|
|
@ -498,7 +498,11 @@ rfbReadExactTimeout(rfbClientPtr cl, char* buf, int len, int timeout)
|
|
|
|
|
|
|
|
|
|
|
|
int rfbReadExact(rfbClientPtr cl,char* buf,int len)
|
|
|
|
int rfbReadExact(rfbClientPtr cl,char* buf,int len)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
return(rfbReadExactTimeout(cl,buf,len,rfbMaxClientWait));
|
|
|
|
/* favor the per-screen value if set */
|
|
|
|
|
|
|
|
if(cl->screen->maxClientWait)
|
|
|
|
|
|
|
|
return(rfbReadExactTimeout(cl,buf,len,cl->screen->maxClientWait));
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
return(rfbReadExactTimeout(cl,buf,len,rfbMaxClientWait));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
/*
|
|
|
@ -517,6 +521,7 @@ rfbWriteExact(rfbClientPtr cl,
|
|
|
|
fd_set fds;
|
|
|
|
fd_set fds;
|
|
|
|
struct timeval tv;
|
|
|
|
struct timeval tv;
|
|
|
|
int totalTimeWaited = 0;
|
|
|
|
int totalTimeWaited = 0;
|
|
|
|
|
|
|
|
const int timeout = cl->screen->maxClientWait ? cl->screen->maxClientWait : rfbMaxClientWait;
|
|
|
|
|
|
|
|
|
|
|
|
#undef DEBUG_WRITE_EXACT
|
|
|
|
#undef DEBUG_WRITE_EXACT
|
|
|
|
#ifdef DEBUG_WRITE_EXACT
|
|
|
|
#ifdef DEBUG_WRITE_EXACT
|
|
|
@ -552,7 +557,7 @@ rfbWriteExact(rfbClientPtr cl,
|
|
|
|
return n;
|
|
|
|
return n;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Retry every 5 seconds until we exceed rfbMaxClientWait. We
|
|
|
|
/* Retry every 5 seconds until we exceed timeout. We
|
|
|
|
need to do this because select doesn't necessarily return
|
|
|
|
need to do this because select doesn't necessarily return
|
|
|
|
immediately when the other end has gone away */
|
|
|
|
immediately when the other end has gone away */
|
|
|
|
|
|
|
|
|
|
|
@ -570,7 +575,7 @@ rfbWriteExact(rfbClientPtr cl,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (n == 0) {
|
|
|
|
if (n == 0) {
|
|
|
|
totalTimeWaited += 5000;
|
|
|
|
totalTimeWaited += 5000;
|
|
|
|
if (totalTimeWaited >= rfbMaxClientWait) {
|
|
|
|
if (totalTimeWaited >= timeout) {
|
|
|
|
errno = ETIMEDOUT;
|
|
|
|
errno = ETIMEDOUT;
|
|
|
|
UNLOCK(cl->outputMutex);
|
|
|
|
UNLOCK(cl->outputMutex);
|
|
|
|
return -1;
|
|
|
|
return -1;
|
|
|
|