neutrinordp: minor changes, coding style, log level

master
Jay Sorg 11 years ago
parent eaa801f134
commit b30e5ca14a

@ -27,7 +27,7 @@
#ifdef XRDP_DEBUG
#define LOG_LEVEL 99
#else
#define LOG_LEVEL 0
#define LOG_LEVEL 1
#endif
#define LLOG(_level, _args) \
@ -195,12 +195,13 @@ lxrdp_event(struct mod *mod, int msg, long param1, long param2,
switch (msg)
{
case 15: /* key down */
// Before we handle the first character we synchronize
// capslock and numlock.
// We collect the state during the first synchronize ( see msg 17)
if(!mod->bool_keyBoardSynced)
/* Before we handle the first character we synchronize
capslock and numlock. */
/* We collect the state during the first synchronize
( see msg 17) */
if (!mod->bool_keyBoardSynced)
{
LLOGLN(0, ("Additional Sync event handled : %d",mod->keyBoardLockInfo));
LLOGLN(11, ("Additional Sync event handled : %d", mod->keyBoardLockInfo));
mod->inst->input->SynchronizeEvent(mod->inst->input, mod->keyBoardLockInfo);
mod->bool_keyBoardSynced = 1;
}
@ -209,16 +210,17 @@ lxrdp_event(struct mod *mod, int msg, long param1, long param2,
case 16: /* key up */
mod->inst->input->KeyboardEvent(mod->inst->input, param4, param3);
break;
case 17: /*Synchronize*/
case 17: /* Synchronize */
LLOGLN(11, ("Synchronized event handled : %d",param1));
// In some situations the Synchronize event come to early.
// Therefore we store this information and use it when we
// receive the first keyboard event
// Without this fix numlock and capslock can come out of sync.
/* In some situations the Synchronize event come to early.
Therefore we store this information and use it when we
receive the first keyboard event
Without this fix numlock and capslock can come
out of sync. */
mod->inst->input->SynchronizeEvent(mod->inst->input, param1);
if(!mod->bool_keyBoardSynced)
if (!mod->bool_keyBoardSynced)
{
mod->keyBoardLockInfo = param1 ;
mod->keyBoardLockInfo = param1;
}
break;
case 100: /* mouse move */

@ -172,7 +172,7 @@ struct mod
int vrev;
char username[256];
char password[256];
int bool_keyBoardSynced ; /*Numlock can be out of sync, we hold state here to resolve */
int bool_keyBoardSynced ; /* Numlock can be out of sync, we hold state here to resolve */
int keyBoardLockInfo ; /* Holds initial numlock capslock state */
struct xrdp_client_info client_info;

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