Cleanup output clutter.

pull/1/head
Darrell Anderson 12 years ago
parent 84b3bf6af0
commit 10c17abd29

@ -597,7 +597,7 @@ void KisTQPaintDeviceCanvasPainter::drawText(const TQPoint& point, const TQStrin
void KisTQPaintDeviceCanvasPainter::drawText(int x, int y, int w, int h, int flags, const TQString& text, int len, TQRect *br, TQTextParag **intern) void KisTQPaintDeviceCanvasPainter::drawText(int x, int y, int w, int h, int flags, const TQString& text, int len, TQRect *br, TQTextParag **intern)
{ {
#ifdef USE_QT4 #ifdef USE_QT4
printf("[WARNING] KisTQPaintDeviceCanvasPainter::drawText partially implemented\n\r"); printf("[WARNING] KisTQPaintDeviceCanvasPainter::drawText partially implemented\n");
m_painter.drawText(x, y, w, h, flags, text, len, br); m_painter.drawText(x, y, w, h, flags, text, len, br);
#else // USE_QT4 #else // USE_QT4
m_painter.drawText(x, y, w, h, flags, text, len, br, intern); m_painter.drawText(x, y, w, h, flags, text, len, br, intern);
@ -607,7 +607,7 @@ void KisTQPaintDeviceCanvasPainter::drawText(int x, int y, int w, int h, int fla
void KisTQPaintDeviceCanvasPainter::drawText(const TQRect& r, int flags, const TQString& text, int len, TQRect *br, TQTextParag **intern) void KisTQPaintDeviceCanvasPainter::drawText(const TQRect& r, int flags, const TQString& text, int len, TQRect *br, TQTextParag **intern)
{ {
#ifdef USE_QT4 #ifdef USE_QT4
printf("[WARNING] KisTQPaintDeviceCanvasPainter::drawText partially implemented\n\r"); printf("[WARNING] KisTQPaintDeviceCanvasPainter::drawText partially implemented\n");
m_painter.drawText(r, flags, text, len, br); m_painter.drawText(r, flags, text, len, br);
#else // USE_QT4 #else // USE_QT4
m_painter.drawText(r, flags, text, len, br, intern); m_painter.drawText(r, flags, text, len, br, intern);
@ -627,7 +627,7 @@ void KisTQPaintDeviceCanvasPainter::drawTextItem(const TQPoint& p, const TQTextI
TQRect KisTQPaintDeviceCanvasPainter::boundingRect(int x, int y, int w, int h, int flags, const TQString& text, int len, TQTextParag **intern) TQRect KisTQPaintDeviceCanvasPainter::boundingRect(int x, int y, int w, int h, int flags, const TQString& text, int len, TQTextParag **intern)
{ {
#ifdef USE_QT4 #ifdef USE_QT4
printf("[WARNING] KisTQPaintDeviceCanvasPainter::boundingRect partially implemented\n\r"); printf("[WARNING] KisTQPaintDeviceCanvasPainter::boundingRect partially implemented\n");
return m_painter.boundingRect(x, y, w, h, flags, text, len); return m_painter.boundingRect(x, y, w, h, flags, text, len);
#else // USE_QT4 #else // USE_QT4
return m_painter.boundingRect(x, y, w, h, flags, text, len, intern); return m_painter.boundingRect(x, y, w, h, flags, text, len, intern);
@ -637,7 +637,7 @@ TQRect KisTQPaintDeviceCanvasPainter::boundingRect(int x, int y, int w, int h, i
TQRect KisTQPaintDeviceCanvasPainter::boundingRect(const TQRect& r, int flags, const TQString& text, int len, TQTextParag **intern) TQRect KisTQPaintDeviceCanvasPainter::boundingRect(const TQRect& r, int flags, const TQString& text, int len, TQTextParag **intern)
{ {
#ifdef USE_QT4 #ifdef USE_QT4
printf("[WARNING] KisTQPaintDeviceCanvasPainter::boundingRect partially implemented\n\r"); printf("[WARNING] KisTQPaintDeviceCanvasPainter::boundingRect partially implemented\n");
return m_painter.boundingRect(r, flags, text, len); return m_painter.boundingRect(r, flags, text, len);
#else // USE_QT4 #else // USE_QT4
return m_painter.boundingRect(r, flags, text, len, intern); return m_painter.boundingRect(r, flags, text, len, intern);

@ -1245,7 +1245,7 @@ void KoTextString::checkBidi() const
// determines the properties we need for layouting // determines the properties we need for layouting
#ifdef USE_QT4 #ifdef USE_QT4
#warning "KoTextString::checkBidi() for Qt4 partially implemented" #warning "KoTextString::checkBidi() for Qt4 partially implemented"
printf("[WARNING] KoTextString::checkBidi() partially implemented\n\r"); printf("[WARNING] KoTextString::checkBidi() partially implemented\n");
fflush(stdout); fflush(stdout);
#else #else
TQTextEngine textEngine( toString(), 0 ); TQTextEngine textEngine( toString(), 0 );

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