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#ifndef qwt3d_SurfacePlot_h__2004_03_05_11_36_begin_guarded_code
#define qwt3d_SurfacePlot_h__2004_03_05_11_36_begin_guarded_code
#include "qwt3d_plot.h"
namespace Qwt3D
{
//! A class representing Surfaces
/**
A SurfacePlot ...
*/
class QWT3D_EXPORT SurfacePlot : public Plot3D
{
Q_OBJECT
public:
#if QT_VERSION < 0x040000
SurfacePlot( QWidget* parent = 0, const char* name = 0 );
#else
SurfacePlot( QWidget * parent = 0, const QGLWidget * shareWidget = 0 );
#endif
~SurfacePlot();
void updateNormals(); //!< Recalculates surface normals;
int resolution() const {return resolution_p;} //!< Returns data resolution (1 means all data)
std::pair<int,int> facets() const; //!< Returns the number of mesh cells for the ORIGINAL data
bool loadFromData(Qwt3D::Triple** data, unsigned int columns, unsigned int rows
, bool uperiodic = false, bool vperiodic = false);
bool loadFromData(double** data, unsigned int columns, unsigned int rows
,double minx, double maxx, double miny, double maxy);
bool loadFromData(Qwt3D::TripleField const& data, Qwt3D::CellField const& poly);
//! Equivalent to loadFromData();
/**
\deprecated Use loadFromData instead
*/
bool createDataRepresentation(Qwt3D::Triple** data, unsigned int columns, unsigned int rows
, bool uperiodic = false, bool vperiodic = false)
{
return loadFromData(data, columns, rows, uperiodic, vperiodic);
}
//! Equivalent to loadFromData();
/**
\deprecated Use loadFromData instead
*/
bool createDataRepresentation(double** data, unsigned int columns, unsigned int rows
,double minx, double maxx, double miny, double maxy)
{
return loadFromData(data, columns, rows, minx, maxx, miny, maxy);
}
//! Equivalent to loadFromData();
/**
\deprecated Use loadFromData instead
*/
bool createDataRepresentation(Qwt3D::TripleField const& data, Qwt3D::CellField const& poly)
{
return loadFromData(data, poly);
}
Qwt3D::FLOORSTYLE floorStyle() const { return floorstyle_;} //!< Return floor style
void setFloorStyle( Qwt3D::FLOORSTYLE val ) {floorstyle_ = val;} //!< Sets floor style
void showNormals(bool); //!< Draw normals to every vertex
bool normals() const { return datanormals_p;} //!< Returns \c true, if normal drawing is on
void setNormalLength(double val); //!< Sets length of normals in percent per hull diagonale
double normalLength() const { return normalLength_p; }//!< Returns relative length of normals
void setNormalQuality(int val); //!< Increases plotting quality of normal arrows
int normalQuality() const { return normalQuality_p; }//!< Returns plotting quality of normal arrows
signals:
void resolutionChanged(int);
public slots:
void setResolution( int );
protected:
bool datanormals_p;
double normalLength_p;
int normalQuality_p;
virtual void calculateHull();
virtual void createData();
virtual void createEnrichment(Qwt3D::Enrichment& p);
virtual void createFloorData();
void createNormals();
void createPoints();
int resolution_p;
void readIn(Qwt3D::GridData& gdata, Triple** data, unsigned int columns, unsigned int rows);
void readIn(Qwt3D::GridData& gdata, double** data, unsigned int columns, unsigned int rows,
double minx, double maxx, double miny, double maxy);
void calcNormals(GridData& gdata);
void sewPeriodic(GridData& gdata);
//void calcLowResolution();
private:
void Data2Floor();
void Isolines2Floor();
Qwt3D::FLOORSTYLE floorstyle_;
// grid plot
Qwt3D::GridData* actualDataG_;
virtual void createDataG();
virtual void createFloorDataG();
void createNormalsG();
void Data2FloorG();
void Isolines2FloorG();
void setColorFromVertexG(int ix, int iy, bool skip = false);
// mesh plot
Qwt3D::CellData* actualDataC_;
virtual void createDataC();
virtual void createFloorDataC();
void createNormalsC();
void Data2FloorC();
void Isolines2FloorC();
void setColorFromVertexC(int node, bool skip = false);
};
} // ns
#endif