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300 lines
7.0 KiB
300 lines
7.0 KiB
/*
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rdesktop: A Remote Desktop Protocol client.
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Parsing primitives
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Copyright (C) Matthew Chapman 1999-2002
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/* modified for xrdp */
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/* this is a super fast stream method, you bet */
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#if defined L_ENDIAN
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#elif defined B_ENDIAN
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#else
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#error Unknown endianness.
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#endif
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/* parser state */
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struct stream
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{
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char* p;
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char* end;
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char* data;
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int size;
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/* offsets of various headers */
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char* iso_hdr;
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char* mcs_hdr;
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char* sec_hdr;
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char* rdp_hdr;
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char* channel_hdr;
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char* next_packet;
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};
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/******************************************************************************/
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#define s_check(s) (s->p <= s->end)
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/******************************************************************************/
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#define s_check_rem(s, n) (s->p + n <= s->end)
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/******************************************************************************/
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#define s_check_end(s) (s->p == s->end)
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/******************************************************************************/
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#define make_stream(s) \
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{ \
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s = (struct stream*)g_malloc(sizeof(struct stream), 1); \
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}
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/******************************************************************************/
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#define init_stream(s, v) \
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{ \
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if (v > s->size) \
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{ \
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g_free(s->data); \
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s->data = (char*)g_malloc(v, 0); \
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s->size = v; \
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} \
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s->p = s->data; \
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s->end = s->data; \
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s->next_packet = 0; \
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}
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/******************************************************************************/
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#define free_stream(s) \
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{ \
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if (s != 0) \
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g_free(s->data); \
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g_free(s); \
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} \
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/******************************************************************************/
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#define s_push_layer(s, h, n) \
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{ \
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s->h = s->p; \
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s->p += n; \
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}
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/******************************************************************************/
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#define s_pop_layer(s, h) \
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{ \
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s->p = s->h; \
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}
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/******************************************************************************/
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#define s_mark_end(s) \
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{ \
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s->end = s->p; \
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}
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/******************************************************************************/
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#define in_uint8(s, v) \
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{ \
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v = *((unsigned char*)(s->p)); \
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s->p++; \
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}
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/******************************************************************************/
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#if defined B_ENDIAN || defined NEED_ALIGN
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#define in_sint16_le(s, v) \
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{ \
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v = (signed short) \
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( \
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(*((unsigned char*)(s->p + 0)) << 0) | \
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(*((unsigned char*)(s->p + 1)) << 8) \
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); \
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s->p += 2; \
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}
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#else
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#define in_sint16_le(s, v) \
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{ \
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v = *((signed short*)(s->p)); \
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s->p += 2; \
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}
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#endif
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/******************************************************************************/
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#if defined B_ENDIAN || defined NEED_ALIGN
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#define in_uint16_le(s, v) \
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{ \
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v = (unsigned short) \
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( \
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(*((unsigned char*)(s->p + 0)) << 0) | \
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(*((unsigned char*)(s->p + 1)) << 8) \
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); \
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s->p += 2; \
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}
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#else
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#define in_uint16_le(s, v) \
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{ \
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v = *((unsigned short*)(s->p)); \
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s->p += 2; \
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}
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#endif
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/******************************************************************************/
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#define in_uint16_be(s, v) \
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{ \
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v = *((unsigned char*)(s->p)); \
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s->p++; \
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v = v << 8; \
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v = v | *((unsigned char*)(s->p)); \
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s->p++; \
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}
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/******************************************************************************/
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#if defined B_ENDIAN || defined NEED_ALIGN
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#define in_uint32_le(s, v) \
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{ \
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v = (unsigned long) \
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( \
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(*((unsigned char*)(s->p + 0)) << 0) | \
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(*((unsigned char*)(s->p + 1)) << 8) | \
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(*((unsigned char*)(s->p + 2)) << 16) | \
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(*((unsigned char*)(s->p + 3)) << 24) \
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); \
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s->p += 4; \
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}
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#else
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#define in_uint32_le(s, v) \
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{ \
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v = *((unsigned long*)(s->p)); \
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s->p += 4; \
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}
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#endif
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/******************************************************************************/
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#define in_uint32_be(s, v) \
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{ \
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v = *((unsigned char*)(s->p)); \
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s->p++; \
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v = v << 8; \
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v = v | *((unsigned char*)(s->p)); \
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s->p++; \
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v = v << 8; \
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v = v | *((unsigned char*)(s->p)); \
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s->p++; \
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v = v << 8; \
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v = v | *((unsigned char*)(s->p)); \
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s->p++; \
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}
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/******************************************************************************/
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#define out_uint8(s, v) \
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{ \
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*(s->p) = (unsigned char)(v); \
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s->p++; \
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}
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/******************************************************************************/
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#if defined B_ENDIAN || defined NEED_ALIGN
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#define out_uint16_le(s, v) \
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{ \
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*(s->p) = (unsigned char)(v); \
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s->p++; \
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*(s->p) = (unsigned char)((v) >> 8); \
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s->p++; \
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}
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#else
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#define out_uint16_le(s, v) \
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{ \
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*((unsigned short*)(s->p)) = (unsigned short)(v); \
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s->p += 2; \
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}
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#endif
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/******************************************************************************/
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#define out_uint16_be(s, v) \
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{ \
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*(s->p) = (unsigned char)((v) >> 8); \
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s->p++; \
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*(s->p) = (unsigned char)(v); \
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s->p++; \
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}
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/******************************************************************************/
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#if defined B_ENDIAN || defined NEED_ALIGN
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#define out_uint32_le(s, v) \
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{ \
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*(s->p) = (unsigned char)(v); \
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s->p++; \
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*(s->p) = (unsigned char)((v) >> 8); \
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s->p++; \
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*(s->p) = (unsigned char)((v) >> 16); \
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s->p++; \
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*(s->p) = (unsigned char)((v) >> 24); \
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s->p++; \
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}
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#else
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#define out_uint32_le(s, v) \
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{ \
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*((unsigned long*)(s->p)) = (v); \
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s->p += 4; \
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}
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#endif
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/******************************************************************************/
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#define out_uint32_be(s, v) \
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{ \
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*(s->p) = (unsigned char)((v) >> 24); \
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s->p++; \
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*(s->p) = (unsigned char)((v) >> 16); \
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s->p++; \
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*(s->p) = (unsigned char)((v) >> 8); \
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s->p++; \
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*(s->p) = (unsigned char)(v); \
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s->p++; \
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}
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/******************************************************************************/
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#define in_uint8p(s, v, n) \
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{ \
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v = s->p; \
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s->p += n; \
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}
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/******************************************************************************/
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#define in_uint8a(s, v, n) \
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{ \
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g_memcpy(v, s->p, n); \
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s->p += n; \
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}
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/******************************************************************************/
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#define in_uint8s(s, n) \
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{ \
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s->p += n; \
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}
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/******************************************************************************/
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#define out_uint8p(s, v, n) \
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{ \
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g_memcpy(s->p, v, n); \
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s->p += n; \
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}
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/******************************************************************************/
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#define out_uint8a(s, v, n) \
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{ \
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out_uint8p(s, v, n); \
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}
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/******************************************************************************/
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#define out_uint8s(s, n) \
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{ \
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g_memset(s->p, 0, n); \
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s->p += n; \
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}
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