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//
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// C++ Implementation: pixmaps
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//
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// Description:
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//
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//
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// Author: Remi Villatel <maxilys@tele2.fr>, (C) 2005
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#include "pixmaps.h"
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#include "malloryhandler.h"
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#include <kdecoration.h>
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#include <tqpainter.h>
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#include <kpixmapeffect.h>
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#include <kpixmap.h>
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#include <kpixmapio.h>
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#include <tqimage.h>
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#include <tqpixmap.h>
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// Static declarations for linking.
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TQPixmap *Pixmaps::active_button_ground = 0;
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TQPixmap *Pixmaps::inactive_button_ground = 0;
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TQImage *Pixmaps::active_help_normal = 0;
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TQImage *Pixmaps::active_max_normal = 0;
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TQImage *Pixmaps::active_restore_normal = 0;
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TQImage *Pixmaps::active_min_normal = 0;
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TQImage *Pixmaps::active_close_normal = 0;
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TQImage *Pixmaps::active_sticky_normal = 0;
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TQImage *Pixmaps::active_unsticky_normal = 0;
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TQImage *Pixmaps::active_above_normal = 0;
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TQImage *Pixmaps::active_below_normal = 0;
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TQImage *Pixmaps::active_help_hover = 0;
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TQImage *Pixmaps::active_max_hover = 0;
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TQImage *Pixmaps::active_restore_hover = 0;
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TQImage *Pixmaps::active_min_hover = 0;
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TQImage *Pixmaps::active_close_hover = 0;
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TQImage *Pixmaps::active_sticky_hover = 0;
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TQImage *Pixmaps::active_unsticky_hover = 0;
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TQImage *Pixmaps::active_above_hover = 0;
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TQImage *Pixmaps::active_below_hover = 0;
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TQImage *Pixmaps::active_help_sunken = 0;
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TQImage *Pixmaps::active_max_sunken = 0;
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TQImage *Pixmaps::active_restore_sunken = 0;
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TQImage *Pixmaps::active_min_sunken = 0;
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TQImage *Pixmaps::active_close_sunken = 0;
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TQImage *Pixmaps::active_sticky_sunken = 0;
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TQImage *Pixmaps::active_unsticky_sunken = 0;
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TQImage *Pixmaps::active_above_sunken = 0;
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TQImage *Pixmaps::active_below_sunken = 0;
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TQImage *Pixmaps::inactive_help_normal = 0;
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TQImage *Pixmaps::inactive_max_normal = 0;
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TQImage *Pixmaps::inactive_restore_normal = 0;
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TQImage *Pixmaps::inactive_min_normal = 0;
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TQImage *Pixmaps::inactive_close_normal = 0;
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TQImage *Pixmaps::inactive_sticky_normal = 0;
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TQImage *Pixmaps::inactive_unsticky_normal = 0;
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TQImage *Pixmaps::inactive_above_normal = 0;
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TQImage *Pixmaps::inactive_below_normal = 0;
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TQImage *Pixmaps::inactive_help_hover = 0;
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TQImage *Pixmaps::inactive_max_hover = 0;
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TQImage *Pixmaps::inactive_restore_hover = 0;
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TQImage *Pixmaps::inactive_min_hover = 0;
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TQImage *Pixmaps::inactive_close_hover = 0;
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TQImage *Pixmaps::inactive_sticky_hover = 0;
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TQImage *Pixmaps::inactive_unsticky_hover = 0;
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TQImage *Pixmaps::inactive_above_hover = 0;
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TQImage *Pixmaps::inactive_below_hover = 0;
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TQImage *Pixmaps::inactive_help_sunken = 0;
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TQImage *Pixmaps::inactive_max_sunken = 0;
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TQImage *Pixmaps::inactive_restore_sunken = 0;
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TQImage *Pixmaps::inactive_min_sunken = 0;
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TQImage *Pixmaps::inactive_close_sunken = 0;
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TQImage *Pixmaps::inactive_sticky_sunken = 0;
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TQImage *Pixmaps::inactive_unsticky_sunken = 0;
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TQImage *Pixmaps::inactive_above_sunken = 0;
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TQImage *Pixmaps::inactive_below_sunken = 0;
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TQPixmap *Pixmaps::active_titlebar = 0;
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TQPixmap *Pixmaps::active_titlebar_left = 0;
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TQPixmap *Pixmaps::active_titlebar_right = 0;
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TQPixmap *Pixmaps::inactive_titlebar = 0;
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TQPixmap *Pixmaps::inactive_titlebar_left = 0;
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TQPixmap *Pixmaps::inactive_titlebar_right = 0;
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bool Pixmaps::pixmapsCreated = false;
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//
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static int round_help[] = {
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0xF,0xF,0xF,0x8,0x4,0x0,0x0,0x4,0x8,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x0,0x8,0x8,0x0,0x0,0x4,0xF,0xF,
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0xF,0x8,0x0,0x4,0xF,0xF,0xF,0xF,0x4,0x0,0x8,0xF,
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0xF,0x0,0x0,0xF,0xF,0xF,0xF,0xF,0xF,0x0,0x0,0xF,
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0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,0x0,0xF,
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0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x0,0x8,0xF,
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0xF,0xF,0xF,0xF,0xF,0xF,0x8,0x0,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xF,0xF,0xF,0x0,0x4,0x8,0xF,0xF,0xF,
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0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,
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0xF,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0xF,
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0xF,0xF,0xF,0xF,0x8,0x0,0x0,0x8,0xF,0xF,0xF,0xF,
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0xF,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0xF
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};
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//
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static int round_max[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x6,0xC,0x8,0x4,0x0,0x4,0xF,0xF,
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0xF,0x4,0x3,0xC,0xC,0x6,0x4,0xE,0xE,0x4,0x4,0xF,
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0xC,0x0,0xC,0xC,0xC,0x0,0xC,0xF,0xF,0xE,0x0,0xC,
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0x4,0x6,0xC,0xC,0xC,0x0,0xC,0xF,0xF,0xE,0x4,0x4,
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0x0,0xC,0xC,0xC,0xC,0x6,0x4,0xC,0xC,0x4,0x8,0x0,
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0x0,0xC,0xC,0xC,0xC,0xC,0x6,0x0,0x0,0x6,0xC,0x0,
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0x4,0x6,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x6,0x4,
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0xC,0x0,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x0,0xC,
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0xF,0x4,0x3,0xC,0xC,0xC,0xC,0xC,0xC,0x3,0x4,0xF,
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0xF,0xF,0x4,0x0,0x6,0xC,0xC,0x6,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
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};
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//
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static int round_restore[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
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0xC,0x0,0xF,0xF,0x8,0x0,0x0,0x8,0xF,0xF,0x0,0xC,
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0x4,0x8,0xF,0x8,0x4,0xC,0xC,0x4,0x8,0xF,0x8,0x4,
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0x0,0xF,0xF,0x0,0xC,0xF,0xF,0xC,0x0,0xF,0xF,0x0,
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0x0,0xF,0xF,0x0,0xC,0xF,0xF,0xC,0x0,0xF,0xF,0x0,
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0x4,0x8,0xF,0x8,0x4,0xC,0xC,0x4,0x8,0xF,0x8,0x4,
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0xC,0x0,0xF,0xF,0x8,0x0,0x0,0x8,0xF,0xF,0x0,0xC,
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0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
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};
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//
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static int round_min[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x4,0x8,0xF,0xF,0x8,0x4,0x4,0xF,0xF,
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0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
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0xC,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0xC,
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0x4,0x8,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x8,0x4,
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0x0,0xF,0x8,0x0,0x0,0x8,0xF,0xF,0xF,0xF,0xF,0x0,
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0x2,0x8,0x3,0x9,0x9,0x3,0x8,0xF,0xF,0xF,0xF,0x0,
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0xA,0x0,0x9,0xC,0xC,0x9,0x0,0xF,0xF,0xF,0x8,0x4,
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0xE,0x0,0x9,0xC,0xC,0x9,0x0,0xF,0xF,0xF,0x4,0xC,
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0xF,0x6,0x3,0x9,0x9,0x3,0x8,0xF,0xF,0x4,0x4,0xF,
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0xF,0xF,0x6,0x0,0x0,0x8,0xF,0x8,0x4,0x4,0xF,0xF,
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0xF,0xF,0xF,0xE,0xA,0x2,0x0,0x4,0xC,0xF,0xF,0xF
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};
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//
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static int round_close[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x6,0xC,0xC,0x6,0x0,0x4,0xF,0xF,
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0xF,0x4,0x3,0xC,0xC,0xC,0xC,0xC,0xC,0x3,0x4,0xF,
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0xC,0x0,0xC,0x3,0x9,0xC,0xC,0x9,0x3,0xC,0x0,0xC,
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0x4,0x6,0xC,0x9,0x0,0x9,0x9,0x0,0x9,0xC,0x6,0x4,
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0x0,0xC,0xC,0xC,0x9,0x0,0x0,0x9,0xC,0xC,0xC,0x0,
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0x0,0xC,0xC,0xC,0x9,0x0,0x0,0x9,0xC,0xC,0xC,0x0,
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0x4,0x6,0xC,0x9,0x0,0x9,0x9,0x0,0x9,0xC,0x6,0x4,
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0xC,0x0,0xC,0x3,0x9,0xC,0xC,0x9,0x3,0xC,0x0,0xC,
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0xF,0x4,0x3,0xC,0xC,0xC,0xC,0xC,0xC,0x3,0x4,0xF,
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0xF,0xF,0x4,0x0,0x6,0xC,0xC,0x6,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
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};
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//
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static int round_sticky[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
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0xC,0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,0xC,
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0x4,0x8,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x8,0x4,
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0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
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0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
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0x4,0x8,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x8,0x4,
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0xC,0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,0xC,
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0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
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};
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//
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static int round_unsticky[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0x4,0x4,0xF,0xC,0x0,0x0,0xC,0xF,0x4,0x4,0xF,
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0xC,0x0,0xF,0xF,0x8,0x6,0x6,0x8,0xF,0xF,0x0,0xC,
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0x4,0x8,0xC,0x8,0x4,0x6,0x6,0x4,0x8,0xC,0x8,0x4,
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0x0,0xF,0x0,0x6,0x6,0x9,0x9,0x6,0x6,0x0,0xF,0x0,
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0x0,0xF,0x0,0x6,0x6,0x9,0x9,0x6,0x6,0x0,0xF,0x0,
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0x4,0x8,0xC,0x8,0x4,0x6,0x6,0x4,0x8,0xC,0x8,0x4,
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0xC,0x0,0xF,0xF,0x8,0x6,0x6,0x8,0xF,0xF,0x0,0xC,
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0xF,0x4,0x4,0xF,0xC,0x0,0x0,0xC,0xF,0x4,0x4,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
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};
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//
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static int round_above[] = {
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0x4,0x4,0xF,0xF,0xC,0xC,0xF,0xF,0x4,0x4,0xF,
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0xC,0x0,0xF,0xF,0xF,0x4,0x4,0xF,0xF,0xF,0x0,0xC,
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0x4,0x8,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0x8,0x4,
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0x0,0xF,0xF,0xF,0x4,0x0,0x0,0x4,0xF,0xF,0xF,0x0,
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0x0,0xF,0xF,0xC,0x0,0x0,0x0,0x0,0xC,0xF,0xF,0x0,
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0x4,0x8,0xF,0x4,0x0,0x0,0x0,0x0,0x4,0xF,0x8,0x4,
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0xC,0x0,0xF,0x8,0x8,0x8,0x8,0x8,0x8,0xF,0x0,0xC,
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0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
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0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
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0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
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};
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|
|
//
|
|
|
|
static int round_below[] = {
|
|
|
|
0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF,
|
|
|
|
0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
|
|
|
|
0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x4,0x4,0xF,
|
|
|
|
0xC,0x0,0xF,0x8,0x8,0x8,0x8,0x8,0x8,0xF,0x0,0xC,
|
|
|
|
0x4,0x8,0xF,0x4,0x0,0x0,0x0,0x0,0x4,0xF,0x8,0x4,
|
|
|
|
0x0,0xF,0xF,0xC,0x0,0x0,0x0,0x0,0xC,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0x4,0x0,0x0,0x4,0xF,0xF,0xF,0x0,
|
|
|
|
0x4,0x8,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0x8,0x4,
|
|
|
|
0xC,0x0,0xF,0xF,0xF,0x4,0x4,0xF,0xF,0xF,0x0,0xC,
|
|
|
|
0xF,0x4,0x4,0xF,0xF,0xC,0xC,0xF,0xF,0x4,0x4,0xF,
|
|
|
|
0xF,0xF,0x4,0x0,0x8,0xF,0xF,0x8,0x0,0x4,0xF,0xF,
|
|
|
|
0xF,0xF,0xF,0xC,0x4,0x0,0x0,0x4,0xC,0xF,0xF,0xF
|
|
|
|
};
|
|
|
|
|
|
|
|
//
|
|
|
|
static int square_help[] = {
|
|
|
|
0xF,0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,0xF,
|
|
|
|
0xF,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xF,
|
|
|
|
0xF,0x0,0x0,0xC,0xF,0xF,0xF,0xF,0xC,0x0,0x0,0xF,
|
|
|
|
0xF,0x4,0x4,0xF,0xF,0xF,0xF,0xF,0xF,0x0,0x0,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,0x0,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,0x0,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xC,0x0,0x0,0x0,0x0,0x0,0x0,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xC,0x0,0x0,0x0,0x0,0x0,0xC,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0x8,0x0,0x0,0x8,0xF,0xF,0xF,0xF,
|
|
|
|
0xF,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0xF
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_max[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x8,
|
|
|
|
0x0,0x9,0xC,0xC,0xC,0xC,0x8,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0x3,0x0,0x0,0x0,0x8,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x0,
|
|
|
|
0x0,0x9,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x9,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_restore[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x4,0x0,0x0,0x0,0x0,0x4,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x0,0xF,0xF,0xF,0xF,0x0,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x0,0xF,0xF,0xF,0xF,0x0,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x0,0xF,0xF,0xF,0xF,0x0,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x0,0xF,0xF,0xF,0xF,0x0,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x4,0x0,0x0,0x0,0x0,0x4,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_min[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x8,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x2,0x0,0x0,0x0,0x0,0x4,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xB,0xC,0xC,0xC,0x0,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x4,0x0,0x0,0x0,0x0,0x2,0x8,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_close[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0x9,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x9,0x0,
|
|
|
|
0x0,0xC,0xC,0x6,0xC,0xC,0xC,0xC,0x6,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0x6,0x0,0x3,0xC,0xC,0x3,0x0,0x6,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0x3,0x0,0x3,0x3,0x0,0x3,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0x3,0x0,0x0,0x3,0xC,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0xC,0x3,0x0,0x0,0x3,0xC,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0x3,0x0,0x3,0x3,0x0,0x3,0xC,0xC,0x0,
|
|
|
|
0x0,0xC,0x6,0x0,0x3,0xC,0xC,0x3,0x0,0x6,0xC,0x0,
|
|
|
|
0x0,0xC,0xC,0x6,0xC,0xC,0xC,0xC,0x6,0xC,0xC,0x0,
|
|
|
|
0x0,0x9,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0xC,0x9,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_sticky[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_unsticky[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0x8,0x6,0x6,0x8,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xC,0x8,0x4,0x6,0x6,0x4,0x8,0xC,0xF,0x0,
|
|
|
|
0x0,0xF,0x0,0x6,0x6,0x9,0x9,0x6,0x6,0x0,0xF,0x0,
|
|
|
|
0x0,0xF,0x0,0x6,0x6,0x9,0x9,0x6,0x6,0x0,0xF,0x0,
|
|
|
|
0x0,0xF,0xC,0x8,0x4,0x6,0x6,0x4,0x8,0xC,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0x8,0x6,0x6,0x8,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_above[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xC,0xC,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0x4,0x4,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0x4,0x0,0x0,0x4,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xC,0x0,0x0,0x0,0x0,0xC,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x4,0x0,0x0,0x0,0x0,0x4,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x8,0x8,0x8,0x8,0x8,0x8,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
//
|
|
|
|
static int square_below[] = {
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x8,0x8,0x8,0x8,0x8,0x8,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0x4,0x0,0x0,0x0,0x0,0x4,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xC,0x0,0x0,0x0,0x0,0xC,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0x4,0x0,0x0,0x4,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xC,0x0,0x0,0xC,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0x4,0x4,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xF,0xF,0xF,0xF,0xC,0xC,0xF,0xF,0xF,0xF,0x0,
|
|
|
|
0x0,0xC,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xF,0xC,0x0,
|
|
|
|
0xC,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xC
|
|
|
|
};
|
|
|
|
|
|
|
|
void Pixmaps::createPixmaps()
|
|
|
|
{
|
|
|
|
if (pixmapsCreated)
|
|
|
|
return;
|
|
|
|
|
|
|
|
static int *alias_help;
|
|
|
|
static int *alias_max;
|
|
|
|
static int *alias_restore;
|
|
|
|
static int *alias_min;
|
|
|
|
static int *alias_close;
|
|
|
|
static int *alias_sticky;
|
|
|
|
static int *alias_unsticky;
|
|
|
|
static int *alias_above;
|
|
|
|
static int *alias_below;
|
|
|
|
|
|
|
|
if (MalloryHandler::buttonStyle() == 1)
|
|
|
|
{
|
|
|
|
alias_help = square_help;
|
|
|
|
alias_max = square_max;
|
|
|
|
alias_restore = square_restore;
|
|
|
|
alias_min = square_min;
|
|
|
|
alias_close = square_close;
|
|
|
|
alias_sticky = square_sticky;
|
|
|
|
alias_unsticky = square_unsticky;
|
|
|
|
alias_above = square_above;
|
|
|
|
alias_below = square_below;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
alias_help = round_help;
|
|
|
|
alias_max = round_max;
|
|
|
|
alias_restore = round_restore;
|
|
|
|
alias_min = round_min;
|
|
|
|
alias_close = round_close;
|
|
|
|
alias_sticky = round_sticky;
|
|
|
|
alias_unsticky = round_unsticky;
|
|
|
|
alias_above = round_above;
|
|
|
|
alias_below = round_below;
|
|
|
|
}
|
|
|
|
|
|
|
|
TQColor aColor = KDecoration::options()->color(KDecoration::ColorTitleBar, true);
|
|
|
|
TQColor aColorBlend = KDecoration::options()->color(KDecoration::ColorTitleBlend, true);
|
|
|
|
TQColor iColor = KDecoration::options()->color(KDecoration::ColorTitleBar, false);
|
|
|
|
TQColor iColorBlend = KDecoration::options()->color(KDecoration::ColorTitleBlend, false);
|
|
|
|
|
|
|
|
TQColor aBrite = KDecoration::options()->color(KDecoration::ColorFont, true);
|
|
|
|
TQColor aShade = KDecoration::options()->color(KDecoration::ColorButtonBg, true);
|
|
|
|
TQColor iBrite = KDecoration::options()->color(KDecoration::ColorFont, false);
|
|
|
|
TQColor iShade = KDecoration::options()->color(KDecoration::ColorButtonBg, false);
|
|
|
|
|
|
|
|
TQColor aHandle = KDecoration::options()->color(KDecoration::ColorHandle, true);
|
|
|
|
TQColor iHandle = KDecoration::options()->color(KDecoration::ColorHandle, false);
|
|
|
|
|
|
|
|
TQColor aFrame = KDecoration::options()->color(KDecoration::ColorFrame, true);
|
|
|
|
TQColor iFrame = KDecoration::options()->color(KDecoration::ColorFrame, false);
|
|
|
|
|
|
|
|
int buttonSize = MalloryHandler::buttonSize();
|
|
|
|
int titleSize = MalloryHandler::titleSize();
|
|
|
|
int titleShadow = MalloryHandler::titleShadowSize();
|
|
|
|
|
|
|
|
if (!MalloryHandler::titleShadow()) // If shadow is disabled,
|
|
|
|
titleShadow = 0; // do something special!
|
|
|
|
|
|
|
|
TQPainter painter;
|
|
|
|
KPixmap tempPixmap;
|
|
|
|
|
|
|
|
// Let's begin with the title bar.
|
|
|
|
active_titlebar = new TQPixmap(1, titleSize);
|
|
|
|
painter.begin(active_titlebar);
|
|
|
|
tempPixmap.resize(1, titleSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, aColor, aColorBlend, KPixmapEffect::VerticalGradient);
|
|
|
|
painter.drawPixmap(0, 0, tempPixmap);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
inactive_titlebar = new TQPixmap(1, titleSize);
|
|
|
|
painter.begin(inactive_titlebar);
|
|
|
|
tempPixmap.resize(1, titleSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, iColor, iColorBlend, KPixmapEffect::VerticalGradient);
|
|
|
|
painter.drawPixmap(0, 0, tempPixmap);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
active_titlebar_left = new TQPixmap(1, titleSize);
|
|
|
|
painter.begin(active_titlebar_left);
|
|
|
|
tempPixmap.resize(1, titleSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, aColor, aColorBlend, KPixmapEffect::VerticalGradient);
|
|
|
|
painter.drawPixmap(0, 0, tempPixmap);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
inactive_titlebar_left = new TQPixmap(1, titleSize);
|
|
|
|
painter.begin(inactive_titlebar_left);
|
|
|
|
tempPixmap.resize(1, titleSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, iColor, iColorBlend, KPixmapEffect::VerticalGradient);
|
|
|
|
painter.drawPixmap(0, 0, tempPixmap);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
active_titlebar_right = new TQPixmap(1, titleSize);
|
|
|
|
painter.begin(active_titlebar_right);
|
|
|
|
tempPixmap.resize(1, titleSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, aColor, aColorBlend, KPixmapEffect::VerticalGradient);
|
|
|
|
painter.drawPixmap(0, 0, tempPixmap);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
inactive_titlebar_right = new TQPixmap(1, titleSize);
|
|
|
|
painter.begin(inactive_titlebar_right);
|
|
|
|
tempPixmap.resize(1, titleSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, iColor, iColorBlend, KPixmapEffect::VerticalGradient);
|
|
|
|
painter.drawPixmap(0, 0, tempPixmap);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
// Let's create the button background.
|
|
|
|
active_button_ground = new TQPixmap(buttonSize, buttonSize);
|
|
|
|
painter.begin(active_button_ground);
|
|
|
|
drawGround(&painter, true);
|
|
|
|
painter.end();
|
|
|
|
inactive_button_ground = new TQPixmap(buttonSize, buttonSize);
|
|
|
|
painter.begin(inactive_button_ground);
|
|
|
|
drawGround(&painter, false);
|
|
|
|
painter.end();
|
|
|
|
|
|
|
|
// Now, let's create the button icons!
|
|
|
|
int off = (buttonSize-16)/2;
|
|
|
|
TQPainter ikon;
|
|
|
|
TQImage *aGround = new TQImage();
|
|
|
|
TQImage *iGround = new TQImage();
|
|
|
|
TQPixmap *tempGround = new TQPixmap(16, 16);
|
|
|
|
ikon.begin(tempGround);
|
|
|
|
ikon.drawPixmap(0, 0, *active_button_ground, off, off, 16, 16);
|
|
|
|
*aGround = tempGround->convertToImage();
|
|
|
|
*aGround = aGround->convertDepth(32);
|
|
|
|
ikon.drawPixmap(0, 0, *inactive_button_ground, off, off, 16, 16);
|
|
|
|
*iGround = tempGround->convertToImage();
|
|
|
|
*iGround = iGround->convertDepth(32);
|
|
|
|
ikon.end();
|
|
|
|
int abr, abg, abb, asr, asg, asb;
|
|
|
|
int ibr, ibg, ibb, isr, isg, isb;
|
|
|
|
aBrite.getRgb(&abr, &abg, &abb);
|
|
|
|
aShade.getRgb(&asr, &asg, &asb);
|
|
|
|
iBrite.getRgb(&ibr, &ibg, &ibb);
|
|
|
|
iShade.getRgb(&isr, &isg, &isb);
|
|
|
|
// Lotsa work to do.
|
|
|
|
// Zero...
|
|
|
|
active_help_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_help_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_help, *active_help_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_help, *active_help_normal, abr, abg, abb, 1);
|
|
|
|
active_help_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_help_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_help, *active_help_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_help, *active_help_hover, abr, abg, abb, 0);
|
|
|
|
active_help_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_help_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_help, *active_help_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_help_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_help_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_help, *inactive_help_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_help, *inactive_help_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_help_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_help_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_help, *inactive_help_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_help, *inactive_help_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_help_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_help_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_help, *inactive_help_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Six...
|
|
|
|
active_max_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_max_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_max, *active_max_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_max, *active_max_normal, abr, abg, abb, 1);
|
|
|
|
active_max_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_max_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_max, *active_max_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_max, *active_max_hover, abr, abg, abb, 0);
|
|
|
|
active_max_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_max_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_max, *active_max_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_max_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_max_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_max, *inactive_max_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_max, *inactive_max_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_max_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_max_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_max, *inactive_max_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_max, *inactive_max_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_max_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_max_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_max, *inactive_max_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Twelve...
|
|
|
|
active_restore_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_restore_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_restore, *active_restore_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_restore, *active_restore_normal, abr, abg, abb, 1);
|
|
|
|
active_restore_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_restore_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_restore, *active_restore_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_restore, *active_restore_hover, abr, abg, abb, 0);
|
|
|
|
active_restore_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_restore_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_restore, *active_restore_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_restore_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_restore_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_restore, *inactive_restore_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_restore, *inactive_restore_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_restore_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_restore_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_restore, *inactive_restore_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_restore, *inactive_restore_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_restore_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_restore_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_restore, *inactive_restore_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Eighteen
|
|
|
|
active_min_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_min_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_min, *active_min_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_min, *active_min_normal, abr, abg, abb, 1);
|
|
|
|
active_min_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_min_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_min, *active_min_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_min, *active_min_hover, abr, abg, abb, 0);
|
|
|
|
active_min_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_min_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_min, *active_min_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_min_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_min_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_min, *inactive_min_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_min, *inactive_min_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_min_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_min_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_min, *inactive_min_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_min, *inactive_min_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_min_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_min_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_min, *inactive_min_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Twenty four...
|
|
|
|
active_close_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_close_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_close, *active_close_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_close, *active_close_normal, abr, abg, abb, 1);
|
|
|
|
active_close_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_close_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_close, *active_close_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_close, *active_close_hover, abr, abg, abb, 0);
|
|
|
|
active_close_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_close_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_close, *active_close_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_close_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_close_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_close, *inactive_close_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_close, *inactive_close_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_close_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_close_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_close, *inactive_close_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_close, *inactive_close_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_close_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_close_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_close, *inactive_close_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Thirty...
|
|
|
|
active_sticky_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_sticky_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_sticky, *active_sticky_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_sticky, *active_sticky_normal, abr, abg, abb, 1);
|
|
|
|
active_sticky_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_sticky_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_sticky, *active_sticky_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_sticky, *active_sticky_hover, abr, abg, abb, 0);
|
|
|
|
active_sticky_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_sticky_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_sticky, *active_sticky_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_sticky_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_sticky_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_sticky, *inactive_sticky_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_sticky, *inactive_sticky_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_sticky_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_sticky_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_sticky, *inactive_sticky_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_sticky, *inactive_sticky_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_sticky_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_sticky_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_sticky, *inactive_sticky_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Thirty six...
|
|
|
|
active_unsticky_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_unsticky_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_unsticky, *active_unsticky_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_unsticky, *active_unsticky_normal, abr, abg, abb, 1);
|
|
|
|
active_unsticky_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_unsticky_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_unsticky, *active_unsticky_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_unsticky, *active_unsticky_hover, abr, abg, abb, 0);
|
|
|
|
active_unsticky_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_unsticky_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_unsticky, *active_unsticky_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_unsticky_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_unsticky_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_unsticky, *inactive_unsticky_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_unsticky, *inactive_unsticky_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_unsticky_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_unsticky_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_unsticky, *inactive_unsticky_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_unsticky, *inactive_unsticky_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_unsticky_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_unsticky_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_unsticky, *inactive_unsticky_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Forty two...
|
|
|
|
active_above_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_above_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_above, *active_above_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_above, *active_above_normal, abr, abg, abb, 1);
|
|
|
|
active_above_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_above_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_above, *active_above_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_above, *active_above_hover, abr, abg, abb, 0);
|
|
|
|
active_above_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_above_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_above, *active_above_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_above_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_above_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_above, *inactive_above_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_above, *inactive_above_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_above_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_above_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_above, *inactive_above_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_above, *inactive_above_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_above_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_above_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_above, *inactive_above_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Forty eight...
|
|
|
|
active_below_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_below_normal, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_below, *active_below_normal, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_below, *active_below_normal, abr, abg, abb, 1);
|
|
|
|
active_below_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_below_hover, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_below, *active_below_hover, asr, asg, asb, titleShadow+1);
|
|
|
|
unicity(alias_below, *active_below_hover, abr, abg, abb, 0);
|
|
|
|
active_below_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(active_below_sunken, 0, 0, aGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_below, *active_below_sunken, abr, abg, abb, 2);
|
|
|
|
inactive_below_normal = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_below_normal, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
if (titleShadow)
|
|
|
|
unicity(alias_below, *inactive_below_normal, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_below, *inactive_below_normal, ibr, ibg, ibb, 1);
|
|
|
|
inactive_below_hover = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_below_hover, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_below, *inactive_below_hover, isr, isg, isb, titleShadow+1);
|
|
|
|
unicity(alias_below, *inactive_below_hover, ibr, ibg, ibb, 0);
|
|
|
|
inactive_below_sunken = new TQImage(16, 16, 32);
|
|
|
|
bitBlt(inactive_below_sunken, 0, 0, iGround, 0, 0, 16, 16, 0);
|
|
|
|
unicity(alias_below, *inactive_below_sunken, ibr, ibg, ibb, 2);
|
|
|
|
// Fifty four... Don't lose the count!
|
|
|
|
}
|
|
|
|
|
|
|
|
void Pixmaps::deletePixmaps()
|
|
|
|
{
|
|
|
|
delete active_button_ground;
|
|
|
|
active_button_ground = 0;
|
|
|
|
delete inactive_button_ground;
|
|
|
|
inactive_button_ground = 0;
|
|
|
|
|
|
|
|
delete active_help_normal;
|
|
|
|
active_help_normal = 0;
|
|
|
|
delete active_max_normal;
|
|
|
|
active_max_normal = 0;
|
|
|
|
delete active_restore_normal;
|
|
|
|
active_restore_normal = 0;
|
|
|
|
delete active_min_normal;
|
|
|
|
active_min_normal = 0;
|
|
|
|
delete active_close_normal;
|
|
|
|
active_close_normal = 0;
|
|
|
|
delete active_sticky_normal;
|
|
|
|
active_sticky_normal = 0;
|
|
|
|
delete active_unsticky_normal;
|
|
|
|
active_unsticky_normal = 0;
|
|
|
|
delete active_above_normal;
|
|
|
|
active_above_normal = 0;
|
|
|
|
delete active_below_normal;
|
|
|
|
active_below_normal = 0;
|
|
|
|
|
|
|
|
delete active_help_hover;
|
|
|
|
active_help_hover = 0;
|
|
|
|
delete active_max_hover;
|
|
|
|
active_max_hover = 0;
|
|
|
|
delete active_restore_hover;
|
|
|
|
active_restore_hover = 0;
|
|
|
|
delete active_min_hover;
|
|
|
|
active_min_hover = 0;
|
|
|
|
delete active_close_hover;
|
|
|
|
active_close_hover = 0;
|
|
|
|
delete active_sticky_hover;
|
|
|
|
active_sticky_hover = 0;
|
|
|
|
delete active_unsticky_hover;
|
|
|
|
active_unsticky_hover = 0;
|
|
|
|
delete active_above_hover;
|
|
|
|
active_above_hover = 0;
|
|
|
|
delete active_below_hover;
|
|
|
|
active_below_hover = 0;
|
|
|
|
|
|
|
|
delete active_help_sunken;
|
|
|
|
active_help_sunken = 0;
|
|
|
|
delete active_max_sunken;
|
|
|
|
active_max_sunken = 0;
|
|
|
|
delete active_restore_sunken;
|
|
|
|
active_restore_sunken = 0;
|
|
|
|
delete active_min_sunken;
|
|
|
|
active_min_sunken = 0;
|
|
|
|
delete active_close_sunken;
|
|
|
|
active_close_sunken = 0;
|
|
|
|
delete active_sticky_sunken;
|
|
|
|
active_sticky_sunken = 0;
|
|
|
|
delete active_unsticky_sunken;
|
|
|
|
active_unsticky_sunken = 0;
|
|
|
|
delete active_above_sunken;
|
|
|
|
active_above_sunken = 0;
|
|
|
|
delete active_below_sunken;
|
|
|
|
active_below_sunken = 0;
|
|
|
|
|
|
|
|
delete inactive_help_normal;
|
|
|
|
inactive_help_normal = 0;
|
|
|
|
delete inactive_max_normal;
|
|
|
|
inactive_max_normal = 0;
|
|
|
|
delete inactive_restore_normal;
|
|
|
|
inactive_restore_normal = 0;
|
|
|
|
delete inactive_min_normal;
|
|
|
|
inactive_min_normal = 0;
|
|
|
|
delete inactive_close_normal;
|
|
|
|
inactive_close_normal = 0;
|
|
|
|
delete inactive_sticky_normal;
|
|
|
|
inactive_sticky_normal = 0;
|
|
|
|
delete inactive_unsticky_normal;
|
|
|
|
inactive_unsticky_normal = 0;
|
|
|
|
delete inactive_above_normal;
|
|
|
|
inactive_above_normal = 0;
|
|
|
|
delete inactive_below_normal;
|
|
|
|
inactive_below_normal = 0;
|
|
|
|
|
|
|
|
delete inactive_help_hover;
|
|
|
|
inactive_help_hover = 0;
|
|
|
|
delete inactive_max_hover;
|
|
|
|
inactive_max_hover = 0;
|
|
|
|
delete inactive_restore_hover;
|
|
|
|
inactive_restore_hover = 0;
|
|
|
|
delete inactive_min_hover;
|
|
|
|
inactive_min_hover = 0;
|
|
|
|
delete inactive_close_hover;
|
|
|
|
inactive_close_hover = 0;
|
|
|
|
delete inactive_sticky_hover;
|
|
|
|
inactive_sticky_hover = 0;
|
|
|
|
delete inactive_unsticky_hover;
|
|
|
|
inactive_unsticky_hover = 0;
|
|
|
|
delete inactive_above_hover;
|
|
|
|
inactive_above_hover = 0;
|
|
|
|
delete inactive_below_hover;
|
|
|
|
inactive_below_hover = 0;
|
|
|
|
|
|
|
|
delete inactive_help_sunken;
|
|
|
|
inactive_help_sunken = 0;
|
|
|
|
delete inactive_max_sunken;
|
|
|
|
inactive_max_sunken = 0;
|
|
|
|
delete inactive_restore_sunken;
|
|
|
|
inactive_restore_sunken = 0;
|
|
|
|
delete inactive_min_sunken;
|
|
|
|
inactive_min_sunken = 0;
|
|
|
|
delete inactive_close_sunken;
|
|
|
|
inactive_close_sunken = 0;
|
|
|
|
delete inactive_sticky_sunken;
|
|
|
|
inactive_sticky_sunken = 0;
|
|
|
|
delete inactive_unsticky_sunken;
|
|
|
|
inactive_unsticky_sunken = 0;
|
|
|
|
delete inactive_above_sunken;
|
|
|
|
inactive_above_sunken = 0;
|
|
|
|
delete inactive_below_sunken;
|
|
|
|
inactive_below_sunken = 0;
|
|
|
|
|
|
|
|
delete active_titlebar;
|
|
|
|
active_titlebar = 0;
|
|
|
|
delete active_titlebar_left;
|
|
|
|
active_titlebar_left = 0;
|
|
|
|
delete active_titlebar_right;
|
|
|
|
active_titlebar_right = 0;
|
|
|
|
|
|
|
|
delete inactive_titlebar;
|
|
|
|
inactive_titlebar = 0;
|
|
|
|
delete inactive_titlebar_left;
|
|
|
|
inactive_titlebar_left = 0;
|
|
|
|
delete inactive_titlebar_right;
|
|
|
|
inactive_titlebar_right = 0;
|
|
|
|
|
|
|
|
pixmapsCreated = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Redo the buttons' background.
|
|
|
|
void Pixmaps::drawGround(TQPainter* painter, bool active)
|
|
|
|
{
|
|
|
|
int buttonSize = MalloryHandler::buttonSize();
|
|
|
|
int titleSize = MalloryHandler::titleSize();
|
|
|
|
|
|
|
|
int buttonTop = (titleSize-buttonSize)/2;
|
|
|
|
|
|
|
|
// Get the titlebar colors right behind the buttons for the gradient.
|
|
|
|
TQImage *titlebar_image = new TQImage();
|
|
|
|
*titlebar_image = active ? active_titlebar->convertToImage() : inactive_titlebar->convertToImage();
|
|
|
|
TQColor title_color1 = titlebar_image->pixel(0, buttonTop);
|
|
|
|
TQColor title_color2 = titlebar_image->pixel(0, buttonTop+buttonSize-1);
|
|
|
|
|
|
|
|
// The temporary canvas.
|
|
|
|
KPixmap tempPixmap;
|
|
|
|
tempPixmap.resize(buttonSize, buttonSize);
|
|
|
|
KPixmapEffect::gradient(tempPixmap, title_color1, title_color2, KPixmapEffect::VerticalGradient);
|
|
|
|
painter->drawPixmap(0, 0, tempPixmap);
|
|
|
|
|
|
|
|
delete titlebar_image;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Pixmaps::unicity(int* alias, TQImage& work, int rr, int gg, int bb, int offset)
|
|
|
|
{
|
|
|
|
int x, y;
|
|
|
|
int z = 0;
|
|
|
|
|
|
|
|
for (y=offset; y<offset+12; y++)
|
|
|
|
{
|
|
|
|
uint *line = (uint*)work.scanLine(y);
|
|
|
|
for (x=offset; x<offset+12; x++)
|
|
|
|
{
|
|
|
|
switch (alias[z])
|
|
|
|
{
|
|
|
|
case 0xF: // Keep background.
|
|
|
|
break;
|
|
|
|
case 0x0: // Replace.
|
|
|
|
line[x] = tqRgb(rr, gg, bb);
|
|
|
|
break;
|
|
|
|
default: // 15-level colorization
|
|
|
|
uint pxl = line[x];
|
|
|
|
line[x] = tqRgb( (tqRed(pxl)*alias[z]+rr*(15-alias[z]))/15,
|
|
|
|
(tqGreen(pxl)*alias[z]+gg*(15-alias[z]))/15,
|
|
|
|
(tqBlue(pxl)*alias[z]+bb*(15-alias[z]))/15 );
|
|
|
|
}
|
|
|
|
z++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|