*,
|
|
const Q3CanvasPolygonalItem*,
|
|
const Q3CanvasRectangle*,
|
|
const Q3CanvasEllipse*,
|
|
const Q3CanvasText*) const;
|
|
int w, h;
|
|
int a1, a2;
|
|
};
|
|
|
|
|
|
class Q3CanvasTextExtra;
|
|
|
|
class Q_COMPAT_EXPORT Q3CanvasText : public Q3CanvasItem
|
|
{
|
|
public:
|
|
Q3CanvasText(Q3Canvas* canvas);
|
|
Q3CanvasText(const QString&, Q3Canvas* canvas);
|
|
Q3CanvasText(const QString&, QFont, Q3Canvas* canvas);
|
|
|
|
virtual ~Q3CanvasText();
|
|
|
|
void setText(const QString&);
|
|
void setFont(const QFont&);
|
|
void setColor(const QColor&);
|
|
QString text() const;
|
|
QFont font() const;
|
|
QColor color() const;
|
|
|
|
void moveBy(double dx, double dy);
|
|
|
|
int textFlags() const
|
|
{ return flags; }
|
|
void setTextFlags(int);
|
|
|
|
QRect boundingRect() const;
|
|
|
|
bool collidesWith(const Q3CanvasItem*) const;
|
|
|
|
int rtti() const;
|
|
static int RTTI;
|
|
|
|
protected:
|
|
virtual void draw(QPainter&);
|
|
|
|
private:
|
|
Q_DISABLE_COPY(Q3CanvasText)
|
|
|
|
void addToChunks();
|
|
void removeFromChunks();
|
|
void changeChunks();
|
|
|
|
void setRect();
|
|
QRect brect;
|
|
QString txt;
|
|
int flags;
|
|
QFont fnt;
|
|
QColor col;
|
|
Q3CanvasTextExtra* extra;
|
|
|
|
bool collidesWith(const Q3CanvasSprite*,
|
|
const Q3CanvasPolygonalItem*,
|
|
const Q3CanvasRectangle*,
|
|
const Q3CanvasEllipse*,
|
|
const Q3CanvasText*) const;
|
|
};
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
QT_END_HEADER
|
|
|
|
#endif // Q3CANVAS_H
|