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Timothy Pearson
0c4cade421
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8 years ago | |
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aqua | 8 years ago | |
default | 8 years ago | |
handpainted | 8 years ago | |
knifty | 8 years ago | |
kubuntu-dapper | 8 years ago | |
kubuntu-edgy | 8 years ago | |
kubuntu-feisty | 8 years ago | |
kubuntu-hardy | 8 years ago | |
svg | 8 years ago | |
vista | 8 years ago | |
Makefile.am | 15 years ago | |
README | 15 years ago | |
embedtool.cpp | 12 years ago | |
glass_overlay.png | 15 years ago | |
lighting_overlay.png | 8 years ago | |
steel_overlay.png | 15 years ago |
README
These are the button themes for Crystal. 1) embedtool: Tool wich converts the png files into C-source code. The source code is then compiled into the decoration. Use with 'embedtool file1 file2 > tiles.h', or 'embedtool foo/*.png > bar.h'. 2) The button themes are handled by automake now, this means a simple 'make' in the top directory should build embedtool, create the neccessary headers and copy the resulting tiles.h to ../client/tiles.h. After changing a png file, a simple make should take care of it all. 3) A new button theme is much more work: - Add a directory, populate it with png images. List this directory in the ${themes} variable of the Makefile.am - In the top directory run: make -f Makefile.cvs. Now make should include your png images in the tiles.h, which gets included in the crystal source. - You have to add some logic to the ../client/crystalclient.cc and ../client/config/configdialog.ui file, to really make your button theme available. If you made a button theme out of an existing one, please mail it to me (at spam84@gmx.de), and I'll take care of the proper implementation. Sascha Hlusiak, 13.03.2006 [spam84@nurfuerspam.de]