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digikam/digikam/imageplugins/infrared/infrared.cpp

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/* ============================================================
*
* This file is a part of digiKam project
* http://www.digikam.org
*
* Date : 2005-05-25
* Description : Infrared threaded image filter.
*
* Copyright (C) 2005-2007 by Gilles Caulier <caulier dot gilles at gmail dot com>
* Copyright (C) 2006-2007 by Marcel Wiesweg <marcel dot wiesweg at gmx dot de>
*
* This program is free software; you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software Foundation;
* either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* ============================================================ */
// C++ includes.
#include <cmath>
#include <cstdlib>
// TQt includes.
#include <tqdatetime.h>
// Local includes.
#include "ddebug.h"
#include "dimg.h"
#include "dimggaussianblur.h"
#include "imagecurves.h"
#include "imagehistogram.h"
#include "dimgimagefilters.h"
#include "infrared.h"
namespace DigikamInfraredImagesPlugin
{
Infrared::Infrared(Digikam::DImg *orgImage, TQObject *parent, int sensibility, bool grain)
: Digikam::DImgThreadedFilter(orgImage, parent, "Infrared")
{
m_sensibility = sensibility;
m_grain = grain;
initFilter();
}
void Infrared::filterImage(void)
{
infraredImage(&m_orgImage, m_sensibility, m_grain);
}
// This method is based on the Simulate Infrared Film tutorial from GimpGuru.org web site
// available at this url : http://www.gimpguru.org/Tutorials/SimulatedInfrared/
inline static int intMult8(uint a, uint b)
{
uint t = a * b + 0x80;
return ((t >> 8) + t) >> 8;
}
inline static int intMult16(uint a, uint b)
{
uint t = a * b + 0x8000;
return ((t >> 16) + t) >> 16;
}
/* More info about IR film can be seen at this url :
http://www.pauck.de/marco/photo/infrared/comparison_of_films/comparison_of_films.html
*/
void Infrared::infraredImage(Digikam::DImg *orgImage, int Sensibility, bool Grain)
{
// Sensibility: 200..2600
if (Sensibility <= 0) return;
int Width = orgImage->width();
int Height = orgImage->height();
int bytesDepth = orgImage->bytesDepth();
uint numBytes = orgImage->numBytes();
bool sixteenBit = orgImage->sixteenBit();
uchar* data = orgImage->bits();
// Infrared film variables depending on Sensibility.
// We can reproduce famous Ilford SFX200 infrared film
// http://www.ilford.com/html/us_english/prod_html/sfx200/sfx200.html
// This film have a sensibility escursion from 200 to 800 ISO.
// Over 800 ISO, we reproduce The Kodak HIE hight speed infrared film.
// Infrared film grain.
int Noise = (Sensibility + 3000) / 10;
if (sixteenBit)
Noise = (Noise + 1) * 256 - 1;
int blurRadius = (int)((Sensibility / 200.0) + 1.0); // Gaussian blur infrared hightlight effect
// [2 to 5].
float greenBoost = 2.1 - (Sensibility / 2000.0); // Infrared green color boost [1.7 to 2.0].
int nRand, offset, progress;
uchar* pBWBits = 0; // Black and White conversion.
uchar* pBWBlurBits = 0; // Black and White with blur.
uchar* pGrainBits = 0; // Grain blured without curves adjustment.
uchar* pMaskBits = 0; // Grain mask with curves adjustment.
uchar* pOverlayBits = 0; // Overlay to merge with original converted in gray scale.
uchar* pOutBits = m_destImage.bits(); // Destination image with merged grain mask and original.
Digikam::DColor bwData, bwBlurData, grainData, maskData, overData, outData;
//------------------------------------------
// 1 - Create GrayScale green boosted image.
//------------------------------------------
// Convert to gray scale with boosting Green channel.
// Infrared film increase green color.
Digikam::DImg BWImage(Width, Height, sixteenBit); // Black and White conversion.
pBWBits = BWImage.bits();
memcpy (pBWBits, data, numBytes);
Digikam::DImgImageFilters().channelMixerImage(pBWBits, Width, Height, sixteenBit, // Image data.
true, // Preserve luminosity.
true, // Monochrome.
0.4, greenBoost, -0.8, // Red channel gains.
0.0, 1.0, 0.0, // Green channel gains (not used).
0.0, 0.0, 1.0); // Blue channel gains (not used).
postProgress( 10 );
if (m_cancel)
{
return;
}
// Apply a Gaussian blur to the black and white image.
// This way simulate Infrared film dispersion for the highlights.
Digikam::DImg BWBlurImage(Width, Height, sixteenBit);
pBWBlurBits = BWBlurImage.bits();
Digikam::DImgGaussianBlur(this, BWImage, BWBlurImage, 10, 20, blurRadius);
if (m_cancel)
{
return;
}
//-----------------------------------------------------------------
// 2 - Create Gaussian blured averlay mask with grain if necessary.
//-----------------------------------------------------------------
if (Grain)
{
// Create gray grain mask.
TQDateTime dt = TQDateTime::currentDateTime();
TQDateTime Y2000( TQDate(2000, 1, 1), TQTime(0, 0, 0) );
uint seed = ((uint) dt.secsTo(Y2000));
pGrainBits = new uchar[numBytes]; // Grain blured without curves adjustment.
uchar *ptr;
int component;
grainData.setSixteenBit(sixteenBit);
for (int x = 0; !m_cancel && x < Width; x++)
{
for (int y = 0; !m_cancel && y < Height; y++)
{
ptr = pGrainBits + x*bytesDepth + (y*Width*bytesDepth);
nRand = (rand_r(&seed) % Noise) - (Noise / 2);
if (sixteenBit)
component = CLAMP(32768 + nRand, 0, 65535);
else
component = CLAMP(128 + nRand, 0, 255);
grainData.setRed (component);
grainData.setGreen(component);
grainData.setBlue (component);
grainData.setAlpha(0);
grainData.setPixel(ptr);
}
// Update progress bar in dialog.
progress = (int) (30.0 + ((double)x * 10.0) / Width);
if (progress%5 == 0)
postProgress( progress );
}
// Smooth grain mask using gaussian blur.
Digikam::DImgImageFilters().gaussianBlurImage(pGrainBits, Width, Height, sixteenBit, 1);
postProgress( 40 );
if (m_cancel)
{
delete [] pGrainBits;
return;
}
}
postProgress( 50 );
if (m_cancel)
{
delete [] pGrainBits;
return;
}
// Normally, film grain tends to be most noticeable in the midtones, and much less
// so in the shadows and highlights. Adjust histogram curve to adjust grain like this.
if (Grain)
{
Digikam::ImageCurves *grainCurves = new Digikam::ImageCurves(sixteenBit);
pMaskBits = new uchar[numBytes]; // Grain mask with curves adjustment.
// We modify only global luminosity of the grain.
if (sixteenBit)
{
grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 0, TQPoint(0, 0));
grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 8, TQPoint(32768, 32768));
grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 16, TQPoint(65535, 0));
}
else
{
grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 0, TQPoint(0, 0));
grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 8, TQPoint(128, 128));
grainCurves->setCurvePoint(Digikam::ImageHistogram::ValueChannel, 16, TQPoint(255, 0));
}
// Calculate curves and lut to apply on grain.
grainCurves->curvesCalculateCurve(Digikam::ImageHistogram::ValueChannel);
grainCurves->curvesLutSetup(Digikam::ImageHistogram::AlphaChannel);
grainCurves->curvesLutProcess(pGrainBits, pMaskBits, Width, Height);
delete grainCurves;
// delete it here, not used any more
delete [] pGrainBits;
pGrainBits = 0;
}
postProgress( 60 );
if (m_cancel)
{
delete [] pGrainBits;
delete [] pMaskBits;
return;
}
// Merge gray scale image with grain using shade coefficient.
if (Grain)
{
pOverlayBits = new uchar[numBytes]; // Overlay to merge with original converted in gray scale.
// get composer for default blending
Digikam::DColorComposer *composer = Digikam::DColorComposer::getComposer(Digikam::DColorComposer::PorterDuffNone);
int alpha;
int Shade = 52; // This value control the shading pixel effect between original image and grain mask.
if (sixteenBit)
Shade = (Shade + 1) * 256 - 1;
for (int x = 0; !m_cancel && x < Width; x++)
{
for (int y = 0; !m_cancel && y < Height; y++)
{
int offset = x*bytesDepth + (y*Width*bytesDepth);
// read color from orig image
bwBlurData.setColor(pBWBlurBits + offset, sixteenBit);
// read color from mask
maskData.setColor(pMaskBits + offset, sixteenBit);
// set shade as alpha value - it will be used as source alpha when blending
maskData.setAlpha(Shade);
// compose, write result to blendData.
// Preserve alpha, do not blend it (taken from old algorithm - correct?)
alpha = bwBlurData.alpha();
composer->compose(bwBlurData, maskData);
bwBlurData.setAlpha(alpha);
// write to destination
bwBlurData.setPixel(pOverlayBits + offset);
}
// Update progress bar in dialog.
progress = (int) (70.0 + ((double)x * 10.0) / Width);
if (progress%5 == 0)
postProgress( progress );
}
delete composer;
// delete it here, not used any more
BWBlurImage.reset();
delete [] pMaskBits;
pMaskBits = 0;
}
else
{
// save a memcpy
pOverlayBits = pBWBlurBits;
pBWBlurBits = 0;
}
//------------------------------------------
// 3 - Merge Grayscale image & overlay mask.
//------------------------------------------
// Merge overlay and gray scale image using 'Overlay' Gimp method for increase the highlight.
// The result is usually a brighter picture.
// Overlay mode composite value computation is D = A * (B + (2 * B) * (255 - A)).
outData.setSixteenBit(sixteenBit);
for (int x = 0; !m_cancel && x < Width; x++)
{
for (int y = 0; !m_cancel && y < Height; y++)
{
offset = x*bytesDepth + (y*Width*bytesDepth);
bwData.setColor (pBWBits + offset, sixteenBit);
overData.setColor(pOverlayBits + offset, sixteenBit);
if (sixteenBit)
{
outData.setRed ( intMult16 (bwData.red(), bwData.red() + intMult16(2 * overData.red(), 65535 - bwData.red()) ) );
outData.setGreen( intMult16 (bwData.green(), bwData.green() + intMult16(2 * overData.green(), 65535 - bwData.green()) ) );
outData.setBlue ( intMult16 (bwData.blue(), bwData.blue() + intMult16(2 * overData.blue(), 65535 - bwData.blue()) ) );
}
else
{
outData.setRed ( intMult8 (bwData.red(), bwData.red() + intMult8(2 * overData.red(), 255 - bwData.red()) ) );
outData.setGreen( intMult8 (bwData.green(), bwData.green() + intMult8(2 * overData.green(), 255 - bwData.green()) ) );
outData.setBlue ( intMult8 (bwData.blue(), bwData.blue() + intMult8(2 * overData.blue(), 255 - bwData.blue()) ) );
}
outData.setAlpha( bwData.alpha() );
outData.setPixel( pOutBits + offset );
}
// Update progress bar in dialog.
progress = (int) (80.0 + ((double)x * 20.0) / Width);
if (progress%5 == 0)
postProgress(progress);
}
delete [] pGrainBits;
delete [] pMaskBits;
if (Grain)
delete [] pOverlayBits;
}
} // NameSpace DigikamInfraredImagesPlugin